A kitchen animation not like the others - Blender 4.1 Full Scene
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- Опубликовано: 2 окт 2024
- IMESHH SALE NOW ON! 40% OFF! Get this scene along with 2000+ other Blender assets for only $89!
This scene was made in Blender 4.1 and makes use of a ton of new features including Agx, viewport compositing to get this end result, new animation keying workflow and more!
This scene was originally made to showcase a bunch of our new pantry assets, but ultimately became a full fun animation that our customers can pull apart and use, so we thought it would be great to run a sale so everyone can more easily get their hands on this scene.
Well done once again! Have to say i couldnt manage work without your assets, so thanks a million
making 'how to make this scene and video' into a course would be great too
Oh that would be a really nice idea actually
@@imeshh ❤️💜❤️
One of my favourite RUclips channels. One of my favourite resources for archviz. I don’t even do archviz but I subscribe to imeshh for when I do do the occasional indoor scene. ❤️
Aww thank you for your kind words! I hope we can keep making really good content for you all!
Have a lovely day :) ☺️
Pretty good. Getting as close as Luxrender.
Love it! Reminds me of my first time seeing one of Double Aye’s videos.
Waiting for that black friday sale 🥲
with Eevee ????
We want a tu tutorial for this video
I'll see what I can do (I'm bad at promising this stuff though ahah) but if you have an imeshh subscription then do check out the scene itself and look inside :)
@@imeshh perfecto
damn!!!
Yass queen
😂 thank you!
@@imeshhI have a question. Everything is perfect, models, textured lighting…so how can we still tell it’s CG. What’s the final magic to make it completely indistinguishable from real footage? Would that be post production effects or pre ?
Absolutely in love with this scene!
Thank you! I really appreciate it 😊😊
Absolutely realistic!
Thank you! :))
This looks very clean. Just too good. Wanted to know a couple of things -
1. what resolution are you using to render these frames? and how well did you optimise your scene??
2. How are you denoising your frames? Davinci or any other software like this OR brute force sample count, and denoising inside blender itself?
thanks !!
The frames rendered in about 6-10minutss on a 4090. So about 4/5 days render time.
This scene required quite a lot of samples. Maybe about 1024 in the end but I turned clamping on in the end which helped a lot, but sadly reduced some beautiful highlights - kind of okay for the animation though but for stills I left it off
Oh and denoising was simply the denoising node in Blender compositor :)
@@imeshh OH MAN. 4-5 days render time. 1024 samples also is a huge number. but we have to sacrifice these numbers in order to get great results like yours. Nice job man. Keep it up.
@@imeshh Got it man. Thanks
I love blender and have been using it for years on arch viz. I am satisfied with the result because I can have better visualizations than many people who use vray or corona render. I still use it for static visualizations. But animations in cycles render are a waste of time. in a fraction of the time, D5 render or unreal can produce a very similar result. in some ways better, in some cases worse

wow
❤️