I found it pretty good. I did some basic number crunching these are some speed estimates That I worked out. one light-year. = 5.88 trillion miles (9.5 trillion km) Macross FTL speeds Macross Spacefold Conventional Fold Booster: 1 ly every 2 hours. 100 ly: 200 hours (8 days & 8 hours) Super Fold Booster: 1 ly every 12 minutes. 100 ly: 20 hours ---------------------------- Star Trek Warp Drive Warp 5 1 ly every 2 days 100 ly: 6 months Warp 9.975 1 ly ever 3hr 100 ly 300 hours (12 days 12 hours) --------------------------------------- Star Wars Hyperspace 1 ly every 1.4 minutes 100 ly every 2.6 hours
So how long will it take to get there? Star Wars: we might get there in a few days Halo: we might get there in a week Star Trek: we might get there in a month 40k: we might get there
Based upon earths placement and direction of travel, in star trek the fastest ship would use around 200.000 years to cross the diameter of our galaxy. Now as that estimate pulls towards the facts learned from Star Trek Voyager this may not be accurate, but that would be the estimate. In Star Wars they could Travel that distance in matter of 2-3 days at Hyperdrive and around 2-3 weeks with their FTL drive. And that’s pretty insane.
"So what do you use to help navigate FTL speeds?" Star Wars: "Our computer" Star Trek: "Computer" Halo: "A.I. constructs...sooo computers" Stargate: "Shipboard computer, duh" 40K: "We use a psychic genetically aberrant mutant with a third eye that lets him guide our ship through Hell."
The Universe of 40k is pure in the Emperor's light. Any speech about alternative universes where the God Emperor doesn't exist, is absolute heresy and shall be reported to the Emperor's Holy Inquisition. This vox transmission has ended, The Emperor protects!
Orks don't use Geller fields when traveling in the Warp as they already have the Waaaagh field with them so they don't need anything else. And besides, fighting daemons that climb aboard makes for less boring trip.
Well - if Asgard would go full unleashed with no gloves of - they would be tearing matter down on molecural level with time dilation fields (its easily weaponizable - like when Rodney tried to dump a probe to time dilation field Sheppard was traped in - it disintegrated with all stress put onto it) and collapsing stars into black hole. wiping out planetary invasions with their beaming technology (like without carring how things are reasembled they dont care about jamming - asgard just considered that a painless killing of Heru´ur´s jaffa -just beam them out, and delete in computer buffer) and they probably could build weapons to channel energy into warp dimension to "two standing waves, canceling each other out" deal with warp gods and emperror. (probably little less elegantly then Merlin´s device)
@@MechanoRealist I heard this analogy about traveling the warp the Imperium is like a dud trying to slip through a crowded room by being small and quiet and sticking the the edge of it hoping to get through unnoticed. The orks have a different philosophy, using the same analogy they are a 300 pound man kicking in the door to the room and screaming "Who wants an ass-kicking you bitches!" and hoping the shear audacity, and ferocity of that action gets you across that room, and if not at least you've got a good fight on your hands.
Yep, you only know how long it takes after you finish the journey :) untill you exit the warp it takes all possible times at once. Take admiral Spire who got lost in the warp for like 1000 years.
There's a story from the 40K universe I love, about an Ork Warboss who takes his fleet, jumps into the Warp and emerges back into realspace, in the same place he left from, but in the past. He then proceeds to hunt down his past self and murder them, just so he can have a spare of his favourite gun. His entire fleet and that of his past self, then decend into a massive civil war, over the confusion of their now being two of everyone and everything in said fleets and naturally, Orks sort out all such problems with violence and mayhem.
40K Travel: we arrived at our destination in: hours, days, weeks, months, years, hundreds of years, thousands of years, didn't arrive, before we left. travel time on the ship was: hours, days, weeks, months, years, hundreds of years, thousands of years, didn't arrive. we arrived: at our destination, close to our destination, not at our destination at all, nowhere near our destination, didn't leave the warp. the ride was: smooth, bumpy, demons attacked, the ship was lost. casualties were: none, some, lots, most, all hands. circle the appropriate options.
FTL by universe: Star Trek: "In our drives Matter and Antimatter are mutually annihilated in a fusion reaction that warps space-time sufficiently enough to drive the ship faster than light" Star Wars: "Our hyperdrives use hypermatter particles to hurl a ship into hyperspace, allowing it to take advantage of wrinkles in the fabric of realspace to reduce journey times." Warhammer 40K: "Oh, we just go through Hell"
Yeah, 40k FTL travel is rough, cuz you could very well come out where you want, but 30 years ahead of time or behind in time. Or Nurgle will hit your shit with the Gellerpox and crumple your 700,000,000 ton ship like a banana slice, or just invade your ship with limitless daemons.
I love comparing Warhammer 40k Warp to a 90's horror movie called Event Horizon, which to any Warhammer fan watching goes, "And this is the moment where we as a species went, oh crap we need Gellar fields." It was 2001 meets Hellraiser. Also a very young Laurence Fishburn. Very nice Sam Neil performance too.
How fast is your FTL? Eldars: We stole some fancy gates so we are pretty good. Tau: We don't want to talk about it. Necrons: We stole some stolen gates so we are pretty good. Everyone else: Well... in between a few nanoseconds and couple millennia. It's hard to tell really.
Most Sci-Fi: We use special drives to jump into alternate dimensions, where we can reach speeds unheard of by Subluminal drives. Star Trek: We have specialist equipment to allow us to stay in normal space and reach incredible speeds. 40k: We open a gate into hell and charge through it, with only a Gellar field to protect us. If this fails, we're all getting fucked by Daemons, both figuratively and literally.
You aren't going to get fucked literally and figuratively at the same time. It all depends on which gods territory you're unfortunate enough to pass through. Of all the gods to be caught by, I think Khorne would be the best, at least giving you a quick death. Nurgle would rot you from the inside over a couple decades, and Slaanesh would.. Well.. Fuck you in ways you can't imagine. And who the fuck knows what Tzeentch would do to you.
40k, either arrive at your destination 1000 years late - or 3 weeks before you left (if you even arrive at you destination in the first place that is XD).
You're talking about a universe where ripping open a portal to hell so you can get to the next system over, and can successfully do that but appear 70 years in the past, before you where even a twinkle in your mother's eye. Or end up on the opposite end of the universe 2,000 years in the future with a brand new pair of arms and a sword and not think it would be both first and last, well frankly that is beyond me.
In 40K there was a time an ork went back in time, and figuring that out went and killed himself, his past self so he could have a second one of his favorite gun.
Then there's the story of Tuska and his boyz, they went into the eye of Terror to hunt daemons. They're in Ork heaven fighting daemons for Khorne's amusement on his world.
Warhammer 40K FTL travel be like. * You enter the warp * * 10,000 year pass for you * * You exit the warp in the same location only 5 seconds later from the universe's perspective *
The best analogy for the 40K warp, or immaterium, is an ocean. it has tides and eddies, storms and calm spots, shallow and deep areas. It may wreck you or take you where you need to go faster than you can possibly imagine. Experience and a well trained crew can make your journey exponentially safer, but even the best can get caught out.
Chaos Knight the best analogy I found for ork vs human travel through the Warp was that for humanity traveling through the Warp is like trying to navigate a crowded room without drawing attention to yourself, while the Ork method was akin to screaming at the top of your lungs and running through the crowd waving your arms and punching anyone who looks at you funny
+thechicagobearsftw It's fast. But the Infinite Improbability Drive from Hitchiker's Guide to the Galaxy is faster. It's literally instant, barring the time it takes to calculate a jump and then recover from its... effects. And what I mean by that is that during the recovery period, you could temporarly end up as a couch. Or a penguin. Or, alternatively, a sapient whale could spontaneously come into being in the upper atmosphere of the nearest planet and go splat all over your intended landing site when it lands.
Exactly! Daedalus hyperspace travel: days. Atlantis core drive/wormhole drive: 6 minutes. Asgard technology: from god knows middle of nowhere to Tauri: "a mouse move and a click". 😂
@@mduckernz Apparently the asgard skipped railguns in the tech tree and went straight to plasma, something that bit them in the ass when they encountered something that literally eats energy. Course Thor running around in a minimecha covered with railguns and micromissiles wouldn't have really fit the tone of the show ... as fucking awesome as it woulda been.
@@CrashPCcz Actually the wormhole drive would've taken about 0.3 seconds, being that atlantis was on the edge of the milkyway and using a wormhole which is very fast.
Most Sci Fi universes: worst case our ftl breaks we explode and die 40k: that's cute. Ours breaks and we get tortured by demons and evil gods, get possessed, or mutate horribly.
CGossRunnn Well, a Quantum Stream Drive when malfunctioning can trasfrom the entire crew in a bunch of mutated gods with a sense of superiority superior to the Q. Or a bunch of anfibius.
In Stargate, the Daedalus reached the pegasus in 3 or 4 days when powered by a ZPM. Without it, it took 3 weeks. Also, of I recall correctly, the Asgard flagship Bilskirnir crossed the milky way in about 4 minutes. Atlantis also managed to leave Pegasus for the Milky Way in a few seconds using the unstable wormhole drive.
All those super fast ships kinda ruined the vibe of SG universe because not only did they make the stargates less necessary tech for the tau'ri but also made the shows more startrekky
Great video I absolutely love the fact that you at least explained 40k's version of FTL travel which honestly has to be one of the worst forms of FTL travel in existence unless your an Ork since they think of it as a entertainment on a cruise. I'm really glad that you made this a multi-part series.
Travellin' through space is boring. Well, boring unless da hulk yer on is full of dem gene-sneakers, or a base fer da chaos lads wiv da spikes, or already has Boyz on it. Or if humie lootas come callin', that's always good fer a bit a sport. Or unless yer have a mutiny or two to pass da time, or unless strange fings start happenin', which dey usually do when yer out in da warp. One time we had some bloody great ugly fing come straight out of Weird Lugwort's 'ed! It butchered half da lads, that was pretty entertainin'. Come ter fink of it, space is a pretty good larf. And that's before yer find yerself a nice world ta crush!
I think it is rather remarkable to view it that way, as it is safer than sailing was. Is sailing one of the worst forms of travel? It certainly was less safe than the warp is. The sheer amount of shipping in the Imperium, even just militarily shows just how little ACTUALLY gets lost to the warp. And ships ended up in the doldrums and had no wind, just like the warp can be slow as you wait for a current. Travel is purely skill based really, the navigator can shave off travel time to almost nothing, most 40k imperium ships are actually capable of travelling in the strongest of currents. There are wirlpools though, which is one of the main ways to shoot yourself across the warp, but the closer you get both the faster you shoot out but also the more likely it is to gobble you up and spit you out a few thousand years away from where you wanted to be. It is very easy for a ship that is not rushing, and avoids storms (surprisingly detectable in 40k, moreso than even today) to get where it wants to be in a few months or so. (or a year or two if it is through warp rifts and other dangerous areas), but that says nothing about the FASTEST a ship can go.
