Twister glyph DOESNT work as well as Dust Devil ANCIENT (works 20% of the time) which hinders this build a LOT I will try to max masterworks and see what its like BUT im planning to do 2nd barb with Flay and Rupture build Build planner: d4builds.gg/builds/88dab6f7-cd42-46e8-a114-91b908b6881e/?var=0 Live everyday: www.twitch.tv/ulfhednar
@@UlfhednarTV wouldnt you then switch from call of the ancients to WotB ? like with no using of arreat pants call of the ancients wouldve been less dps or?, also what about ring of starless sky, isnt it a insane good Ring which gives us 1,40 multiplier dmg? + resource cost reduction for Double swing, i mean then we need to get somewhere else the missing CDR for call of the ancients from second ring, right?
@@cherubimman5133 yessir u are right about starless, tempers are way too good just like atk speed on the ring that basically creates more dust devils and WotB i am not a big fan on. Even without the pants u will still get 20% dmg and 20% atk speed not to mention fury generation. I actually play currently with tibaults instead and its more dps
Awesome video! Two quick questions... why Call of the Ancients Rather than Wrath of Berseker? (is it because more dust devils?). Also, how do you get constant uptime on Vulnerable? Doesn't the glyph only give it for 3 seconds? So the vulnerable runs out after 3 seconds on tougher enemies?
Thank you! Double swing upgraded passive from skill tree guarantees nonstop vulnerable uptime and ancients are much better for the dmg and attack speed increase u get from them as well as insane fury generation which we need for ramaladni. With WotB u cannot have such great uptime and it wont really increase ur dmg that much
just wondering do you need bleed in this build? Also, your skill tree in the video is a bit different compared to your planner, which is the most updated one? Thanks!
I am trying one berserk ripping and it seems a bit better as dust devils also apply that bleed. Will fix it! I keep changing passives here and there depending on content
hi ulfhednar, thx 4 this build. normaly i main druid and i played windshear. i wanted to push pit higher and have seen, that druid it this Season dmg capped so i made a barb. i tried many builds but they all felt clunky for me. your build makes a lot of fun. i wanted to play with call of the ancestors and with your build i found a great way to play with them. ty so much. 1 question about the legendary note "blood rage": how do we aply bleeding with this build?
For the dust devil size %, does the 40% increase from the aspect count towards the cap? I have ~+90% dust devil size from two of my weapons, and when I look at my detailed stats it shows total dust devil size increase is 90% - so not accounting for the aspect. Could you clear this up?
I mentioned it in the video - it does account for the aspect. Cap is 100% so you only need to temper size on 1 hander once and masterwork it further to hit the cap
I have almost all the same stuff. I can’t consistently generate over 1.0 dps. What factors do I need to look at closely to push the damage higher? I can’t get past tier 44 in the pit.
Main thing here is to both size and double chance to 100% which is the cap then u go for vulnerable and crit chance. Maaaybe another offensive affix instead of crit chance could be the play since we dont stack crit dmg
Just wondering, can this build use two swords LOL. Really don't like how the mace looks lmfao.. But I understand the mace mastery's and the multiplicative damage on bludgeoning damage...
@@RR-RCByou also get the 2 passives from a single hand mace. The damage to vulnerable and concussion if you got lucky hit. It’s just an additive unless you find a real good replacement for the mace
It was always a separate multiplier and if ur build allows for 100% vuln uptime it just hits harder because with crit dmg stacking u need nearly capped crit strike
@@UlfhednarTV yeah we all have the way we like to play. I started out with dbl swing twisters found out it lacked the power to push higher pits so I made the necessary adjustments to make my barb stronger so I wouldn’t have to use holy bolts all the time 🤣
Twister glyph DOESNT work as well as Dust Devil ANCIENT (works 20% of the time) which hinders this build a LOT
I will try to max masterworks and see what its like BUT im planning to do 2nd barb with Flay and Rupture build
Build planner: d4builds.gg/builds/88dab6f7-cd42-46e8-a114-91b908b6881e/?var=0
Live everyday: www.twitch.tv/ulfhednar
Oh shit, I didn't know that. Such a shame that this build isn't reaching it's full potential. It was so much fun until the damage fell off.
Nice build and video. Have you tried Tibaults Will instead of Arreats pants? They give 20% damage and other useful stats like resources.
@@chadd.7816 thanks! I will be testing that today as i obtained pretty insane pair
@@UlfhednarTV wouldnt you then switch from call of the ancients to WotB ? like with no using of arreat pants call of the ancients wouldve been less dps or?, also what about ring of starless sky, isnt it a insane good Ring which gives us 1,40 multiplier dmg? + resource cost reduction for Double swing, i mean then we need to get somewhere else the missing CDR for call of the ancients from second ring, right?
@@cherubimman5133 yessir u are right about starless, tempers are way too good just like atk speed on the ring that basically creates more dust devils and WotB i am not a big fan on. Even without the pants u will still get 20% dmg and 20% atk speed not to mention fury generation. I actually play currently with tibaults instead and its more dps
Awesome video! Two quick questions... why Call of the Ancients Rather than Wrath of Berseker? (is it because more dust devils?). Also, how do you get constant uptime on Vulnerable? Doesn't the glyph only give it for 3 seconds? So the vulnerable runs out after 3 seconds on tougher enemies?
