Create a Damaged Metal Material in Substance Designer

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  • Опубликовано: 29 окт 2024

Комментарии • 21

  • @ahmadshishani1195
    @ahmadshishani1195 Год назад +1

    Just got into SD,,,and feeling very lucky to find your tutorials !! Thank you

  • @radioactiveag2531
    @radioactiveag2531 3 года назад

    Best SD tutorial I've run across. Thanks a lot!

  • @TFGTrailers
    @TFGTrailers 3 года назад +1

    Wow just what I needed! Thanks!

    • @JeremySeiner
      @JeremySeiner  3 года назад

      So glad to hear that! You're welcome 😊

  • @alligatoralligator
    @alligatoralligator 3 года назад +4

    by far the best substance designer channel in the world, amazing tutorials by genius artist, should have at least 300k subs.

    • @JeremySeiner
      @JeremySeiner  3 года назад +1

      Wow thank you very much! ☺️

    • @damian_madmansnest
      @damian_madmansnest 3 года назад +1

      Totally!

    • @man2596
      @man2596 3 года назад

      Not too many people use Substance Designer, I'm guessing....I mean this channel's content is great...😄😄😄

  • @pippidy
    @pippidy 3 года назад

    You're like Blender Guru of Substance Designer. Very chill and informative tutorials. Thanks and good luck with all your endeavors!

  • @PhotoshopRoom
    @PhotoshopRoom 3 года назад

    thx bro. usefull!

  • @mathiascosta8197
    @mathiascosta8197 3 года назад

    Love all your videos! Very informative and quite detailed, thank you!

    • @JeremySeiner
      @JeremySeiner  3 года назад

      Thank you very much! ☺️ Thanks for watching

  • @joenuevo
    @joenuevo 3 года назад +1

    This is amazing work. The art is great. The explanations are great. The production quality is perfect. In addition to all that I'm learning a lot. Glad I could say that while there's still a chance you'll see my comment.

    • @JeremySeiner
      @JeremySeiner  3 года назад

      Thank you very much! 😁 Your kind words are very much appreciated. So glad to hear that you’re learning a lot.

  • @violetstarx3989
    @violetstarx3989 3 года назад

    Thank you for the video it’s really helpful 👏😄

  • @anghaiphung6243
    @anghaiphung6243 3 года назад

    Hi Jeremy, could you explain why you left the metallic map empty? Those dirts and grunges on the surface should affect the reflectance values of those areas as they are not metallic.

    • @JeremySeiner
      @JeremySeiner  3 года назад +1

      Very good point. Yes you can subtract some of the metallic values from the metallic map using the scratches. For this example I chose to keep the materials fully metallic and then paint dirt on with a non-metallic layer in Substance Painter. But, removing some metallic value from where the scratches are would make it more accurate.

  • @damian_madmansnest
    @damian_madmansnest 3 года назад

    scratch_damage has a Color Mode setting that can save you a Grayscale Conversion node.

    • @JeremySeiner
      @JeremySeiner  3 года назад

      Awesome! Thanks for the tip 😊 the less nodes the better 😁