Hitchhikers Guide to the galaxy; Infinite Improbability Drive - when the drive reaches *Infinite* improbability, it passes through *every*conceivable point, in every conceivable universe simultaneously, you select your own re-entry point! (the equivalent of Warp 10 in ST-TNG/DS9/VOY) Farscape; Leviathan Starburst - appears to be some form of space-folding technology, no Earth-centric measurement units for comparison Hetch Drive- appears to be the equivalent of impulse drive BSG reboot; Jumpdrive; also appears to be some form of space-folding Dr. Who; TARDIS - uses Wibbly-Wobbly Timey Wimey…..Stuff...
I mean the first time warp 10 was achieved it had lets say less than good atmosphere for the evolution of the crew but then they fixed that shit so now you won't turn into a lizard
One thing you forgot to mention: The Stargate hyperdrive also functions on a similar premise to Star Wars FTL technology. The Hyperdrive tech in Stargate functions by accessing an extradimensional space-time referred to as subspace in universe, which is actually based on real world mathematical concepts of the same name. In fact, theres a number of both in-universe (the SG universe) and overall genre-universal fictitious technological creations that offer otherwise unattainable advantages that are predicated on accessing subspace, such as subspace communication (a staple of modern sci-fi, allows instantaneous communication over extremely vast distances where typical radio communication or laser array would require substantial time for message to traverse the distance), subspace tracking (allows for real-time tracking of individuals or ships over extreme distances. Plus, due to being channeled through subspace, negates any relativistic effects of distance, gravitational anomalies, FTL travel, etc.), among other conveniences. I should note that all such technology - while pretty standard in a lot of modern sci-fi media - exists in the Stargate universe. Also, to my knowledge it's the most realistic depiction of such theoretical technology and seems to all be based on the most fleshed out real world theoretical principles. The Star Wars hyperdrive functions on a similar premise, I believe. However it's media lore specific depiction makes it out to be much more mystical. I mean, seeing that Star Wars incorporates elements of the mystical and spiritual right along side the physical and technological, it seems only fitting to give the common method of FTL travel somewhat of a mysterious and possibly foreboding nature, incorporating Lovecraftian elements and hints to the supernatural. Such things are non-existent within the Stargate universe, and anything made out to be "woo-woo" if you will is always brought back to the realm of the quantifiable and tangible in the end. Hell, this very concept is essentially what the entire SG franchise is based on. Demystifying the universe, more or less. Whereas Star Wars tends to ADD more mystery and intrigue to the universe. Both fine premises and utterly beloved franchises in their own right.
On the topic of subspace communication... In ST, subspace communication is still limited by distance. Many episodes of TNG display a delay in communication between starfleet headquarters and the Enterprise. In the TNG movies this is especially apparent. Within an unmentioned distance it is nearly instantaneous, enough to have video communication in real time. However, it is also limited by distance in the manner of degradation of the signal. Granted subspace is kind of a fast and loose plot device. As far as real life application of the technology, we don't really have any idea what could be possible if we could reliably access it, or what the limitations would be. At one point it was impossible to talk to someone through electrical signals at all, let alone instantaneously through satellites and internet. Now we do all of that from a thing in our pockets, and the most common usage is sharing memes and looking at naked people. Currently there is no indication that communication would be possible over interstellar distances, but necessity is the mother of invention. It might be that we figure it out a short time after we start earnestly traveling past our solar system.
Yup, example in STNG episode The Traveler the Enterprise is thrown from the Milky way galaxy to M33 in a matter of seconds, then is thrown to the end of the universe which is over a 100 billion light years away. In the premier Voyager episode the ship is thrown 70,000 light years across the galaxy in a matter of moments. In Star Wars the Millennium Falcon is able to go from the Hoth system to Bespin rather fast considering the Hyperdrive wasn't working. Yes even in WH40K; example during the battle of the Fang. A Space Wolves scout vessel was able to warp out of the system, and in turn return with the main Space Wolves force in a short time. While the journey of the Eisenstein took several months. A similar situation was detailed in the Battle of the Abyss.
Let me take you through the average Warp travel procedure. The Captain calls down to prep the ship for Warp expedition. At that time 12000 slaves who have never see the outside of the work galley begins shoveling the dead bodies of the previous workers into massive furnaces along with whatever hard fuel source they have in storage, like a brutal Mr Fusion. A field of pure psychic FUCK YOU is generated around the ship and the blinded mentally traumatized man inside a metal egg begins screaming unendingly as he charts a course through the Warp, which is basically a giant ocean of pure emotion on which the Unnamed Ones lounge around and fuck with humanity by the luxury of simply existing. The ship then ploughs into the miasma of what you could call hell if you lacked imagination. Pray to the Holy Throne the Astropath doesn’t accidentally get you lost, become possessed by a Daemon or just explode like a mushy human piñata from the mental stress of being around so much CANNOT BE. If the void shields even flicker on the 8000 year old vessel (which no one actually understands completely how they work) Daemons made of RAPE and LEMON JUICE will crawl into our reality and do things you literally cannot imagine to every soul aboard. I mean that. The very notion of understanding the completeness of the horror the human victims will be witness to would shatter your perception of reality and cause your head to explode. Mission clock says that they were only in the Warp for 5 days. It was 17 months for everyone onboard. They also missed the destination by a couple of solar systems and 8/10ths of the crew is dead. The Captain turns to his bridge staff and pops the cork on a vintage stock of Jherrik Ale and salutes another successful Warp Jump. Welcome to 40k
Justa Guy Nah, the good guys are the Tau, at least they give you the option to join them, the Imperium just declares exterminatus with no option for diplomacy or surrender
Well I kind of forgot about them since they weren't introduced in the core book when the stuff first released. That said the Tau are not above some pretty horrible stuff in the name of the greater good. I guess it's a willing sacrifice in most cases because they believe in the Greater Good so much but still they will destroy whole ships or worlds to deny their enemies. I can't remember what book it was in but they wrote off an entire system as lost because it wasn't in the best interest of the group to try and defend it.
Warp travel on paper: enter warp, 3 days later your arrive x distance away warp travel in practice: electrocute the psyche in the 1km thick steel ball who starts screaming uncontrollably as they rip apart reality, enter warp where if the shield flicker a second on these millennia old ships that no one knows how to repair the entire crew will be ripped apart by demons but a few demons will pop up anyway and people will go insane on the ship at random. This continues for 14 months at which point you arrive at the destination and 80% of the crew is dead. The captain pops open a bottle of Champaign and says 'another successful warp jump'.
@@jasoncarto Oh, it gets even better. Because the Warp is not subject to the laws of physics and things like space-time have no meaning and may actually be hilarious, where or when you arrive after those 14 months in literal hell is potentially up for grabs. You could arrive where and when you wanted. Or a thousand years have passed in real space and you're on the opposite side of the galaxy. Or you end up in the same place you left from and watch your past self leave because you travelled back in time.
This most likely happens rarely. Most warp jumps probably go without incident. If this shit happened all the time they wouldve probably not used the warp as it would be very impractical
Good comment but psykers habe nothing to do with traveling threw the warp the ships can enter and leave the warp on there own and the navigators (could be counted as psykers) only well navigate the ship.
And of course roll 13: spontaneously collide with your past self as they prepare to enter the Warp, causing both your ships to explode violently and fling everyone adrift in a dimension of psychic hell-rape
I’d definitely like to keep it simple and say, “Good job with this comparison video.” I always had a nagging feeling there was a sci fi/science fantasy title that had ftl travel that could outperform the Star Wars hyperdrive. So glad it was from Stargate. 👍
I can think of a couple of others. Space Battleship Yamato (original or remake) and Andromeda's Slipstream drive. Anything capable of going intergalactic.
I will provide more information on 40k Warp Travel. The warp, or the immaterium, is a universe below our own, where the emotions of all living things take shape and coalesce into beings, the greatest of which are the Chaos Gods Tzeentch, Nurgle, Khorne And Slaanesh. These emotions cause the flows and tides of the warp, which can make travel faster or slower depending on their direction. The warp’s flows are seen by a special type of Psyker, the Navigator, and that is how navigating is done. Depending on how good of a navigator the ship has, the ship could take longer or slower or be lost in the warp. Storms can happen in the warp, making it impossible to see the beacon that is the astronomicon. The Astronomicon is a warp beacon used for navigation. It is located on Holy Terra, in the Emperor’s own Golden Throne.
WH40K warp drive is so fast, that it sends you into the past sometimes But in all seriousness yes warp is really unpredictable, your speed depends on your navigator and how warp is feeling today. Grey knights for example just rush through warp saving same amount of time that the ship will later spend in repair docks.
only problem is its so random, you could arrive at a destination only a day after leaving to everyone else, but how long was said ship actually in the warp? I remember reading about ancient dark angels ships that had entered the warp thousands of year prior and entering the 40k galaxy while their computers only registered the trip as maybe decades or a few centuries, so warp is really more time travel I guess
even the stargates are not instantaneous, it takes few seconds for matter information to travel through wormhole between gates, 3-7 seconds for network in single galaxy, and around 20 seconds between galaxies
Normal Sci-fi Universes: "Through sweat and labor, we've developed means to travel through the void of space at an incredible speed." 40K: **autistic screaming**
Hmmh. It really does make it sound like 'Event Horizon' (the film) is set in the very distant past of the 40k universe. XD I mean, the first FTL ship, and it basically ends up in 'hell'. Sounds similar, really... XD
@@KuraIthys 40k's hell is the Warp which can also be known as The Realm of Chaos so it's no wonder their ships have to be in a special bubble to travel through it in fact I have never really paid attention to 40k but I knew a bit about the Warp so I was surprised to hear that 40k had not only found a way to enter and exit the Warp but also found a way to protect their ships from its effects
precursors were probably like "we can do better than instant arrival, we can arrive weeks BEFORE we launched" and then we just find out they launch a purely identical fleet weeks before the actual fleet and then the actual fleet just flies past the target and simply returns home in secret XD
Something this video missed.... “Best” FTL system is more than just speed. Stargate hyperdrive is potentially the fastest, but you are in a different type of space. That has pros and cons. Star Trek warp drive may be among the slower methods, but a ship in the Trek universe remains in relation to the real universe while at FTL. This allows a Trek ship to both navigate at FTL speeds (compared to straight line jumps) and chart star systems while moving at FTL speeds. By contrast, to navigate In hyperspace you would need to conduct precisely timed course changes relying on accurate real space star charts and an accurate conversion of distance in hyperspace to distance in real space. More so, while in hyperspace, you have no way of noticing what is present in real space as you pass through it...so noting changes in real space requires that you drop out of hyperspace and survey the area. A good example of this is in Stargate Atlantis when Atlantis was lost and the Daedalus had to do multiple jumps to scan for the city ship. They couldn’t scan while traveling in hyperspace.
Not to mention he overlooked Warp 10, “A.K.A. “Infinite Velocity from Star Trek Voyager where it takes you anywhere you want to go in the universe instantaneously.
@@NewMainer except the star trek galaxy is all in the milky way. Which makes even warp 10 slower than asgard ships who travelled from their far away galaxy to ours in seconds during Thors chariot episode.
