Can you hear the difference between a stock reverb and a professional, paid for reverb? Why might you want to use one over the other? In this video I look at why you might use either by comparing: - Which reverb sound better? - Which reverb uses less CPU? - Which reverb is easier to use?
I love your stuff, very well explained and always good examples. Is it possible to make some videos about synthwave stuff?. I just wonder how to get that fat kick sound which sounds very clean though and always seems to be in the front of the song. For Example: ruclips.net/video/mQvmyh-xEJw/видео.html Would be nice if you could give some good tipps in a video: plugins, sound design, how to make a kick wide and fat but handle the deep frequencies though. Thank you and kind regards from Germany
I know that this isn't about t FL studio.. but can you please make a video about the Akai Force?.. Maybe like unboxing and tips, tricks and hidden secrets..?...
Hi In the Mix, what i love so much about your videos is that they are simply to-the-point! No distractions, just the info in an objective professional way. Thanks mate
"Welcome to my tutorial guys! Be sure to smash that like button if you enjoy this video. So the question is "Are free reverb plugins as good as paid ones?" Well to answer that question, we'll have to go over a quick history of reverb and the plugin industry."
when u turn the "Speed" and " Mod" knobs up on the fruity reverb 2, you can make a valhalla style reverb! you can break up the metallic sound! Speed at 50% and Mod at 28%.
For anyone reading, we're getting two new reverbs in FL21 (LuxeVerb with pitch shift and ducking, and a simpler unnamed one that's a delay reverb). There's manual pages already.
I know this video is 4 years old now, but it was still an excellent way for me to practically understand major pro's and con's of choosing stock vs 3rd party/paid reverbs. Thanks as always for great content that is valuable to people out there for many years to come.
Fruity Convolver is definitely an amazing plugin if you need to expand your reverbs options. Many FL users tend to overlook or underestimate this particular plugin. Because we over think on how to get the ultimate quality from external sources. I overlooked it too. Only takes some quality time spent on it to get a hang of it.
Also great for adding amazing effects to vocals and leads that otherwise would be done through expensive plugins, it's good for pretty much anything tbh
Although whenever I try to render something with Fruity Convolver on it, I hear some sort of extreme noise glitching in right/left ear, almost like it's a demo plugin. Any help?
Consider this for all who are considering buying these plug-ins... literally every single track right now uses Valhalla reverb... Like your taking on the risk of trying to sound like everyone else vs trying to let the world hear your unique voice. I like the analysis of the cpu loads. But soul comes from writing songs from the heart it will not come from gear. Accumulate gear to get the sound u want and once u hit that stop buying start working... I tried it all ways. I played on songs recorded with a share sm57 and 2i2. Vs songs i paid 1500 each to record with a grammy winning engineer. To songs I wrote after 12k in gear... Guess which tracks my followers love the most... the gear is just for your self confidence as an artist or to make ur workflow quicker... If plug-ins sold songs labels would sign plugin manufacturers not artists...
Just tried comparing Fabfilter pro-R to Fruity Reeverb 2, the difference is quite massive. Can't believe I've not been paying attention to this and just been using fruity reeverb for everything.
Each has its merits, but each can not be substituted as well. In particular, early reflection is completely different and something never changes to another. Oddly this video has proved it.
I really love this video thank you for sharing your experience with these, I'm going to learn to use these plugins for my music as well to get more of a captivating sound. ^_^ I hope you enjoy your week and weekend ^_^
Great Job. I personally would love you to compare high end hardware verbs to their software counterparts like Lexicon 96k, or Bricasti M7 Vs Slate Verb suites etc. I own several hardware verbs, but it's amazing how many times the software wins out in the mix.
As you likely already know, some soft synths, such as Serum and SynthMaster, come with an option that enables me to insert them into a track and use their effects rack. While I’m not in love with the SerumFX reverb, I really like many of its other effects (hyper and chorus). Also, by creating an Fx channel (aka, parallel processing), one can get some additional control over an effect. For example, when using reverb on a piano, I find reverb almost always muds the lows. I always send the piano to an Fx channel and use a low-cut filter to remove the mud.
