The Incredible History of Handheld Zelda Games | Link's Most Imaginative Adventures Yet

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  • Опубликовано: 15 май 2023
  • From the Game Boy to the Nintendo 3DS, as The Legend of Zelda grew and became more expansive on consoles, the handhelds were home to Link and Zelda going on adventures that really tried something different! Today, let's go over the entirety of The Legend of Zelda series on handhelds!
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Комментарии • 1,1 тыс.

  • @MechanicMikan
    @MechanicMikan Год назад +590

    Link's Awakening will be forever the one game that gave me a lesson, "stealing is bad, and the shopkeeper will beat your ass". Yep, that's it.

  • @enlongjones2394
    @enlongjones2394 Год назад +295

    I love ghost Zelda in Spirit Tracks. I love that part where she keeps insisting Link go out and save the day himself, saying it’s a family tradition, while getting closer to his face and more manic with every sentence.

    • @jameslawrenson1208
      @jameslawrenson1208 Год назад +7

      That's my favorite part.

    • @charlielouise2428
      @charlielouise2428 Год назад +49

      I wish they'd give zelda half the amount of personality that she has in Spirit Tracks, she's so boring now

    • @Trithis2077
      @Trithis2077 Год назад +28

      Easily the best Princess Zelda has ever been.

    • @manamaster6
      @manamaster6 Год назад +13

      That Zelda is so likable.

    • @SA-lb2xr
      @SA-lb2xr Год назад +4

      She's my favorite zelda too!😉😉😉💖💖💗💗🤩🤩
      But i also like her a Link between worlds, hyrule warriors, skyward sword and breath of the wild incarnations🤩🤩🤩💖💖💗💗💗

  • @DesignDoc
    @DesignDoc Год назад +1385

    Man it's been a hot minute since we had a nice 2d Zelda game that wasn't a remake.

    • @yggdrasilsaltar
      @yggdrasilsaltar Год назад +86

      9 soon to be 10 years to be specific

    • @sagecentral1809
      @sagecentral1809 Год назад +95

      @@yggdrasilsaltareven that was a reimagining of a link to the past. A link between worlds is still incredible though, nothing against the game.

    • @miserablepileofsecrets
      @miserablepileofsecrets Год назад +53

      ​@@sagecentral1809 Sequel, not reimagining. But its truly great alongsides Minish Cap

    • @Geobot3000
      @Geobot3000 Год назад +20

      2d Mario Fans: 😐

    • @ntdoswitchcentral7387
      @ntdoswitchcentral7387 Год назад +11

      @@Geobot3000 I’m still waiting for New super Mario bros 3

  • @PervertedNovaxc3
    @PervertedNovaxc3 Год назад +295

    The moment at 33:23 will forever stick with me. Back when this game released (and I believe Brawl was around the corner) I was at a gamestop when another kid asked me if I had Phantom Hourglass. I told him that I did and he was absolutely stuck on this puzzle unable to figure out what to do. Once I explained it to him and he did what I said, and a friend of his asked if it had worked, I'll always remember his reaction: "Of course that stupid shit fucking worked." The absolutely defeated tone in his voice was so hilarious to me.

    • @KouTokachi
      @KouTokachi Год назад +22

      Was it thr puzzle where you need to fold the ds?

    • @marco2372
      @marco2372 Год назад +18

      Before I had my own DS I always remembered this Puzzle because they had to make a specific setting and tutorial for emulators especially for that one Puzzle. lol

    • @PervertedNovaxc3
      @PervertedNovaxc3 Год назад +10

      @@KouTokachi Yes. The guy had been stumped by it for a while.

    • @selectioncrescimento
      @selectioncrescimento Год назад +4

      @@marco2372 I had to get an actual mic plugged to my pc to get through that puzzle

    • @pixel6894
      @pixel6894 Год назад +3

      How does it work on the Wii U vc? I have zero idea.

  • @Bobo_1057
    @Bobo_1057 Год назад +191

    Talking about The Frog For Whom the Bell Tolls has made me realise how much I would love a remake of it in the style of the Link's Awakening remake.

    • @WohaoG
      @WohaoG Год назад +7

      I'm genuinely curious of what it would look like now

    • @bland9876
      @bland9876 Год назад +8

      I want to see your cool pages and Oracle seasons remade since those games use the same graphics as Links Awakening there's no reason not to use the graphics from the links Awakening remake.

    • @WohaoG
      @WohaoG Год назад +6

      @@bland9876 were you using voice to text for oracle of ages? "Your cool pages"?

    • @JamesTDG
      @JamesTDG Год назад +5

      Hey, I'll accept it so long as the OG game is bundled in with the remake.

    • @AlphaladZXA
      @AlphaladZXA 11 месяцев назад +3

      Sure wish nintendo would just put these kinds of obscure games on NSO so everyone can experience it

  • @WusigiDr1
    @WusigiDr1 Год назад +80

    I will always love the scene in phantom hourglass, where a linebeck finds out there’s treasure and goes from not wanting to help or wanting to do anything to that Super epic camera swirl of him and then says, “come on kid we need to save princess“ or some thing like that ha ha

  • @solidskullz5736
    @solidskullz5736 Год назад +381

    Hands down my favorite handheld zelda is a link between worlds. Turning yourself into a painting made the puzzles really fun and exploring Lorule was pretty cool too. I’ve beaten it like 5 times and I’d say it’s one of my favorite Zelda games period

    • @ad51603
      @ad51603 Год назад +10

      Yeah that and Link's Awakening are the best 2D Zelda games imo

    • @Water_Me_Loan_64_YT
      @Water_Me_Loan_64_YT Год назад +7

      Link Between Worlds was Great! 🎨

    • @sk8erghost
      @sk8erghost Год назад +2

      Same it was the first one I beat on my own

    • @miserablepileofsecrets
      @miserablepileofsecrets Год назад +12

      Link Between Worlds is so replayable how its short and more open. Definitely worth playing it

    • @wangchung2157
      @wangchung2157 Год назад +3

      Yea I bought that game thinking it was a remake of LTTP and was pleasantly surprised how much I love the game the painting mechanic was a breath of fresh air.