@@Woogoo336 Voyager I believe was the first series to bring up 'Trans-Warp' and some jargon about a "warp 10 barrier" where warp 10 is equivalent to existing in every point in space simultaneously (or something, it's been a while). The pilot dude with blonde hair made the first federation jump of warp 10 and when he returned weird star treky things happened. Later in the same series, the voyager summarily came across "trans-warp coils" from the borg and were able to use them to travel some 10,000 lightyears very quickly before they burned out. There was also an episode where descendents of Earth's dinosaurs were also able to use Trans warp to seemingly travel huge distances almost instantly. So yeah, it's unclear whether it was literally retconned, or whether other trans warp technologies simply utilized new scifi physics to safely limit the "infinite" speeds.
40k is fastest in theory, since with it you can arrive *before* you departed. In practice, though, it's usually slow AF and also full of daemon cooties.
Like you said you CAN arrive ahead of your departure but you usually arrive after about 2 months of being butt fucked in the ass by daemons. In star trek on the other hand, if you are the borg you arrive every time at the exact time of departure and nothing ever goes wrong for them.
Unless some asshole fires a bunch of photon torpedoes at hyperspace aperture. But yes, i like Borg ftl a lot even though i think Borg themselves are a waste of space. Guess they got that particular piece of tech off some advanced species they somehow managed to assimilate.
I loved the human ships. Watching the series' all the way through from start to finish and seeing Earth's technology slowly progress as they encountered new alien technologies was great. I've rarely seen anything like that in long-running sci-fi before. Rarely does the environment so gradually, naturally change as a result of the actions of the protagonists.
Dave Mittner Yeah, part of why its my favorite universe. You can literally notice Earth's advancements throught the seasons. In season 1 they barely knew about the Stargate, by season 8 they defeated their former masters and mortal enemies (Goau'lds) and by the end of SG:A they had colonies on other planets and they openly fought wars with other factions.
Meh as I see it this is the difference between a drag racer and n F1 car. Sure these other things are faster but what is speed compared to class? *Imperial class* forgive me for I have punned.
When you manage to destroy an entire fleet by detonating the FTL drive of a single ship, I'll be impressed. In the first Tyranic War, the Emperor-class Battleship _Pax Imperius_ detonated its warp drive in order to stop the advance of Hive Fleet Behemoth. This opened a huge Warp rift that basically sucked the heart of the hive fleet into the warp.
The precursors did not use slipspace drives. This was confirmed during the Forerunner-Flood War, when the flood (former precursors) made slipspace travel impossible, but were still capable of FTL travel using neural physics.
Infinite Improbability drive from Hitchhikers Guide, wormhole drive and stargates from Stargate, Necron space folding from WH40K, warp 10 from Star Trek, and probably countless others I don't know about.
Gotten37 ya 40k is the most dangerous sci fi universe ever thought of. If you look at it this way just a space marine is the size of the hulk wearing hulk buster armor.
@Jiren The savage - The precursors and forerunners would certainly give 'some' 40k factions a good run for their money. The Flood would certainly be a credible threat to most organic factions of 40k.
It is kinda if you really 🤔 about it. If you have an interstellar empire or federation that is at least a galaxy, you wanna get there as fast as possible and therefore wanna skip several dozen light-years.
In warhammer 40k the only safe way to travel the warp is way the Tau do it. They do tiny short jumps where they only just skim the surface of the warp. It's incredibly slow.
Even I'm unsure how the tau's 'warp travel' works, since they don't possess pyker's or anything similar. I personally think they use some kind of halo per war hyperdrive.
Even before watching this I know 40k will actually lose for once. The 40k speed is all over the place you could actually arrive at your destination before you even left or you could arrive 1,000 years too late. Travel within the warp doesn't make any sense. Edit post video: yep as expect both first and last, the 2 most important places in a race.
That's a strangely fitting placement for 40K in this list. Both 1st and 5th place, because you never know what sort of mood Tzeentch will be in at any given time. There are so many factors to consider when trying to figure out how long any trip will take through the Warp. While it's impossible to get a 100% precise estimate, it's not always completely random. Rather than established routes like in Star Wars, in 40K there are locations of relatively calm Warp activity that are generally considered safe to travel to and from. When traveling between, for example, Terra to Armageddon, there's relatively few anomalies, so you can be pretty sure the trip will be quick and relatively safe. Of course, these conditions can change, and there's no real way of knowing till someone makes the trip and finds they arrive with a new fourth arm. The Eldar, by contrast, generally use their Webway for travel, which can be though of as isolated and stable passage ways through the warp, allowing them to avoid much of the danger associated with traveling through the warp, but limiting them to only locations with an already established Webway gate. This does, however, have it's own danger, in that getting into the Webway is relatively easy. Figuring out how to get where you want to go without becoming hopelessly lost for all eternity is not.
Tzeentch? What happens when you put a randomizer on a randomizer? Do it become more random? Is that even -fish- possible? Do it become less random, perhaps even reliable? Did Tzeench plan it the whole time, or do he just take the credit for it?
of course Stargate does also have the "wormhole drive" that brought Atlantis to Earth at the end of Atlantis, but that's totally hax and unfair to include in the running. :P
Halo: Slipstream Space! You're only limited by your technology! Star Wars: That's cute. We can cross a galaxy in a day. 40K: WOTCH DIS, YA GITZ! ruclips.net/video/y61DLw88dBA/видео.html
So far as I know, 40k is the only FTL method canonically able to be used as time travel, intentional or not. Also, no other FTL method has the traveler go through HELL to get to where they want to go. Slower and faster are completely relative in the Warp, with people arriving before they even left. There's also the case of Horus who spent a whole eternity in a half inside the Warp and was only gone for a marginal amount of time in the real world. Also, he never really covered the Orks, who can move their starships faster simply by painting them red. Slower? Possibly. The most unique? Oh my goodness yes.
@@Jebu911 technically yes. Using the wormhole drive and intersecting the path of the wormhole with a solar flare event, a ship could theoretically land hundreds or thousands of years into the future or past
@@Jebu911 Well the Destiny did jump back in time a bit (was it a few hours?) while its crew got sent thousands of years into the past so... In theory, yeah. ((and then there's the time-travelling jumper, but that one's cheating. lol))
I'd probably prefer the Star Trek FTL drive tech as a starship captain because it's the most useful in combat (ships can fight at warp, though it isn't common).
Robert Nelson Keep telling yourself that, the shockwaves of exiting Slipspace in atmosphere would knock most ships around if the object is large enough, same with entering.
I said as a captain, not as an admiral. If there's a war, obviously the much faster drive is usually better, but a Star Wars ship (with mostly manual targeting and weapons with fairly slow travel speed) loses to a Trek ship (with targeting computers, extremely accurate weapons, and FTL combat) every time. Not that that would have much of an effect in a war, as planets and space stations don't have that advantage.
One of my favorite episode of stargate was when they were thrown so far off course by a supernova that it would have taken them 800 years at max speed to return home and the mahcine race (replicators) made it back in under a minute.
Days. Days. In stargate the ships could get to pegasus in days. End of season one in Atlantis. Zpm made it days. It was about three weeks without one. Explicitly stated several times in the series.
A BC-304, like the Daedalus with a ZPM, could make the journey from Earth orbit, in to the third of Pegasus galaxy in 4 day. Without the ZPM it took 18 days. The asgards could match the 4 day voyage with their Neutrino-ion generators.
Stargate's Asgard hyperdrive going at highest known top speed constantly the whole time can traverse the length of the Known Observable Universe in 55 years. So I'd say Stargate. Wormhole drive could do it faster but it's not a mature technology and was abandoned due to astronomical power requirements and extremely precise calculations, so it's not clear if the wormhole drive could be used as a practical means of FTL travel. Forerunner slipspace travel could theoretically be instantaneous travering across a galaxy or between galaxies if certain conditions were present. We have no idea how fast Precursor Neural Physics Transit is yet but we can safely assume it was faster than any known slipspace-based travel methods. Although it has been calculated by Rama on Spacebattles.net that the Mantle's Approach could make it from the Milky Way to the Pegasus Dwarf Irregular Galaxy in 56 minutes provided there's no slipspace major debt or other factors impeding or slowing the travel time (although the Librarian implies that such jumps could be made instantly).
This is inaccurate, the Daedalus made the trip from Earth to Pegasus in 4 days when powered by a ZPM. It took 18 days under conventional power. Asgard and Lantean ships were even faster, capable of making the journey between the two galaxies in one day. You can rewatch episodes The Siege and Enemy at the Gate if you need a canon source.
Not to mention Atlantis (Lantean experimental drive equipped) is capable of nearly instantaneous (albeit dangerous) travel to anywhere in the universe via the wormhole drive.
pantta567 yes there is, but nowhere near as good as Treks or Star Wars, at first it mostly focused on earlier sg1 episodes, but i dont think it was ever considered canon by the series developers
I can certainly say that Star Wars and Stargate have faster-than-light travel down best, even though it took the Star Wars universe well over 20,000 years or so to chart most of their known galaxy (at least if we're going by Legends, with Canon it's uncertain). Of course, Stargate doesn't have to deal with a Hyperspace barrier at the edge of the galaxy, so it's obvious they might be faster.
I would say that Star Gate's actual gates and 40k warp travel hold a joint first place for theoretical max speed, because both methods of travel can result in timefuckery, with traveller arriving before he even departed. In more regular terms 40k plummets to the solid last place in terms of both cruising speed and reliability.
And don't even get us started on warp storms. In any case, the Imperium has no choice. They may have once gotten close to being able to build "space lanes" with a webway but that ship has sailed a long time ago.
Alternatively, if you're a Necron, you can fire up the Inertialess Drive and get there in a precisely calculated amount of time. And yes, I-Drives are canon again.
If you do another of these videos, you should include Elite Dangerous, as that universe has pretty fast FTL travel. ED's Frame Shift Drive has two modes: First is Supercruise, meant for in-system travel, it tops out at 2001c. Second is a hyperspace jump, which moves a ship from one system to another in 10-20 seconds. It's the roughly the same time no matter how far you travel (because that's your loading screen), and the longest-range ships can jump up to around 70ly in one go without boosting. However, you can use an "FSD Injection" to boost your range, you can also overcharge the drive by loitering in the corona of a white dwarf or neutron star, or do both, giving long-jumping ships an absolute maximum jump range around 300ly (in ten seconds). With a fast ship, you can cross the milky way in a couple days easy. Oh, and the magic fuel used to do all this is just regular hydrogen.
Don't forget the capital class FSDs. Although they're technically slower than the normal FSD supercharged, they are jumping in and out into witchspace in the most badass way possible.
@@dlrowolleh5855 not even close to asgard ships that travel from their galaxy to ours in seconds. Star trek is all in one galaxy making them slower than snails.
@@dlrowolleh5855 Hands down Warp 10 is the "fastest" because you are everywhere at any time in the Universe! But even in Star Trek Lore, Warp 10 is just theoretically possible...
I would say that in WH40k, super long distances, like traversing from one corner of the galaxy to the other is typically faster than Star Trek (on average), with it generally being accomplished in several month to maybe a year (whereas in ST, using just normal warp travel can take decades). However, while it's faster in long distances, it's way, way slower when it comes to short distances. The reason being, is that Warp jumps are only accomplished OUTSIDE of a stellar system, and once an Imperial ship is in system, it has to rely entirely on sublight drives. A Federation ship from Star Trek can go from Earth to Pluto in a manner of minutes, but in WH40k, such a crossing could take weeks to even months, depending on where the planets are in their orbit.