In my opinion FL studio's stock reverb is the best stock reverb. I tried to find other paid reverbs for simply airy, atmosphere instead of real space emulation but still couldn't find right one.
Logic Space designer is awesome, but I'm just getting into FabFilter Pro-R. but every space/room/model in Space Designer sounds different, so I don't think you need to go out a purchase a different sounding reverb, it's more about your own ears and taste...knowing what reverb (and especially HOW MUCH) will sound good on the different elements in your mix
I recently got the Brainworx bx_rooMS for 30 Euro via Plugin Alliance, and I must say... that plugin is also quite capable of producing well-shaped reverb sounds.
This is another really on-point video tutorial/demo, so thanks. Makes my ancient amplifier with a set of springs inside seem a tad basic! There’s just one aspect I have found, that applies throughout music recording, with any instrument including voice. This is the issue that in order to be able to apply the widest range of effects LATER after recording, the artist may well be singing or playing ‘dry’? The player or artist has no ability to react in real-time to the effects chain, to maximise the drama or impact of the performance. Typically on the guitar or keyboards, I’d say echo/delay is one effect this matters for and also the distortion. Reverb is maybe not as critical, but it still might have a real-time performer-reacting element to it? In other words, if you really find there’s a great setting you can make the most of the performance with, it may well be worth revisiting that vocal or instrument playing, to re-record, with the now-settled ambience or whatever effect, locked-in? In the manner of design/implement/improve as a cycle for development, as it were. Except we are recording, listening, adding effects, and then cycling back to re-record now with effects baked-in, to see if the performer may have something to add, knowing and in real-time hearing how they are sounding. I have also got to point out, related to this, we could add in the obvious which is a real-world reverb effect, but patently the downsides are massive. Who’s got a large, soundproofed hall to record in?! So, that has obvious issues. I did once have the run of a student refectory room, which seemed blooming perfect, it had wooden floors and a couple of steps at one end, some vertical glass surfaces at the counter, and long curtains all around. Thus, this was my favourite practice room, when students were away. It was a cool sound. Lastly, I don’t know if this is good or bad, but I noticed on a song I did recently, where I struck the guitar chord hard and with a sharp cut-off, I could hear the reverb ripple as if up to an invisible barrier like a solid wall, and reflect back off of it. Literally like water suddenly dumped into a tank would behave. I thought this was quite a cool thing as I’d never heard the effect before. It was in GarageBand using the stock reverb, and the guitar got recorded into a stereo track, but I think the ‘ripple-back’ effect is due to the setting called ‘spread’. IE you pan the stereo sound to where you want it, but the ‘spread’ control literally sets the limits of where the instrument will sound as if it is emitted from. I assume it is when the reverberated sound ‘hits’ this spread limit (set in percent, from zero to 200%, which I take to be 100% for each 90-degree quadrant to the Land R of centre) that it seems to ‘rebound’. Thus, this spread limit emulates the edge walls of a room. Thanks again, you do a lot of research and effort for these videos.
The limitation of this comparison is that it looks at the surface level, but doesn't take into account the bigger picture. Specifically, I would look at 1. What the company specializes in 2. What kind of music can a better reverb service in a way that an average one cannot There is a lot of emphasis here on commercial vs free, but the important part about the Valhalla products, is that the company spent a decade tweaking their products. Valhalla specializes in reverbs, so probably their plugins might offer something that others cannot. And this is true - if you read about Valhalla product development (they have a YT channel dedicated to that), the amount of tweaking, neutralizing resonances, etc. is huge. Second, there are many genres where the difference between an average and high quality reverb is immensely important. I work in the genre of minimal ambient, which focuses on pads and long sounds. This kind of music uses reverb A LOT. And this is where Valhalla products truly shine: the amount if EQing required for, say, FL's stock plugins is considerable. Valhalla - requires just broad strokes, because the algorithm is so good and keeps resonating frequencies in check. So, it's a nice overview, but I feel that it could be a bit misleading, at least if you want more than a surface level analysis.
