Horizon Zero Dawn Remastered | Part 24 | The Mountain that Fell

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  • Опубликовано: 20 дек 2024

Комментарии • 10

  • @0x8badbeef
    @0x8badbeef 5 дней назад +2

    3:33 I never do that. A reason why you are low on ammo and resources is you shoot at your resources. You can outrun them. Use your spear, unless they are fish, or bird that can fly off.

    • @Blairsette
      @Blairsette  5 дней назад

      Especially when your aim is as good as mine 🫣🤭

    • @0x8badbeef
      @0x8badbeef 5 дней назад +1

      ​@@Blairsette your aim is not your fault. The fault is in the dead-zones games put into joysticks to prevent drift. I hated using single shot weapons when I was gaming on consoles. But when I switched to a PC I made a controller that takes out dead-zones. It is a game changer. Infinitely more accurate. Everything is smoother, even when not shooting. I don't have this remaster. I heard Steam offers an anti-dead-zone app for this game. You might check it out. I think it is in the launcher for this game.

    • @Blairsette
      @Blairsette  5 дней назад

      How fancy? How do you make a controller? I’ve never really been good/practice enough with aiming, so I know I’m better at close combat type of games… but this game forgives a lot thankfully. It’s really an unmissable experience and the difficulty levels I’m sure allow for more people to play it…

    • @0x8badbeef
      @0x8badbeef 5 дней назад +1

      ​@@Blairsette you might try mouse and keyboard. Before I made the controller I was switching between the two, for accuracy or smoothness. You actually move around like you are used to playing with a mouse and keyboard. But this game is really made for a controller. That is why I think you miss seeing things; you turn the camera too fast. A mouse is a position controller. A joystick is a rate controller. So your rate is limited by software making it easier to see things. That might sound technical because I am an engineer. How I made a controller is I repurposed and Xbox Elite controller. Replaced its micro-processor with another. Wrote some software and there I have it. I posted a video on the results of removing dead-zones. In the description is the processor and libraries I used and the fundamental method. But that was a prototype. It has evolved considerably since. I don't use a mouse and keyboard because of the keyboard. I want granular movement. Not the on or off behavior of a keyboard.

    • @Blairsette
      @Blairsette  5 дней назад

      Funny enough before I used to always set down my movement speed on both axis before starting a game. I think the more I played the more I got used to the speed. But if I do move too fast I should just do those 2 settings prior to any game.
      I tried mouse and keyboard. Have you seen those dogs that you put shoes on in winter and their walk all awkward? That’s me with mouse and keyboard. The person encouraging me to play was on the floor laughing… I’m that… bad and weird 🫣🤭
      That is amazing. How incredible would be if you could produce it in mass and sell it. Because the tendencies tend to go towards controllers.

  • @ryans-7
    @ryans-7 3 дня назад +1

    the comment I made about Ted Faro is a meme. His character is so despised that there's even a whole subreddit devoted to it under that name. Anyways, enjoy the game.

    • @Blairsette
      @Blairsette  3 дня назад

      Oh I had no idea I’ll have to check it out!
      Thank you! I’m currently fighting snow bears 🤭🫣 they are winning