Quick Intro to Rhubarb NG Blender Plugin for Lip Sync Animation

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  • Опубликовано: 18 дек 2024

Комментарии • 27

  • @skdanimation3545
    @skdanimation3545 Месяц назад +3

    Had to watch both videos. FInally got it to work :)!! Great Program!! Just tested it once, a couple of words where missed, BUT all in all, it saves alot of time!!! Great buy!

  • @cgdtb
    @cgdtb 3 месяца назад +1

    Thanks a lot, You don't know how happy I am.

  • @KiaranMackintosh
    @KiaranMackintosh 4 месяца назад +3

    我虽然购买了这个插件,但由于听不懂语言,依旧不懂如何使用,希望作者可以简单的使用mmd_tools插件导入一个具有形态键的模型来操作一遍,这样可以吸引更多中国与日本国众多mmd作者的使用😊

  • @3dsteveo765
    @3dsteveo765 4 месяца назад

    Awesome, I will purchase this!

  • @yussifsadik5895
    @yussifsadik5895 2 месяца назад

    Please help me out.If I activate the filter,I don't see any selected object in the editor (around time 6:24 in this video).and after I click bake to nla nothing shows

    • @owlgear2068
      @owlgear2068  2 месяца назад

      > If I activate the filter,
      based on the timestamp, I assume you mean the NLA Track drop-down controls labeled Track1 or Track2. Correct?
      > I don't see any selected object in the editor (around time 6:24 in this video).
      So when you click on the drop-down, does it just show "No results found"? It is not clear what you mean by "selected object in the editor."
      This drop-down should list the NLA track(s) of the selected Blender-object, usually an Armature. If there are no tracks yet, make sure to press the small "New NLA Track" button on the right side of the drop-box. It would create and select a new NLA track.
      > After I click "Bake to NLA," nothing shows.
      I assume the "Bake to NLA" button is enabled; if not, hover with the mouse over the button to reveal the error. And then you click the button but nothing happen. Or was there a dialog, where you pressed OK, and then no NLA strips were baked?

  • @Zouti123
    @Zouti123 5 месяцев назад

    Great work. You save me.

  • @セブン嘉右衛門
    @セブン嘉右衛門 3 месяца назад +1

    日本からアクセスしています。
    このaddonは、音声のアクセントを認識するという事ですか?
    それは日本語のアクセントでも認識しますか?

    • @owlgear2068
      @owlgear2068  3 месяца назад +1

      結果はこちらでご覧いただけます: ruclips.net/video/P7AOH9PBbus/видео.html

  • @kersteenleynes434
    @kersteenleynes434 2 месяца назад

    Hello! Does it only allow a certain duration of an audio? It seems to cut the original length of the audio when i place it as strip

    • @owlgear2068
      @owlgear2068  2 месяца назад

      Hello, it shouldn't be the case. I've tried with a 5-minute OGG and could see the full clip in the Video Sequencer. Don't you have the end-frame set on the timeline too early? If you later placed another clip using the place-as-strip button that was shorter, it adjusts the end-frame to that clip unless you untick the 'Update scene end frame' option."

    • @kersteenleynes434
      @kersteenleynes434 2 месяца назад

      @@owlgear2068hello! Turns out i rendered my audio shorter. It’s fixed now. Thank you for this tutorial, it helped alot

  • @marcovelez-rios8602
    @marcovelez-rios8602 5 месяцев назад +1

    Thankyou good sir

  • @TLABify
    @TLABify 5 месяцев назад +1

    None of my shapekeys appear in the drop down menu. Does it not work with shapekeys?

    • @owlgear2068
      @owlgear2068  5 месяцев назад +2

      You also need to create shape-key actions. After you have created some shape keys in the Object Data section, go to the Dope Sheet, change the mode to the Shape Key Editor, and create an action there. Then keyframe at least one shape-key value. Also, make sure to have the actual mesh object selected and not the armature when you are mapping the actions.

    • @TLABify
      @TLABify 5 месяцев назад

      @owlgear2068 Alright good man. You should of maybe put that in the video. But I'm sure most people are starting of with a clean model without shapekeys.

    • @owlgear2068
      @owlgear2068  5 месяцев назад

      @@TLABify Indeed. Have you checked my other video? It contains more details including some shape-key action usage: ruclips.net/video/USCpOJGp_Zo/видео.html

    • @TLABify
      @TLABify 5 месяцев назад

      @@owlgear2068 Will I need to delete the drivers for them too? Tried it there and it didn't work.

    • @owlgear2068
      @owlgear2068  5 месяцев назад +2

      @@TLABify If you have both an F-Curve/Action and a Driver animating the same property in Blender, I believe the Driver takes precedence. However, you might be able to animate the source of the Driver. If the Driver is transferring, say, the location of a bone or if you have some custom "sliders," you can perhaps keyframe these as normal Blender Actions instead.

  • @Imjagpul
    @Imjagpul 5 месяцев назад

    Nice!

  • @MsCocovivi
    @MsCocovivi 4 месяца назад

    Hello ; I did exactly as shown in your tutorial but when I bake, nothing moves except the tongue sometimes. I am desperate, please help !

    • @owlgear2068
      @owlgear2068  4 месяца назад

      I assume you mean "bake" to the NLA (not the final bake to a single action).
      After the NLA bake, are you seeing the strip pairs in the NLA editor?
      There might be something else driving your rig/mesh. Check that you don't have any active action on the armature or mesh (if you use shape keys), as they take precedence over the NLA. You can check this in the Dope Sheet / Action Editor and unlink the active action with X button. Alternatively, you can also see any active action directly in the NLA (first orange strip should show ).

    • @MsCocovivi
      @MsCocovivi 4 месяца назад

      ​@@owlgear2068 hello ; Thank you soooo very much for the reply! It worked :)

  • @kar03v
    @kar03v 5 месяцев назад

    Is it possible to get this in free ?

    • @NestanaiieyStudio
      @NestanaiieyStudio 4 месяца назад

      Yes it is possible..

    • @kar03v
      @kar03v 4 месяца назад

      @@NestanaiieyStudio how please tell me I want to try this