Nice video man. Can you make a video about arranging your beat? How many bars before the hook, when should you bring in or remove sound elements. Something like that
Hi. Great video. Are you using the reverbs directly on the tracks or on a return track? Also, any tips on when to use each method? Or do you use only one method? Thanks
Verbsuite Classics is based on Liquidsonics reverbs. I would recommend 7th Heaven which imho is one of the best sounding reverbs out there. The cheaper version is enough for most uses. As for free reverbs, I don't like TAL reverbs. I think OrilRiver is far far better, and similar to Valhalla room. Another good one is Stonevoices Ambient reverb (older versions used to be free but now is $12).
Is there a plugin or workaround to simulate urban sound environment? For example change drum loops (recorded in a studio), sound like played on the streets.
Yes. It seems that I found such workaround by recording a live band in a street on the mobile phone. In the recording, there was an obvious dip at the frequency approximately 10000-10100 hz. Try making a very narrow bell filter and make a cut approximately at 10050 hz on your drum track. It will make it sound as if it is played by a real musician in open air somewhere on a street lane, and then tell me the result.
verbsuite and xenoverb are my go tos. but i havnt touched valhala for a long time. have to dig it out. this sorta opened my eyes to how special verbsuite actually is i sort of just landed on it and stuck without considering why... and it obviously just because it sounds rad
Verbsuite is really beautiful to me, I won't buy it because it's clearly not a priority I can still work with free reverb for now but I keep it in mind. I wish you would have showed more reverbs than those two but maybe you don't have any other good ones ? Anyway, good video as always !
Oh it's full of favourites for me, especially for vocals and drums it's a real beauty. To be honest it's my all time favourite for a plug in at least and yes I wish I'd shown more examples now!
honestly I don't really hear a difference. I think fruity can go quite far if you know what you're doing, and the last 5% optimization will be basically impossible to notice in most situations/by most listeners. I'd say the main benefit of other reverbs are the presets.
Thank you for this. Great review, very informative and professional as usual. I already bought monitor speakers and headphones thanks to your reviews! I'm currently watching tonnes of reverb plugins reviews trying to choose the right one for my needs (not very happy with the stock Cubase ones). Looking for realistic high def sound to record mainly acoustic piano/guitars/vocals. What's your opinion on the Fabfilter Pro-R? Thanks again 👍
I appreciate your channel, thank you. Question: I'm a Reason user, tending toward ambient rock music. I put reverb on most of my tracks (lots of guitar layers, vocals, even drums), but it often sounds too muddy. I've heard that using one reverb as a send to each track can help vs. putting that same reverb as an effect attached to each track. Would the former help? What are the pros and cons of send vs. effect attachment, and any other advice on how to clear up my mix? Thanks for any advice man!
Fellow Reason user here too. You've got the right idea. Using reverb as a send effect to multiple tracks works best, especially since you're able to set how much of each signal goes into the reverb, and modify the sound when it goes in and/or out of it, which can be very useful. That being said, sometimes different tracks simply need different sounding reverbs, depending on what you're going for. Also, the "attached" effects are called inserts, as opposed to sends. Hope I could help.
Valhalla sounds fancy on a single track, but I'm never able to use it in the mix. Either the track disappears or eats everything up. Never had the same problem with stock FL reverbs, they always sit perfect in the mix.
Try it for a certain instrument as a send if your DAW can do it. Example for your guitars only, or drums, or vocals. If you send it, you can have it affect a group. In most cases though, reverb on everything dilutes the effect.
Yeah I was going to but I had an issue with the company. They wanted me to make a glowing review of it and promote it for free but that's not how I roll. I'm honest and I don't jump at every new thing that hits the market. Wether it sounds good or not, the team did not respect me and that's pretty important to me, mutual respect
Hold on a minute. So you tried VerbSuite Classics but not Fruity Convolver? Also seem to have skipped twisting the "diffusion" knob in Fruity Reverb 2 to show its low-cost maths approximation of "spaces".