  • @NipplesTheEnchilada2323
    @NipplesTheEnchilada2323 Год назад +169

    The map progression in the Oracle games are actually different when you choose your animal partner, as some locations are impossible to get to with each animal's abilities.
    This leads to some differences depending on which animal you choose, which is nice for when you replay the games.

    • @arthurjeannin3357
      @arthurjeannin3357 Год назад +17

      Oracle of Seasons has a map section that's COMPLETELY different depending on which one you choose, which is crazy cool!

    • @arthurjeannin3357
      @arthurjeannin3357 Год назад +2

      @@thelossensei Oh that's right, the area with the bridge! Completely forgot about that one haha. These games are so damn great

    • @Christopher-md7tf
      @Christopher-md7tf Год назад +2

      The thing that bugs me about the animals is that you don't really get to consciously *choose* your companion (like in Pokemon), as much as one is just bestowed upon you based on decisions you didn't even know you were making. I remember somehow ending up with the bear in OoS and being super disappointed because I really wanted the Kangaroo, but the only way to get that would've been to start all over again, so I simply stopped playing lol (I was like 11 years old or sth).

    • @JamesTDG
      @JamesTDG Год назад +1

      Indeed. I definitely hope that if it gets a remaster, that we aren't forced to choose

    • @KairiOliver
      @KairiOliver 11 месяцев назад

      @@Christopher-md7tf You kind of can. Not sure about Moosh and Ricky, but I always made sure I got Dimitri. It depends on the flute you get before a certain point. Some you need to buy or win and it changes the animal.

  • @knightriderx2535
    @knightriderx2535 Год назад +12

    Not a lot of people know but there's another reason Kirby and Wart are in Link's Awakening. In addition to being a reference, Koholint Island is a dream... Kirby is from Dreamland... and Wart is from Subcon, which is a land of dream. It took me years to realize it's a double reference.

  • @skywardsword2804
    @skywardsword2804 Год назад +19

    As an avid lover of Spirit Tracks, I’ll pass out pitchforks and torches lol

    • @Javifaa
      @Javifaa Год назад +6

      Yeah, the criticism is a bit… unfair on that section.

    • @TheLarkaanimation
      @TheLarkaanimation Год назад +4

      I never liked the rabbit catching sidequest, but I really like the game.

  • @marche800
    @marche800 Год назад +82

    Personally as someone who really gets a kick out of timed gameplay mechanics i've always liked the temple of the ocean king. Everytime you come back you bring in something new and have knowledge of what you've already done, so you can find ways to cut down on the time you spent originally creating a more efficient path with every revisit. It reminds me a lot of why i enjoy Majora's Mask so much.

    • @chaosprime1629
      @chaosprime1629 Год назад +9

      temple of the ocean king is the only dungeon outside of two in majora's mask where you can reuse small keys. the dungeon itself does have a weak start, but it gets much better after each revisit. yes there are some clunky moments, but i argue this is one of the most innovative dungeons in the series and deserves a lot more respect. i also like how you have two locked doors and if you keep your small key from the revisit you can skip one of them to unlock a shortcut and during end game, there is the challenge of trying to get to the end with minimal time loss. while i do like the puzzles and individual floor design more in the tower of spirits overall, i do agree with the criticism that it was overcorrected especially how it is really 6 separate dungeons. also interconnectivity is somewhat lacking in the tower of spirits while temple of the ocean king does a better job because of being a continuous dungeon (although i think it could have handled more). that being said it does have a proper end game portion which ocean king lacks. overall though while tower of spirits has better puzzles and a proper end game dungeon, i argue temple of the ocean king is overall the better dungeon. i also think the timer in ocean king does add to the challenge. removing it, and it feels a lot less challenging where you can no longer be as strategic.

    • @supersonictrickster4239
      @supersonictrickster4239 8 месяцев назад

      I don't hate it, but the Phantoms horrified me for some reason.

  • @Mike14264
    @Mike14264 Год назад +78

    The Minish Cap was one of the first Zelda games I've played, and honestly, even it's it's not that open in nature, it's arguably still my favorite. Maybe that's a sign I gotta play more Zelda games, but I fell in love with the style and characters. Even the RNG figurines were a charming way to view the characters' sprites!
    I mean, I 100% this game twice, of course I love it a ton (shout-outs to the hidden rupee stash by Link's house, big help there)

    • @SoIstice
      @SoIstice 11 месяцев назад +4

      Even if TMC is more linear, I reaaally love the sheer amount of optional items/upgrades you can get in the game, one of which being entirely missable. Most Zelda games have a few, but the ones in the Minish Cap are really substantial, especially given that remote bombs originate in it.

    • @Mike14264
      @Mike14264 11 месяцев назад +3

      @@SoIstice oh yeah, I love the amount of goodies and side quests you can find in the game as well. It was just satisfying stumbling onto and hunting for these secrets. Even when I found them all, it almost felt like there were more stones left unturned.

  • @surprisedlobsta8543
    @surprisedlobsta8543 Год назад +30

    19:23 Funny thing about that Eventide connection, the current director for the Zelda series, Hidemaro Fujibayashi, started on the Zelda series with the Oracle games

  • @dude98a.k.adudewhereismyca84
    @dude98a.k.adudewhereismyca84 Год назад +48

    i liked the temple of the ocean king since it was more designed to be a "speedrun" temple, as there are multiple shortcuts in it. it's a lot of fun to see how fast you can get through each floor. i'll always like the DS games, it'd be neat if they remade them with more traditional controls, but the boomerang would be way slower to use if it wasn't using the touchscreen, and drawing paths for bombchus was really cool.