As the video noted the Warhammer ships Warp drive is technically highly unstable and unreliable, it is likely only in use due to the fact that technology in the warhammer universe took a step backwards with the dark age of the imperium. It doesn't help that the exact speed of warp travel and how it works varies from author to author, Games Workshop never standardized it, nor will they ever as it's not relivent to game play.
Book called Pandora's Star used wormhole technology. Was pretty fantastic. They also created a sort of "Hyperdrive", by creating wormholes at the maximum distance they could, and essentially just chaining wormholes until their destination. Was really neat. Suggest reading it for anyone who likes Scifi.
Uh.. it was literally both explained AND shown. It's how Atlantis got to Earth in time to fight the Wraith super-hive. And Zelenka described it earlier in the episode.
This video was definitely a little different than normal, but I hope you guys want to see more!
make a b2 super battle droid vs a bsg cylon centurion!
I found it pretty good. I did some basic number crunching these are some speed estimates That I worked out.
one light-year. = 5.88 trillion miles (9.5 trillion km)
Macross
FTL speeds
Macross Spacefold
Conventional Fold Booster:
1 ly every 2 hours.
100 ly: 200 hours (8 days & 8 hours)
Super Fold Booster:
1 ly every 12 minutes.
100 ly: 20 hours
----------------------------
Star Trek Warp Drive
Warp 5
1 ly every 2 days
100 ly: 6 months
Warp 9.975
1 ly ever 3hr
100 ly 300 hours (12 days 12 hours)
---------------------------------------
Star Wars
Hyperspace
1 ly every 1.4 minutes
100 ly every 2.6 hours
should in part 2 make a complete list of FTL travel methods you've covered so far as well as the ones you do in part 2
Finally WARHAMMER 40K
also in part 2 could you have starcraft ftl as well please?
So how long will it take to get there?
Star Wars: we might get there in a few days
Halo: we might get there in a week
Star Trek: we might get there in a month
40k: we might get there
Lmao, this needs more likes.
Rofl
this actually made me lol
Stargate: We'll be there in a minute.
Based upon earths placement and direction of travel, in star trek the fastest ship would use around 200.000 years to cross the diameter of our galaxy. Now as that estimate pulls towards the facts learned from Star Trek Voyager this may not be accurate, but that would be the estimate. In Star Wars they could Travel that distance in matter of 2-3 days at Hyperdrive and around 2-3 weeks with their FTL drive. And that’s pretty insane.
"So what do you use to help navigate FTL speeds?"
Star Wars: "Our computer"
Star Trek: "Computer"
Halo: "A.I. constructs...sooo computers"
Stargate: "Shipboard computer, duh"
40K: "We use a psychic genetically aberrant mutant with a third eye that lets him guide our ship through Hell."
Basically
Using what amounts to Big E’s psychic erection to navigate
Like obviously, what else?
Actually 40K can use computer too, Tau is using computer.
It's just so slow....
Dune: DRUGS
40K Is technically both the Slowest AND the Fastest, depending on how the Warp is feeling at the time of entry.
Also, you get those crazy sex demons to fight against. Which is a plus,
So it is the least reliable.
But you can reliably count on the sex demons showing up
atracin so how often does those "sex demons" appear
+Coletron neo If the God of vibrators allow it!
Most 40k races:"oh the horros of the warp"
Orcs:"you mean flight time entertaiment?"
WAAAAAAAAAAAAAAAAAAGH
Some good old fight time fight time
Orks: "You mean flight entertainment?"
tau : what is this warp you speak of?
Tuska: Ya mean life gols?
40k: "going faster than the speed of light is way too crazy and impossible... So we go through literal hell"
THROUGH THE GATES OF HELL
AS WE MAKE OUR WAY TO HEAVEN
@@_nines8270 THROUGH THE NAZI LIIIIINES
@@reclusiarchgrimaldus1269 PRIMO VICTORIA *epic guitar noises*
Minecraft
*All other Sci-Fi universes:*
Why can't you be normal?
*Warhammer 40k: "screaming"*
WAAAAAAAAAAAAAAGHH!!!!!!!
LOL
The Universe of 40k is pure in the Emperor's light. Any speech about alternative universes where the God Emperor doesn't exist, is absolute heresy and shall be reported to the Emperor's Holy Inquisition. This vox transmission has ended, The Emperor protects!
Orks don't use Geller fields when traveling in the Warp as they already have the Waaaagh field with them so they don't need anything else. And besides, fighting daemons that climb aboard makes for less boring trip.
Well - if Asgard would go full unleashed with no gloves of - they would be tearing matter down on molecural level with time dilation fields (its easily weaponizable - like when Rodney tried to dump a probe to time dilation field Sheppard was traped in - it disintegrated with all stress put onto it) and collapsing stars into black hole.
wiping out planetary invasions with their beaming technology (like without carring how things are reasembled they dont care about jamming - asgard just considered that a painless killing of Heru´ur´s jaffa -just beam them out, and delete in computer buffer)
and they probably could build weapons to channel energy into warp dimension to "two standing waves, canceling each other out" deal with warp gods and emperror.
(probably little less elegantly then Merlin´s device)
@@MechanoRealist I heard this analogy about traveling the warp the Imperium is like a dud trying to slip through a crowded room by being small and quiet and sticking the the edge of it hoping to get through unnoticed. The orks have a different philosophy, using the same analogy they are a 300 pound man kicking in the door to the room and screaming "Who wants an ass-kicking you bitches!" and hoping the shear audacity, and ferocity of that action gets you across that room, and if not at least you've got a good fight on your hands.
40k is like the schrodinger cat of FTL travel, it is first and last place at the same time.
My cat is named Schrödinger
@@JasonM69 a real shame, would be more accurate if your name would be that
Only nerds find ths funny. I'm lmao
Yep, you only know how long it takes after you finish the journey :) untill you exit the warp it takes all possible times at once. Take admiral Spire who got lost in the warp for like 1000 years.
Matt Augsburger hah, i get it
Warp: Do you want to get there 800 years early? Or 800 years late?
Here have 800
And*
Neither.
Also the Warp: Doesn't matter - I'll decide for you. SURPRISE!
"Yes."
There's a story from the 40K universe I love, about an Ork Warboss who takes his fleet, jumps into the Warp and emerges back into realspace, in the same place he left from, but in the past. He then proceeds to hunt down his past self and murder them, just so he can have a spare of his favourite gun. His entire fleet and that of his past self, then decend into a massive civil war, over the confusion of their now being two of everyone and everything in said fleets and naturally, Orks sort out all such problems with violence and mayhem.
how many paradoxes were caused in that war?
None. There are no paradoxes in 40k.
well that's really convenient!
pazasta, asking about paradoxes is heresy against The Emperor. Are you a heretic, heretic?
I might
40K Travel:
we arrived at our destination in: hours, days, weeks, months, years, hundreds of years, thousands of years, didn't arrive, before we left.
travel time on the ship was: hours, days, weeks, months, years, hundreds of years, thousands of years, didn't arrive.
we arrived: at our destination, close to our destination, not at our destination at all, nowhere near our destination, didn't leave the warp.
the ride was: smooth, bumpy, demons attacked, the ship was lost.
casualties were: none, some, lots, most, all hands.
circle the appropriate options.
All of the above
@@andresolmos8639 sounds about right
You forgot "Where and when we left" for the "we arrived" section.
Hey you forgot "in" the destination...
am dying
When will we reach our destination?
Star Wars: Tomorrow
Star Trek: Two days
Stargate: A few hours
40k: Yesterday.
Or; 40k: in about 5,000 years... or never
Or; 40k: in about 5,000 years... or never
Or; 40k: in about 5,000 yrs... or never
Space Balls: We've passed our destination
@@Yosuru "I ORDER YOU, STOP THIS THING!!!"
Q: Fastest?
A: *Spaceballs!* LUDICROUS SPEED!!!
Miguel Sanchez “My god, they’ve gone plaid!”
We can't stop we have to slow down first
Bullshit! Just stop this thing! I order you stop!
Did Tesla get Ludicrous Mode and Plaid Mode from Space Ba'als?
@Minamo State University I can steer with the back wheels too.
FTL by universe:
Star Trek: "In our drives Matter and Antimatter are mutually annihilated in a fusion reaction that warps space-time sufficiently enough to drive the ship faster than light"
Star Wars: "Our hyperdrives use hypermatter particles to hurl a ship into hyperspace, allowing it to take advantage of wrinkles in the fabric of realspace to reduce journey times."
Warhammer 40K: "Oh, we just go through Hell"
Yea pretty much XDDD
So true
Yeah, 40k FTL travel is rough, cuz you could very well come out where you want, but 30 years ahead of time or behind in time. Or Nurgle will hit your shit with the Gellerpox and crumple your 700,000,000 ton ship like a banana slice, or just invade your ship with limitless daemons.
I love comparing Warhammer 40k Warp to a 90's horror movie called Event Horizon, which to any Warhammer fan watching goes, "And this is the moment where we as a species went, oh crap we need Gellar fields." It was 2001 meets Hellraiser. Also a very young Laurence Fishburn. Very nice Sam Neil performance too.
WH40K always tryna be different just for the sake of it and OP just for the sake of it. Such a toxic sub culture as well.
So, What's our ETA?
Stargate: A couple of days...
Star Wars: A few days...
Halo: A week...
Star Trek: A month...
40k: We might be there already...
Lel
Alternatively, we may arrive in the next century, or just all die.
We just don't know.
I like going to flocked up places
Space battleship Yamato: I don’t know, but we need to be there in at the most one year!
Star treck federation's fast ship has infinite speed :p
How fast is your FTL?
Eldars: We stole some fancy gates so we are pretty good.
Tau: We don't want to talk about it.
Necrons: We stole some stolen gates so we are pretty good.
Everyone else: Well... in between a few nanoseconds and couple millennia. It's hard to tell really.
ElzariusUnity everyone else can arrive 100 years before they entered warp
Warp drive would be handy in my honda. If im ever late for work i could just jump in and hope for the best that I arrive before Im even was born.
Most Sci-Fi: We use special drives to jump into alternate dimensions, where we can reach speeds unheard of by Subluminal drives.
Star Trek: We have specialist equipment to allow us to stay in normal space and reach incredible speeds.
40k: We open a gate into hell and charge through it, with only a Gellar field to protect us. If this fails, we're all getting fucked by Daemons, both figuratively and literally.
The Nether using ender pearl thrown in the side of a nether portal: I'll take all of the above
You aren't going to get fucked literally and figuratively at the same time. It all depends on which gods territory you're unfortunate enough to pass through.
Of all the gods to be caught by, I think Khorne would be the best, at least giving you a quick death. Nurgle would rot you from the inside over a couple decades, and Slaanesh would.. Well.. Fuck you in ways you can't imagine. And who the fuck knows what Tzeentch would do to you.
Meanwhile, Doom Slayer be like:
"Did you just say DEMONS???"
*Slaanesh has entered the chat*
Meanwhile on a Crossfield class starship: *Black Alert!*
40k, either arrive at your destination 1000 years late - or 3 weeks before you left (if you even arrive at you destination in the first place that is XD).
we might get there
Let me guess. Warhammer won?
