Halo Infinite Mythbusters - Vol. 7

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  • Опубликовано: 29 окт 2024

Комментарии • 201

  • @defendthehouse
    @defendthehouse  2 года назад +21

    Go to buyraycon.com/defendthehouse for 15% off your order! Brought to you by Raycon!

    • @Not-Skuxx
      @Not-Skuxx 2 года назад +3

      Raycon is a terrible product, keep chasing the bag though fellas.

    • @charlie43229
      @charlie43229 2 года назад

      @@Not-Skuxx Do you speak from your experience or someone else’s?

    • @Nightengale537
      @Nightengale537 2 года назад

      Raycons overpriced their selling point is low prices so why nearly 100 dollars for them their almost the same price as sony earbuds...

    • @GamingBot90
      @GamingBot90 2 года назад

      @@charlie43229 buy something else

  • @TehCakeIzALie1
    @TehCakeIzALie1 2 года назад +318

    Seems like the grapple cut only works when the line is clipping through the attacking player (or their camera?). Is that method reproducible? If so, does it work with regular melee? Also, is it possible to cut a grapple attached to your own body?

    • @pierretissot8422
      @pierretissot8422 2 года назад +31

      I think it ties to the palm tree bug we see in the intro, when you melee the tree it may cause the hitbox to glitch, causing the grapple to disconnect

    • @A_Bag_of_Potatoes
      @A_Bag_of_Potatoes 2 года назад +15

      Could it be the tree moving? As we saw at 1:30 the tree moved so could that mean that moving a purposely immovable object stops the grappling animation

    • @pierretissot8422
      @pierretissot8422 2 года назад +3

      @@A_Bag_of_Potatoes that is precisely what I said yes

    • @A_Bag_of_Potatoes
      @A_Bag_of_Potatoes 2 года назад +4

      @@pierretissot8422 I never saw your reply to his comment? Seems we posted it at nearly the same time.

    • @pierretissot8422
      @pierretissot8422 2 года назад +18

      @@A_Bag_of_Potatoes we are connected minds, neuron brothers

  • @ion_force
    @ion_force 2 года назад +110

    I like how when the pelican spawns in, it just increases in size until its ready to move across the map instead of actually flying in. @3:09

    • @infernaldaedra
      @infernaldaedra 2 года назад +30

      They've actually done that fkr a long time in Halo XD it's actually a pretty convincing effect most of the time

    • @JondarKorric
      @JondarKorric 2 года назад +6

      Halo Reach did that too

    • @redmist6630
      @redmist6630 2 года назад +1

      why does the plasma nade bounce again?

    • @cooliipie
      @cooliipie 2 года назад +1

      Can't say I like it lol

    • @thiccElite
      @thiccElite 2 года назад

      i don't recall them shrinking in any other game, they mostly just get out of players view to clip into geometry

  • @Americanbadashh
    @Americanbadashh 2 года назад +86

    Maybe the grapple being cut requires the spartan player model to also be blocking the line. Or at least it needs the player in that position to hit it's hitblock. I'd also check if the bladed / banished weapons can cut it too?

    • @akirajkr
      @akirajkr 2 года назад +1

      While I still got time, a suggestion to grapple while standing still: Put a vehicle infront of the grappler so he can't get past it

  • @Quothnor
    @Quothnor 2 года назад +78

    The psychological effect on seeking out a result and seeing what you desire on that rocket test, ahah.

    • @andreww450
      @andreww450 2 года назад +16

      Confirmation bias

  • @charlie43229
    @charlie43229 2 года назад +23

    I’ve got two myths on the repulsor/return to sender medal:
    If person A shoots a rocket a B, who returns it, will A get a return to sender if they also repulse it?
    If player A shoots a rocket at B, who repulses to player C, who will get a return to sender if C repulses to A?
    Edit: I’ve got a third
    If someone does a repulsor jump at the same time that multiple people repulse them up (ideally for testing the multiple would be one on team so they don’t repulse each other) would all of the repulsors send him into the stratosphere, give him a slight boost as if it were one, or have no effect at all?

  • @ShiftTGC
    @ShiftTGC 2 года назад +1

    In regards to the grappling hook, I think the sword is not what cut it, but I think it was because the target/area you hooked got obscured and therefore makes it an invalid target and auto unhooks you. Happened both times where it unhooked by the looks of it.
    Enemy player going in front, enemy player blocks area that was grappled onto, game gives it a second to make sure it is actually blocked and not false-positive (like some random leaf with collision or something passing over for 0.01 seconds) then unhooks.