    • @Javifaa
      @Javifaa Год назад +9

      The best part of the Temple of the Ocean King was replaying it with your new items and seeing how you could use them in the earlier parts.
      A shame the backlash from the dungeon was big enough to make the Tower of the Spirits completely segmented, instead of just not being timed.

    • @Korobooshii
      @Korobooshii Год назад +3

      I can't see how they could be remade in a good way, honestly. The touch controls are amazing, and a really big part of the experience in these games. Maybe THE biggest part, honestly. They would lose so much of they were remade with the boring (and honestly, pretty much always worse) traditional controls!

    • @Trithis2077
      @Trithis2077 Год назад +2

      ​@@Korobooshii Touch controls being better than traditional controls is one of the hottest takes I've seen in a while, but I respect it!
      I think they could figure out a way to do it. I mean, they managed to redo Skyward Sword without Motion controls.

    • @Trithis2077
      @Trithis2077 Год назад +1

      I think TotOK is the reason I love Rogue-lites and Metroidvanias. It was such a cool concept to see in a Zelda game.

    • @chaosprime1629
      @chaosprime1629 Год назад

      i appreciated this dungeon a lot more on replay. i think it is better than tower of spirits because it is a single dungeon despite not being so big on puzzles. if the DS games did get remade, then the mic gimmick needs to be optional.

  • @lowpolysunrise
    @lowpolysunrise Год назад +126

    Very strategic releasing this video when Tears of the Kingdom just released. Wonderful work, as per usual.

    • @ZethisVA
      @ZethisVA Год назад +2

      And immediately after KingK made basically the same video but longer... which is a bit weird, but I don't want to accuse him of anything. Could be a coincidence because of Tears of Kingdom.

    • @CDsNutsBud
      @CDsNutsBud Год назад +14

      ​@@ZethisVAisn't KingK's vid just a compilation of old vids?

    • @yagirlgiulles
      @yagirlgiulles Год назад +3

      ​@@CDsNutsBud it is

    • @mariajimenafigueroa233
      @mariajimenafigueroa233 Год назад +8

      ​@@MonsterfromHell2543 Then why are you watching this video?

    • @You-wl1ni
      @You-wl1ni Год назад +2

      tears of the kingdom after all is also kind of a handheld game

  • @datalphalion
    @datalphalion Год назад +41

    A Link Between Worlds is an essential part of any self-respecting 3DS owner’s collection. My personal favorite Zelda game of all time.

    • @sp00kycup30
      @sp00kycup30 Год назад +2

      ​@@MonsterfromHell2543 I shake my booty

    • @usermcskull4713
      @usermcskull4713 Год назад

      ​@@sp00kycup30WHAT ARE YOU REPLY TOO 3JWOWLDLW2L2PWWLWPW

    • @sp00kycup30
      @sp00kycup30 Год назад +1

      @UserMCSkull some guy saying he hates like every Zelda game (without rizz)

    • @usermcskull4713
      @usermcskull4713 Год назад

      @@sp00kycup30 ???

    • @jackflynn412
      @jackflynn412 Год назад +2

      A Link Between Worlds is the Best 2D Zelda by far and the best 3DS game. I hope we get another game with wall merging mechanics again it led to so many fun puzzles.

  • @SEMIA123
    @SEMIA123 Год назад +4

    I've said this before but I'm a little irked that getting a combined handheld and home console resulted in the longest Zelda drought in series history rather than the combined output of both the home and handheld games coming out for one system. I thought this thing was gonna have at least one original handheld style game before totk but here we are.

  • @SpaceJunk07
    @SpaceJunk07 Год назад +17

    I understand the flak for Phantom Hourglass and Spirit Tracks, they still remain on my list of fave Zelda games purely cause they were my first ones and nostalgia! 🥰

  • @magickoopa24
    @magickoopa24 Год назад +19

    Vaati in Minish Cap is, essentially, a Kirby villain: in that he gets taken over by a hat that then applies a bunch of eye imagery on him. Found it very funny to make that comparison on my replay this year

  • @Droboto23456
    @Droboto23456 Год назад +24

    Spirit Tracks was my favorite game of all time for ages so the handheld Zelda games are very important to me, great video

  • @haydenread730
    @haydenread730 Год назад +29

    i will say personally the touch screen for PH and SS was more precise for that kinda game and made certain actions way more fun and accurate. e.g bow and arrow.

    • @BloodRedFox2008
      @BloodRedFox2008 Год назад

      Now that I think about it, if Nintendo ever wanted to bring legacy games to mobile then the DS duology of Zelda games would be perfect. They were basically made with “portrait mode” in mind, and would work probably flawlessly on any modern iPhone or Android.

    • @Korobooshii
      @Korobooshii Год назад +4

      The controls for those games were unbeatable! Gyro-aiming, like in OoT3D, is also really good - but it doesn't come close to the control you had of every single action in the DS games.

    • @Korobooshii
      @Korobooshii Год назад +2

      It's a shame fingers are so much thicker than a stylus, otherwise I would agree. The precision with the stylus is impeccable, but using your finger to control Link is really clumsy, and I am sure that would be the case on a phone as well.
      If there are Styluses for phones, though (might be, I dunno), I agree this would be perfect!
      It could also work on the Switch's touchscreen, as long as there is some Stylus-compatability. And releasing them on Nintendo Hardware sounds more likely than on phone, as long as the hardware has good touch.

  • @David-dz1cb
    @David-dz1cb Год назад +7

    Minish Cap is by far my favorite 2D Zelda. Phenomenal art, music, and story.

  • @theelike4302
    @theelike4302 Год назад +63

    I can't believe both you and KingK put out hour long videos about the handheld Zelda collections so close together.