Edit: Damn. Warhammer lost and won. Why am I even shocked. It's 40k.
You're talking about a universe where ripping open a portal to hell so you can get to the next system over, and can successfully do that but appear 70 years in the past, before you where even a twinkle in your mother's eye. Or end up on the opposite end of the universe 2,000 years in the future with a brand new pair of arms and a sword and not think it would be both first and last, well frankly that is beyond me.
40k? Yeah, just put it in there, it could literally be any position.
@@Mikalent Wait ain't that Minecraft nether highway?
@@bodyno3158 Sounds about right.
@@bodyno3158 espetialy on 2b2t
In 40K there was a time an ork went back in time, and figuring that out went and killed himself, his past self so he could have a second one of his favorite gun.
That's beautiful man.
Adam Case sounds like a fucking badass.
Then there's the story of Tuska and his boyz, they went into the eye of Terror to hunt daemons. They're in Ork heaven fighting daemons for Khorne's amusement on his world.
where this written in?
Arch Warhammer also talks about this story in a video called "Tuska, Daemon-Killa"
ruclips.net/video/o1epy5Y2jAg/видео.html
It's a good listen.
Warhammer 40K FTL travel be like.
* You enter the warp *
* 10,000 year pass for you *
* You exit the warp in the same location only 5 seconds later from the universe's perspective *
The best analogy for the 40K warp, or immaterium, is an ocean. it has tides and eddies, storms and calm spots, shallow and deep areas. It may wreck you or take you where you need to go faster than you can possibly imagine. Experience and a well trained crew can make your journey exponentially safer, but even the best can get caught out.
Just make sure your Gellar Field stays operational
Spicy Memes Unless you're an ork
It's an ocean with 'fuck you' instead of water.
Chaos Knight the best analogy I found for ork vs human travel through the Warp was that for humanity traveling through the Warp is like trying to navigate a crowded room without drawing attention to yourself, while the Ork method was akin to screaming at the top of your lungs and running through the crowd waving your arms and punching anyone who looks at you funny
Paul Norman Arch?
"Plaid" from SpaceBalls is obviously the fastest
Dark Helmet: "LUDICROUS SPEED GO! ! !"
But is the shworts better than the force?
Brian Torres only if it's as big as mine. 😏
+thechicagobearsftw
It's fast. But the Infinite Improbability Drive from Hitchiker's Guide to the Galaxy is faster. It's literally instant, barring the time it takes to calculate a jump and then recover from its... effects.
And what I mean by that is that during the recovery period, you could temporarly end up as a couch. Or a penguin. Or, alternatively, a sapient whale could spontaneously come into being in the upper atmosphere of the nearest planet and go splat all over your intended landing site when it lands.
VestedUTuber this was a joke but okay
Fun fact:
343 got more people excited with a single piano note that EA did with multiple trailers.
Cause some people still have hope 343 can get close to what Bungie did, I don't.
Brandon- Bungie made Destiny and those games suck
*piano chord
@@GretchentheAlligator they suck not bc of bungie but bc of sony screwing them though
@@DeathbyButterflies1 Just like Halo 5? The story wasn't supposed to have Cortana in it but Microsoft didn't like it...
The asgaard: Honey I'll just pop in to the neighboring galaxy to save some friends from snake-people, I'll be back in a minute.
Exactly! Daedalus hyperspace travel: days. Atlantis core drive/wormhole drive: 6 minutes. Asgard technology: from god knows middle of nowhere to Tauri: "a mouse move and a click". 😂
Yes, but also the Asgard: oh shit our bug infestation is killing us all
@@mduckernz Apparently the asgard skipped railguns in the tech tree and went straight to plasma, something that bit them in the ass when they encountered something that literally eats energy. Course Thor running around in a minimecha covered with railguns and micromissiles wouldn't have really fit the tone of the show ... as fucking awesome as it woulda been.
If I remember well they tugged Prometheus to Ida in hours.
@@CrashPCcz Actually the wormhole drive would've taken about 0.3 seconds, being that atlantis was on the edge of the milkyway and using a wormhole which is very fast.
It is worth mentioning that forerunner keyships were so powerful that one tore a part of a san shyuum planet when launching.
darth vader also survived that crazy mac barrage in Halo 3 without a scratch
EckhartsLadder i'm pretty it's energy shields were on at the time.
EckhartsLadder
"Darth Vader also survived that crazy mac barrage in Halo 3"
But how? The Dark side is clearly more powerful than we realize.
I think the Precursors were fastest.
Wow. The dark side is everwhere.
Most Sci Fi universes: worst case our ftl breaks we explode and die
40k: that's cute. Ours breaks and we get tortured by demons and evil gods, get possessed, or mutate horribly.
Most ork factions that enter the warp don't even have a gellar field.
CGossRunnn Well, a Quantum Stream Drive when malfunctioning can trasfrom the entire crew in a bunch of mutated gods with a sense of superiority superior to the Q.
Or a bunch of anfibius.
Battle Brother yeah because who wouldn't want to fight deamons
kharn the betrayer O Orks obviously. GET REDDDYYYY 444 A FFIGGGGHTTTTINNN
CGossRunnn Or you know arrive at the end of the universe
Finally, the one category which every 40k fan knows we’d lose in
Both lose and win. And we wouldn't have it any other way.
This and having an actual functional logistics.
@@user_name_redactedwould 40k lose when it comes to range against other sci fiÑ
nah fastest travel we arrive there in negative 10,000 years or the alternative of never reaching it
"You could show up before you even left"
...
It all depends on how the warp is doing when you enter it
Some Ork did that and killed himself, so he now has two of his favourite gun.
40k always finding ways to be different from everyone else
+andrew chappell one way to put it!
40k, always looking for a way to make it sound badass as hell, but making you never want to live their no matter what.
i want to live there. would be fun.
adding possible ass rape when entering the warp is a good way to do that
Kaiser Willhelm II you would be a Imperial citizen like 99%
In Stargate, the Daedalus reached the pegasus in 3 or 4 days when powered by a ZPM. Without it, it took 3 weeks.
Also, of I recall correctly, the Asgard flagship Bilskirnir crossed the milky way in about 4 minutes. Atlantis also managed to leave Pegasus for the Milky Way in a few seconds using the unstable wormhole drive.
Adding to that with the Midway station and the gate network they could cross galaxies in 30 minutes.
All those super fast ships kinda ruined the vibe of SG universe because not only did they make the stargates less necessary tech for the tau'ri but also made the shows more startrekky
Great video I absolutely love the fact that you at least explained 40k's version of FTL travel which honestly has to be one of the worst forms of FTL travel in existence unless your an Ork since they think of it as a entertainment on a cruise. I'm really glad that you made this a multi-part series.
Travellin' through space is boring. Well, boring unless da hulk yer on is full of dem gene-sneakers, or a base fer da chaos lads wiv da spikes, or already has Boyz on it. Or if humie lootas come callin', that's always good fer a bit a sport. Or unless yer have a mutiny or two to pass da time, or unless strange fings start happenin', which dey usually do when yer out in da warp. One time we had some bloody great ugly fing come straight out of Weird Lugwort's 'ed! It butchered half da lads, that was pretty entertainin'. Come ter fink of it, space is a pretty good larf. And that's before yer find yerself a nice world ta crush!
Necrons and eldar on the other hand have far more reliable ways
Worst as in not potentially riddled with daemons, just because your Gellar Field took a dump
Just pray to the Ommnissiah that your gellar field status active and that your navigator doesn't go insane and you'll be fine.
I think it is rather remarkable to view it that way, as it is safer than sailing was. Is sailing one of the worst forms of travel? It certainly was less safe than the warp is. The sheer amount of shipping in the Imperium, even just militarily shows just how little ACTUALLY gets lost to the warp. And ships ended up in the doldrums and had no wind, just like the warp can be slow as you wait for a current. Travel is purely skill based really, the navigator can shave off travel time to almost nothing, most 40k imperium ships are actually capable of travelling in the strongest of currents. There are wirlpools though, which is one of the main ways to shoot yourself across the warp, but the closer you get both the faster you shoot out but also the more likely it is to gobble you up and spit you out a few thousand years away from where you wanted to be.
It is very easy for a ship that is not rushing, and avoids storms (surprisingly detectable in 40k, moreso than even today) to get where it wants to be in a few months or so. (or a year or two if it is through warp rifts and other dangerous areas), but that says nothing about the FASTEST a ship can go.
Hitchhikers Guide to the galaxy;
Infinite Improbability Drive - when the drive reaches *Infinite* improbability, it passes through *every*conceivable point, in every conceivable universe simultaneously, you select your own re-entry point! (the equivalent of Warp 10 in ST-TNG/DS9/VOY)
Farscape; Leviathan Starburst - appears to be some form of space-folding technology, no Earth-centric measurement units for comparison
Hetch Drive- appears to be the equivalent of impulse drive
BSG reboot; Jumpdrive; also appears to be some form of space-folding
Dr. Who; TARDIS - uses Wibbly-Wobbly Timey Wimey…..Stuff...
The IID is hilarious. You basically break the universe so hard you fix it by cheating yourself back into existence.
Don't forget your towel
I mean the first time warp 10 was achieved it had lets say less than good atmosphere for the evolution of the crew but then they fixed that shit so now you won't turn into a lizard
@@Tonatsi And then there's the bad news drive.
One thing you forgot to mention: The Stargate hyperdrive also functions on a similar premise to Star Wars FTL technology. The Hyperdrive tech in Stargate functions by accessing an extradimensional space-time referred to as subspace in universe, which is actually based on real world mathematical concepts of the same name. In fact, theres a number of both in-universe (the SG universe) and overall genre-universal fictitious technological creations that offer otherwise unattainable advantages that are predicated on accessing subspace, such as subspace communication (a staple of modern sci-fi, allows instantaneous communication over extremely vast distances where typical radio communication or laser array would require substantial time for message to traverse the distance), subspace tracking (allows for real-time tracking of individuals or ships over extreme distances. Plus, due to being channeled through subspace, negates any relativistic effects of distance, gravitational anomalies, FTL travel, etc.), among other conveniences. I should note that all such technology - while pretty standard in a lot of modern sci-fi media - exists in the Stargate universe. Also, to my knowledge it's the most realistic depiction of such theoretical technology and seems to all be based on the most fleshed out real world theoretical principles.
The Star Wars hyperdrive functions on a similar premise, I believe. However it's media lore specific depiction makes it out to be much more mystical. I mean, seeing that Star Wars incorporates elements of the mystical and spiritual right along side the physical and technological, it seems only fitting to give the common method of FTL travel somewhat of a mysterious and possibly foreboding nature, incorporating Lovecraftian elements and hints to the supernatural. Such things are non-existent within the Stargate universe, and anything made out to be "woo-woo" if you will is always brought back to the realm of the quantifiable and tangible in the end. Hell, this very concept is essentially what the entire SG franchise is based on. Demystifying the universe, more or less. Whereas Star Wars tends to ADD more mystery and intrigue to the universe.
Both fine premises and utterly beloved franchises in their own right.
On the topic of subspace communication...