  • @defendthehouse
    @defendthehouse  2 года назад +33

    Who's excited for season 2?

    • @whyiwakeup6460
      @whyiwakeup6460 2 года назад +2

      Not me. The maps and such won’t be that different for a big update.

    • @Skippercarlos5
      @Skippercarlos5 2 года назад +6

      I am, something new for the game is much needed.

    • @BerserkFervor
      @BerserkFervor 2 года назад +1

      The game is already dead, as much as I wish it wasn't.

    • @cooliipie
      @cooliipie 2 года назад +1

      Not excited. The game is missing too much. No reason to play. No progression, no playlists, no maps, no forge. Forget about everything else, we can't even get these basics

    • @joelcomer
      @joelcomer 2 года назад +1

      seems fun!

  • @TheJLankey
    @TheJLankey 2 года назад +10

    Grapple might link to the weird tree interaction from the beginning. If the tree is morphing on impact, it's might auto ungrapple.

  • @_byrtsi
    @_byrtsi 2 года назад +3

    The reason you cannot walk into rockets and explode is that in essence they don't have any physics collision (only for bullets etc), they just hit stuff thats on their path. Certainly if you would stand still in front of those slow rockets they would explode.

  • @PhillipReece
    @PhillipReece 2 года назад +10

    Maybe the grapple got cut due to the player collision with the wiggly tree as demonstrated in the beginning of the video? Make it work on a wall.

  • @codyvan9814
    @codyvan9814 2 года назад +13

    I don't know of I'd actually call that grapple one confirmed considering both times that it triggered it the 2nd player was directly in line of you grappling. As swinging the sword it's probably confusing the system so it disengage the grapple.

  • @SpartanFish9
    @SpartanFish9 2 года назад +5

    Regarding equipment being stuck, what about picking up a repulsor or grapple shot specifically, they both show up on your character model when picked up

    • @terrencewhite7367
      @terrencewhite7367 2 года назад +1

      The threat sensor and dash also show up on your character model, not sure about the drop wall though

  • @WhatIsSanity
    @WhatIsSanity 2 года назад +11

    Doesn't the energy sword have different animations and hit boxes depending on whether you click for the lunge or press your melee key for a swing? That could also make a difference, especially when striking at the grapple point versus cutting the cable.

  • @Kobalent
    @Kobalent 2 года назад +1

    11:17 i think the reason you didn't get the melee on the grapple is not because you didn't have a sword, but rather because melee is a bit odd in that it works with the physics model of the spartan which might not be 100% aligned with the 1st person animations. under normal circumstances (hitting a player) this isn't noticeable because of the launch and auto aim involved, but when hitting precise melee attacks on environment and other non-auto aim situations you have to account for where the punch will be shown in 3rd person, which often isn't aligned with the reticle.
    i hope this helps a little!

  • @nomecognome6713
    @nomecognome6713 2 года назад +3

    I didn't expect the sword to cut the grapple, I wonder what is the coded reason to make it happen because it seems way too situational and it's not even easy to pull off

  • @MBIPlays
    @MBIPlays 2 года назад +10

    The other day I noticed the trees were moving and I was like that's nice detail they added to infinite, and then when I got close i noticed how glitchy it looked when getting up close to it and I thought to upload a video about it myself but I ended up not making a video about it. Edit: Also if you drive a vehicle near the tree it also gets glitchy.

    • @TechyBen
      @TechyBen 2 года назад +1

      Might be the LOD bugging when you are too close, it wraps the LOD distance, and loads the wrong tree in.

    • @averagephoe
      @averagephoe 2 года назад

      @@TechyBen Probably not since in that case the bug wouldn't be visible to other players when you collide with the tree.

  • @PriscoDH
    @PriscoDH 2 года назад +6

    video starts 1:10

  • @wyldingone8092
    @wyldingone8092 2 года назад +7

    Sadge about the grappling a rocket myth :(

  • @brandonlussier1733
    @brandonlussier1733 2 года назад +8

    Yoooo that tree glitch is still a thing? I found that in one of the flights!

    • @defendthehouse
      @defendthehouse  2 года назад +8

      That's hilarious. We'd never seen it before, it's amazing.