Thank you! Double swing upgraded passive from skill tree guarantees nonstop vulnerable uptime and ancients are much better for the dmg and attack speed increase u get from them as well as insane fury generation which we need for ramaladni. With WotB u cannot have such great uptime and it wont really increase ur dmg that much
@@UlfhednarTV Legend. Thanks for the quick response! Subscribed. :)
@@MrWillwatterson Thanks a lot man, appreciate it
just wondering do you need bleed in this build? Also, your skill tree in the video is a bit different compared to your planner, which is the most updated one? Thanks!
I am trying one berserk ripping and it seems a bit better as dust devils also apply that bleed. Will fix it! I keep changing passives here and there depending on content
@@UlfhednarTV thank you!
@@UlfhednarTV by the way, which aspect do you switch out if you are using berserk ripping?
@@RR-RCB the ground stomp one
would going crt dmg on tempering /grandfather/ stacking crt dmg be good for this build? i like to see juicy crt numbers
I tried that and sadly it was bad
hi ulfhednar, thx 4 this build. normaly i main druid and i played windshear. i wanted to push pit higher and have seen, that druid it this Season dmg capped so i made a barb. i tried many builds but they all felt clunky for me. your build makes a lot of fun. i wanted to play with call of the ancestors and with your build i found a great way to play with them. ty so much. 1 question about the legendary note "blood rage": how do we aply bleeding with this build?
Hey man thats awesome to hear! You can take tough as nails passive in skill tree to apply bleeding. Thanks for watching
thx for answering my question 😊👍
For the dust devil size %, does the 40% increase from the aspect count towards the cap? I have ~+90% dust devil size from two of my weapons, and when I look at my detailed stats it shows total dust devil size increase is 90% - so not accounting for the aspect. Could you clear this up?
I mentioned it in the video - it does account for the aspect. Cap is 100% so you only need to temper size on 1 hander once and masterwork it further to hit the cap
Banger
Is the uber Unique Ring of Starless Skies any good for this build?, like replace it for the earthquake aspect?
Yeah u could do that and remove leap for something else like basic attack to be honest. I also thought about that variant
How are you procting so many twisters? I can only get a few up at a time with double swing
All three aspects for dust devils and chance to proc double temper on 2h weapon
How did you make your Leap cooldown that fast? I can onlu reduce it to 4 seconds.
Cooldown reduction on helm and amulet masterworked does a huge difference and even + ranks to leap.
I have almost all the same stuff. I can’t consistently generate over 1.0 dps. What factors do I need to look at closely to push the damage higher? I can’t get past tier 44 in the pit.
Main thing here is to both size and double chance to 100% which is the cap then u go for vulnerable and crit chance. Maaaybe another offensive affix instead of crit chance could be the play since we dont stack crit dmg
@@UlfhednarTV scaling crit damage doesn’t work?
@@dpolenz79 i tried that initially but noticed significant dmg increase with vulnerable for this build
Hi, can I fit the Grandfather in this build?
Hey man, I tried it and sadly its bad, you need the tempers for dust devils
Hey dude
Why use bleeding paragan i dont see where u make them bleed
hey man what do u mean?
@@UlfhednarTV i mean u take blood rage node, but how u make ennemy bleed
@@sebastiengrelot3145 we dont need any bleeding for that board, we take it for berserking damage my man
@@UlfhednarTV o i see thx mate i was wondering why ^^, and my eng is too poor to hear if u said it in ur vid :).
thx for ur awnser great job
@@sebastiengrelot3145 ah no worries at all man, you can always ask happy to help thanks for watching!
Just wondering, can this build use two swords LOL. Really don't like how the mace looks lmfao.. But I understand the mace mastery's and the multiplicative damage on bludgeoning damage...
Yeah wallop really helps with damage which this build really needs from any source available especially for single target
@@UlfhednarTV Gotcha, for some reason I think slashing weapon does not have good passives compared to bludgeoning...
@@RR-RCByou also get the 2 passives from a single hand mace. The damage to vulnerable and concussion if you got lucky hit. It’s just an additive unless you find a real good replacement for the mace
What’s going on with vulnerable damage, why is that desirable now? Is there are separate multiplier somewhere for it?
It was always a separate multiplier and if ur build allows for 100% vuln uptime it just hits harder because with crit dmg stacking u need nearly capped crit strike
How to sustain fury all time?
Leap and call of the ancients
I don't get fury generation. I'm running out of fury all the time 🙄
you need fury generation on kill.
For this build leap gives fury as well as ancients so having the highest uptime on those is easy fury gen
2 ubers for this build, thats crazy.
Tuskhelm instead of shako and regular chest work just fine
Is there a Barb build that i dont have to hop around or spin in cirles, its such a boring play style
Bleed Bash is where it’s at
It's funny to me that's the most fun part of barb but yeah bash is your build then
I personally find bash very boring
@@UlfhednarTV yeah we all have the way we like to play. I started out with dbl swing twisters found out it lacked the power to push higher pits so I made the necessary adjustments to make my barb stronger so I wouldn’t have to use holy bolts all the time 🤣
@@OptionallyVibrating haha sounds like a plan
What is this guy saying