I managed to finish the main story in the nick of time before EOS. Like many, I tried it out when it opened because of my love of Nier and Yoko Taro, but quickly grew bored and dropped it until I heard it was closing. Ironically I think the EOS period was by far the best way to experience the game. They essentially gave away pulls and resources by then, removing the need for tedious expensive grinding. Only then I was able to plow my way through the story, which at the start was fragmented and vague-but it turned out to be rich, emotional, and satisfying, backed by gorgeous music and visuals. (I was very moved by the second part, Sun and Moon, which is in many ways a classic Nier style story in content and structure.) It also ties deeply into the rest of the Nier and Drakengard series by the end as well. Those parts alone are worthwhile and it’s a shame they are being lost, though many are archiving them now. There was a great Nier visual novel buried under what was frankly a bad and greedy game. Only EOS made the “gameplay” bearable, and only because I could easily set up a OP party and run auto the whole time, and do other things until the battles finished. It’s not great when that’s the only way enjoy it, and it’s easy to see why it shut down. A real shame.
The thing is, it doesn't have to. They could always make it a single player gane by readapting and changing some systems. Removing the requirement for a server connection would be a first step
Honestly I was gonna play this game when I heard it was going to EOS but I realized I didn’t wanna play games just cus of FOMO so I didn’t. I don’t really regret it anyways cus I was busy but it’s kinda sad I’ll never get to play it
I didn’t know 10H consider summoning banner she look a lot more different than 2B that I haven’t play for long time, I’m sorry has to put end to this service, thank you Yoko Taro.
My first EOS. I had 995 login days and 269/280 of the costumes. But I'm happy that they where able to tell their story and im looking forward to the Artbook in august
As a person who was through 2 EOSes of the same game I'd tell that it a bitter sweet feeling. You are happy that you were there all along and you are sad that it ended
One stuff I am grateful for this game to have existed is the fact that it expanded the lore of the nier and drakengard universe answering many questions there is a reason many catalogued the story on various sites, so as much this game had quite the bad elements but overall I am greatfull for the story and lore that was given
@@Mclucasrv eh not really gone at least fans had the idea of cataloguing and archiving the story in various sites and with videos cause the entirety of the story and weapon side stories that expand the lore are all on RUclips so yeh not exactly gone, sure not playable but u can still get the story and the lore thanks to the fans incredibile dedication
@@Mclucasrv if u want a bit of a summary of all there is “I am caim” it’s channel with summarized lore not just of reincarnation but also all of drakengard and nier, otherwise u should be able to find the story chapters of the game around just by searching them
Rest in peace nier reincarnation. A gacha game tat i never played with horrible money grabbing tactics, with a beautiful story. Its a ruined love story for the 3rd installment of nier
Not sure if it's a worthy thing to mention, but SINoALICE died a couple months ago too, shame. And there is that new rhythm game (I forget the name right now) that before it got its global release date, it already was set to shut down in a couple months. Hilarious but sad
404 Game RE:SET (another Yoko Taro mobile game but with SEGA) launched in April 2023 and shut down Jan 2024 . The man needs to go back to making offline console games
Played both games, story was solid , but DAMN gachas can be predatory as fuck. Also once you play the story there is nothing else to do. Most endgame was just ranked play that is hard to be "engaged" with it.
It's also interesting that they didn't do an offline app with just the cutscenes like Union X ( which also has the offline Dark Road that you can still play ). My first eos was Dragalia Lost. That was very painful because I have such a strong love for that game.
The good side is that can see every story related content (main + sidequests) on youtube, not to mention a fan site with all weapons stories and the such. Would be cool to see a re-release without the gatcha elements and rebalance to reduce grinding on other platforms, but with Square changing what projects they put their money into, I doubt that would come to fruition
Thank you for making this video. I stayed up playing to the last second last naught and fell asleep right after. It’s always super sad when games, especially such an amazing game like this one go offline. I wish we could still be playing this.
This was the first gacha game i dropped. I played it for 3 days but couldnt stand the non existing gameplay combined with the walking sim aspects of it
@@anasian2590I'm a big taro fan and it's better to just watch game play in RUclips if your in it for the story, it saves more time and effort than playing a gacha walking Sim
Former Snow White main here. Yeah, it was depressing as hell when it died. I was a Day 1 player and was so sad to know it would end because even the music was banger.
Gretel stan here, I unfortunately had to initially delete the game for space before upgrading phones and re-downloaded it only to find out that I had to start ALL over because I didn't save my account correctly. Didn't even know it shut down before it was referenced in Reincarnation's final chapter 💀💀💀
Man, despite this whole video talking about Nier: Reincarnation, it made me realize a lot of things about NIKKE. I started playing it just before Crown's event, and your beginner guides were a huge help for me, but here... it seems that a lot of negative aspects that you mentioned about this game, are the things that are also present in NIKKE. 6:29 - The gacha rates for Pilgrims are Just 1%, which is only 25% of the SSR rate, and there is no pity besides buying the unit for 200 tickets (I didn't manage to get Crown in 200 pulls, and had a 110-pull streak without any SSRs at all) 10:00 - Rerolling for a strong Support or a DPS carry provides a HUGE advantage not just in early game, but all the way to the end game. And if you aren't lucky or happen to play during a banner of an OP unit, you're going to lag behind a lot more. (The difference between a player with Red Hood/Pilgrim DPS carry and without one is tremendous) 10:16 - As a new player, constantly getting locked by a CP deficit and having to grind just to progress the main story does not feel enjoyable at all. I also struggle to be invested in the whole thing after a certain point, since now the deficit is so big that I'm hard-locked to doing 6-9 stages a day with Support units, while being able to watch like 2 short cutscenes inbetween. 11:26 - And competitive/pvp modes in NIKKE, unlike in other gachas that I've played, provide A LOT of premium currency, which varies tremendously depending on how high you rank. From what I've seen, Solo raid ranking gives from as much as 6000 gems, to as little as 300, and the biweekly SP arena gives from 3000 to 300 gems depending on rank. I also found it weird how when mentioning NIKKE at 11:36, you said that the ranking is "only for bragging rights" and glossed over the fact that it's also a huge source of premium currency, which is pretty important. Ngl, this video really made me question my commitment to NIKKE a lot more than I expected it to, though I'm sure that wasn't your intention when making it xD
I'm so glad you're making more videos like this! Super enjoyable!! I played SAO: MD for years and years and played until the last second on its end of service. If you could ever cover that I feel like it would be a final farewell to it for me ❤
i've been following yoko's twitter so i knew nier re[in]carnation was coming out back then and i started playing right at the release of jp server with all the hypes. but i think i stopped playing briefly after its 1st/1.5 anniv mainly because of the heavy grinds it demands. i love the stories and music of this game and all that but i couldn't continue even the main story if i don't grind, let alone other contents that can get materials for all types of upgrade. it's a bit sad to hear the perma shutdown of re[in]carnation but at least it could come to a great end that the story is finished before shutdown btw great review of the game and great outro music!!!
well yeah you're right. maybe i just somehow lost the patience to slowly progress, where i couldn't even clear the filler stages in story once per week
Day 1 and player and CC for this game so I’ll chime in with some missing context from this video. *spoilers ahead* Subjectively the story is very good, especially with this being a mobile title. It actually continues off Automata and acts as a resolution to the issues created in Replicant that ended humanity (which we discover in the later chapters). There are even some big hitters from both these games and some more obscure lore (10H) pulling a lot of weight in the narrative. For the Yoko Taro nerds out there, this was golden material that continues to expand the worlds he created. The gameplay is most certainly not an auto-battler. You can do this for the main story, and some of the side story elements - but for any of the challenges (which there were many), it was all manual play because timing and overlapping abilities, chains and buffs, interrupting enemies, locking down negative effects, healing, etc., was critical to success. As an additional aside, meta units were of the PvP variety that performed well in PvE as well. Again, auto-battle was far from the endgame and definitely not what players were investing in after some account development. There really is no way to compare this game to Genshin, but in terms of battles it is far more comparable to Star Rail. The Gatcha truly sucked. Not a word of protest from this day 1 player. The monetization was also atrocious, and I even went on to make a series of videos criticizing it. In my humble opinion, this is ultimately was what led to the game shutting down because the game was really something special. “A hidden gem held back by a greedy publisher” is absolutely spot on! As a final thought - thank you for bringing more light to this game. My criticism are simply from the perspective of a player who took part from start to finish and fully invested in this game. Cheers!