In ST, subspace communication is still limited by distance. Many episodes of TNG display a delay in communication between starfleet headquarters and the Enterprise. In the TNG movies this is especially apparent. Within an unmentioned distance it is nearly instantaneous, enough to have video communication in real time. However, it is also limited by distance in the manner of degradation of the signal. Granted subspace is kind of a fast and loose plot device.
As far as real life application of the technology, we don't really have any idea what could be possible if we could reliably access it, or what the limitations would be. At one point it was impossible to talk to someone through electrical signals at all, let alone instantaneously through satellites and internet. Now we do all of that from a thing in our pockets, and the most common usage is sharing memes and looking at naked people. Currently there is no indication that communication would be possible over interstellar distances, but necessity is the mother of invention. It might be that we figure it out a short time after we start earnestly traveling past our solar system.
Wrong, 'the plot' is the fastest moving thing in sci-fi.
TheNN not for 40k
Yup.
Yup, example in STNG episode The Traveler the Enterprise is thrown from the Milky way galaxy to M33 in a matter of seconds, then is thrown to the end of the universe which is over a 100 billion light years away. In the premier Voyager episode the ship is thrown 70,000 light years across the galaxy in a matter of moments. In Star Wars the Millennium Falcon is able to go from the Hoth system to Bespin rather fast considering the Hyperdrive wasn't working. Yes even in WH40K; example during the battle of the Fang. A Space Wolves scout vessel was able to warp out of the system, and in turn return with the main Space Wolves force in a short time. While the journey of the Eisenstein took several months. A similar situation was detailed in the Battle of the Abyss.
TheNN not in the SW preqyeks, it is'nt
the plot doesnt use an ftl drive. it just is.
"All fictional objects travel at the speed of plot." - comment from a spec fic writing class
grrm. 👍 damn, so true 😆
An explicit mechanic in 40k.
it's funny cuz the speed litterally is the overarching plot of Star Trek Voyager xD
The Warp: the absolute opposite to the Warp Drive... ironic
Instead of warping space it warps your body, mind and soul.
The Warp is the fastest if you're very lucky you could arrive at your destination before you left!
or you could end up becoming a lizard thingy :D
Uproar or you could turn inside out
csehszlovakze wasn’t that Voyager?
@@artembentsionov yep, Threshold. :D
It's also the slowest
Let me take you through the average Warp travel procedure.
The Captain calls down to prep the ship for Warp expedition. At that time 12000 slaves who have never see the outside of the work galley begins shoveling the dead bodies of the previous workers into massive furnaces along with whatever hard fuel source they have in storage, like a brutal Mr Fusion.
A field of pure psychic FUCK YOU is generated around the ship and the blinded mentally traumatized man inside a metal egg begins screaming unendingly as he charts a course through the Warp, which is basically a giant ocean of pure emotion on which the Unnamed Ones lounge around and fuck with humanity by the luxury of simply existing.
The ship then ploughs into the miasma of what you could call hell if you lacked imagination. Pray to the Holy Throne the Astropath doesn’t accidentally get you lost, become possessed by a Daemon or just explode like a mushy human piñata from the mental stress of being around so much CANNOT BE.
If the void shields even flicker on the 8000 year old vessel (which no one actually understands completely how they work) Daemons made of RAPE and LEMON JUICE will crawl into our reality and do things you literally cannot imagine to every soul aboard. I mean that. The very notion of understanding the completeness of the horror the human victims will be witness to would shatter your perception of reality and cause your head to explode.
Mission clock says that they were only in the Warp for 5 days. It was 17 months for everyone onboard. They also missed the destination by a couple of solar systems and 8/10ths of the crew is dead.
The Captain turns to his bridge staff and pops the cork on a vintage stock of Jherrik Ale and salutes another successful Warp Jump.
Welcome to 40k
Your Local Inquisitor Warhammer40k the most messed up universe concieved by Man
No the messed up part about 40k is that the Imperium are the good guys. Or at least the only race really trying to hold the universe together.
Justa Guy Nah, the good guys are the Tau, at least they give you the option to join them, the Imperium just declares exterminatus with no option for diplomacy or surrender
Well I kind of forgot about them since they weren't introduced in the core book when the stuff first released. That said the Tau are not above some pretty horrible stuff in the name of the greater good. I guess it's a willing sacrifice in most cases because they believe in the Greater Good so much but still they will destroy whole ships or worlds to deny their enemies. I can't remember what book it was in but they wrote off an entire system as lost because it wasn't in the best interest of the group to try and defend it.
it's still join or die
About this discussion, wait where is that 40k guy?
40k on call: *I might be there*
Warp travel on paper: enter warp, 3 days later your arrive x distance away
warp travel in practice: electrocute the psyche in the 1km thick steel ball who starts screaming uncontrollably as they rip apart reality, enter warp where if the shield flicker a second on these millennia old ships that no one knows how to repair the entire crew will be ripped apart by demons but a few demons will pop up anyway and people will go insane on the ship at random. This continues for 14 months at which point you arrive at the destination and 80% of the crew is dead. The captain pops open a bottle of Champaign and says 'another successful warp jump'.
Jesus christ
@@jasoncarto Oh, it gets even better. Because the Warp is not subject to the laws of physics and things like space-time have no meaning and may actually be hilarious, where or when you arrive after those 14 months in literal hell is potentially up for grabs. You could arrive where and when you wanted. Or a thousand years have passed in real space and you're on the opposite side of the galaxy. Or you end up in the same place you left from and watch your past self leave because you travelled back in time.
This most likely happens rarely. Most warp jumps probably go without incident. If this shit happened all the time they wouldve probably not used the warp as it would be very impractical
Good comment but psykers habe nothing to do with traveling threw the warp the ships can enter and leave the warp on there own and the navigators (could be counted as psykers) only well navigate the ship.
"Another successful warp jump!"
For the Warp lets just say its like a dice: roll 6 instant arrival roll 1 deamonic infestations, chaos and insanity
Roll 7: arrive before you left
dont forget roll a 20 arrive before you left after ageing 500 years.
And of course roll 13: spontaneously collide with your past self as they prepare to enter the Warp, causing both your ships to explode violently and fling everyone adrift in a dimension of psychic hell-rape
Guys its was 6 face dice like in tabletop XD
Roll 69 Appears in Slaanesh realm
WARP DICE HAVE AS MANY FACES AS THEY WANT
FINALLY: The One Time 40k doesn't have the Advantage.
depend on the mood of the warp
Check if the Warp need chocolate and a hot pad before you travel.
Stole that shit from the spice navigators in Dune.
roll a d6 to decide warp transit
Mr. E how old is spice Navigators? Warhammer is really really old
"I am really behind in my SG lore"
Okay Shol'va
A ZPM powered Daedalus class ship could reach Atlantis in days not weeks
The first time they sent the Daedalus it took them I think like 3 days. They went all out with the ZPM because it was under attack by the wraith.
18 days with no zpm 3-4 with one
What about with an Ori Supergate?
Finally perfect comment
@thegreen greek Using the Atlantis wormhole drive, you can cross the whole galaxy in an instant.
I’d definitely like to keep it simple and say, “Good job with this comparison video.” I always had a nagging feeling there was a sci fi/science fantasy title that had ftl travel that could outperform the Star Wars hyperdrive. So glad it was from Stargate. 👍
+snake1602 :)
snake1602 im glad too. I always love Star Wars, but I did realize Stargate is better.
I can think of a couple of others. Space Battleship Yamato (original or remake) and Andromeda's Slipstream drive. Anything capable of going intergalactic.
Technically it's also WH40K, but it's so fickle that it's also waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay slower and dangerous.
Tealc would probably watch EckhartsLadders videos cause he has seen Star Wars 9 times
I will provide more information on 40k Warp Travel.
The warp, or the immaterium, is a universe below our own, where the emotions of all living things take shape and coalesce into beings, the greatest of which are the Chaos Gods Tzeentch, Nurgle, Khorne And Slaanesh. These emotions cause the flows and tides of the warp, which can make travel faster or slower depending on their direction.
The warp’s flows are seen by a special type of Psyker, the Navigator, and that is how navigating is done. Depending on how good of a navigator the ship has, the ship could take longer or slower or be lost in the warp. Storms can happen in the warp, making it impossible to see the beacon that is the astronomicon. The Astronomicon is a warp beacon used for navigation. It is located on Holy Terra, in the Emperor’s own Golden Throne.
WH40K warp drive is so fast, that it sends you into the past sometimes
But in all seriousness yes warp is really unpredictable, your speed depends on your navigator and how warp is feeling today. Grey knights for example just rush through warp saving same amount of time that the ship will later spend in repair docks.
or just be an ork and not have a navigator
Well none of them have ludicrous speed so....
GurnDawg275 thats hands above the fastest
Uhm, In ST Voyager, infinite velocity was achieved by Lt Paris trying to break warp 10.
Ludicrous speed is faster, because even infinite speed does not become plaid.
Loved me some SpaceBalls
Ludicrous speed should be the top comment.
Ludicrous speed beats all
I'm a moge: half-man half-doge!
It's good to be the king.. Oh wait wrong movie.
I see your Ludicrous Speed and raise you Infinite Improbability from Hitchhiker's Guide.
Did you just assume my gender?
If we're going to include comedy settings, the infinite improbability drive has a literally infinite speed.
I cracked up when you ranked 40k
me too
Why laugh?
beast ICY because it's perfect and I went in thinking it would definitely be the slowest, so it also surprised me
only problem is its so random, you could arrive at a destination only a day after leaving to everyone else, but how long was said ship actually in the warp? I remember reading about ancient dark angels ships that had entered the warp thousands of year prior and entering the 40k galaxy while their computers only registered the trip as maybe decades or a few centuries, so warp is really more time travel I guess
Tico2858 Its really unreliable and was the main reason why it took so long for the ultramarines to return back to terra
"The main form of FTL in Stargate"
..."Hyperdrive"
So not the instantaneous wormholes then? Okay.
Yes because only 2 species (and 1 dead human society) knew how to make them
@@DovaDude you remembered the fact that the nox literally made a stargate yay
@@jimskywaker4345 nox did? I don't remember that. It was the tollan, ancients and the decended ancient from I think season 5 called orlin
@@trey534 the Tollan created their Stargate with Nox help :)
even the stargates are not instantaneous, it takes few seconds for matter information to travel through wormhole between gates, 3-7 seconds for network in single galaxy, and around 20 seconds between galaxies
Normal Sci-fi Universes:
"Through sweat and labor, we've developed means to travel through the void of space at an incredible speed."
40K:
**autistic screaming**
NCBlizzard Lmao
Hmmh. It really does make it sound like 'Event Horizon' (the film) is set in the very distant past of the 40k universe. XD
I mean, the first FTL ship, and it basically ends up in 'hell'.
Sounds similar, really... XD
@Abhigyan Chakraborty literally.
Basically 40k lore
@@KuraIthys 40k's hell is the Warp which can also be known as The Realm of Chaos so it's no wonder their ships have to be in a special bubble to travel through it in fact I have never really paid attention to 40k but I knew a bit about the Warp so I was surprised to hear that 40k had not only found a way to enter and exit the Warp but also found a way to protect their ships from its effects
Imagine the Precursors. Their FTL must be fucking narc, man.
