Thanks for posting! I did notice you increased your starter cash by a lot at the start in setup. But other than that you did a great job and have helped me improve my game against the evil GDI Brutal AI!!
@@zulkarneyn_yt Yeah. The AI gets double money and spams high tech units to be more challenging. I have never seen Medium, Hard, or Brutal AI NOT spam super weapons and/or high tech units (especially Scrin and their spacecraft) The only exception to this is Black Hand. They will construct the real nuclear missile silos, but never seem to actually launch them (Kane does a similar thing during the GDI attack on Temple Prime in my very limited experience). BH will still spam Purifiers and Rocket Squads. My BEST guess to why these type of videos don’t experience our pain is that it’s either a glitch, mods, or maybe straight up, pure luck. I’ve done a “campaign” by cleansing every map of a Brutal AI to get the special star on the menu. So this has been some extensive testing (most often did this as Steel Talons)
@@zulkarneyn_yt Oh shoot, yeah. There weren’t any juggernauts either. Weird. I beat 2 Brutals on Unfair Advantage last night as ZOCOM and it was a constant swarm of Behemoths from ST and Zone Troopers from GDI (crippled GDI’s infrastructure so they could only do infantry early in the game)
That's the thing with people that start with 40k, You never actually focus on economy, he has 2 refinaries while I would have 6 and 5 additional harvesters by the same time he's in the match.
Don't forget to use Redeemer's ability, very helpful against their defensive structures too :) Get a Black Hand Squad in Redeemer, it wrecks their base in no time when he is in perimeter and promotes faster. Always get your epic unit promoted at least 2 lvls in your base before switching attacking phase from defending with it. I see this map is quite suitable for 3vs1. Great 4 tib fields and a choke point. I may suggest trying Safety Nest for more challenging 3v1 game. I'm trying Arid Remains now, getting my ass pounded over and over xD. Seems immpossilble. Nice play dude, I appreciate your videos!
Hey, I've tested it and i saw that 2 engineerings in the redeemer fixed it faster than 1, so i prefer it. But if u say that a black hand squad is necessary, ill try it.
@@zoom3000 yeah, definitely more engineers works on repair. Some ppl even get 4 engi s in MARV. But I prefer 3 missile squads so it can one shot Vertigo Bombers when it's veteran. Same goes for Redeemer, you can insta-kill missile soldiers with flames which he alone is weak against.
@@zoom3000 Just gotta work on defensive structures some. One guy I saw doing this had the Redeemer in the base killing enemy troops to level it up before sending it out. Using the militia as cannon fodder was good planning, by the way. Just as a heads up next time, build the shrine and spring for purifying flames. It'll turn flames either white or blue and they'll increased damage. Like the black napalm upgrade in Generals. I shouldn't talk, I haven't played in so long, I probably haven't improved in the slightest
I admire You - I can not beat 1 brutal AI player... he is too fast... in older C&C game base defenses did its job but in Kane's Wrath and RA3 it is not enough. I need to build up bunch of army and rush faster than AI. Greetings.
Best way to do this is to build reckoners and put rocket squads in. But put war factory behind them so it heals them the black hand is also the best for this as you can upgrade damage to flames. Rocket squads will also get a black hand leader and shredder turrets will get lasers when upgraded
@@mainer97 scrin, is the best in my opinion. You can pretty much cheese AI all day. All u need to do is put corrupters on the hexapod. It cant die hahaha
Using ten spectors and upgraded shredders (Marked of Kane), You can beat 4 brutals in this map like a piece of cake. A bit boring, though, and never compete against scrin or traveller :)
What I doin't get is why the AI in your game keeps working. In mine after the inital attacks it stalls, ignores half its tiberium fields, and sends troops every now and then sparsely...