Can you hear the difference between a stock reverb and a professional, paid for reverb?
Why might you want to use one over the other?
In this video I look at why you might use either by comparing:
- Which reverb sound better?
- Which reverb uses less CPU?
- Which reverb is easier to use?
valhallaroom
Compressor episode please, please use pro c2 (:
I love your stuff, very well explained and always good examples.
Is it possible to make some videos about synthwave stuff?. I just wonder how to get that fat kick sound which sounds very clean though and always seems to be in the front of the song.
For Example: ruclips.net/video/mQvmyh-xEJw/видео.html
Would be nice if you could give some good tipps in a video: plugins, sound design, how to make a kick wide and fat but handle the deep frequencies though.
Thank you and kind regards from Germany
Hey...please do a tutorial on radio effect delays/echos on vocals... That would really be helpful...
I know that this isn't about t FL studio.. but can you please make a video about the Akai Force?.. Maybe like unboxing and tips, tricks and hidden secrets..?...
8:30 Reverb Wars II: Attack of the Reverb
Hi In the Mix, what i love so much about your videos is that they are simply to-the-point! No distractions, just the info in an objective professional way. Thanks mate
"Welcome to my tutorial guys! Be sure to smash that like button if you enjoy this video. So the question is "Are free reverb plugins as good as paid ones?" Well to answer that question, we'll have to go over a quick history of reverb and the plugin industry."
@@crawbug8932 gawd you made my brain flash back to some other youtubers
when u turn the "Speed" and " Mod" knobs up on the fruity reverb 2, you can make a valhalla style reverb! you can break up the metallic sound! Speed at 50% and Mod at 28%.
thanks
You were predestined to be different(Romans 8:29), he who has an ear to hear, let him hear(Mark 4:9).
HALLELUYAH!(PRAISE YE YAH!)
not sure if it sounds like valhallah but it sounds closer and really cool for sure! thank you so much for sharing!
@@theexile1155 Amen!
I didn't know dutch knew music n stuffs.
For anyone reading, we're getting two new reverbs in FL21 (LuxeVerb with pitch shift and ducking, and a simpler unnamed one that's a delay reverb). There's manual pages already.
I’ve been considering purchasing Valhalla, and this video completely sold me.
That wasn't the intention but I'm happy for you :) If only I had an affiliate link or a discount for you! Enjoy the new plugin
Bordiga Armchair ik but I’ve never pirated a plugin and I don’t plan to
Bordiga Armchair how?!
I'm from Iran so I can't pay for any plugin online :/
@@mohawmmadmahdi4618 uTorrent and Pirate Bay fam
But I would reccomend paying if you ever get the chance
Valhalla Shimmer is completely spacey and gorgeous. Recommend checking that too.
I know this video is 4 years old now, but it was still an excellent way for me to practically understand major pro's and con's of choosing stock vs 3rd party/paid reverbs. Thanks as always for great content that is valuable to people out there for many years to come.
Great information given by the Bob Ross of Music. You are goddamn awesome, thanks for helping us out!
"Bob Ross of music" Dude... SO true.
I use fruity convoler
It is an amazing plugin.
Yeah it's really classy, I haven't spent enough time with it yet but I'll have to now!
Fruity Convolver is definitely an amazing plugin if you need to expand your reverbs options. Many FL users tend to overlook or underestimate this particular plugin. Because we over think on how to get the ultimate quality from external sources. I overlooked it too. Only takes some quality time spent on it to get a hang of it.
Also great for adding amazing effects to vocals and leads that otherwise would be done through expensive plugins, it's good for pretty much anything tbh
I was just about say Convolver is awesome and included with FLstudio :-)
Although whenever I try to render something with Fruity Convolver on it, I hear some sort of extreme noise glitching in right/left ear, almost like it's a demo plugin. Any help?
Consider this for all who are considering buying these plug-ins... literally every single track right now uses Valhalla reverb...