Xyro I would say beyond that... galaxy hopping was apparently their favorite pass time
*EXPLODES SOLAR SYSTEM*
precursors were probably like "we can do better than instant arrival, we can arrive weeks BEFORE we launched" and then we just find out they launch a purely identical fleet weeks before the actual fleet and then the actual fleet just flies past the target and simply returns home in secret XD
"Why going to that galaxy if you can just move it here?" Precursors can move galaxies.
I am actually sad that he did not included Progenitors from Homeworld .
I haven't watch the video yet but if you didn't say W40k ship goes through hell, I would be solely disappointed.
What kind of watered-down theology have you been taught to think that, lol?
It's the only way to explain it in under five minutes.
Other Sci-Fi universes: couple days and months
WH40K: Trapped in the warp😭👍😈👹
just call the Grey Knights ;)
HHGG: X/0 seconds, where |X| > 0
Something this video missed....
“Best” FTL system is more than just speed. Stargate hyperdrive is potentially the fastest, but you are in a different type of space. That has pros and cons. Star Trek warp drive may be among the slower methods, but a ship in the Trek universe remains in relation to the real universe while at FTL. This allows a Trek ship to both navigate at FTL speeds (compared to straight line jumps) and chart star systems while moving at FTL speeds.
By contrast, to navigate In hyperspace you would need to conduct precisely timed course changes relying on accurate real space star charts and an accurate conversion of distance in hyperspace to distance in real space. More so, while in hyperspace, you have no way of noticing what is present in real space as you pass through it...so noting changes in real space requires that you drop out of hyperspace and survey the area.
A good example of this is in Stargate Atlantis when Atlantis was lost and the Daedalus had to do multiple jumps to scan for the city ship. They couldn’t scan while traveling in hyperspace.
This video is specifically for speed, not best in general.
Not to mention he overlooked Warp 10, “A.K.A. “Infinite Velocity from Star Trek Voyager where it takes you anywhere you want to go in the universe instantaneously.
@@NewMainer except the star trek galaxy is all in the milky way. Which makes even warp 10 slower than asgard ships who travelled from their far away galaxy to ours in seconds during Thors chariot episode.
Wasn't the infinite velocity warp retconned later?
@@Woogoo336 Voyager I believe was the first series to bring up 'Trans-Warp' and some jargon about a "warp 10 barrier" where warp 10 is equivalent to existing in every point in space simultaneously (or something, it's been a while). The pilot dude with blonde hair made the first federation jump of warp 10 and when he returned weird star treky things happened.
Later in the same series, the voyager summarily came across "trans-warp coils" from the borg and were able to use them to travel some 10,000 lightyears very quickly before they burned out. There was also an episode where descendents of Earth's dinosaurs were also able to use Trans warp to seemingly travel huge distances almost instantly.
So yeah, it's unclear whether it was literally retconned, or whether other trans warp technologies simply utilized new scifi physics to safely limit the "infinite" speeds.
Can we add Space Balls for shits and giggles
+ReNeDoG23 haha if I can find actual numbers
+EckhartsLadder Can you calculate Ludicrous Speed ? lol.
The Immortal Super Being You can. Ludicrous.
EckhartsLadder Get Game Theory to do it.
Jeff Willsea NOOOOOOOOOOOOOO
Not matt pat. Anything but him.
"Is dark helmet sans"
"Is dark helmet darth vader?"
Ext...
You forgot Space Balls which featured "Ludicrous Speed" 😊
40k is fastest in theory, since with it you can arrive *before* you departed. In practice, though, it's usually slow AF and also full of daemon cooties.
Self-replicating whatnot Star Trek (or Doctor Who) can also do that at will with the Temporal Engine.
One could argue Temporal Engine is not an FTL drive. And certainly not mainstay one. And Doctor Who isn't on the list so meh.
Like you said you CAN arrive ahead of your departure but you usually arrive after about 2 months of being butt fucked in the ass by daemons. In star trek on the other hand, if you are the borg you arrive every time at the exact time of departure and nothing ever goes wrong for them.
Unless some asshole fires a bunch of photon torpedoes at hyperspace aperture. But yes, i like Borg ftl a lot even though i think Borg themselves are a waste of space. Guess they got that particular piece of tech off some advanced species they somehow managed to assimilate.
I have one question about the borg. Why when they travel at warp 10 and up the ummie drone cells don't mutate.
The Infinite Improbability Drive.
Itll get you there instantly...as a pot of flowers
Mogul DaMongrel or worse lol
@@moguldamongrel3054 oh no, not again
So warp 10?
You'll get there, but you may feel like a sofa when you arrive.
Thank you sooooo much for including Stargate in this list, that made me soon happy to see
NFMS Moon I hated that ship every episode. Complete copout. They never should have had human ships.
Also, stargates are instant so they still win.
NFMS Moon but he didn’t mention the wormhole drive or warp 10 both instantaneous
I loved the human ships. Watching the series' all the way through from start to finish and seeing Earth's technology slowly progress as they encountered new alien technologies was great. I've rarely seen anything like that in long-running sci-fi before. Rarely does the environment so gradually, naturally change as a result of the actions of the protagonists.
Dave Mittner
Yeah, part of why its my favorite universe.
You can literally notice Earth's advancements throught the seasons.
In season 1 they barely knew about the Stargate, by season 8 they defeated their former masters and mortal enemies (Goau'lds) and by the end of SG:A they had colonies on other planets and they openly fought wars with other factions.
Fairly sure use of webway in 40k is much faster than warp
the webway is the warp without all the randomness.
But there are only few entries and exists
Yea but the warp is funner
@@tbatlas7243 waaaaaargh
Problem is literally nobody can use the Webway cause Horus fucked everything up
See. That's how warhammer 40k does things FIRST AND THE LAST
Alpha and Omega
Um... with a ZPM, Earth to Pegasus was 3 days... it was 3 weeks without the ZPM
4 days with a ZPM, just over 2 weeks without
yeah he really half asses the facts on shows he dose not know about. a simple google search even shows its 4 days O.o
At least it's still acknowledged as the fastest FTL even with the screw up
And don't forget that Atlantis' wormhole drive can do that in seconds, same as a Stargate.
Do you guys even listen?
He said WITHOUT a ZMP, the trip takes a few weeks.
Star Wars may not have the fastest FTL in science fiction. But it has allowed me to defeat my enemies in... creative... ways.
Grand Admiral Thrawn like intridictor star destroyer.
i wonder how vanato is doing in the unknown regions with the chiss
Meh as I see it this is the difference between a drag racer and n F1 car. Sure these other things are faster but what is speed compared to class? *Imperial class* forgive me for I have punned.
And hyperdrive was how I defeated the didact in 2557
When you manage to destroy an entire fleet by detonating the FTL drive of a single ship, I'll be impressed. In the first Tyranic War, the Emperor-class Battleship _Pax Imperius_ detonated its warp drive in order to stop the advance of Hive Fleet Behemoth. This opened a huge Warp rift that basically sucked the heart of the hive fleet into the warp.
The precursors did not use slipspace drives. This was confirmed during the Forerunner-Flood War, when the flood (former precursors) made slipspace travel impossible, but were still capable of FTL travel using neural physics.
Nothing is faster than ludicrous speed in spaceballs
Infinite Improbability drive from Hitchhikers Guide, wormhole drive and stargates from Stargate, Necron space folding from WH40K, warp 10 from Star Trek, and probably countless others I don't know about.
Lol so true ludicrous speed is just as it's name suggests
No other universe can turn you to plaid if you don't reach the hand brake in time.
Hiver transport gates from Sword of the Stars
i mean stargates are literally instantaneous so xD
Anything compared to 40k is a safe casual Sunday drive or afternoon haha.
Gotten37 ya 40k is the most dangerous sci fi universe ever thought of. If you look at it this way just a space marine is the size of the hulk wearing hulk buster armor.
no idea what that is.
@Jiren The savage - The precursors and forerunners would certainly give 'some' 40k factions a good run for their money. The Flood would certainly be a credible threat to most organic factions of 40k.
No, the most dangerous scifi universe ever is *The Night Land*, by William Hope Hodgeson.
@Manuelomar2001 The Night Land? Sounds interesting. I'll check it out.
40k: I will be there yesterday in a 1000 years
Everyone: light speed is the fastest thing known to humans
This video: a few hundred light years per day is slow as shit🤔
It is kinda if you really 🤔 about it. If you have an interstellar empire or federation that is at least a galaxy, you wanna get there as fast as possible and therefore wanna skip several dozen light-years.
There was a time when sail ships were considered the fastest
In warhammer 40k the only safe way to travel the warp is way the Tau do it. They do tiny short jumps where they only just skim the surface of the warp. It's incredibly slow.
isn't the eldar's webway quite safe too?
Kambor The Webway is separate from the warp. Gaining full access to it was going to be the Emperors greatest achievement but then the heresy occurred.
Actually, I think that was caused by magnus…
yeah magnus fucked the man webway
Even I'm unsure how the tau's 'warp travel' works, since they don't possess pyker's or anything similar. I personally think they use some kind of halo per war hyperdrive.
Ah, I love how 40K breaks literally everything it touches.
Because fuck logic
Even before watching this I know 40k will actually lose for once. The 40k speed is all over the place you could actually arrive at your destination before you even left or you could arrive 1,000 years too late. Travel within the warp doesn't make any sense.
Edit post video: yep as expect both first and last, the 2 most important places in a race.
Warhammer 40K gets all the attention.
We all know spaceballs ludicrous speed is the fastest.
I'd love to see more of this!
That's a strangely fitting placement for 40K in this list. Both 1st and 5th place, because you never know what sort of mood Tzeentch will be in at any given time. There are so many factors to consider when trying to figure out how long any trip will take through the Warp. While it's impossible to get a 100% precise estimate, it's not always completely random. Rather than established routes like in Star Wars, in 40K there are locations of relatively calm Warp activity that are generally considered safe to travel to and from. When traveling between, for example, Terra to Armageddon, there's relatively few anomalies, so you can be pretty sure the trip will be quick and relatively safe. Of course, these conditions can change, and there's no real way of knowing till someone makes the trip and finds they arrive with a new fourth arm. The Eldar, by contrast, generally use their Webway for travel, which can be though of as isolated and stable passage ways through the warp, allowing them to avoid much of the danger associated with traveling through the warp, but limiting them to only locations with an already established Webway gate. This does, however, have it's own danger, in that getting into the Webway is relatively easy. Figuring out how to get where you want to go without becoming hopelessly lost for all eternity is not.
Tzeentch?
What happens when you put a randomizer on a randomizer?
Do it become more random? Is that even -fish- possible?
Do it become less random, perhaps even reliable?
Did Tzeench plan it the whole time, or do he just take the credit for it?
How fast is the Web Way made out to be anyways?
of course Stargate does also have the "wormhole drive" that brought Atlantis to Earth at the end of Atlantis, but that's totally hax and unfair to include in the running. :P
@Unknown Destiny doesn't enter hyperspace, though.
That's almost the equivalent of warp 10 in Star Trek, but warp 10 brings you anywhere instantly lol
@@csehszlovakze Just FTL isnt it?
Actually Warp 10 brings you everywhere instantly. So fast that you exist everywhere at once.