  • @GoldenWeeb
    @GoldenWeeb Год назад +3

    The biggest reason I wanted to play Phantom Hourglass is because as a little kid I was obsessed with the manga adaptation but then I actually played the game on emulator and I got kinda bored halfway through. 8 y/o me had a crush on Linebeck.

  • @rohankulkarni9213
    @rohankulkarni9213 Год назад +30

    Minish Cap has got to be on the underrated games list.

    • @sidnew2739
      @sidnew2739 11 месяцев назад

      Nope, it's really not that good.

    • @supersonictrickster4239
      @supersonictrickster4239 8 месяцев назад +1

      I 100% agree. Even if you don't like the gameplay (aka criminally inSANE), the music and vibes are immaculate

    • @Agueybana1978
      @Agueybana1978 5 месяцев назад

      ​@@sidnew2739 Can you explain why?

    • @sidnew2739
      @sidnew2739 5 месяцев назад

      @@Agueybana1978 Much too easy, very handholding, Kinstones.

    • @Agueybana1978
      @Agueybana1978 5 месяцев назад

      @@sidnew2739 Okay

  • @RabidGerbilInAFish
    @RabidGerbilInAFish Год назад +26

    The oracle game remain my favorite Zelda games out there, and I think it makes sense to combine them, because there's so much extra content to be found by combining them

    • @bland9876
      @bland9876 Год назад +3

      Like if they made a remake of those games they should just make one remake that somehow has both games built into one cartridge?

  • @outthefryinpan
    @outthefryinpan Год назад +7

    I forgot how fast pace link between worlds was. I like how you put that into words. I love when games give you the freedom to just go.

  • @awakenedcrowl
    @awakenedcrowl Год назад +48

    36:28 There are many people tho, including me, that actually love those "return multiple times" dungeons. To me, it always gave a great sense of "progression", especially in Spirit Tracks, where after every dungeon, you would climb the main spiral staircase higher and higher, with the music dynamically getting more tense with every floor.

    • @mariajimenafigueroa233
      @mariajimenafigueroa233 Год назад

      ​@@MonsterfromHell2543 Shut up, hater bot

    • @awakenedcrowl
      @awakenedcrowl Год назад +4

      @@MonsterfromHell2543 Okay? Want a cookie? Or a cuppa tea?

    • @Someguy6851
      @Someguy6851 Год назад +2

      Probably a bot, just ban them

    • @Falco.exe93
      @Falco.exe93 Год назад +6

      I wouldn't say I loved the temple of the ocean king temple, for example, I just never understood why people hated it so much. Like, it's fine, the other dungeons are still there and the temple is fun enough.

  • @PhazonOmega
    @PhazonOmega Год назад +5

    Using the Face Temple theme as you began to explain the Wind Fish instruments... that was perfect. Not only is it an underrated theme in general, but that's exactly WHEN you learn all the stuff you were talking about in the video at that point!

  • @heyindiegamer7831
    @heyindiegamer7831 Год назад +3

    44:40
    I have this artwork as a Walmart poster as my reward from beating LoZ: A Link Between Worlds.
    This games holds a special place in my heart for, as simple as the game was, giving me confidence to be a better gamer without relying on a walk-through as much. I figured out all the puzzles all on my own.

  • @realkingofantarctica
    @realkingofantarctica Год назад +15

    A Link Between Worlds is so good. It really _feels_ like it plays at 60FPS. Everything is so snappy and addictive, perfect for a handheld title.

  • @yggdrasilsaltar
    @yggdrasilsaltar Год назад +10

    i think the coolest thing about a link between worlds is the design of link on the wall, while its a good design on its own, it also references the scroll of the hero of time from wind waker!!! its so genius!!!

  • @legendarycryptid2629
    @legendarycryptid2629 Год назад +48

    I own a bunch of these games physically and digitally. The PH/ST duology is still fun for me despite the touch controls.

    • @LunaP1
      @LunaP1 Год назад +3

      Same.

    • @jameslawrenson1208
      @jameslawrenson1208 Год назад +1

      Agreed.

    • @BloodRedFox2008
      @BloodRedFox2008 Год назад +7

      ST is my favorite of the two since it did fix some of PH’s issues (like making rolling easier and the Spirit Tower isn’t overly repetitive like the Temple of the Ocean Ling is), but yeah I still really liked both a lot. While it’s a bit of a shame we didn’t get “Wind Waker 2” on console because the dumb backlash to Wind Waker’s visual style resulted in Aonuma going “well if dark and gritty is what they want then we’ll give it to ‘em” (I do like Twilight Princess but it’s always bothered me one big reason why it even exists is because of 00s era edgelords who called anything with colorful graphics “gay kiddie crap”), it is nice Aonuma didn’t abandon the Wind Waker storyline.

  • @rezzan8641
    @rezzan8641 Год назад +17

    I'm just happy to see people talk about the Oracle games. They need more love!

    • @Korobooshii
      @Korobooshii Год назад +1

      You need better examples that TotK and BotW, dude. At least BotW is barely a Zelda game, and I doubt TotK is much better. Swap one of them to "Ocarina of Time" or "Link to the Past" or something :P

    • @bonbon5994
      @bonbon5994 Год назад +1

      @@Korobooshiihow does that relate to the comment above?

    • @rezzan8641
      @rezzan8641 Год назад

      @@bonbon5994 That's what I was wondering! Totk is rad as hell so far though.

    • @bonbon5994
      @bonbon5994 Год назад

      @@rezzan8641 would be interested to buy the game, though my plate is currently filled with fire emblem for now so it’ll be a while.