I completely forgot this game was ending yesterday. I did end up playing around 4ish hours yesterday just to try it out, but I do wish I tried the game earlier this year.
Sorry! I'm going to be a bit nitpicky as I have a lot of grips with this vid. I hit about 700 login days and do want to provide some clarity from a long-term player's perspective. 3:30 - I'd say in regards to this element of the game that, while autobattling was 80% of the game, the end-game fun all came down to manual play in events like the Fate Boards, RoD quests (which were weapon and character-limited at times), min-maxing the Subjugation battles, etc. The overworld was, I think, meant to be relatively easy to progress through because the developers did not want to prevent casual players from clearing the story. 6:55 - While the gacha rates weren't great, almost any long-term player had ample currency and tickets to draw for whatever they wanted. Yes, you couldn't get everyone *immediately*, but I can't think of any gacha where you can get every character available from the get-go. 10:45 - Hard disagree. You did not need meta parties to beat any content related to the main story. Side stories, EX stories, RoD, etc. did sometimes require end-game parties. 11:25 - By end-game, F2P players were on fully equal status with OG whales. I hit top 200 by maxing Agility and using the best characters I had. There were so many resources that, by being smart, you could build a competent party to carry you very high in the leaderboards. There are some other long-term Re[in] players that have some great thoughts around the game as well that are worth checking out (I'd recommend checking out Cabbage for his thoughts on how Re[in] fit the Japanese gacha market, and Farplane for his consistent coverage of the metas and character reviews over the years).
I feel the exact same way as you regarding Automata. Was 17 when i played it and it was one of my first single player games as i really only ever played online stuff. Everysingle thing about automata was perfect that it made me open my eyes to all the single player games out there. Still remains in my top 5 of all time.
I played Reincarnation at launch and thought the story was good, even though the gameplay was lacking. They should just convert the online portions to offline and sell the game for like $5 so people can still experience the story. Sure the limited gachas won't ever come around again, but at least the story would be preserved in some way so people could experience it again/dedicated players could still have their time investment mean something beyond just being a memory.
I have played this game since the beginning since I was a Nier fan. I was fine with the AFK stuff. Just something to do while I do something else. I enjoyed the story because that was what I wanted to see more often. How the story would play out. Along with seeing what characters are coming to the game. As when I got 2B, A2, and 2P that was my main team from the get go. Never the less i'm gonna miss this game. At least they finished the story of the game before it ended.
I was a day one player, never spent money on it and I loved reincarnation, there were three major arcs the girl and monsters, sun and moon, and people and the world arc, my favorite characters were levania, fio, Hina, Yuzuki, mama and 10H, and Priyet, there was also the collaborations which included nier automata, replicant, a nier stage play, drakengard 3, SINoALICE, ffxiv, dragon quest 10, and persona 5, I wish the game could’ve lived longer but i still feel satisfied
ReiN was an interesting game story wise and how the ATB system worked, but the gacha was very shrewd. First off, the more difficult quests, tower, subjugation, and especially fate board relied on having specific costumes, ascended ones even. That made the gacha imperative to enjoy any of the actually kinda fun challenging gameplay. I played SinOAlice for 5.5 years and the rates and luck were drastically different from ReiN. It also didn’t rely on specific jobs to beat quests. It might be true as you said that already existing IPs have worse rates than new ones, for example Tales of the Rays is the kinda the same. BUT that game doesn’t make getting certain mirage artes imperative to gameplay. It makes it more fun and pretty, but isn’t necessary. I played ReiN for the majority of it’s operation, ~3 years on off and it was a slog. I mainly stuck around when new chapters released. It really is only good for the story and as sad as it is to see it go, sometimes we have to let things die before they run themselves into the ground anyways. I’m glad the story finished though and we got SO many details about the Red Eyes, the legion, the moon base, etc. I’ll miss all the characters, but not the game itself. I hope they can be used in another medium later because some like 10H, Hina, and Yuzuki are so important to the lore now. This was a great look at the game and kinda covered, in summary, a lot of the reasons why it wouldn’t have lasted as long as it could’ve.
I'll always remember this game with fond memories of the characters and stories they were part of. NieR Re[in]carnation, to me, was always like a free, interactive anthology of storybooks, much like how I felt when I was playing SINoALICE. May this game rest in peace. (Meanwhile, I'll be waiting for Honkai Impact 3rd: Part 2 while playing Genshin, HSR, and ZZZ)
I gotta say, I'm pretty glad I came back to Reincarnation about six months ago after dropping it around a month after launch. I was able to experience all of the remaining story (which does tie into Automata and Replicant, and even goes a bit further) with the bonuses from the 3 year anniversary and imminent EoS, so the gacha wasn't as predatory as it would have. Now, of course, everything you said is entirely correct: gameplay is virtually nonexistent (that is, if you don't count sifting through menus as gameplay, because I actually found it kinda fun after finally understanding what I was doing) except for a few characters that need manual control to be actually useful and the story is nice, but gets truly understandable and linkable with the series at around the four-fifths mark, which is definitely too late. That said, since it's Yoko Taro we're talking about, there naturally are meta-narrative moments that made my jaw drop, there are interesting thought experiments, and, even if the individual stories of most characters were pretty short, they still had their own punch: the thing I'll miss the most, though, is definitely the music. They just released the complete Soundtrack for SINoALICE a month ago to streaming services, and we're still missing Replicant ver.1.22 everywhere, so I do believe we're gonna have to wait A LOT to hear all of the tracks for Reincarnation again. Until then, happy praying, "prayers", I guess.
I played Re[in]carnation, and I was really excited to just casually read a story in the world of Nier. But in the end, the rates, the amount of mediocre weapons and being walled around every corner with absolutely no expression of skill to get past anything, I just lost interest. And when I did, there was no going back, newer, better games game on the market and soon there was no incentive to even have the game auto playing in the background on the iPad. Its a shame, if it wasn't a Square Enix gacha, I would definitely have played the game to the end.
So, it honestly was not suuuper unrealistic to finish the game from when the video started being worked on, but it would have taken a ton of time. I got through the latter 2-3rds of the game in under a week. Last third of the game in a day; surprisingly doable. I heard of someone finishing the game in two days and finishing right before end of service but that’s a breakneck pace.
I started university when this game came out and im in my third year now that the game is closed. I knew the game wouldn't last but it was really fast regardless.