How the heck does anyone successfully play Nod? BH seems like the only faction that I can win with (and that’s because “we’ve got the rockets”, “our Cabal emerges,” and “the black hand have arrived”
@@zoom3000 The console controls were very good for both of these games, speaking from someone who still ranks top 3. (at least on cnc3, kw around 40 iirc but i dont remember) my point is that console controls can be good and actually groups worked fairly well on the control system too. You didn't do so many technical movements. But way points were massively important when trying to execute technical movements with different grouped units.
8:20 that redeemer 360 noscoped the shit out of that slingshot
Lmao😂😂
Best comment
😂😂😂
"Fighters arm up!" I wasn't sure what they said until I heard it repeated 30 times in one minute lol.
Thanks for analyzing this, I did not understand either lol
Always thought it was "fighters hol em up!"
Thought it was "fire arms up"
I always thought it said “fighters throw em up” lol
Omfg 🤣🤣🤣🤣🤣🤣
having enough specter or juggernaut just bombing the choke point has always been my fav strat
Fighters, and I cannot stress this enough, *ARM UP*
Its more terrifying when its vs the 3 scrin factions, or all base scrin because their air.
All Traveller.
Shielded devastators bombarding the shit out of your base.
The fact that you do this without hot keys is unreal.
Thanks for posting! I did notice you increased your starter cash by a lot at the start in setup. But other than that you did a great job and have helped me improve my game against the evil GDI Brutal AI!!
I don't know why the enemy didnt build superweapons
They always do when I play against them
Lucky? Bug for GDI?
@@zulkarneyn_yt
Yeah. The AI gets double money and spams high tech units to be more challenging. I have never seen Medium, Hard, or Brutal AI NOT spam super weapons and/or high tech units (especially Scrin and their spacecraft)
The only exception to this is Black Hand. They will construct the real nuclear missile silos, but never seem to actually launch them (Kane does a similar thing during the GDI attack on Temple Prime in my very limited experience). BH will still spam Purifiers and Rocket Squads.
My BEST guess to why these type of videos don’t experience our pain is that it’s either a glitch, mods, or maybe straight up, pure luck.
I’ve done a “campaign” by cleansing every map of a Brutal AI to get the special star on the menu. So this has been some extensive testing (most often did this as Steel Talons)
@@zulkarneyn_yt
Oh shoot, yeah. There weren’t any juggernauts either.
Weird.
I beat 2 Brutals on Unfair Advantage last night as ZOCOM and it was a constant swarm of Behemoths from ST and Zone Troopers from GDI (crippled GDI’s infrastructure so they could only do infantry early in the game)
6:03 noooooooooo, my baby!!! 😭😭😭😭😭 So close to save him
That's the thing with people that start with 40k, You never actually focus on economy, he has 2 refinaries while I would have 6 and 5 additional harvesters by the same time he's in the match.
Don't forget to use Redeemer's ability, very helpful against their defensive structures too :)
Get a Black Hand Squad in Redeemer, it wrecks their base in no time when he is in perimeter and promotes faster.
Always get your epic unit promoted at least 2 lvls in your base before switching attacking phase from defending with it.
I see this map is quite suitable for 3vs1. Great 4 tib fields and a choke point. I may suggest trying Safety Nest for more challenging 3v1 game. I'm trying Arid Remains now, getting my ass pounded over and over xD. Seems immpossilble.
Nice play dude, I appreciate your videos!
Hey, I've tested it and i saw that 2 engineerings in the redeemer fixed it faster than 1, so i prefer it. But if u say that a black hand squad is necessary, ill try it.
@@zoom3000 yeah, definitely more engineers works on repair. Some ppl even get 4 engi s in MARV. But I prefer 3 missile squads so it can one shot Vertigo Bombers when it's veteran. Same goes for Redeemer, you can insta-kill missile soldiers with flames which he alone is weak against.
You should change up the sub factions. Steal talons, ZOCOM, and regular GDI would of been a different experience.
