Something in the video was a little glossed over was that the grass status was changed instantly from harvested to the first growing state with both methods. So if you are playing seasons, you gain an extra period of growth on your grass as it doesn't have to change from "Harvested". Likewise, if you are on seasons, sleep for a month and THEN roll it, you will return the grass to the first state of growth and you lose a period of growth. So always roll just after cutting. Previously I had been harvesting my grass as soon as it was "harvestable" state - maybe 4-5 harvests per year. Then I read a comment where someone suggested to only harvest your grass in April, July and October as that will net same or more yield than harvesting all year round. Sure enough he was right - would love to be able to credit the commenter but I have no idea who it was. That's saved me loads of harvests year on year. More yield, less work. Note: I only roll my grass just after cutting it.
That's not correct mate. I used to think the same untill I've done a little test - mowed 2 fields and only rolled one of them and while rolling does change the growth state, both fields ended up on the same growth stage the next month (1 day months) and became fully grown at the same time.
Actually releasing a video on Monday looking at the difference in annual yield for different grass cutting strategies including 3 and 5 cuts a year. I think you'll find the results interesting.
@@michuuu84for some reason it is different depending on which console you playing on. When I played fs22 on ps4 I didn't have to do anything after harvesting grass fields. The month after it changed automatically from harvested to growing. But on ps5 you need to use a grass roller to change the field status from harvested to growing.
For me it's best to do both depending on how much digestate I have on hand. Grass is my main crop (like 90%). I don't sell it direct. I use it to feed my multiple biogas plants. I typically produce 9-10 million litters of loose silage plus my bale count limit every season. That's a lot of digestate but it will run out! Hence, mulcher when I have an abundance of digestate, roller when don't. The only downside to the roller is the time it takes. Even with my time interval set at X 0.5, I still have to run 2 rollers per field
You have to consider slurry and manure as an option since grass will be food source for cattle. I know that in FS19 it wasn't worth it to use bio fertilizer, but now the price changed and maybe you need to do some tests on that again. Also when doing Grasssilage for the BGA you gain free Digestate that making mulching and fert important. Whathever you do you have options, I like the roller, but always go for yield bonus such as inoculant and stuff.
True u get free Digestate in the BGA but u have to own the BGA to get that right. Also the cost of the BGA is $1.5million and unless u do several MASSIVE Silage sell loads it will take forever to earn that money back.
@@krazykrissims true some maps are cheaper then others but in general the BGA tends to be very pricey and unless players do a very big silage sale u kinda working at a lose for quite a while. Maybe not as big of a deal if u play with season off but if u play with season on its a long time before the BGA starts to pay for itself.
The roller would not go over the mulched area when using a worker. And I'm working on another video looking at the best time to harvest grass. The taller growth state will produce the most though.
Not sure how you're getting a default 98% yield bonus after using the grass roller on a harvested field. I bought a field I intended to use for grass and started it totally from scratch. I plowed it, picked the stones, seeded it, rolled it with the soil roller, limed it, fertilized it, then let it grow and harvested it. Even though grass isn't supposed to benefit from some of those steps I did them anyway just because I wanted to make sure I was getting as much yield as possible. After harvesting I use the grass roller and it gives me a yield bonus of 57% with 100% fertilization. I have no earthly idea where the other 41% in yield bonus is supposed to be coming from. It's super easy to get 100% yield bonus on any actual crop in the game, but for some reason the grass is just confounding.
Great video, thanks - However I just bought the game recently and use Precision Farming, so it doesn't show the fertilize % in the info. So am I still good to do rolling with precision turned on and then use fertilizer to get the nitrogen up. ? I know this is an old video, but do you know the answer?
Nitrogen is done differently with precision farming. You only apply after the crop is in the ground. If you use automatic application rate it will set your nitrogen level for the crop in the ground for you.
not even for silage because, as Driver53 Gaming said, you loose money and time when you are working for this 2%. better use the silage additive at harvesting.
@@g-rex5440 But I bale with the autowrapper. So silage additive is out for me. I guess for different configuration it benefits or damages the profits. Also it takes almost the same time to mulch compared to roll. And fertilizers are not that costly.