Like your taking on the risk of trying to sound like everyone else vs trying to let the world hear your unique voice.
I like the analysis of the cpu loads. But soul comes from writing songs from the heart it will not come from gear.
Accumulate gear to get the sound u want and once u hit that stop buying start working...
I tried it all ways. I played on songs recorded with a share sm57 and 2i2.
Vs songs i paid 1500 each to record with a grammy winning engineer.
To songs I wrote after 12k in gear...
Guess which tracks my followers love the most... the gear is just for your self confidence as an artist or to make ur workflow quicker...
If plug-ins sold songs labels would sign plugin manufacturers not artists...
I didn’t realize how Paid-For Reverbs can be better than the Stock plugins sometimes! Thanks!
Really?
I like modern design, but when it comes to plugins i love when they replicate hardware.
Can u do a video on the importance of mixing in mono ?
Just tried comparing Fabfilter pro-R to Fruity Reeverb 2, the difference is quite massive. Can't believe I've not been paying attention to this and just been using fruity reeverb for everything.
Wait Michael got married? Congrats
Where does he say it?
@@robiaharefin6876 the ring ,fam. the ring
Aaaah nice spot there. Missed it completely lol.
Your videos are awesome, Michael, thanks a lot for teaching us, you're great.
Greetings from Mexico
Thanks Alan!
Guess this is a series now?
Maybe a mini series :)
I ain't complaining!
@@inthemix is there a compression comparison? :)
6:48 adjust the stereo separation of fruity rev to make it sound like a chamber!
Each has its merits, but each can not be substituted as well.
In particular, early reflection is completely different and something never changes to another.
Oddly this video has proved it.
I immediately heard the difference. I’m actually blown away by how much of a difference reverb plug-ins make in comparison to their stock counterparts
Yeah it’s one of those effects that you need to pay for to get the best results. Even Valhalla Room is an immense improvement.
Thank you! I should probably try to learn how to use at least 1 reverb plugin.
Never payed for a Reverb plugin, TAL has the best one. Even free, like the Reverb 4. Together with their free Chorus plugin, you are settled.
2C Aether and Abbey Road Waves Halls are my faves. Used to love Space Designer in Logic...
Already hyped for the compression compression video!
Me too Norbert. I was surprised when testing things out!
This inspired me to load instances and compare daws' performance
Great video. Looking forward for the compressor comparisons.
Love your channel. Thanks for posting
You're the best! Thank you so much for your videos ❗😍💕
Amazing series bro love it!
Thanks Harry!
@@inthemix are you part of the spdiermans cast?
5:51 Where's my Jojo peeps at? ^_^
Didn't think I'd see you here dude!
@@inthemix Hey! Yeah man! I'm Everywhere! ^_^
*sono chino sadame screaming in the distance*
@@OmoiSenpai cringey emoji text
I really love this video thank you for sharing your experience with these, I'm going to learn to use these plugins for my music as well to get more of a captivating sound. ^_^ I hope you enjoy your week and weekend ^_^
I think Verbsuite Classics is a convolution reverb based fx. So in order to compare it, it's better use Fruity Convolver
Great Job. I personally would love you to compare high end hardware verbs to their software counterparts like Lexicon 96k, or Bricasti M7 Vs Slate Verb suites etc. I own several hardware verbs, but it's amazing how many times the software wins out in the mix.
I'd love to Patrick, that's the sort of thing I want to do when I have a bit more money to spend on testing these things out!
Slate stauff is a convolution reverb, completely different than the others in sound and cpu consuming.
As you likely already know, some soft synths, such as Serum and SynthMaster, come with an option that enables me to insert them into a track and use their effects rack. While I’m not in love with the SerumFX reverb, I really like many of its other effects (hyper and chorus).
Also, by creating an Fx channel (aka, parallel processing), one can get some additional control over an effect. For example, when using reverb on a piano, I find reverb almost always muds the lows. I always send the piano to an Fx channel and use a low-cut filter to remove the mud.