Behold the power of Nod
It was really hard, it took me like 6 or 7 tries to do it. Guess i still have what to learn in KW
@@zoom3000 Just gotta work on defensive structures some. One guy I saw doing this had the Redeemer in the base killing enemy troops to level it up before sending it out. Using the militia as cannon fodder was good planning, by the way. Just as a heads up next time, build the shrine and spring for purifying flames. It'll turn flames either white or blue and they'll increased damage. Like the black napalm upgrade in Generals. I shouldn't talk, I haven't played in so long, I probably haven't improved in the slightest
I admire You - I can not beat 1 brutal AI player... he is too fast... in older C&C game base defenses did its job but in Kane's Wrath and RA3 it is not enough. I need to build up bunch of army and rush faster than AI. Greetings.
Chaotic yet Victorious !!!
Absolute madlad.
Best way to do this is to build reckoners and put rocket squads in. But put war factory behind them so it heals them the black hand is also the best for this as you can upgrade damage to flames. Rocket squads will also get a black hand leader and shredder turrets will get lasers when upgraded
The black hand is by far the best faction.
@@mainer97 scrin, is the best in my opinion. You can pretty much cheese AI all day. All u need to do is put corrupters on the hexapod. It cant die hahaha
But how will u stop the juggernauts?
BTW, maybe ill try the same, but play as GDI vs Nod
@@zoom3000 juggernauts just use bombers or your specters
This map existed in the original C&C online multiplayer.
Я по иначе делал : хароны + spectra , vecma эффетвная стратегия, на выносливость
“I live” -Redeemer
Strategy is ok, but tactics are poor
If only the dawn of war games were like this
Using ten spectors and upgraded shredders (Marked of Kane), You can beat 4 brutals in this map like a piece of cake. A bit boring, though, and never compete against scrin or traveller :)
There was an attempt last night.
The ships weren’t the issue. The infantry and light/medium armor were.
(Yeah, I know, 2 years late here)
Well played
Couldn't play it any worse
Hey, you are pretty good. Would you want to play some Co-Op games sometime perhaps?
is the anti personnel shrapnel turret still a great anti tank destroyer after the upgrade as i remember it?
0:01 where can i find that sound effects?
I still play this game on my xbox 360 I suck at it thoxd
first guy that knows how to proper macro and dont drag this to a 1h match
Very nice
Wonderful
Thanx bro, feel free to subscribe my channel. new Tiberium Wars game every week
What software u use to record? so hd
Great video, I like this game!
But man, you lost your Redeemer twice unnecessarily -- it would have gone elite later ^_^
What I doin't get is why the AI in your game keeps working. In mine after the inital attacks it stalls, ignores half its tiberium fields, and sends troops every now and then sparsely...
How the heck does anyone successfully play Nod? BH seems like the only faction that I can win with (and that’s because “we’ve got the rockets”, “our Cabal emerges,” and “the black hand have arrived”
sauce? and were to download this?
how do you build so many units at a time? like 5 at a time? whats the hotkey?
Yes, hold "shift" and click on build unit
@zoom3000 We need to get together and have some matches some time. This game is so much fun with other people.
what's the key to instantly upgrade your power plants? the hot key i mean?
Ctrl-A while selected
@@linkmasterist thanks
how do u spawn 5 units at the same time..i mean per click, it increase by 5 units of group..how u do that??
LMB + shift when you select the unit.
This would be impossible on console.
Strategy games don't fit the consoles in my opinion either
@@zoom3000 The console controls were very good for both of these games, speaking from someone who still ranks top 3. (at least on cnc3, kw around 40 iirc but i dont remember) my point is that console controls can be good and actually groups worked fairly well on the control system too. You didn't do so many technical movements. But way points were massively important when trying to execute technical movements with different grouped units.
i did it once, 3 brutals
With Marked of Kane it’s very easY on xbox
@@geronimorose9359 was the Y meant?
More pls
Gdi ai is so hard lol
มีความสุขที่ได้เห็นเกมนี้อีกครั้งขอบคุณ
no handicap = ;)