I’m really sad how this one turned out, the game itself was gorgeous in style and presentation and felt like it could’ve had a lot of potential, but the Gacha system and lackluster gameplay really made it hard to enjoy. Hopefully someone had a chance to archive the story and music for fans of the series
On the subject of gacha games that ended service early that had Yoko Taro working on them, I hope you'll get to talking about 404 Game Re:Set at some point. Compared to Sinoalice and Reincarnation, it wasn't that massive of a hit (and being Japan-only probably led to its downfall) but the theme of old arcade games being reborn felt like a neat idea. Plus, it brought together some big names like Bandai namco, sega, and Taito. Maybe 404 was a footnote compared to other games of its kind, but it was a gacha game I was sad to see go.
I managed to finish it on Nier day. It was FAR too important to be put in a gacha game imo, and I wish I could have played it earlier before they gave handouts for the story.
I loved this gacha game and i tried getting back into it but i couldn't connect my googleplay account connected so i couldn't recover my data (which sucked because i invested a lot into the game and even did the 1st year anniversary and even did the nier automata collaboration, whenever it was available. (I remember it being released the first time ever and then doing it again at a later date. idk if there was another instance where they rereleased the event.) Regardless, i was hoping they'd fix the issue but after finding multiple threads talking about the issue 1 year before i looked it up, i kinda figured the game was dying and it honestly made me sad. RIP one of the greatest auto battler in the mobile gaming space.
off topic but you're so right about genshin's potion event. I also played potion permit so I was ecstatic and played it until I have all variants of potions. IT WAS THE MOST FUN I'VE HAD IN GENSHIN
I played Nier Re(In) on launch and up to about halfway through its life. I stopped multiple times because once you reached the end of the current story, there didn't feel like many ways to get gems outside of watching the daily Ads. The stories were great, almost as good as Nikke and at points rivaling Automata, but the gameplay just didn't have enough. I ultimately stopped because I also played 1st Soldier and when that announced it's closing I knew Nier wasn't far behind.
"The numbers Mason, what do they mean" "You said it was Nikke, what happened to Nikke?" "No Mason. We don't know what the numbers mean. We don't know where the crown review is!"
Very accurate. This is why I discontinued this game - while I loved the story, I despised the grinding and gacha aspects of it. Tried returning back to it, but did not feel any excitement or enjoyment.
i Really like game like nier reincarnation and SinNoAlice bcs the story and the song, specially the story is different from any gacha game that have a dark vibe. but sadly i dont like the gameplay at all, sad.
Great breakdown! I only started playing during the p5 event and left a little bit afterward lol. I enjoyed the story and loved the battle animations but was really disappointed that it wasn’t an arpg or at least fully turn based. Your video is how I’m learning the game ended lol
As someone who played the game for long, I can say they gave out pulls rather frequently. I never paid a dime and at the end of my 600 days I had 90+ characters.
I stopped caring when Zero didn’t get a new unit for Drakengard 3’s decade anniversary. In hindsight it makes sense as they were probably planning the shutdown at that point. It could’ve been so much better.
Unlucky, I remember this game and pretty much stopped playing by the reasons you pointed out. I hated the amount of rerolls I had to do just to get one copy of 2b.
One of my first gacha games. This one just didn’t click me especially with the major crossover events. It was nice seeing the stories. The team building and game play wasn’t for me. I don’t know too much about other Gachas since there are so many. Seeing a series of EOS games would have my attention.
I liked the game but I ran into a bug where I couldn't buy any in app purchase, I was told by support there was a bug where a limited item was added to the cart and had been removed causing an error for all future purchases bc there was a unavailable item being purchased. They said I could log in with an unaffected Google account and make purchases that way, but it was too much hassle switching to a different account for one game. So I just went free to play. The amount of free gems you got was fairly good but not enough to build up the meta team of your dreams. Towards the end tho it was raining gems and I was able to pull 3 10H and exchange pity for one after ~15 multi pulls.
More mobile games need to pull an mega man x dive offline for $30 on steam, with all current, future content they had available, and options to open any event that the game held too many cool mobile games lost forever
On the other side of the alley, we have Dissidia Final Fantasy Opera Omnia. They were too generous with the resources, and they weren't getting any money, as the only thing that people purchased were costumes, and they were super overpriced. I guess being too good with the community is not the answer either.
I can give small insight of the gems that you could get (in my experience that is), there were daily tasks you could make to get a few gems, it also had a wheel which you could spin three (or five times I think) that could give you a chance of obtaining gems as well, obtaining 3000 at once of course too but you had to watch an ad for doing so. Not that bad honestly. I had alot of gems when I last played it and I feel like they also were giving alot anyway if you really wanted to make an F2P route or spend not alot. As for the prices to purcase stuff, I´d say it was a bit more expensive then I like to imagine. At least for me it was expensive looking anyway with Euro convertig to a slightly higher price than Dollar, I like to think that it was equally as expensive. They had a specific banner in which you got a bunch of free rolls and I got at least a few characters that were cool (unfortunally no 2B for me) so I can´t complain about it. I never played any events except for the Persona 5 one and even that wasn´t captivating either
Games should not be ending like this. It sucks so bad for preservation :/ I hate live service games. But in the case of these, i guess it’s okay cause Yoko does weird stuff with his games anyway.
I found the combat fun, I never used the autobattle.. (it is quicker and more efficient to manually select attacks) Stringing together attacks to build a chain and unleash the powerful and flashy character skills maximizing their damage, or buffing attack before a big chain, was a lot of fun. Reminded in some ways of FFXIII (something even many non-fans of the game agree on is that the combat was fun and dynamic). I will miss this game. Naively hoping for an offline more streamlined version I can buy in the future.
I remember to have played it for 2-3 months on the Qooapp version back in 2022, went as far than the 2nd arc of Main story, but gave up bc of the grind like you've explained (due to lack of time or irl work). It was not the most engaging gameplay sure, but the story was captiving enough from what i remember vaguely. But pleased to see PtN to be the next review, good Tower defense game that have been playing day one and love it! 1.5 anniv is like today. So if some of you are interested to play it, its now!🎉
i played it at launch for a few months. for your gacha currency question when broken down to just recurring currency iirc it was ~5 months for hard 60k pity and 3 months if you bought the monthly card. i cba to go verify it but it seems right to me since that is usually around the range of currency expecations i graivate towards for my gacha games. skipping 2-3 months for pity is no problem. saving for 7+months , or years (fgo) for a pity is a big yikes
As a fan of NieR series, I was so sad about reincarnation. I played a lot until the grinding and mindless repetition bored me but damn I was invested in all these characters and stories. The cage is so fascinating to me, the illustrations, music, and writing are beautiful but the delivery is SO BAD. I really really hope this gets revamped as a full game someday, I don't necessary think it has to be an action rpg but maybe a visual novel with some explorations mechanics would fit them more.
"there's no gameplay" "this is an auto battle game", dude got a grasp of the beginning and things and summarise as if it was the entirety is just the same. By such i can tell you didn't play the game aside from easy mode on main story! A big chunk of the content you couldn't do auto, you would need to do manually so you could combo, make chains, keep buffs and debuffs longer ... "doesn't give to much time to develop characters before moving on to the next", hard and hell mode of such levels had more story to go through and each character had their Reborn (EX) version with more history; and if that wasn't enough you would have the Recollection of Dusk and the events. I literally gave up on your video with such miss information about an amazing game...
I play this game for about a week when it came out and quit because it was too laggy on my phone. The game looks nice but beside my phone not being able to handle it, the auto play gameplay became boring really fast. Also, not really related, Another Eden imo is a really unique and underrated gacha game. It doesn't get much attention but I hope you can check it out may be.