    • @Road_to_Dawn
      @Road_to_Dawn Год назад

      @@KorobooshiiAgreed, but what the hell are you talking about lol

  • @arkane9b
    @arkane9b Год назад +14

    As fun as being small in Minish Cap is and being able to explore regular environments that are now supersized, I really think the parts where you're a two-pixel tall Link in the regular world is a huge missed opportunity. Take 26:25 in the video for instance. How much cooler wouldn't it be to cross that plank on top of the house if it were presented as a huge bridge with spiders or ants and other obstacles. Or talking to the dog and it taking up almost the entire screen. I think that is my main problem with Minish Cap: the game doesn't push the small-Link-in-a-huge-world gimmick to its limits.

    • @shadowledastray
      @shadowledastray Год назад +5

      That would have been cool. Maybe time constraints or limited cartridge space prevented them from designing more up-close backgrounds? (2 pixel-tall Link might have been the best way to work around those limitations)

    • @arkane9b
      @arkane9b Год назад +2

      @@shadowledastray Could be. I think the dev's visions for both Minish Cap and Wind Waker are constricted by the hardware.

  • @BobTheArchmage
    @BobTheArchmage Год назад +32

    26:01 - Technically the Chuu Chuu isn't big. It's just a regular Chuu Chuu, but Link is so small it is now a boss encounter.

    • @zachtwilightwindwaker596
      @zachtwilightwindwaker596 Год назад +2

      The Big Octorok on the other hand actually is big because if you compare the sprite of the Chu Chu and Octorok, the Big Octorok is actually bigger than normal.

  • @tomisinjapan
    @tomisinjapan Год назад +7

    Phantom Hourglass and Spirit Tracks are two of my favourite zelda games, I thought the touch screen controls worked well once I got used to it. Working my way through minish cap finally and loving it so far. Thanks for giving some love to the zelda handheld games.

  • @Trithis2077
    @Trithis2077 Год назад +4

    Am I the only person who likes the Temple of the Ocean King? I thought it was absolutely fantastic!

  • @smexydeer1820
    @smexydeer1820 Год назад +5

    Spirit tracks might not be the best Zelda, but it's the best to me. It's very underrated and imo, Byrne walked so that villains like ghirahim could run.
    Pretty sure he's the only zelda villain to NEVER summon random monsters at you, and whenever he's on screen, he's not ganking up on you, you are ganking up on him and usually lets you live either cause he's too lazy to finish you off or because of plot intervention
    He's a menace and I like that edgy glove guy

  • @astralaegis6283
    @astralaegis6283 Год назад +6

    I will not take this slander against Phantom Hourglass and Spirit Tracks lying down. These two games were gems and perfect in anyway and I definitely am unbiased and not too attached to them

  • @dsproductions19
    @dsproductions19 Год назад +10

    36:15 While Temple of the Ocean King is a bit repetitive, it's actually a really cool concept. Every time you return, you have new items that unlock shortcuts get through previous floors, some of which basically skip entire floors. So each visit usually involves taking a different path or solving puzzles an alternate way. It's a great way to show progression, and mastery over this area that is legitimately quite spooky once you first enter.
    I actually prefer it over Temple of Spirits, simply because all of that depth is lost with the new setup.

    • @19Szabolcs91
      @19Szabolcs91 11 месяцев назад

      While there were a few shortcuts here and there, most of the steath sections played out the exact same way. If they wanted to make a dungeon where you repeat the same floors with new items to be faster... it really should have been a faster, more viscerally fun experience. Not sure what's possible with these top down controls, but still... Even stealth first, combat second is a better way, which, to be fair they did at the end, but that was too little too late.

  • @monsieurpapillon810
    @monsieurpapillon810 Год назад +4

    I feel like Minish Cap is often under-rated due to its "quick" playthrough. I fully, easily my most preferred handeld zelda (knowing that I love all of them). So refreshing to see someone talking good about it.

  • @jokiu4
    @jokiu4 Год назад +6

    Personally I absolutely loved Minish Cap, it's one of my top favorites. But also one of my favorites happen to be Spirit Tracks! I lost track of how many playthroughs I did of that game while also playing it while at school. I'm not entirely sure why I loved that game so much while most people tend to sleep on that game. I think part of it was the music and genuinely enjoying the overworld train-driving section.

  • @MrFilmfan88
    @MrFilmfan88 Год назад +6

    Phantom Hourglass was the first handheld Zelda I played, with my parents getting me it for Christmas In 2007. Absolutely adored it, would stay up to god knows when exploring the world and doing jack sparrow voices for captain Linebeck.

  • @jessecarlsheppard536
    @jessecarlsheppard536 Год назад +4

    Repeating the ocean temple usually wasn’t bad though. I understand not wanting the pressure of the time limit, but each time you went back, you had a new item, and they made the earlier floors shift the better routes available as you got those items. I was able to get to Bellum with no time loss at all between knowing the right route and picking up the time jars.
    I’m not gonna say you HAVE TO like it. But Ant didn’t bring up the changes to routing, and I think they need mentioning to give it a fair shake.

  • @ShatteringPoint
    @ShatteringPoint Год назад +5

    The way you spoke of Phantom Hourglass controls sounds like you used your finger for the touch screen... It controls fantastic with a stylus, the screen isn't blocked by the stylus and was definitely designed for the stylus. I just can't imagine even attempting to play this one with finger instead of stylus, that would be a difficult time

    • @Javifaa
      @Javifaa Год назад +1

      It's a nightmare, because the games require a precision your fingers simply can't give you.

    • @miwestraveler3986
      @miwestraveler3986 Год назад +4

      Yeah, it really controlled great. In fact, I felt the exact opposite of what he described : button controls wouldn't have been as precise, especially on the original DS with no control stick.

  • @sikeoniichan656
    @sikeoniichan656 Год назад +9

    I looked away for two seconds watching one of your older videos and this new video popped up. Thank you for more stuff to watch Antdude.