@@rkay.gaming yes, the speeds are identical and the working width nearly as well, but the mulcher is costlier as the roller and you need another pass with the fertilizer. maybe you can combine the biggest mulcher on the back with a fertilizer (with the same working width) on the front and driving in reverse mode. if this is working, you can save the second traktor/pass. but I think on the long run you loose more money than you earn because you need more equipment and a stronger traktor which all have to be replaced after some time
@@rkay.gaming that's true, but you need a second pass for this ;) I think it would make more sense to invest in a loading/forage wagon with silage additive and make a silage clamp instead of bales
hey man, just subbed to the channel. Farmer Klein mentioned you when i asked him about perfect yield for my grass fields. cant seem to max my grass yield for my sheep farms
@@Driver53Gaming cheers, i'm using the precision dlc and not sure if the work method is the same with or without the dlc. just going through your videos. going for spinnery and tailor production with wool. might adding cotton to it when i got my grass up and running.
One thing I've been struggling with is figuring out how to swath grass for baling. I saw it in a video and of course no one ever tells you the buttons to press, but if you buy the Pottinger Novacat A10 Crossflow (the only one that can swath as far as I know), unfold but don't lower, and it's in the 'hold right bumper' controls. I really wish they had product descriptions that told you this stuff instead of making you search the internet trying to find an answer. More of that "bend over backward and lick your left nipple" stuff.
Let's say you have multiple jobs going on and you have a worker do this. Is it still cheaper if you factor in the cost of the worker doing the rolling? The fertilizer has such a wide spread that you could do a field in very few passes vs. a much longer job with the roller. Just curious. Thanks. Good video.
@@juanmsanchez520 you would still have to mulch it, and all the mulchers are tiny. You would still have to factor in both the workers hired, one for the mulching (which would require more passes with the largest mulcher as compared with the largest roller) AND one for the fertilizing. So even though the fertilizing is only a few passes extra, they are still extra and you would pay more in worker fees for mulching and fertilizing, than you would for just rolling. Unless of course they have a wide width mulcher mod. But you'd have to test that specific piece of machinery against your own test fields.
The idea that you could get basically same result that fertilizer gives simply by rolling the field is typical GIANTS stuff. "Yea you just keep carting grass off the field every season and as long as you roll it afterwards you're fine". I miss seasons mod.
There's a mod that I use I can't remember the name of it but I know it's in rollers where it's like a 6 M and 9 M option the 6 m is 8000 bucks and 9 mower is 11000 they're blue I know that because the mulcher is like that rust red same thing for for price I play valley of the Old farm and it works wonders
Something in the video was a little glossed over was that the grass status was changed instantly from harvested to the first growing state with both methods. So if you are playing seasons, you gain an extra period of growth on your grass as it doesn't have to change from "Harvested".
Likewise, if you are on seasons, sleep for a month and THEN roll it, you will return the grass to the first state of growth and you lose a period of growth. So always roll just after cutting.
Previously I had been harvesting my grass as soon as it was "harvestable" state - maybe 4-5 harvests per year. Then I read a comment where someone suggested to only harvest your grass in April, July and October as that will net same or more yield than harvesting all year round.
Sure enough he was right - would love to be able to credit the commenter but I have no idea who it was. That's saved me loads of harvests year on year. More yield, less work.
Note: I only roll my grass just after cutting it.
That's not correct mate. I used to think the same untill I've done a little test - mowed 2 fields and only rolled one of them and while rolling does change the growth state, both fields ended up on the same growth stage the next month (1 day months) and became fully grown at the same time.
@@michuuu84 Good to know, thanks
Actually releasing a video on Monday looking at the difference in annual yield for different grass cutting strategies including 3 and 5 cuts a year. I think you'll find the results interesting.
@@michuuu84for some reason it is different depending on which console you playing on.
When I played fs22 on ps4 I didn't have to do anything after harvesting grass fields. The month after it changed automatically from harvested to growing.
But on ps5 you need to use a grass roller to change the field status from harvested to growing.
For me it's best to do both depending on how much digestate I have on hand. Grass is my main crop (like 90%). I don't sell it direct. I use it to feed my multiple biogas plants. I typically produce 9-10 million litters of loose silage plus my bale count limit every season.