Played this on launch was fine at first but got bored quickly so I uninstalled. I SO fucking miss Star Ocean Anemnesis that was actually fun but it also got ended.😢😢😢
Yeah Star Ocean war great 😢 I often think about that game ,I hate SE for not giving us an offline Version of the game. All those character models and animations got wasted.
it was Nier 3. It's clear you didn't play the game enough to actually tell anything about it. The story was excellent and the music was amazing, and I enjoyed the gameplay. I was a f2p for the entirety of the game's existence and had so much fun.
"We want the numbers Mason...that's all we've ever wanted" Compare his view count on his gacha reviews to any Nikke video he made, well, you see why he's doing more of those than any Nikke, especially the EoS one. It's sad though, because he is the highest quality Nikke content creator (actually makes videos instead of clipping from livestream like a lazy donkey) so obviously it takes longer to produce...but still. "The numbers Mason, what do they mean?"
I installed it on my iPad and would play it occasionally, so occasionally I'd say I'd check on it for a few days every few months. Classic to the Nier look, the menu was very dry and simple, but it really would make it harder to navigate or even enjoy different game functions because it was all so... Beige... I had a lick of the story only, and it was decent but I couldn't see myself investing in it loads. The rates and the entire gacha system was horrid. Randomly, two moths ago, my account had so much resources purely accumulated through free redeems, I just blasted it into random characters. I actually did some quests and tried to dig into the lore... I just thought about going back to it and I see this video. It's kind of shocking how all of it is just gone, wiped. I'd say this is my first experience of a shut down service and it feels quite brutal, even though I didn't invest much time into it at all. I deleted the app. Hopefully someone archived the music, it was good.
I was there at the beginning. Got my hands on Young Adult Nier from replicant,(I called him Oliver) and then quit after some time.. Since I have a tendency to play Mobile games for a week max, I should have never wasted my time. But I’m glad I enjoyed some of the game before I ultimately gave up
Honestly EOS so soon after release(and yeah, the game was "brand new" if you think of it in the gacha market), it just shows that Yoko has a firm stance on what goes with Nier, sure it was low on numbers, however he told what he wanted and said the game was gone and done. Fate Grand Order is going for idk, it's 8th year now I think ? and Nasu said years before that Solomon would be the final enemy, and honestly playing it back then on release was hype, however it quickly died soon after they started to release so much stuff after, and that took away the weight Solomon had imo.
the drakenier franchise is one of my all time favs in video game history but i was quite disappointed when they announced nier reincarnation to be a gacha mobile game. Gachas arent my fav form of video games cuz i knew it was going to involve a lot of grinding so i never downloaded the game, but at the same time im sad to see it go. I wonder what they were thinking when they decided to make Reincarnation a mobile game when their past titles arent built that way
This is why ill never consider mobile gaming legitimate gaming and why not owning a physical copy of something is a recipe for failure. Younger generations wont agree with this and i completely understand why.
Re[in]carnation was my main game for the better part of a year. I like auto battlers, it’s fun for me to turn my brain off and watch big number get bigger. Part of the fun was fine tuning stats to get optimal skill rotations. I stopped playing after there was some drama regarding the character Sarafa, and I saw the game going in a bad direction. The game slipped my mind for a while, and I do wish I took the time to walk around the Cage one more time. R.I.P. to my darling Fabled Assassin Akeha, you will be missed.
When karma came out for abyssal Sarafa. She was the first costume to receive 30% cool down reduction for her 3rd karma slot. While every costume didn't. @@novustalks7525
Dont know if you plan to do end of service on Japanese only games but the mobile game tales of the rays recently announced its eos. To be fair though you could make a video on just how bad Bandai is in general when it comes to their mobile games.
Thank G I didnt invest time or money in this or Sinoalice. I dipped as soon as I finished tutorial because even though the premises and extensions of the originals stories' were interesting, it wasn't good enough to keep me from dealing with the bad mechanics and power systems. Its a shame because the art music and stories were so captivating unfortunately placed in a Gacha system. Mayhaps they'll do a Light Novel comic or video game in the future for this 🤷♀️
A bit tangential, but why do you keep saying Nikke arena isn't important when in reality it's up to 214 gems per day, by far the largest repeatable ingame source of gems? Even just placing top50 is equivalent to buying the monthly pass.
I managed to finish the main story in the nick of time before EOS. Like many, I tried it out when it opened because of my love of Nier and Yoko Taro, but quickly grew bored and dropped it until I heard it was closing.
Ironically I think the EOS period was by far the best way to experience the game. They essentially gave away pulls and resources by then, removing the need for tedious expensive grinding. Only then I was able to plow my way through the story, which at the start was fragmented and vague-but it turned out to be rich, emotional, and satisfying, backed by gorgeous music and visuals. (I was very moved by the second part, Sun and Moon, which is in many ways a classic Nier style story in content and structure.) It also ties deeply into the rest of the Nier and Drakengard series by the end as well. Those parts alone are worthwhile and it’s a shame they are being lost, though many are archiving them now.
There was a great Nier visual novel buried under what was frankly a bad and greedy game. Only EOS made the “gameplay” bearable, and only because I could easily set up a OP party and run auto the whole time, and do other things until the battles finished. It’s not great when that’s the only way enjoy it, and it’s easy to see why it shut down. A real shame.
It's a huge shame the story was buried under a pile of gacha mechanics.
Sun and moon was the worst arc.
It always makes me sad when games end
The thing is, it doesn't have to. They could always make it a single player gane by readapting and changing some systems. Removing the requirement for a server connection would be a first step
Honestly I was gonna play this game when I heard it was going to EOS but I realized I didn’t wanna play games just cus of FOMO so I didn’t. I don’t really regret it anyways cus I was busy but it’s kinda sad I’ll never get to play it
At least it finished the story it wanted to tell
I didn’t know 10H consider summoning banner she look a lot more different than 2B that I haven’t play for long time, I’m sorry has to put end to this service, thank you Yoko Taro.
They could do what what Capcom did with MegaMan X Dive.
My first EOS. I had 995 login days and 269/280 of the costumes.
But I'm happy that they where able to tell their story and im looking forward to the Artbook in august
Whats the artbook name?
Omg my first EOS was Yo-Kai Watch Wibble Wobble and I’m still so sad abt it, it was a genuinely fun game
As a person who was through 2 EOSes of the same game I'd tell that it a bitter sweet feeling. You are happy that you were there all along and you are sad that it ended
Wow that's an impressive collection
@@Direktor-en1ikOMG SAME
I was so sad about it, I had to download de the Japanese version even if I didn’t understand a thing
One stuff I am grateful for this game to have existed is the fact that it expanded the lore of the nier and drakengard universe answering many questions there is a reason many catalogued the story on various sites, so as much this game had quite the bad elements but overall I am greatfull for the story and lore that was given
sadly all of that is gone and that is why I dont like always online games and mobage.]
@@Mclucasrv eh not really gone at least fans had the idea of cataloguing and archiving the story in various sites and with videos cause the entirety of the story and weapon side stories that expand the lore are all on RUclips so yeh not exactly gone, sure not playable but u can still get the story and the lore thanks to the fans incredibile dedication
@@federicofilippini6780 any recommendation of channels?
@@MclucasrvThe youtuber I AM CAIM is one of them
Edit: Also Naoto Hex for the EX stories
@@Mclucasrv if u want a bit of a summary of all there is “I am caim” it’s channel with summarized lore not just of reincarnation but also all of drakengard and nier, otherwise u should be able to find the story chapters of the game around just by searching them
funny how i discovered this game yesterday and intend to play it today, searching for some gameplay and found this
I was just about to get my account back lol
I've experienced the same, found a game I like and found out it's about to be shutdown...