In my opinion FL studio's stock reverb is the best stock reverb.
I tried to find other paid reverbs for simply airy, atmosphere instead of real space emulation but still couldn't find right one.
Hell no
Agreed! It's as real as a stock plugin gets.
Logic Space designer is awesome, but I'm just getting into FabFilter Pro-R. but every space/room/model in Space Designer sounds different, so I don't think you need to go out a purchase a different sounding reverb, it's more about your own ears and taste...knowing what reverb (and especially HOW MUCH) will sound good on the different elements in your mix
I love fruity convolver, specially for experiment
I recently got the Brainworx bx_rooMS for 30 Euro via Plugin Alliance, and I must say... that plugin is also quite capable of producing well-shaped reverb sounds.
This is another really on-point video tutorial/demo, so thanks. Makes my ancient amplifier with a set of springs inside seem a tad basic! There’s just one aspect I have found, that applies throughout music recording, with any instrument including voice. This is the issue that in order to be able to apply the widest range of effects LATER after recording, the artist may well be singing or playing ‘dry’? The player or artist has no ability to react in real-time to the effects chain, to maximise the drama or impact of the performance. Typically on the guitar or keyboards, I’d say echo/delay is one effect this matters for and also the distortion. Reverb is maybe not as critical, but it still might have a real-time performer-reacting element to it? In other words, if you really find there’s a great setting you can make the most of the performance with, it may well be worth revisiting that vocal or instrument playing, to re-record, with the now-settled ambience or whatever effect, locked-in? In the manner of design/implement/improve as a cycle for development, as it were. Except we are recording, listening, adding effects, and then cycling back to re-record now with effects baked-in, to see if the performer may have something to add, knowing and in real-time hearing how they are sounding.
I have also got to point out, related to this, we could add in the obvious which is a real-world reverb effect, but patently the downsides are massive. Who’s got a large, soundproofed hall to record in?! So, that has obvious issues. I did once have the run of a student refectory room, which seemed blooming perfect, it had wooden floors and a couple of steps at one end, some vertical glass surfaces at the counter, and long curtains all around. Thus, this was my favourite practice room, when students were away. It was a cool sound.
Lastly, I don’t know if this is good or bad, but I noticed on a song I did recently, where I struck the guitar chord hard and with a sharp cut-off, I could hear the reverb ripple as if up to an invisible barrier like a solid wall, and reflect back off of it. Literally like water suddenly dumped into a tank would behave. I thought this was quite a cool thing as I’d never heard the effect before. It was in GarageBand using the stock reverb, and the guitar got recorded into a stereo track, but I think the ‘ripple-back’ effect is due to the setting called ‘spread’. IE you pan the stereo sound to where you want it, but the ‘spread’ control literally sets the limits of where the instrument will sound as if it is emitted from.
I assume it is when the reverberated sound ‘hits’ this spread limit (set in percent, from zero to 200%, which I take to be 100% for each 90-degree quadrant to the Land R of centre) that it seems to ‘rebound’. Thus, this spread limit emulates the edge walls of a room. Thanks again, you do a lot of research and effort for these videos.
i srsly love your vids dude!
Great video!
Looking forward to hear compressors :D
Very informative. Great video.
Thanks I enjoyed the explanation
5:50 dam I love that tasty simple emotive guitar
Thank you for this video :)
You're Welcome :)
The limitation of this comparison is that it looks at the surface level, but doesn't take into account the bigger picture. Specifically, I would look at
1. What the company specializes in
2. What kind of music can a better reverb service in a way that an average one cannot
There is a lot of emphasis here on commercial vs free, but the important part about the Valhalla products, is that the company spent a decade tweaking their products. Valhalla specializes in reverbs, so probably their plugins might offer something that others cannot. And this is true - if you read about Valhalla product development (they have a YT channel dedicated to that), the amount of tweaking, neutralizing resonances, etc. is huge.