    • @brandonlussier1733
      @brandonlussier1733 2 года назад +2

      @@defendthehouse Right!? I can't decide if I'd ever want it fixed or not lol

    • @infernaldaedra
      @infernaldaedra 2 года назад +1

      @@brandonlussier1733 Never should be fixed. :)

    • @TechyBen
      @TechyBen 2 года назад

      @@defendthehouse Seems to be a LOD pop in bug. The tree is might loose track of where the player is when it clips *inside* the mesh distance. This it loads a different LOD model in, and looks all warpy warpy as it does it. :P They should have put a minimum LOD render, and it's probably being fed a "distance = -2 foot" when it's expecting a positive number (+2 foot or +200 foot).

  • @Infernoraptor
    @Infernoraptor 2 года назад +3

    I feel so bad for 343's QA testers who probably flagged a lot of this and were ignored

  • @inqinity6323
    @inqinity6323 2 года назад

    The ad cut immediately after Joe(?) failed to stick the grenade on the equipment after saying “I’m perfect” was *chefs kiss* 👌

  • @QueenStewds
    @QueenStewds 2 года назад +3

    the grapple cut isn't the enemy cutting the cable. It's that the cable doesn't stay connected through objects and disconnects really quickly if it's occluded through an object. So you could just stand in the cable and cut it without doing anything at all.

  • @Ki_Adi_Mundi
    @Ki_Adi_Mundi 2 года назад +4

    4:14
    Can try it with the sticky (as well)
    It's more tricky (but)
    Master Chief ain't picky (so)
    Johnson got sickly (and)
    Cortana go licky licky (😎)

    • @zzestynub4262
      @zzestynub4262 2 года назад +2

      Wtf man

    • @defendthehouse
      @defendthehouse  2 года назад +4

      thank you for this quality content

    • @Ki_Adi_Mundi
      @Ki_Adi_Mundi 2 года назад +2

      @@zzestynub4262
      I hear rhymes, I spit bars.
      In cars.
      In jars.
      On Mars.
      Oh wait, that's too far...s.
      🤣

    • @Ki_Adi_Mundi
      @Ki_Adi_Mundi 2 года назад

      @@defendthehouse Ditto

    • @dannywayne311
      @dannywayne311 2 года назад

      Bars 🔥

  • @notredboi
    @notredboi 2 года назад +1

    I saw someone on Single Halo Clips that managed to stop a skewer projectile with the threat sensor

  • @ilikaplayhopscotch
    @ilikaplayhopscotch 2 года назад +3

    Reallllly surprised there wasn’t a “shoot the grapple” test.
    But I haven’t booted up Halo since week two, so, maybe ignore me.

  • @fugoo8912
    @fugoo8912 2 года назад +1

    I was even thinking the walking backwards rockets were slightly faster if anything.

  • @Baskeva
    @Baskeva 2 года назад +2

    the cutting of the grapple, it looked like it cut when he was right where you were going to land. You should retest that, without cutting it, to see if it disconnects your grapeshot when an enemy is in front of where you are going to land

  • @thomasstewart1380
    @thomasstewart1380 2 года назад +1

    I wonder if you could block a Scorpion's barrel shut with threat sensors and cause it to blow up when shooting.

  • @RullyApollo3
    @RullyApollo3 2 года назад +3

    Myth: you can perry 4 gravity hammers if all 4 gravity hammers attack at the same time.(would be in a plus formation, and two hammers can perry eachother)

    • @charlie43229
      @charlie43229 2 года назад

      Actually though…

    • @RullyApollo3
      @RullyApollo3 2 года назад

      @@charlie43229 yeah, i figured out when playing a fiesta match and me and a person attacked at the same time and our attacks got blocked. Theres a video on my channel of it in slow motion too

  • @SolarMechanic
    @SolarMechanic 2 года назад +8

    Is it possible you didn't cut the grapple, but moved the tree, causing the connection to be broken?

    • @infernaldaedra
      @infernaldaedra 2 года назад +1

      Meleeing the tree could possibly cancel it yeah. They only showed it on the tree too

  • @i_am_pistachios1099
    @i_am_pistachios1099 2 года назад

    Jamison: *Grapples
    Joe: "The cable, I'm going to cut it"

  • @itsd0nk
    @itsd0nk 2 года назад +4

    I think your body has to be cutting off the grapple cable for the interaction to proc. Probably still need to melee, but that was the only difference between when it worked or not.