I downloaded it and never open it😅.
Where did u download it ???:)@@1chibanKasuga
Rest in peace nier reincarnation. A gacha game tat i never played with horrible money grabbing tactics, with a beautiful story. Its a ruined love story for the 3rd installment of nier
Not sure if it's a worthy thing to mention, but SINoALICE died a couple months ago too, shame.
And there is that new rhythm game (I forget the name right now) that before it got its global release date, it already was set to shut down in a couple months.
Hilarious but sad
SinoAlice deserved that, such a predatory gacha I'm glad I dipped after the tutorial.
It's School Idol Festival 2, or SIF2. Bushiroad does Bushiroad thing and buthered up SIF2 launch.
@@SilverYPheonix can you tell me how predatory it is
404 Game RE:SET (another Yoko Taro mobile game but with SEGA) launched in April 2023 and shut down Jan 2024 . The man needs to go back to making offline console games
Played both games, story was solid , but DAMN gachas can be predatory as fuck.
Also once you play the story there is nothing else to do.
Most endgame was just ranked play that is hard to be "engaged" with it.
It's also interesting that they didn't do an offline app with just the cutscenes like Union X ( which also has the offline Dark Road that you can still play ). My first eos was Dragalia Lost. That was very painful because I have such a strong love for that game.
yeah wish this had a offline version...also for reminding me that i want to play more dragalia lost my fire emblem team needs a boost
"Kuso Square Enix"
- Yoko Taro
It wasn't a spinoff, it was NieR 3.
Thank you for praying
Yeah nier 3 becoming a phone game speaks volumes of how they barely respect this series
@@villaniousmustache4898 lmfao
The good side is that can see every story related content (main + sidequests) on youtube, not to mention a fan site with all weapons stories and the such. Would be cool to see a re-release without the gatcha elements and rebalance to reduce grinding on other platforms, but with Square changing what projects they put their money into, I doubt that would come to fruition
Thank you for making this video. I stayed up playing to the last second last naught and fell asleep right after. It’s always super sad when games, especially such an amazing game like this one go offline. I wish we could still be playing this.
Me too
This was the first gacha game i dropped. I played it for 3 days but couldnt stand the non existing gameplay combined with the walking sim aspects of it
Soo much this, i did exactly the same, i could even argue this isn't even a game...
I honestly have no clue how people enjoy/enjoyed this....
People mostly enjoyed it for its story, tbh
@@anasian2590I'm a big taro fan and it's better to just watch game play in RUclips if your in it for the story, it saves more time and effort than playing a gacha walking Sim
I’m so deadass when I say I’d have been there for a few years if they had a turn based gameplay loop
Yeah butit feels like ur experiencing the story yourself if u play it yourself @lordlopikong6940
To quote Yoko Taro, "SH*T SQUARE ENIX!"
gotta love square and how they do things ( this is sarcasm). Day one player here.
Man, I was such a Sinoalice stan I was heartbroken when it ended. Cinderella stan forever ✨️
Former Snow White main here. Yeah, it was depressing as hell when it died. I was a Day 1 player and was so sad to know it would end because even the music was banger.
@mistertaz94 yeah it was so much fun at times it was a shit post other times it brought me to tears even weapon stories were detailed
Gretel stan here, I unfortunately had to initially delete the game for space before upgrading phones and re-downloaded it only to find out that I had to start ALL over because I didn't save my account correctly. Didn't even know it shut down before it was referenced in Reincarnation's final chapter 💀💀💀
SINoALICE as well? Ouch. Fair well, Snow White.
Man, despite this whole video talking about Nier: Reincarnation, it made me realize a lot of things about NIKKE. I started playing it just before Crown's event, and your beginner guides were a huge help for me, but here... it seems that a lot of negative aspects that you mentioned about this game, are the things that are also present in NIKKE.
6:29 - The gacha rates for Pilgrims are Just 1%, which is only 25% of the SSR rate, and there is no pity besides buying the unit for 200 tickets (I didn't manage to get Crown in 200 pulls, and had a 110-pull streak without any SSRs at all)
10:00 - Rerolling for a strong Support or a DPS carry provides a HUGE advantage not just in early game, but all the way to the end game. And if you aren't lucky or happen to play during a banner of an OP unit, you're going to lag behind a lot more. (The difference between a player with Red Hood/Pilgrim DPS carry and without one is tremendous)
10:16 - As a new player, constantly getting locked by a CP deficit and having to grind just to progress the main story does not feel enjoyable at all. I also struggle to be invested in the whole thing after a certain point, since now the deficit is so big that I'm hard-locked to doing 6-9 stages a day with Support units, while being able to watch like 2 short cutscenes inbetween.
11:26 - And competitive/pvp modes in NIKKE, unlike in other gachas that I've played, provide A LOT of premium currency, which varies tremendously depending on how high you rank. From what I've seen, Solo raid ranking gives from as much as 6000 gems, to as little as 300, and the biweekly SP arena gives from 3000 to 300 gems depending on rank.
I also found it weird how when mentioning NIKKE at 11:36, you said that the ranking is "only for bragging rights" and glossed over the fact that it's also a huge source of premium currency, which is pretty important.
Ngl, this video really made me question my commitment to NIKKE a lot more than I expected it to, though I'm sure that wasn't your intention when making it xD
you said spin off? Its sequel replicant 1.22 and automata true ending (branch E).. they said that on JP dev stream story recap
Yeah it was confirmed to be Nier 3, and it lines up.
Came for a Crown review, stayed for a Nier gacha review...
I'm so glad you're making more videos like this! Super enjoyable!!
I played SAO: MD for years and years and played until the last second on its end of service. If you could ever cover that I feel like it would be a final farewell to it for me ❤
i've been following yoko's twitter so i knew nier re[in]carnation was coming out back then and i started playing right at the release of jp server with all the hypes. but i think i stopped playing briefly after its 1st/1.5 anniv mainly because of the heavy grinds it demands. i love the stories and music of this game and all that but i couldn't continue even the main story if i don't grind, let alone other contents that can get materials for all types of upgrade. it's a bit sad to hear the perma shutdown of re[in]carnation but at least it could come to a great end that the story is finished before shutdown
btw great review of the game and great outro music!!!
It doesn't demand grind though.
well yeah you're right. maybe i just somehow lost the patience to slowly progress, where i couldn't even clear the filler stages in story once per week
How did you know I was bingewatching Reincarnations plot?!
Jk aside, I am despite of this gacha's state, still happy it existed.
you are the despite? of this gacha games state
Day 1 and player and CC for this game so I’ll chime in with some missing context from this video. *spoilers ahead*
Subjectively the story is very good, especially with this being a mobile title. It actually continues off Automata and acts as a resolution to the issues created in Replicant that ended humanity (which we discover in the later chapters). There are even some big hitters from both these games and some more obscure lore (10H) pulling a lot of weight in the narrative. For the Yoko Taro nerds out there, this was golden material that continues to expand the worlds he created.
The gameplay is most certainly not an auto-battler. You can do this for the main story, and some of the side story elements - but for any of the challenges (which there were many), it was all manual play because timing and overlapping abilities, chains and buffs, interrupting enemies, locking down negative effects, healing, etc., was critical to success. As an additional aside, meta units were of the PvP variety that performed well in PvE as well. Again, auto-battle was far from the endgame and definitely not what players were investing in after some account development. There really is no way to compare this game to Genshin, but in terms of battles it is far more comparable to Star Rail.