    • @LAST_STAND_FAN
      @LAST_STAND_FAN Год назад

      ​@@MonsterfromHell2543
      Probably bait, but I do think Zelda is pretty overhyped. BOTW is as dope as they say, though.

  • @Quaternality
    @Quaternality Год назад +5

    I genuinely adore the original version of Link's Awakening for how so easily glitched it is. Like, the screen-transition warp alone just opens a door to so much bizarre nonsense, it's great.

    • @thestripedmenace
      @thestripedmenace 11 месяцев назад

      It's clear that the developers were pushing the boundaries with that could be done on a Game Boy in 1993!

  • @MetroidsEATYou
    @MetroidsEATYou Год назад +5

    6:08
    I had to doubletake with that talking animation because THAT WAS REALLY GOOD for a gameboy game! And the rest of the gameplay shown was wonderfully animated too. I'll definitely have to try out that fan translation.

  • @maxisenberg9093
    @maxisenberg9093 Год назад +26

    Apparently a picori village (and presumably the ability to shrink) was planned but cut from BOTW. Wonder if it made it into TOTK since nintendo said a lot of cut ideas went into the sequel

    • @shadowledastray
      @shadowledastray Год назад +8

      I don't think the Picori concept was added, but you can tell the Zelda team had tons of great ideas to cram into TotK. Like WiiU limitations meant BotW Hyrule couldn't have many caves or underground areas to explore, and they addressed that big time in TotK. (They've breathed so much new life into Hyrule, im still trying to process it all. Lol)

    • @JamesTDG
      @JamesTDG Год назад +2

      Would have been neat to see the picori and the minish get representation in the BOTW slice of the timeline

  • @PFBM86
    @PFBM86 Год назад +6

    Sad you didn't shout out the stereoscopic 3D in ALBW. The game is still great without it but the 3D effect really takes it to a whole new level. Straight masterpiece.

  • @c.w35t87
    @c.w35t87 Год назад +6

    I really enjoyed Phantom Hourglass and Spirit Tracks, didn't find the controls annoying and they where smooth in my experience (I even replay them a couple of months ago). On an side note, that clip of Dragalia Lost make me sad...

  • @dsproductions19
    @dsproductions19 Год назад +3

    39:55 Everyone forgets that Link's Awakening is the canonical sequel to ALttP, not LBW. That's why LA has so many references to the SNES game in it, like Nightmare boss fights taking the forms of strong enemies Link has fought before. LBW is the 3rd game, like Spirit Tracks was the 3rd game in the Wind Waker storyline.
    I'd also argue that LA was already an evolution of the gameplay from ALttP, from the smoother movement and mechanics like the shield actually being useful, but that's besides the point.

  • @dom604
    @dom604 Год назад +3

    34:03 don't you mean the item... Blows?
    Okay, gotta add this.. I actually LOVE the Temple of the Ocean King. It's stupid fun to use the items you get between runs in the dungeon to get better times and find the little shortcuts all over the place. Basically enjoying it for the reasons you name as negatives lol

  • @StatTrackGandalf
    @StatTrackGandalf Год назад +2

    Oracle of seasons was my very first Zelda game and at the time I didn’t realize that’s why I love the combat of Zelda games so much now, still waiting for the oracle remakes.

  • @XshinymewX
    @XshinymewX Год назад +2

    This video was awesome.
    I think it kind of sucks that Tetra was reduced to a damsel in distress in Phantom Hourglass though.

  • @alex64gaming
    @alex64gaming Год назад +5

    2 videos in one month? Hell yeah ant dude

  • @warbossgegguz679
    @warbossgegguz679 Год назад +7

    The concessions and adaptations made to port or bring over major Console franchises to handhelds from the Gameboy and DS eras is always fascinating to me.

  • @PokeMaster22222
    @PokeMaster22222 Год назад +4

    The Minish Cap...the European version is likely of an earlier build than the American one, as it contains bugs and other issues.
    For one, a few Kinstone fusions can become impossible to complete, and there's no Bomb Bag in Stockwell's Shop, among other things.
    So I'd recommend finding the US version and playing that.

  • @backlogbusters
    @backlogbusters Год назад +4

    Perfect timing! I just finished oracle or seasons for the first time! Very excited to checkout the rest of the handheld games!

  • @PhantomShadow224
    @PhantomShadow224 Год назад +3

    I actually liked temple of the ocean king. I saw it as a speed run challenge and you do unlock shortcuts and time saves as you descend through Tartarus/mementos I mean ocean king.
    I loved how versatile the grappling hook was. Connecting it to two posts and tightrope walking across, catapulting yourself, shooting an eye high up with your bow while tightrope walking, grabbing items and stunning enemies

    • @c.w35t87
      @c.w35t87 Год назад +2

      One of the few time base mechanics in games I like, just being able to memorize the layout of the temple sections and rush it was satisfying.

  • @DJ_Rausch
    @DJ_Rausch Год назад +3

    Link Between Worlds was the first Zelda game I did 100% in both regular and Hero mode. It holds a special place in my heart.

  • @zekecontreras77
    @zekecontreras77 Год назад +1

    Amazing video as always Antdude! Thank you for your hard work!

  • @diegoantoniofrias9309
    @diegoantoniofrias9309 Год назад +2

    Your videos have that touch that always makes me happy when i watch them, keep up with this good stuff man 😊

  • @bland9876
    @bland9876 Год назад +5

    Oracle of ages in Oracle of seasons feel so much like links Awakening that I think they could remake Oracle of ages and Oracle of seasons using the same game engine from Link's Awakening remake on Switch. I would 100% jump for Joy if that happened. I haven't even played breath of the Wild 2 yet but I would definitely buy ages and seasons remakes day one.

  • @BasVoet
    @BasVoet Год назад +13

    You always provide fun and entertaining content. Thank you!

    • @diegoantoniofrias9309
      @diegoantoniofrias9309 Год назад

      @@MonsterfromHell2543 ok.......