    • @QueenStewds
      @QueenStewds 2 года назад +1

      you don't need to melee at all, you just have to stand between the object that's being grappled and the other player. Doesn't even need to be an enemy player.

    • @itsd0nk
      @itsd0nk 2 года назад

      @@QueenStewds This is what I was thinking too. The melee seemed incidental in the equation both times.

  • @ThunderMonkeySMOKE
    @ThunderMonkeySMOKE 2 года назад +1

    Have you guys already done one about grenades? When pressing (w) forward they go far, standing still they go a predictable distance, when going backward (s) they friggin crawl through the air

    • @charlie43229
      @charlie43229 2 года назад

      With speed in custom games they tested this in either the previous episode or the one before that (I think). Even if it’s not there it’s still worth a watch.

    • @ThunderMonkeySMOKE
      @ThunderMonkeySMOKE 2 года назад

      @@charlie43229 I don't know what walk speed has to do with the grenade dynamics. I see it every time I throw grenades in matchmaking. I will look for it in the videos though and see if they've done it.
      I know for a fact that hand grenades (not projectiles) are affected by which direction we are moving. I just don't understand why... It's highly annoying when trying to backpedal and throw a grenade at the same time.

  • @cog8187
    @cog8187 2 года назад +2

    Ay more halo! - Jonathan Halo

  • @Biznizcataltaccount
    @Biznizcataltaccount 2 года назад +1

    We need some more dying light two mythbusters.

  • @luciddreamliving258
    @luciddreamliving258 2 года назад +1

    Bro I totally thought the pelican coming in was an effect, it literally just poofs in out of nowhere lmao.

  • @korevirus547
    @korevirus547 2 года назад +2

    The grapple seems to be interfered with the odd body collision that is obstructing the grapple and then the swing. Each time it broke his body went through the grapple rope it could be less than the swing motion then... plausible test?

  • @joshuaroberts8764
    @joshuaroberts8764 2 года назад

    The grappleshot could help if harpooned possibly but only if you're scared they'll kill 1st with their weapon

  • @tommythesparta4912
    @tommythesparta4912 2 года назад

    cutting a grapple with a energy sword sounds awesome, 343 should make that an actual thing

  • @mmankt
    @mmankt 2 года назад

    usually projetile tests are done with queries like raycast or shapecast so the collision is tested between projectile positions (prev to current). so the frozen rocket is testing between the exact same 2 points that's why it not might detect collisions

  • @GrimmWF
    @GrimmWF 2 года назад

    10:58 it was a ping thing, if a person walks infront of your grapple line about the same time as you attached it it will cancel it. ive had it happen a bunch well playing at 200 ping you grapple a wall and someone was there at the same time and it breaks. you can kind of see it happen. the grapple passes through joes before it attachs to the wall. im pretty sure thats why it broke.

  • @PeachyPetra23
    @PeachyPetra23 2 года назад

    The rocket needing velocity makes me wonder if you can emp it somehow

  • @mokajones74
    @mokajones74 2 года назад

    It's almost more interesting that you can delete a grenade by picking up an equipment/armament underneath

  • @davdio3582
    @davdio3582 2 года назад

    Super cool to see another epside of this!

  • @churchA.I
    @churchA.I 2 года назад +1

    Tree go BRRRRTTTT

  • @petzouqi76
    @petzouqi76 2 года назад

    I expected the sword cut to act more like cutting a smoker’s tongue in l4d2

  • @left-wingretard8022
    @left-wingretard8022 2 года назад

    Halo myth busting has really taken a nose dive since the good ol days

  • @ethanparrish2054
    @ethanparrish2054 2 года назад

    Here's a myth if you haven't covered it. I think if you crouch while mid-air in infinite, you fall slightly quicker. Kinda like center of gravity is greater therefore you fall quicker

  • @cosmiccadet8472
    @cosmiccadet8472 2 года назад

    The reason that I think the rocket does nothing when it is completely still has to do with how "hits" from physical projectiles are registered. Unlike hitscans, a projectile like this takes a before position and an after position per frame. Then any target that is found between those two positions would be considered a hit. Since the rocket is not moving, nothing can ever be found between those two points. But this would explain why at slow speeds it still explodes.

  • @mylesx.d.5963
    @mylesx.d.5963 2 года назад

    tree throwin it back like groot

  • @dingusaurous6419
    @dingusaurous6419 2 года назад

    Could the grapple cancel also be because of the tree's weird bendy physics? If you hit the tree with the sword, it might move the tree enough to make the grapple realize it's holding onto a non static, non-vehicle object and make it think it's not holding onto anything at all...