The Gatcha truly sucked. Not a word of protest from this day 1 player. The monetization was also atrocious, and I even went on to make a series of videos criticizing it. In my humble opinion, this is ultimately was what led to the game shutting down because the game was really something special. “A hidden gem held back by a greedy publisher” is absolutely spot on!
As a final thought - thank you for bringing more light to this game. My criticism are simply from the perspective of a player who took part from start to finish and fully invested in this game. Cheers!
Ziggy preaching the good word! 🙌
Ziggy & Farplane are two of the NieR Rein content creator GOATs. Respect.
I completely forgot this game was ending yesterday. I did end up playing around 4ish hours yesterday just to try it out, but I do wish I tried the game earlier this year.
the game was nice, just that square was so greedy with it, and the grind was super horrible. There was some nice characters, shame really.
Sorry! I'm going to be a bit nitpicky as I have a lot of grips with this vid. I hit about 700 login days and do want to provide some clarity from a long-term player's perspective.
3:30 - I'd say in regards to this element of the game that, while autobattling was 80% of the game, the end-game fun all came down to manual play in events like the Fate Boards, RoD quests (which were weapon and character-limited at times), min-maxing the Subjugation battles, etc. The overworld was, I think, meant to be relatively easy to progress through because the developers did not want to prevent casual players from clearing the story.
6:55 - While the gacha rates weren't great, almost any long-term player had ample currency and tickets to draw for whatever they wanted. Yes, you couldn't get everyone *immediately*, but I can't think of any gacha where you can get every character available from the get-go.
10:45 - Hard disagree. You did not need meta parties to beat any content related to the main story. Side stories, EX stories, RoD, etc. did sometimes require end-game parties.
11:25 - By end-game, F2P players were on fully equal status with OG whales. I hit top 200 by maxing Agility and using the best characters I had. There were so many resources that, by being smart, you could build a competent party to carry you very high in the leaderboards.
There are some other long-term Re[in] players that have some great thoughts around the game as well that are worth checking out (I'd recommend checking out Cabbage for his thoughts on how Re[in] fit the Japanese gacha market, and Farplane for his consistent coverage of the metas and character reviews over the years).
i downloaded it on the day it's service died without knowing it. i was playing and it randomly said the support ended 💀
Bruh
I feel the exact same way as you regarding Automata. Was 17 when i played it and it was one of my first single player games as i really only ever played online stuff. Everysingle thing about automata was perfect that it made me open my eyes to all the single player games out there. Still remains in my top 5 of all time.
I played Reincarnation at launch and thought the story was good, even though the gameplay was lacking. They should just convert the online portions to offline and sell the game for like $5 so people can still experience the story. Sure the limited gachas won't ever come around again, but at least the story would be preserved in some way so people could experience it again/dedicated players could still have their time investment mean something beyond just being a memory.
I have played this game since the beginning since I was a Nier fan. I was fine with the AFK stuff. Just something to do while I do something else. I enjoyed the story because that was what I wanted to see more often. How the story would play out. Along with seeing what characters are coming to the game. As when I got 2B, A2, and 2P that was my main team from the get go.
Never the less i'm gonna miss this game. At least they finished the story of the game before it ended.
I was a day one player, never spent money on it and I loved reincarnation, there were three major arcs the girl and monsters, sun and moon, and people and the world arc, my favorite characters were levania, fio, Hina, Yuzuki, mama and 10H, and Priyet, there was also the collaborations which included nier automata, replicant, a nier stage play, drakengard 3, SINoALICE, ffxiv, dragon quest 10, and persona 5, I wish the game could’ve lived longer but i still feel satisfied
As a Nier series fan I tried this game back when it came out globally and stopped it quiete fast because it was just an auto battler...
ReiN was an interesting game story wise and how the ATB system worked, but the gacha was very shrewd. First off, the more difficult quests, tower, subjugation, and especially fate board relied on having specific costumes, ascended ones even. That made the gacha imperative to enjoy any of the actually kinda fun challenging gameplay. I played SinOAlice for 5.5 years and the rates and luck were drastically different from ReiN. It also didn’t rely on specific jobs to beat quests. It might be true as you said that already existing IPs have worse rates than new ones, for example Tales of the Rays is the kinda the same. BUT that game doesn’t make getting certain mirage artes imperative to gameplay. It makes it more fun and pretty, but isn’t necessary. I played ReiN for the majority of it’s operation, ~3 years on off and it was a slog. I mainly stuck around when new chapters released. It really is only good for the story and as sad as it is to see it go, sometimes we have to let things die before they run themselves into the ground anyways. I’m glad the story finished though and we got SO many details about the Red Eyes, the legion, the moon base, etc. I’ll miss all the characters, but not the game itself. I hope they can be used in another medium later because some like 10H, Hina, and Yuzuki are so important to the lore now. This was a great look at the game and kinda covered, in summary, a lot of the reasons why it wouldn’t have lasted as long as it could’ve.
I'll always remember this game with fond memories of the characters and stories they were part of. NieR Re[in]carnation, to me, was always like a free, interactive anthology of storybooks, much like how I felt when I was playing SINoALICE.
May this game rest in peace.
(Meanwhile, I'll be waiting for Honkai Impact 3rd: Part 2 while playing Genshin, HSR, and ZZZ)
The grind wasn't necessary. Summoniing and all that nonsense is optional since you can clear the game like i did using just the one set of characters
I gotta say, I'm pretty glad I came back to Reincarnation about six months ago after dropping it around a month after launch. I was able to experience all of the remaining story (which does tie into Automata and Replicant, and even goes a bit further) with the bonuses from the 3 year anniversary and imminent EoS, so the gacha wasn't as predatory as it would have.
Now, of course, everything you said is entirely correct: gameplay is virtually nonexistent (that is, if you don't count sifting through menus as gameplay, because I actually found it kinda fun after finally understanding what I was doing) except for a few characters that need manual control to be actually useful and the story is nice, but gets truly understandable and linkable with the series at around the four-fifths mark, which is definitely too late.
That said, since it's Yoko Taro we're talking about, there naturally are meta-narrative moments that made my jaw drop, there are interesting thought experiments, and, even if the individual stories of most characters were pretty short, they still had their own punch: the thing I'll miss the most, though, is definitely the music. They just released the complete Soundtrack for SINoALICE a month ago to streaming services, and we're still missing Replicant ver.1.22 everywhere, so I do believe we're gonna have to wait A LOT to hear all of the tracks for Reincarnation again.
Until then, happy praying, "prayers", I guess.
I played Re[in]carnation, and I was really excited to just casually read a story in the world of Nier. But in the end, the rates, the amount of mediocre weapons and being walled around every corner with absolutely no expression of skill to get past anything, I just lost interest. And when I did, there was no going back, newer, better games game on the market and soon there was no incentive to even have the game auto playing in the background on the iPad. Its a shame, if it wasn't a Square Enix gacha, I would definitely have played the game to the end.
I was fortunate to complete Reincarnation before end of service after replaying Replicant and Automata.
Thank you for covering the EOS.
So, it honestly was not suuuper unrealistic to finish the game from when the video started being worked on, but it would have taken a ton of time. I got through the latter 2-3rds of the game in under a week. Last third of the game in a day; surprisingly doable. I heard of someone finishing the game in two days and finishing right before end of service but that’s a breakneck pace.