    • @theenderkirby939
      @theenderkirby939 Год назад

      @@diegoantoniofrias9309 this guy you replied is just a basic spammer is better of reporting when they show up

  • @kylenclarke240
    @kylenclarke240 10 месяцев назад

    Just found your channel and can’t get enough! Very informative but most importantly you crack me up. Thanks man!

  • @LiquidTurbo
    @LiquidTurbo Год назад

    Absolutely love your videos man. So many memories. Thank you so much.

  • @PlayMadness
    @PlayMadness Год назад +3

    I hope one of these Zelda videos touches on Cadence of Hyrule! It's a weird little spin off, being a traditional 2d top down Zelda adventure played entirely through the rhythm system of Crypt of the Necrodancer. Absolutely a hidden gem among Zelda games!

  • @ad51603
    @ad51603 Год назад +4

    We are badly overdue for a new 2D Zelda. Been almost 10 years since A Link Between Worlds and 8 since Triforce Heroes if you want to count it

    • @mariajimenafigueroa233
      @mariajimenafigueroa233 Год назад

      2D Mario: I know how it feels like

    • @ad51603
      @ad51603 Год назад

      ​@Maria Jimena Figueroa at least we have Mario Maker for that. Zelda has nothing

  • @chancephillips7975
    @chancephillips7975 Год назад

    much love AntDude, love your videos, and your presentation style, and your evident love for all things niche in gaming. Your videos are all so comfy. Keep up the good work man!

  • @riccardotornatora6877
    @riccardotornatora6877 Год назад +1

    Perfect review! Thank you, it was fun!

  • @ErrorMessage
    @ErrorMessage Год назад +4

    Gonna make me miss big-time handheld gaming with this one..

  • @LREHAnimation
    @LREHAnimation Год назад +6

    I really hope we get another 2D style Zelda adventure in the vein of A Link Between Worlds, keeping the cute, but badass design from ALBW. They could call it A Link to a Sketchy News Article, and I’d still be hyped to play some brand new 2D Zelda action in HD.

    • @19Szabolcs91
      @19Szabolcs91 11 месяцев назад

      I was legit disappointed that the Link's Awakening remake didn't use that awesome engine with the 360 degrees movement and 60 fps.

  • @vincentlorusso689
    @vincentlorusso689 10 месяцев назад

    This is a great video. I really appreciate the comprehensive look.

  • @zakkiblakk
    @zakkiblakk Год назад +1

    Wow, thanks for reminding me A Link Between World is over 10 years old. Feels like yesterday I was firing it up on my 3DS and binging it until I beat it. Great vid!!

  • @timothys773
    @timothys773 Год назад +9

    TWO VIDEOS WITHIN A WEEK!! 🎉🎉🎉🎉🎉

    • @elimBaz
      @elimBaz Год назад +1

      One of them was just a compilation, nothing special...(yes i'm that one annoying guy)

    • @timothys773
      @timothys773 Год назад +1

      @elimBaz -KingBadLuck- it was and I love ALL his content, so it was still a nice surprise :)

  • @NoobixCube
    @NoobixCube Год назад +5

    It's nice to see The Minish Cap getting some love. It always seems like people rag on it for some reasons that don't matter. It adds so much novelty that isn't really detracted from by the Kinstones or the Gatcha machine.

    • @Road_to_Dawn
      @Road_to_Dawn Год назад +1

      Minish Cap is probably my fourth favorite in the series. Incredibly overlooked. I’ve also always loved how it’s a prequel to Four Swords, and how as the game goes on, you’re building it up to become the Four Sword. Plus, the sprite work in that game is just gorgeous!

  • @frosted_glaceon5513
    @frosted_glaceon5513 7 месяцев назад +2

    My first Zelda was Phantom Hourglass and it will always hold a special place for me. A Link Between Worlds is also very good! I find the handheld Zelda pretty underrated.

  • @prime7213
    @prime7213 Год назад +1

    Very excited to watch this. You don’t know judgment until you tell people you’re a huge Zelda fan but you’ve only played the handheld games.

  • @Mimiyan_or_Pikapikafan
    @Mimiyan_or_Pikapikafan Год назад +11

    I'm a temple of the Ocean King defender
    You aren't just replaying it, you have more items, which means you can explore new paths, and after you get the Phantom Sword, you can kill the Phantoms and it feels so good to get that ability. Also the final 3 objections can be completed in any order, and the optimal way is to complete a section of the OTemple (you get it lol) with less gear (like no Bombchus or grappling hook) which is admitly a fun challenge.
    I personally feel that the Spirit temple in Spirit Tracks fails for me because you have to climb up all the steps everytime you want to do any floor, and it just leaves me bored. It's something that hinders repeat playthroughs and even just checking if you can get something new from a floor a lot. Other than that, it's a good dungeon, definitely trickier than OTemple, but I don't know why you have to go back to it repeatably, it just doesn't make sense mechanicly compared to the OTemple. You wouldn't lose much gameplay wise if the Spirit Temple was scattered about the world.

    • @Javifaa
      @Javifaa Год назад +2

      Yeah, the Tower of the Spirits could have been a contender for the best dungeon in a Zelda game if it had a similar level design compared to the Temple of the Ocean King.

    • @miwestraveler3986
      @miwestraveler3986 Год назад +3

      Both were great for me.
      With such a focus on Zelda's abilities in Spirit Tracks, it would have been hard to have a level design similar to the Ocean King's anyway.