  • @CyphenRozulus
    @CyphenRozulus 2 года назад

    Maybe the reason u can cut the grapple is because you were facing the same direction as the grapple(such that were close and *parallel* to the grapple)

  • @yellomustrd8147
    @yellomustrd8147 2 года назад +1

    Wait so if your weapon gets stuck does that mean you can quickly drop it and pick it back up?

  • @tonytattletaleliano956
    @tonytattletaleliano956 2 года назад

    It would be so cool to grapple a rocket but instead of flying to it you can whip it back at the shooter

  • @jonathanbates9928
    @jonathanbates9928 2 года назад

    At this point I couldn't care less about halo content, but I think it so cool you actually hot voice clips from the announcer.

  • @davidmagana556
    @davidmagana556 2 года назад

    Ahhh yes, the good old treebagging

  • @Dynam1cSmurf
    @Dynam1cSmurf 2 года назад

    I have had my grapple cut by a warthog before

  • @danielhebert5819
    @danielhebert5819 2 года назад

    looks like the grapple has something to do with the sword spartans body going through the cable and removing line of sight between the point its attached to and the original spartan.

  • @tr3ntn821
    @tr3ntn821 2 года назад

    Nice I missed your Halo infinite clips

  • @AzureFlameGod1986
    @AzureFlameGod1986 2 года назад

    Some of these issues have happened with me while playing Campaign. They need to be addressed to 343 if we want these problems fixed. Campaign being the most important.

  • @PumpkinPain
    @PumpkinPain 2 года назад

    Halo Mythbusters, just like the classics

  • @rubiconserene1200
    @rubiconserene1200 2 года назад

    "Sorry Joe..."🤣

  • @get_spanked240
    @get_spanked240 2 года назад

    Dam, i can’t believe that last one

  • @Tepyr
    @Tepyr 2 года назад

    As a sub that's been here since Halo 3, I love the recent uploads. I've stayed subbed, but fell off - that is no longer, keep it up!

  • @durandol
    @durandol 2 года назад

    Okay, so you can stop a rocket if you have your entire team set up as an AA battery. Good to know.

  • @masterchiefpettyofficer1176
    @masterchiefpettyofficer1176 2 года назад +1

    1:40
    T(ree)Bag

  • @masterbeef981
    @masterbeef981 2 года назад

    Should work, I got a clip of the skewer hitting the grappleshot and saving my life lol

  • @vincentromero5020
    @vincentromero5020 2 года назад

    This… this is real content

  • @suriptokiman7077
    @suriptokiman7077 2 года назад

    season 2 hype

  • @DesertedDeath
    @DesertedDeath 2 года назад +1

    10:18

  • @ppgg8843
    @ppgg8843 2 года назад

    hey @longhairedjen was on the third test I've seen them before on eu west

  • @ToaDrakua
    @ToaDrakua 2 года назад +1

    Anyone else notice that the rockets have no textures either?

    • @infernaldaedra
      @infernaldaedra 2 года назад

      Its modded

    • @ToaDrakua
      @ToaDrakua 2 года назад

      @@infernaldaedra It's like that in the base game.

    • @infernaldaedra
      @infernaldaedra 2 года назад

      @@ToaDrakua I don't think it is always I remember it having a yellow stripe and a basic texture on it. I mean it's obvious untextured in the video so I wonder now lmao

  • @dannywayne311
    @dannywayne311 2 года назад

    The tree reminds me of sudowoodo in 2nd gen Pokémon 😂

  • @alexanderjang46
    @alexanderjang46 2 года назад

    Lol use the smallest gun to melee the cable...

  • @cupoftt420
    @cupoftt420 2 года назад

    Smoooker!

  • @ejshood
    @ejshood 2 года назад

    The sword is nothing to do with the grapple shot, it is the player in the way 100% is consistent with the game mechanics, same as if the grapple line goes through 3d objects for too long after a successful grapple it disconnects the grapple.

  • @TheLegoJungle
    @TheLegoJungle 2 года назад +1

    Maybe the grapple only works if your 3rd person sword model physically intersects the grapple line.
    I’ve had moments where I killed someone with the Hammer during the windup. So before I actually “hit” something. Which makes me think the Hammer has collision in 3rd person and if it clips into an enemy during the windup animation it counts as a melee hit.