It's sad to know this game end it's service I really really like the main story😢
The biggest crime is that there’s some pretty fricken HUGE lore bombs for the Nier series that were dropped in this game and now it’s just all gone
I started university when this game came out and im in my third year now that the game is closed. I knew the game wouldn't last but it was really fast regardless.
I’m really sad how this one turned out, the game itself was gorgeous in style and presentation and felt like it could’ve had a lot of potential, but the Gacha system and lackluster gameplay really made it hard to enjoy. Hopefully someone had a chance to archive the story and music for fans of the series
Gems are pretty generous when the game was on, most of the time u just had to skip 1/2 banner but do a 200 pulls on banner.
On the subject of gacha games that ended service early that had Yoko Taro working on them, I hope you'll get to talking about 404 Game Re:Set at some point. Compared to Sinoalice and Reincarnation, it wasn't that massive of a hit (and being Japan-only probably led to its downfall) but the theme of old arcade games being reborn felt like a neat idea. Plus, it brought together some big names like Bandai namco, sega, and Taito. Maybe 404 was a footnote compared to other games of its kind, but it was a gacha game I was sad to see go.
Part it may be how the current market which favors higu quality graphics or Korean TnA
Dude where is the review on the aniversary Nikke characetr ? The new one.
Where's Crown review my lord? 🙏🏻
Shes a decent S tier unit, Requires a LOT of units to actually be useful for endgame, otherwise is just a good unit :P Requires a LOT of investment.
@@ShimejiiGaming nope, she's sss tier unit, hands down the best burst 2 unit no debate here, where did you get that s tier mindset?
@@VincentAmadeuswell since u already know, no need for a crown vid
@@ShimejiiGaming decent? dude she's top tier one the best units we got in long time for type 2
@@crewgunnight8987 da fuk? Bro I enjoy his contents, who da fuk are you telling me that?
I managed to finish it on Nier day.
It was FAR too important to be put in a gacha game imo, and I wish I could have played it earlier before they gave handouts for the story.
I loved this gacha game and i tried getting back into it but i couldn't connect my googleplay account connected so i couldn't recover my data (which sucked because i invested a lot into the game and even did the 1st year anniversary and even did the nier automata collaboration, whenever it was available. (I remember it being released the first time ever and then doing it again at a later date. idk if there was another instance where they rereleased the event.) Regardless, i was hoping they'd fix the issue but after finding multiple threads talking about the issue 1 year before i looked it up, i kinda figured the game was dying and it honestly made me sad. RIP one of the greatest auto battler in the mobile gaming space.
off topic but you're so right about genshin's potion event. I also played potion permit so I was ecstatic and played it until I have all variants of potions.
IT WAS THE MOST FUN I'VE HAD IN GENSHIN
I played Nier Re(In) on launch and up to about halfway through its life.
I stopped multiple times because once you reached the end of the current story, there didn't feel like many ways to get gems outside of watching the daily Ads. The stories were great, almost as good as Nikke and at points rivaling Automata, but the gameplay just didn't have enough.
I ultimately stopped because I also played 1st Soldier and when that announced it's closing I knew Nier wasn't far behind.
I thought its the crown vid 🥹 i hope u release one soon
Fr I've been itching for one
"The numbers Mason, what do they mean"
"You said it was Nikke, what happened to Nikke?"
"No Mason. We don't know what the numbers mean. We don't know where the crown review is!"
@@cartoonvideos5I mean, we all know she’s 5/5. Do you really need him to tell you that?
@@Spectacular_Insanity haha no but it's still entertaining to watch
Very accurate. This is why I discontinued this game - while I loved the story, I despised the grinding and gacha aspects of it. Tried returning back to it, but did not feel any excitement or enjoyment.
Same but the gotcha parts can be ignored since they're unnecessary
Wait is that Homeworld 2 music? 9:11
i Really like game like nier reincarnation and SinNoAlice bcs the story and the song, specially the story is different from any gacha game that have a dark vibe. but sadly i dont like the gameplay at all, sad.
Great breakdown! I only started playing during the p5 event and left a little bit afterward lol. I enjoyed the story and loved the battle animations but was really disappointed that it wasn’t an arpg or at least fully turn based. Your video is how I’m learning the game ended lol
Had planned to play it earlier to get thru the whole story but completely forgot. By the time I realized, it was too late 😢
@pseychie think you can make a build on crown she been out for a while
As someone who played the game for long, I can say they gave out pulls rather frequently. I never paid a dime and at the end of my 600 days I had 90+ characters.
I stopped caring when Zero didn’t get a new unit for Drakengard 3’s decade anniversary. In hindsight it makes sense as they were probably planning the shutdown at that point. It could’ve been so much better.
Also I wanna add how gorgeous the character design was, especially the anniversary unit designs.
Unlucky, I remember this game and pretty much stopped playing by the reasons you pointed out. I hated the amount of rerolls I had to do just to get one copy of 2b.
One of my first gacha games. This one just didn’t click me especially with the major crossover events. It was nice seeing the stories. The team building and game play wasn’t for me.
I don’t know too much about other Gachas since there are so many. Seeing a series of EOS games would have my attention.
Mannn, it felt like yesterday that they released this. I must be getting old, lmao.
I liked the game but I ran into a bug where I couldn't buy any in app purchase, I was told by support there was a bug where a limited item was added to the cart and had been removed causing an error for all future purchases bc there was a unavailable item being purchased. They said I could log in with an unaffected Google account and make purchases that way, but it was too much hassle switching to a different account for one game. So I just went free to play. The amount of free gems you got was fairly good but not enough to build up the meta team of your dreams. Towards the end tho it was raining gems and I was able to pull 3 10H and exchange pity for one after ~15 multi pulls.
Great start for the series. Can't wait for the inevitable Priconne Global vid.
Also, Path to Nostamina next? Neat!
lol path of no stamina
this was an amazing game 😢 i started playing the month it launched all the way to end of service
Im gonna miss this game even though i quite enjoying this gatcha for 3 years :
More mobile games need to pull an mega man x dive offline for $30 on steam, with all current, future content they had available, and options to open any event that the game held
too many cool mobile games lost forever
I had it downloaded and I was planning to play it once I did the multiple play through for Automata but I am glad I came across this video.
On the other side of the alley, we have Dissidia Final Fantasy Opera Omnia.
They were too generous with the resources, and they weren't getting any money, as the only thing that people purchased were costumes, and they were super overpriced.
I guess being too good with the community is not the answer either.
I can give small insight of the gems that you could get (in my experience that is), there were daily tasks you could make to get a few gems, it also had a wheel which you could spin three (or five times I think) that could give you a chance of obtaining gems as well, obtaining 3000 at once of course too but you had to watch an ad for doing so. Not that bad honestly. I had alot of gems when I last played it and I feel like they also were giving alot anyway if you really wanted to make an F2P route or spend not alot. As for the prices to purcase stuff, I´d say it was a bit more expensive then I like to imagine. At least for me it was expensive looking anyway with Euro convertig to a slightly higher price than Dollar, I like to think that it was equally as expensive. They had a specific banner in which you got a bunch of free rolls and I got at least a few characters that were cool (unfortunally no 2B for me) so I can´t complain about it. I never played any events except for the Persona 5 one and even that wasn´t captivating either
Games should not be ending like this. It sucks so bad for preservation :/ I hate live service games. But in the case of these, i guess it’s okay cause Yoko does weird stuff with his games anyway.
i played this at launch and liked it bc im the type of person that likes to see numbers go up, but it just didn't grip me enough to stay with
Nice video as always, little question out of topic:
Can you check out the sad story of King's Raid? It was pretty enjoyable but now is just a corpse
I found the combat fun, I never used the autobattle.. (it is quicker and more efficient to manually select attacks) Stringing together attacks to build a chain and unleash the powerful and flashy character skills maximizing their damage, or buffing attack before a big chain, was a lot of fun. Reminded in some ways of FFXIII (something even many non-fans of the game agree on is that the combat was fun and dynamic). I will miss this game. Naively hoping for an offline more streamlined version I can buy in the future.