The Warhammer goldenthrone portals would also be quite notable even if they weren’t completed due to some traitors
Its said that the Event Horizon went through the warp
That's why Sam Neill turned in to that weird thing with eyes in his hands.
Halo: Slipstream Space! You're only limited by your technology!
Star Wars: That's cute. We can cross a galaxy in a day.
40K: WOTCH DIS, YA GITZ!
ruclips.net/video/y61DLw88dBA/видео.html
Omega Actual
But precursors can move entire galaxies at will and as fast and wher ever they want ^^
Except halo forerunners and precursors are faster than both star wars and 40k combined.
So far as I know, 40k is the only FTL method canonically able to be used as time travel, intentional or not. Also, no other FTL method has the traveler go through HELL to get to where they want to go. Slower and faster are completely relative in the Warp, with people arriving before they even left. There's also the case of Horus who spent a whole eternity in a half inside the Warp and was only gone for a marginal amount of time in the real world.
Also, he never really covered the Orks, who can move their starships faster simply by painting them red.
Slower? Possibly. The most unique? Oh my goodness yes.
Thel 'Vadam is there any evidence of this.
Omega Actual hell? If only the warp was just a hellish realm xD
Stargate...they can actually travel between galaxies.
But can it arrive in its destination thousands of years before it even left?
Kelvin Fong so can hyperspace drives it’s just that we haven’t got to see it in star wars movies yet
@@Jebu911 technically yes. Using the wormhole drive and intersecting the path of the wormhole with a solar flare event, a ship could theoretically land hundreds or thousands of years into the future or past
@@Jebu911 Well the Destiny did jump back in time a bit (was it a few hours?) while its crew got sent thousands of years into the past so... In theory, yeah. ((and then there's the time-travelling jumper, but that one's cheating. lol))
yes in the timeship puddle jumper you can go back to the start of creation
Well, Warhammer isn't even fair. It takes weeks to warp to a different system via the warp. Also its fucking dangerous.
DULCE SOUSA that isnt true but at the same time it is, technically it is the fastest and the slowest at the same time
time is different in the warp, so its not really a fair comparison because it can vary greatly, of course that is if you actually survive in there
Dangerous is an understatement of the fucking century.
kabob 007 - What’s the ship loss ratio? I remember it being ridiculous XD
Did you watch the video?
They say that every yard in the Warp is 8 yards in the material universe
I think that’s the nether (minecraft) (I don’t know much about 40k though so maybe this is said)
THE_KRAKEN Maybe Notch made that asset based on the warp of Warhammer.
@@the_kraken6549 Besides, Minecraft uses Meters.
@@darianleyer5777
Well 8 times bigger is 8 times bigger no mater the unit of distance used
@@lenschwedt9646 True.
I'd probably prefer the Star Trek FTL drive tech as a starship captain because it's the most useful in combat (ships can fight at warp, though it isn't common).
I'd prefer Slipspace if I'm in atmosphere.
And I will go with Star Wars hyperdrives and win the war 5 years before you arrive at the first battle.
Slipspace is not meant to be used in-atmosphere
Robert Nelson Keep telling yourself that, the shockwaves of exiting Slipspace in atmosphere would knock most ships around if the object is large enough, same with entering.
I said as a captain, not as an admiral. If there's a war, obviously the much faster drive is usually better, but a Star Wars ship (with mostly manual targeting and weapons with fairly slow travel speed) loses to a Trek ship (with targeting computers, extremely accurate weapons, and FTL combat) every time. Not that that would have much of an effect in a war, as planets and space stations don't have that advantage.
WHOOOOOOOOO !!!!!!! YEAH MULTIPART SERIES !!!!! FUCK YEEEEESSS
Multipart?
What about spaceball 1s Ludicrous speed?
That has to be the fastest, because they had time to stop off and pick up the VHS tape of their own film.
Victor
They've gone to plaid!
You are correct sir , that is obviously the best one
Or the Stargate wormhole drive
I guess cause Colonel Sanders here is a chicken
One of my favorite episode of stargate was when they were thrown so far off course by a supernova that it would have taken them 800 years at max speed to return home and the mahcine race (replicators) made it back in under a minute.
Days. Days. In stargate the ships could get to pegasus in days. End of season one in Atlantis. Zpm made it days. It was about three weeks without one. Explicitly stated several times in the series.
Yes I was going to comment about this.
Or 30 mins by the stargate bridge they built
A BC-304, like the Daedalus with a ZPM, could make the journey from Earth orbit, in to the third of Pegasus galaxy in 4 day. Without the ZPM it took 18 days. The asgards could match the 4 day voyage with their Neutrino-ion generators.
tsabito Finally sum real stargate fan facts keep it up
Stargate Atlantis- Atlantis City Ship had a "Star Drive" and "Wormhole Drive"
went from the Pegasus Galaxy to earth in a minute
But "Wormhole Drive" was extremely dangerous and reguired really precious calculations for that jump.
Stargate's Asgard hyperdrive going at highest known top speed constantly the whole time can traverse the length of the Known Observable Universe in 55 years. So I'd say Stargate.
Wormhole drive could do it faster but it's not a mature technology and was abandoned due to astronomical power requirements and extremely precise calculations, so it's not clear if the wormhole drive could be used as a practical means of FTL travel.
Forerunner slipspace travel could theoretically be instantaneous travering across a galaxy or between galaxies if certain conditions were present. We have no idea how fast Precursor Neural Physics Transit is yet but we can safely assume it was faster than any known slipspace-based travel methods.
Although it has been calculated by Rama on Spacebattles.net that the Mantle's Approach could make it from the Milky Way to the Pegasus Dwarf Irregular Galaxy in 56 minutes provided there's no slipspace major debt or other factors impeding or slowing the travel time (although the Librarian implies that such jumps could be made instantly).
Makes one wonder what the best Ancient ships could do... they didn't even need the ZPMs
This is inaccurate, the Daedalus made the trip from Earth to Pegasus in 4 days when powered by a ZPM. It took 18 days under conventional power. Asgard and Lantean ships were even faster, capable of making the journey between the two galaxies in one day. You can rewatch episodes The Siege and Enemy at the Gate if you need a canon source.
Not to mention Atlantis (Lantean experimental drive equipped) is capable of nearly instantaneous (albeit dangerous) travel to anywhere in the universe via the wormhole drive.
Wait is there an expanded universe to stargate?!
it does exist although it was clearly a plot device....man i miss my show so much
pantta567 No, all mentioned at some point in the shows
pantta567 yes there is, but nowhere near as good as Treks or Star Wars, at first it mostly focused on earlier sg1 episodes, but i dont think it was ever considered canon by the series developers
3:30 Nice to hear the Templin Institute being mentioned ❤
I can certainly say that Star Wars and Stargate have faster-than-light travel down best, even though it took the Star Wars universe well over 20,000 years or so to chart most of their known galaxy (at least if we're going by Legends, with Canon it's uncertain). Of course, Stargate doesn't have to deal with a Hyperspace barrier at the edge of the galaxy, so it's obvious they might be faster.
I would say that Star Gate's actual gates and 40k warp travel hold a joint first place for theoretical max speed, because both methods of travel can result in timefuckery, with traveller arriving before he even departed. In more regular terms 40k plummets to the solid last place in terms of both cruising speed and reliability.
I really hope that when real life scientists build an FTL engine, it's not like 40k and is more like Star Trek.
If i were living in 40k i would try and avoid warp travel like the plague.
And don't even get us started on warp storms. In any case, the Imperium has no choice. They may have once gotten close to being able to build "space lanes" with a webway but that ship has sailed a long time ago.
Masterge77 IF they ever do
40k: we MAYBE and IF THE EMPERORS PROTECT we get there
Alternatively, if you're a Necron, you can fire up the Inertialess Drive and get there in a precisely calculated amount of time. And yes, I-Drives are canon again.
"To successfully travel the warp, your ship must be covered by a Gellar Field."
*Laughs in Ork*
Jellar wot now?
If you do another of these videos, you should include Elite Dangerous, as that universe has pretty fast FTL travel. ED's Frame Shift Drive has two modes: First is Supercruise, meant for in-system travel, it tops out at 2001c. Second is a hyperspace jump, which moves a ship from one system to another in 10-20 seconds. It's the roughly the same time no matter how far you travel (because that's your loading screen), and the longest-range ships can jump up to around 70ly in one go without boosting. However, you can use an "FSD Injection" to boost your range, you can also overcharge the drive by loitering in the corona of a white dwarf or neutron star, or do both, giving long-jumping ships an absolute maximum jump range around 300ly (in ten seconds). With a fast ship, you can cross the milky way in a couple days easy.
Oh, and the magic fuel used to do all this is just regular hydrogen.
Don't forget the capital class FSDs. Although they're technically slower than the normal FSD supercharged, they are jumping in and out into witchspace in the most badass way possible.
Stargate - wormholedrive.
Wormhole drive from Star Gate (Atlantis) would definitely win.
Warp 10 in Star Trek wins everyone.
@@dlrowolleh5855 not even close to asgard ships that travel from their galaxy to ours in seconds. Star trek is all in one galaxy making them slower than snails.
@@anubis8181 40k you can arrive before you left
@@dlrowolleh5855 Hands down Warp 10 is the "fastest" because you are everywhere at any time in the Universe! But even in Star Trek Lore, Warp 10 is just theoretically possible...
@@Igiveashitofaname Yeah, but Warp 10 has some pretty serious "side effects".
I would say that in WH40k, super long distances, like traversing from one corner of the galaxy to the other is typically faster than Star Trek (on average), with it generally being accomplished in several month to maybe a year (whereas in ST, using just normal warp travel can take decades). However, while it's faster in long distances, it's way, way slower when it comes to short distances. The reason being, is that Warp jumps are only accomplished OUTSIDE of a stellar system, and once an Imperial ship is in system, it has to rely entirely on sublight drives. A Federation ship from Star Trek can go from Earth to Pluto in a manner of minutes, but in WH40k, such a crossing could take weeks to even months, depending on where the planets are in their orbit.
The daedalus travel from Earth to the pegasus galaxy in 4 days with a zpm powering the engines.
Stargate Atlantis introduced Wormhole Drive at its end, although it's extremely unstable. When it works though, it's nearly instantaneous travel.
Due the Wormholedrive got never shown or explained I would not real call it "existing". It was a Deus Ex machina for end the Episode.
Instantaneous travel loses to instances in Warhammer where ships arrive at their destination before they left their start point.
As the video noted the Warhammer ships Warp drive is technically highly unstable and unreliable, it is likely only in use due to the fact that technology in the warhammer universe took a step backwards with the dark age of the imperium. It doesn't help that the exact speed of warp travel and how it works varies from author to author, Games Workshop never standardized it, nor will they ever as it's not relivent to game play.
Book called Pandora's Star used wormhole technology. Was pretty fantastic. They also created a sort of "Hyperdrive", by creating wormholes at the maximum distance they could, and essentially just chaining wormholes until their destination.
Was really neat. Suggest reading it for anyone who likes Scifi.
Uh.. it was literally both explained AND shown. It's how Atlantis got to Earth in time to fight the Wraith super-hive. And Zelenka described it earlier in the episode.