That's a lot of digestate but it will run out! Hence, mulcher when I have an abundance of digestate, roller when don't. The only downside to the roller is the time it takes. Even with my time interval set at X 0.5, I still have to run 2 rollers per field
You have to consider slurry and manure as an option since grass will be food source for cattle. I know that in FS19 it wasn't worth it to use bio fertilizer, but now the price changed and maybe you need to do some tests on that again. Also when doing Grasssilage for the BGA you gain free Digestate that making mulching and fert important. Whathever you do you have options, I like the roller, but always go for yield bonus such as inoculant and stuff.
True u get free Digestate in the BGA but u have to own the BGA to get that right. Also the cost of the BGA is $1.5million and unless u do several MASSIVE Silage sell loads it will take forever to earn that money back.
@@Shiftry87 depends on what map you’re using and if you’re using a modded map when it comes to the price of the BGA
@@krazykrissims true some maps are cheaper then others but in general the BGA tends to be very pricey and unless players do a very big silage sale u kinda working at a lose for quite a while. Maybe not as big of a deal if u play with season off but if u play with season on its a long time before the BGA starts to pay for itself.
What about rolling after you mulch the grass? Does that give you the 100%?
So u don't have to plow & seed again? Just mulch?
Do ypu have to mulch and fertlise every time to achieve that extra 2%??
Mulching and rolling is used irl as the dead crop decomposes into a natural fertiliser
Thank you! Just the information i needed.
Quite informative 👍driver good vid keeping up brother 👌
did you try a roller after the mulcher? Also is it better to wait till the 2nd harvest state for more but one month later?
The roller would not go over the mulched area when using a worker. And I'm working on another video looking at the best time to harvest grass. The taller growth state will produce the most though.
@@Driver53Gaming i have been wondering yearly grass totals doing it every 2 or 3 months.
Actually one of the better vids on grass yield, despite being simper than the others. Simple is often better right? 👍🙏
Not sure how you're getting a default 98% yield bonus after using the grass roller on a harvested field. I bought a field I intended to use for grass and started it totally from scratch. I plowed it, picked the stones, seeded it, rolled it with the soil roller, limed it, fertilized it, then let it grow and harvested it. Even though grass isn't supposed to benefit from some of those steps I did them anyway just because I wanted to make sure I was getting as much yield as possible. After harvesting I use the grass roller and it gives me a yield bonus of 57% with 100% fertilization. I have no earthly idea where the other 41% in yield bonus is supposed to be coming from.
It's super easy to get 100% yield bonus on any actual crop in the game, but for some reason the grass is just confounding.
Thanks for the breakdown
Great video, thanks - However I just bought the game recently and use Precision Farming, so it doesn't show the fertilize % in the info. So am I still good to do rolling with precision turned on and then use fertilizer to get the nitrogen up. ? I know this is an old video, but do you know the answer?
Nitrogen is done differently with precision farming. You only apply after the crop is in the ground. If you use automatic application rate it will set your nitrogen level for the crop in the ground for you.
It's worth to mulch and fertilize for silage. The extra 2% might give you an extra bale which is approx 2-4k
not even for silage because, as Driver53 Gaming said, you loose money and time when you are working for this 2%. better use the silage additive at harvesting.
@@g-rex5440 But I bale with the autowrapper. So silage additive is out for me. I guess for different configuration it benefits or damages the profits.
Also it takes almost the same time to mulch compared to roll. And fertilizers are not that costly.
@@rkay.gaming yes, the speeds are identical and the working width nearly as well, but the mulcher is costlier as the roller and you need another pass with the fertilizer.
maybe you can combine the biggest mulcher on the back with a fertilizer (with the same working width) on the front and driving in reverse mode. if this is working, you can save the second traktor/pass. but I think on the long run you loose more money than you earn because you need more equipment and a stronger traktor which all have to be replaced after some time
@@g-rex5440 but the working width is so huge the second pass gets done within a minute or two for the largest field in elmcreek.
@@rkay.gaming that's true, but you need a second pass for this ;)
I think it would make more sense to invest in a loading/forage wagon with silage additive and make a silage clamp instead of bales
i was wondering when i cut grass and leave it on the field is it accumulate with other cuts? or will it dissapear?