Second, there are many genres where the difference between an average and high quality reverb is immensely important. I work in the genre of minimal ambient, which focuses on pads and long sounds. This kind of music uses reverb A LOT. And this is where Valhalla products truly shine: the amount if EQing required for, say, FL's stock plugins is considerable. Valhalla - requires just broad strokes, because the algorithm is so good and keeps resonating frequencies in check.
So, it's a nice overview, but I feel that it could be a bit misleading, at least if you want more than a surface level analysis.
Please make a video on phase problems and how to use stock limiter with squashing the sound please make tutorial on this 2 topics
Hey buddy.. PLEASE make some videos of you making a beat, melody, instrumental, from 0. You make those videos are really amazing.
Nice video man. Can you make a video about arranging your beat? How many bars before the hook, when should you bring in or remove sound elements. Something like that
Yeah certainly, I have a video called "How to turn your Loop into a Song" which helps with arrangement but I could make a specific tutorial
The best producer 🖤
Hi. Great video. Are you using the reverbs directly on the tracks or on a return track? Also, any tips on when to use each method? Or do you use only one method? Thanks
Sidechain comparison please
I like your new Hairstyle.
Thanks dude, I'm growing it out and I'll see where it ends up :)
Verbsuite Classics is based on Liquidsonics reverbs. I would recommend 7th Heaven which imho is one of the best sounding reverbs out there. The cheaper version is enough for most uses.
As for free reverbs, I don't like TAL reverbs. I think OrilRiver is far far better, and similar to Valhalla room. Another good one is Stonevoices Ambient reverb (older versions used to be free but now is $12).
Fruity Convolver it's more real than fruity reverb 2. And it has a lot of impulses. Great video
Thanks for the advice!
This is really well done. Thank you! I didn’t see you try Valhalla in S1. Why was that?
...would you ever be able to talk about the best way to protect speakers and our ears from excessive sound pressure caused by any error?
Frank García use a limiter on your master channel
Is there a plugin or workaround to simulate urban sound environment? For example change drum loops (recorded in a studio), sound like played on the streets.
Thats interesting I'd love to know if that exists too!
Fruity convolver
@@vamsikrishnavempati5215 Thanks!
Yes. It seems that I found such workaround by recording a live band in a street on the mobile phone. In the recording, there was an obvious dip at the frequency approximately 10000-10100 hz. Try making a very narrow bell filter and make a cut approximately at 10050 hz on your drum track. It will make it sound as if it is played by a real musician in open air somewhere on a street lane, and then tell me the result.
verbsuite and xenoverb are my go tos. but i havnt touched valhala for a long time. have to dig it out. this sorta opened my eyes to how special verbsuite actually is i sort of just landed on it and stuck without considering why... and it obviously just because it sounds rad
Wow what a cool video. Now time to buy Valhalla room reverb eheheh😘😘😘
Whats the difference between Valhalla Room and Valhalla Vintage Verb
A tutorial on wht to do if ur master failed in the car?
RC24 one of my all time favorite verbs
Thanks
The Tal Reverb is awesome! I enjoy this much much more than the stock Fruity Reverb.
OrilRiver is much better, though. It's comparable to Valhalla room
Hey Michael! Awesome video. Can you please make us a vocodex tutorial? It'll help me a lot in the remix competition. Tha ks in advance!
Yes I think I'll do this one asap.
Have you ever tried the Waves H-Verb? I love the amount of options and some of the presets get you pretty close to a wide array of sounds
I have not tried it but I know of many who do trust it. It's a great sounding plugin :)
Verbsuite is really beautiful to me, I won't buy it because it's clearly not a priority I can still work with free reverb for now but I keep it in mind. I wish you would have showed more reverbs than those two but maybe you don't have any other good ones ?
Anyway, good video as always !
Oh it's full of favourites for me, especially for vocals and drums it's a real beauty. To be honest it's my all time favourite for a plug in at least and yes I wish I'd shown more examples now!
Thanks For This Video!
Thanks for watching :)
Only me by the end of this video just drowned in the atmosphere of this reverbed guitar?)