I remember to have played it for 2-3 months on the Qooapp version back in 2022, went as far than the 2nd arc of Main story, but gave up bc of the grind like you've explained (due to lack of time or irl work). It was not the most engaging gameplay sure, but the story was captiving enough from what i remember vaguely.
But pleased to see PtN to be the next review, good Tower defense game that have been playing day one and love it! 1.5 anniv is like today. So if some of you are interested to play it, its now!🎉
The journey was fun as it lasted.
Is a Crown guide in the works?
i played it at launch for a few months. for your gacha currency question when broken down to just recurring currency iirc it was ~5 months for hard 60k pity and 3 months if you bought the monthly card. i cba to go verify it but it seems right to me since that is usually around the range of currency expecations i graivate towards for my gacha games. skipping 2-3 months for pity is no problem. saving for 7+months , or years (fgo) for a pity is a big yikes
As a fan of NieR series, I was so sad about reincarnation. I played a lot until the grinding and mindless repetition bored me but damn I was invested in all these characters and stories. The cage is so fascinating to me, the illustrations, music, and writing are beautiful but the delivery is SO BAD.
I really really hope this gets revamped as a full game someday, I don't necessary think it has to be an action rpg but maybe a visual novel with some explorations mechanics would fit them more.
"there's no gameplay" "this is an auto battle game", dude got a grasp of the beginning and things and summarise as if it was the entirety is just the same. By such i can tell you didn't play the game aside from easy mode on main story! A big chunk of the content you couldn't do auto, you would need to do manually so you could combo, make chains, keep buffs and debuffs longer ...
"doesn't give to much time to develop characters before moving on to the next", hard and hell mode of such levels had more story to go through and each character had their Reborn (EX) version with more history; and if that wasn't enough you would have the Recollection of Dusk and the events.
I literally gave up on your video with such miss information about an amazing game...
I play this game for about a week when it came out and quit because it was too laggy on my phone. The game looks nice but beside my phone not being able to handle it, the auto play gameplay became boring really fast.
Also, not really related, Another Eden imo is a really unique and underrated gacha game. It doesn't get much attention but I hope you can check it out may be.
Played this on launch was fine at first but got bored quickly so I uninstalled. I SO fucking miss Star Ocean Anemnesis that was actually fun but it also got ended.😢😢😢
Yeah Star Ocean war great 😢
I often think about that game ,I hate SE for not giving us an offline Version of the game.
All those character models and animations got wasted.
Please, I need to know about Yoko Taro's involvement in Gacha game stories.
it was Nier 3. It's clear you didn't play the game enough to actually tell anything about it. The story was excellent and the music was amazing, and I enjoyed the gameplay. I was a f2p for the entirety of the game's existence and had so much fun.
People ride the nier train because grift gonna grift. But nier in general is overhyped edgy nonsense. I don't expect anything good from it's fans
@@villaniousmustache4898 nier edgy where... my dude you have a 2013 mustache meme in your profile picture
@@villaniousmustache4898 spelled peak fiction wrong
Have you stopped producing Nikke content at the moment? We're smack dab in the middle of 1.5 anni and haven't seen anything new from you?
"We want the numbers Mason...that's all we've ever wanted"
Compare his view count on his gacha reviews to any Nikke video he made, well, you see why he's doing more of those than any Nikke, especially the EoS one. It's sad though, because he is the highest quality Nikke content creator (actually makes videos instead of clipping from livestream like a lazy donkey) so obviously it takes longer to produce...but still.
"The numbers Mason, what do they mean?"
I installed it on my iPad and would play it occasionally, so occasionally I'd say I'd check on it for a few days every few months. Classic to the Nier look, the menu was very dry and simple, but it really would make it harder to navigate or even enjoy different game functions because it was all so... Beige... I had a lick of the story only, and it was decent but I couldn't see myself investing in it loads. The rates and the entire gacha system was horrid. Randomly, two moths ago, my account had so much resources purely accumulated through free redeems, I just blasted it into random characters. I actually did some quests and tried to dig into the lore... I just thought about going back to it and I see this video. It's kind of shocking how all of it is just gone, wiped. I'd say this is my first experience of a shut down service and it feels quite brutal, even though I didn't invest much time into it at all. I deleted the app.
Hopefully someone archived the music, it was good.
At least it was very nice shades of brown
I was there at the beginning. Got my hands on Young Adult Nier from replicant,(I called him Oliver) and then quit after some time.. Since I have a tendency to play Mobile games for a week max, I should have never wasted my time. But I’m glad I enjoyed some of the game before I ultimately gave up
Honestly EOS so soon after release(and yeah, the game was "brand new" if you think of it in the gacha market), it just shows that Yoko has a firm stance on what goes with Nier, sure it was low on numbers, however he told what he wanted and said the game was gone and done.
Fate Grand Order is going for idk, it's 8th year now I think ? and Nasu said years before that Solomon would be the final enemy, and honestly playing it back then on release was hype, however it quickly died soon after they started to release so much stuff after, and that took away the weight Solomon had imo.
the drakenier franchise is one of my all time favs in video game history but i was quite disappointed when they announced nier reincarnation to be a gacha mobile game. Gachas arent my fav form of video games cuz i knew it was going to involve a lot of grinding so i never downloaded the game, but at the same time im sad to see it go. I wonder what they were thinking when they decided to make Reincarnation a mobile game when their past titles arent built that way
I’ve been meaning to get into this game and takt op symphony but they both shut down around the same time😭 just finding this out🤦♂️
This is why ill never consider mobile gaming legitimate gaming and why not owning a physical copy of something is a recipe for failure.
Younger generations wont agree with this and i completely understand why.
What is your opinion on Crown
Re[in]carnation was my main game for the better part of a year. I like auto battlers, it’s fun for me to turn my brain off and watch big number get bigger. Part of the fun was fine tuning stats to get optimal skill rotations. I stopped playing after there was some drama regarding the character Sarafa, and I saw the game going in a bad direction. The game slipped my mind for a while, and I do wish I took the time to walk around the Cage one more time. R.I.P. to my darling Fabled Assassin Akeha, you will be missed.
What drama?
When karma came out for abyssal Sarafa. She was the first costume to receive 30% cool down reduction for her 3rd karma slot. While every costume didn't. @@novustalks7525
Dont know if you plan to do end of service on Japanese only games but the mobile game tales of the rays recently announced its eos. To be fair though you could make a video on just how bad Bandai is in general when it comes to their mobile games.
Thank G I didnt invest time or money in this or Sinoalice. I dipped as soon as I finished tutorial because even though the premises and extensions of the originals stories' were interesting, it wasn't good enough to keep me from dealing with the bad mechanics and power systems. Its a shame because the art music and stories were so captivating unfortunately placed in a Gacha system. Mayhaps they'll do a Light Novel comic or video game in the future for this 🤷♀️
A bit tangential, but why do you keep saying Nikke arena isn't important when in reality it's up to 214 gems per day, by far the largest repeatable ingame source of gems?
Even just placing top50 is equivalent to buying the monthly pass.
Banger video as always 🔥🔥