    • @Mimiyan_or_Pikapikafan
      @Mimiyan_or_Pikapikafan Год назад +2

      @@miwestraveler3986 good point. Maybe if they had the optional extra dungeon stations work with Phantom Zelda. I think my thoughts on it would actually be a bit better if they had some of it spread out. Having everything centralized around the OTemple made sense narratively and gameplay wise in Phantom Hourglass, while only narratively with the Tower of Spirits in Spirit Tracks.
      If the best of both Phantom Hourglass and Spirit Tracks were in one game, we might have one of the best games in the franchise. I love Phantom Hourglass and Spirit Tracks, but I get why some people don't

    • @chaosprime1629
      @chaosprime1629 Год назад +2

      tower of spirits is also one of the main reasons spirit tracks is so linear. an idea i had what would have made the game more interesting is if you have an intended set order but if you access some of the side quests that unlock new rails you can access dungeons earlier. tower of spirits should have been a refined temple of the ocean king which once again recontexulizes on the new items and shortcuts found while taking notes. tower of spirits lacks this outside of optional content which is randomized treasures in the earlier floors.

  • @eesedesesesrdtsuperjoshuab7907
    @eesedesesesrdtsuperjoshuab7907 Год назад +2

    Oh my god I forgot how good some of these games are, love the link’s awakening remake, spirit tracks is amazing, and link between worlds might actually be my favourite Zelda game
    Link between worlds also has by far the best song in any Zelda game ever, Lorule castle, I love dynamic music and that song is heavenly and intense and perfect

    • @abaque24
      @abaque24 Год назад

      Shout out to mother maimai’s cave.

  • @nicholasrolfe316
    @nicholasrolfe316 Год назад

    you did a Really good job. I rarely hear new facts and you were spitting new.

  • @Kogami
    @Kogami Год назад

    One thing I really like about AntDude is that despite these videos being a summary/retrospective format, you still commit to finish most (if not all) the games you covered. Lots of people only form their opinion from just trying them out the first few hours or so (not that its a bad thing bc I know not everyone has the time to play them) but I highly appreciate your commitment to cover a game from its start until its end. It gives your coverage a lot more insight and basis, if thats the correct word to use.

  • @Marenthyu
    @Marenthyu Год назад +4

    I enjoyed the DS Games!

    • @theenderkirby939
      @theenderkirby939 Год назад +1

      They very underrated if you ask me they aged like a glass of water which isn't bad

  • @FinalShockdown
    @FinalShockdown Год назад +3

    Spirit Tracks will always be peak for me

  • @supersonictrickster4239
    @supersonictrickster4239 8 месяцев назад +1

    Okay, the vibes with Minish Cap and Spirit Tracks are IMMACULATE. Like with Spirit Tracks I can't help but smile, and with Minish Cap I feel like CRYING WITH JOY IT'S SO GOOD. I can understand why people don't like the DS games as much, but they're my favorite in the FRANCHISE. I just... kinda love them.

  • @HavonaDagenheart
    @HavonaDagenheart 11 месяцев назад +2

    The first Zelda game iv ever played was Spirit tracks so seeing that game again made me happy

  • @TOSkwar22
    @TOSkwar22 Год назад +3

    I find it really interesting that you mention you played Seasons, then Ages, and prefer Ages over Seasons. As someone who played both, first Ages, then Seasons... I much prefer Seasons. Something about the addition of Subrosia and the details surrounding it? I don't know. But maybe it's just that whichever you play second you'll prefer in the long run?

  • @tsunderecat413
    @tsunderecat413 Год назад +3

    minish cap needs more appreciation, it's my favorite 2d zelda

  • @PhineasKSliderVT
    @PhineasKSliderVT 7 месяцев назад +1

    29:05 ...That song. That damn song.
    I was literally moved to tears the first time I heard "Full Steam Ahead" (Something that also occurred as a first response to the "Bellum-Beck" theme, but I digress.).
    I'm bold to say that, although my favorite game in the series would have to be "Twilight Princess" (with "Oracle of Ages" being a close second, as my proper introduction to the series and the reason I grew to love this franchise in the first place), "Spirit Tracks" has probably my favorite OST in the series.

  • @Ricar2002YT
    @Ricar2002YT Год назад

    Thank you so much for talking about these awesome games

  • @kindawizard2483
    @kindawizard2483 Год назад +2

    If you’re looking for more Ralph, I recommend oracle of ages manga. Still, he is one of the most underrated Zelda characters.

  • @MajoraZ
    @MajoraZ Год назад +5

    I think the Megaman Starforce jab is a bit uncalled for. It's pretty much a continuiation of Battle Network. Yes, the combat isn't as nuanced, but I think the character writing is better. SF3 especially is really good.

    • @aerth6946
      @aerth6946 Год назад

      I mean it was jabbing the fact that there were 3 games and not the game itself, I think.

  • @Louie_Log
    @Louie_Log 11 месяцев назад

    As someone who JUST got into Zelda, as well as having a love handheld gaming, I thank you dearly for making this vid Mr. Ant!

  • @worldsboss
    @worldsboss Год назад

    Always great to have a new Antdude video 😁

  • @SuperHexer123
    @SuperHexer123 Год назад +4

    I will always say the minish cap is my absolute favorite Zelda game and it will not be beat. It's such a tight game with tons of charm and my favorite villain in vaati. Also just saying the sprite work for the game is absolutely gorgeous in some places and is just immaculate. My mind will never be swayed on these opinions even with how good totk has been.

    • @shadowledastray
      @shadowledastray Год назад

      I remember getting every Kinston fusion and collecting every figurine, thinking I had 100% completed my Minish Cap file... only to find out I permanently missed Light Arrows. Oof.

  • @TKG785
    @TKG785 Год назад +2

    I'd love to see a new 2D Zelda game with both mechanics from Oracle of Seasons/Ages.

  • @FranklySean
    @FranklySean Год назад

    Its been a long time since an Antdude video showed up in my feed.
    Its a nice change.

  • @JamesTDG
    @JamesTDG Год назад +1

    Honestly, I am gonna miss the era of the handheld console, it was fun seeing these cool niche features that were incredibly experimental.