Thank you!
Cheers !!
6:06 you didn't change the room size.
Thanks a lot😁
The Valhalla Room gives you a lot for the money. I haven't found a good stock reverb yet.
Logic Space Designer
Studio one always been week on CPU usage. That's why I changed to reaper 😑
Valhalla sounds so good. I use Logic and the stock reverbs sounds very metallic. Would you recommend Valhalla?
Yes, I love Valhalla
very cool video
R E V E R B O N A B A S S
honestly I don't really hear a difference. I think fruity can go quite far if you know what you're doing, and the last 5% optimization will be basically impossible to notice in most situations/by most listeners. I'd say the main benefit of other reverbs are the presets.
Thank you for this. Great review, very informative and professional as usual. I already bought monitor speakers and headphones thanks to your reviews!
I'm currently watching tonnes of reverb plugins reviews trying to choose the right one for my needs (not very happy with the stock Cubase ones). Looking for realistic high def sound to record mainly acoustic piano/guitars/vocals. What's your opinion on the Fabfilter Pro-R? Thanks again 👍
Whats the difference between Vahalla Room vs Vahalla Vintage?
the best free reverb plugin is Oril River
I just checked it out and it looks really professional, what do you use it for? a bit of everything?
I appreciate your channel, thank you. Question: I'm a Reason user, tending toward ambient rock music. I put reverb on most of my tracks (lots of guitar layers, vocals, even drums), but it often sounds too muddy. I've heard that using one reverb as a send to each track can help vs. putting that same reverb as an effect attached to each track. Would the former help? What are the pros and cons of send vs. effect attachment, and any other advice on how to clear up my mix? Thanks for any advice man!
Fellow Reason user here too. You've got the right idea. Using reverb as a send effect to multiple tracks works best, especially since you're able to set how much of each signal goes into the reverb, and modify the sound when it goes in and/or out of it, which can be very useful. That being said, sometimes different tracks simply need different sounding reverbs, depending on what you're going for. Also, the "attached" effects are called inserts, as opposed to sends. Hope I could help.
@@KolateraLBeatz I appreciate it, thanks for taking the time to comment!
good info
Slovakia 😊🤘 you’re best
Valhalla sounds fancy on a single track, but I'm never able to use it in the mix. Either the track disappears or eats everything up. Never had the same problem with stock FL reverbs, they always sit perfect in the mix.
Bro, we don't apply reverb on the entire mix, but on individual tracks!
Try it for a certain instrument as a send if your DAW can do it. Example for your guitars only, or drums, or vocals. If you send it, you can have it affect a group. In most cases though, reverb on everything dilutes the effect.
valhalla one of the best reverb ever made
We need videos about panoramic and space in mixe please..
your the best bro.....
Have you tried the Convology-XT? It's a convolution free reverb released recently and it sounds awesome.
Yeah I was going to but I had an issue with the company. They wanted me to make a glowing review of it and promote it for free but that's not how I roll. I'm honest and I don't jump at every new thing that hits the market. Wether it sounds good or not, the team did not respect me and that's pretty important to me, mutual respect
@@inthemix Wow, I didn't know they did that kind of things, I'm just happy to have a good free convolution reverb.
Reverb & Delay are some of the only organic (real world) sound FX
So it's important for the plugins you choose for those sound organic too
Presonus needs to get crackin’ on their stock reverb efficiency. That’s a good reason to choose a stock reverb, usually.
I love Valhalla Room, Bright Cistern preset. Lush.
What are the reverbs that top artist use?
Where best reverb plugin ArtAcoustic Reverb ♥️
Sir, Can U Please Make A Tutorial Video On Audio Gates , When , Where & How To Use It
Fruty reeverb 2 is my fav over all
What do you think of Serum FX reverb?
Hold on a minute. So you tried VerbSuite Classics but not Fruity Convolver? Also seem to have skipped twisting the "diffusion" knob in Fruity Reverb 2 to show its low-cost maths approximation of "spaces".