Hey, I’m working on a tag map on bedrock, and trying to make it so people can select to be prioritized as the hunter, but if no one prioritizes as the hunter, it chooses someone randomly. Anyone know how to make it work?
@@xaviernowakowski5913 that would tag people that are not playing, and tag randomly, which completely ruins the point of queuing for hunter. I figured it out in the end, but that reply doesn’t make any sense.
testfor @e[type=armor_stand,r=2.5] on repeat always active is first command block, summon armor_stand (coords) is second on impulse needs redstone, clear @p (resource) 0 (value) on impulse needs redstone is third, give @p (item) on chain, always active, conditional, last one is Repeat, Always active, effect @e[type=armor_stand] invisibility 99999 5 true, hope it helps!
We just gonna ignore the fact that he didn’t even click the signs at the start?
Lmao I saw that too
@@Froggo550 basically it's really hitting armor stand for command
Love the videos xorbes! Keep it up!
Thanks so much!
I really love your vids!! (actually) keep making them I use them to troll my friends lol
Thanks! Nice lol
Thanks for all your support
You're welcome
Wow /gamerule commandblockoutput false would have helped me in one of my new videos
I just got a ad for the find diamonds app
thank you this will help
It doesn’t work in survival, you have to kill the armor stand
Hey, I’m working on a tag map on bedrock, and trying to make it so people can select to be prioritized as the hunter, but if no one prioritizes as the hunter, it chooses someone randomly. Anyone know how to make it work?
I might make a video on how to do that.
@@XorbesYT thanks, I’m trying to figure it out myself right now, but it would be helpful.
Ok cool
Do
/tag @r add (name of the tag)
@r Means random player
@@xaviernowakowski5913 that would tag people that are not playing, and tag randomly, which completely ruins the point of queuing for hunter. I figured it out in the end, but that reply doesn’t make any sense.
testfor @e[type=armor_stand,r=2.5] on repeat always active is first command block, summon armor_stand (coords) is second on impulse needs redstone, clear @p (resource) 0 (value) on impulse needs redstone is third, give @p (item) on chain, always active, conditional, last one is Repeat, Always active, effect @e[type=armor_stand] invisibility 99999 5 true, hope it helps!
What a clever idea
Make a Java Editoon version too.
What if he doesnt have java?
@@Glayt238 Show me the download of the Java Edition version.
I can't do it😢
Xorbes can I make you a skin
Sure if you want that would be awesome!
@@XorbesYT ok I'm grounded rn but Tuesday probably I can start working on it
@@abcdefghijkjihgfed Awesome thanks so much!
Lol diamond swrod
Yeah 😂
🙌 P-R-O-M-O-S-M!
What
Not Well Made Just use Chained command Blocks