It accumulates.
even if you roll over it or would it crush it away@@Driver53Gaming
VERY informative, thanks Driver👨🌾
Are these the same rollers that you use to push the Rocks down?
Tey are not the same. These are grass rollers available in grassland care in the store.
Thanks , very useful ❤
Couldn't you get 100% yield with rolling if you have bee hives?
Bees only increase the yield for canola, sunflowers, and potatoes.
@@Driver53Gaming I didn't know that, probably should have watched the bee hive video
Mine doesn't say anything about fertilizer in that info bar. Is it different on consolr
All versions are the same. This video was made 10+ months ago and there could be a difference now since we have gotten multiple patches.
hey man, just subbed to the channel. Farmer Klein mentioned you when i asked him about perfect yield for my grass fields. cant seem to max my grass yield for my sheep farms
Thanks man. FK is a great guy. Did this video help or do you have more questions I can help answer?
@@Driver53Gaming cheers, i'm using the precision dlc and not sure if the work method is the same with or without the dlc. just going through your videos. going for spinnery and tailor production with wool. might adding cotton to it when i got my grass up and running.
Thank you
One thing I've been struggling with is figuring out how to swath grass for baling. I saw it in a video and of course no one ever tells you the buttons to press, but if you buy the Pottinger Novacat A10 Crossflow (the only one that can swath as far as I know), unfold but don't lower, and it's in the 'hold right bumper' controls. I really wish they had product descriptions that told you this stuff instead of making you search the internet trying to find an answer. More of that "bend over backward and lick your left nipple" stuff.
need the front and back or the actual mower vehicle then it needs to be folded but not on
@@murfmurf3642 💯
Go to settings and turn on the on screen help menu
Let's say you have multiple jobs going on and you have a worker do this. Is it still cheaper if you factor in the cost of the worker doing the rolling? The fertilizer has such a wide spread that you could do a field in very few passes vs. a much longer job with the roller. Just curious. Thanks. Good video.
But the mulcher has a smaller range than the roller so I think the roller variant is still better...
@@FelixPaulUhlig sorry I meant to specify that I was talking about a 42m fertilizer spreader for instance
@@juanmsanchez520 you would still have to mulch it, and all the mulchers are tiny. You would still have to factor in both the workers hired, one for the mulching (which would require more passes with the largest mulcher as compared with the largest roller) AND one for the fertilizing. So even though the fertilizing is only a few passes extra, they are still extra and you would pay more in worker fees for mulching and fertilizing, than you would for just rolling. Unless of course they have a wide width mulcher mod. But you'd have to test that specific piece of machinery against your own test fields.
@@skylinelibertarian3835 much obliged . I really appreciate the info
Nice tnx man
Thanks I was kind of stuck on this actually every attempt I made to get it to 100 failed. Until now. 😂👍
The idea that you could get basically same result that fertilizer gives simply by rolling the field is typical GIANTS stuff. "Yea you just keep carting grass off the field every season and as long as you roll it afterwards you're fine". I miss seasons mod.
thanks to the farming simulator gods grass now grows without using the roller, i rather using fertilizer or manure over the roller.
You can mulch then roll.
Which roller is able to be used. The grass roller did not work when I ran it over the mulched area.
There's a mod that I use I can't remember the name of it but I know it's in rollers where it's like a 6 M and 9 M option the 6 m is 8000 bucks and 9 mower is 11000 they're blue I know that because the mulcher is like that rust red same thing for for price I play valley of the Old farm and it works wonders
Why not just use the huge weeder? Still end up with a 98% yield 100%fert state.
the weeder is larger and faster than any other method in my opinion.
wait can you clarify? this is the first ive heard anyone say weeders increase grass yield, genuinely curious
@@cavemanbonk8320 Give it a try it's how me and my friends have always done it.
When you use a weeder, the cut grass disappears. If the cut grass is not retained, it has no value.
@@中尉-j3w all cut grass should baled already....
@@4TheFellas no. Leave the cut grass and collect it once a year.
That is the shortest working hour
You only need to use weeder for 100% fertilized
Gonna have to give this a try.
Bees give you 2 percent