    • @infernaldaedra
      @infernaldaedra 2 года назад +1

      The Hammer can clash and kill people before the explosion. Its technically a separate effect of the melee. Which is why you can still swing a gravity hammer when it has 0 charge :)

  • @benvsgaming5011
    @benvsgaming5011 2 года назад

    you can crash the game by having 3 people try and hijack a vehicle at 1 time, we did it on a banshee

  • @alexandernilsson8130
    @alexandernilsson8130 2 года назад

    Can the gravity hamner repuls everything? In halo infinite

  • @obi5398
    @obi5398 2 года назад

    1:32 it's morbing

  • @aka_miso
    @aka_miso 2 года назад +4

    There comes a point where Defend the house has more Halo infinite content than the game itself

  • @ZaidIsm007
    @ZaidIsm007 2 года назад

    The energy sword looks bad.

  • @wngillel3
    @wngillel3 2 года назад

    I love the content

  • @isaacs6137
    @isaacs6137 2 года назад

    this video is simply delicious

  • @titanstudios6722
    @titanstudios6722 2 года назад

    How does one be part of the tests with a bunch of people?

  • @TOKETAKE
    @TOKETAKE 2 года назад

    What kind of settings do you use at 7:30 to set the infinite use of equipment and the speed of bullets?

  • @JustMagikarp
    @JustMagikarp 2 года назад

    Magikarp

  • @ZekeBoysel
    @ZekeBoysel 2 года назад

    If you bump up the repulse lv can you repulser the map

  • @halofreak3644
    @halofreak3644 2 года назад

    control is slower of all the three🤣

  • @GamingBot90
    @GamingBot90 2 года назад

    Who wants to do the “Mount Up” achievement with me?

  • @julianandresful
    @julianandresful 2 года назад

    nice

  • @datura_boof
    @datura_boof 2 года назад

    idk about the last one

  • @raptorx4511
    @raptorx4511 2 года назад

    Just saying it im comment 117 but i like your guy's content its funny and informative so continue

  • @davidbutterworth9058
    @davidbutterworth9058 2 года назад

    Before all the guys blow up u should've paused the vid and a voice takes over saying at this point they knew they fucked up and then unpause and boom haha

  • @zzestynub4262
    @zzestynub4262 2 года назад

    Can’t wait to watch the vid just waiting for this stupid add to end

  • @halonostalgiatheater7440
    @halonostalgiatheater7440 2 года назад +2

    Evidently the rockets aren’t actual projectiles the way the game looks at them. They’re just an image placeholder and the rocket launcher is firing out a blank explosive that just detonates where the trail hits or something weird like that

    • @infernaldaedra
      @infernaldaedra 2 года назад +2

      Incorrect everything is a projectile in Halo. You can actually get the rockets to curve and change direction with the repulsor. Defend The House is playing the game with mods. Which changes some of the physics on the game.

    • @halonostalgiatheater7440
      @halonostalgiatheater7440 2 года назад

      @@infernaldaedra no I mean the rocket itself isn’t really there, it’s like a mask in place of the actual projectile, which is why you can’t interact with it directly

    • @infernaldaedra
      @infernaldaedra 2 года назад +3

      @@halonostalgiatheater7440 You can with the repulsor. I understand the projectile and the Rocket are separate models as well as the particle physics. But yeah it can still be interacted with by the repulsor and gravity hammer. The Projectile only loses its collision with the model of the rocket when you change the projectile physics with mods. In Vanilla game the behavior is different.

    • @halonostalgiatheater7440
      @halonostalgiatheater7440 2 года назад

      @@infernaldaedra but the rocket image itself isn’t what’s being interacted with.

    • @infernaldaedra
      @infernaldaedra 2 года назад +2

      @@halonostalgiatheater7440???
      The 3D model?
      They are all facets of the same thing.
      For all intents and purposes no the 3D model is not the same as the lines of code that cause an explosion. Because it's a video game. Its not a real object they are just lines of code meant to represent a facsimile of a real thing. realization is that pretty much everything in video games works likes that.
      Or do you mean the physics of the engine are affecting not just the rocket but also the smole particle physics? Because ktems lile the Repulsor interact with the 3D Model and The Point of Origin of the Smoke particles. Which are locked to the same coordinates im 3d space but are not the same entity.

  • @I-Minecraft-428
    @I-Minecraft-428 2 года назад

    24

  • @RyleyStorm
    @RyleyStorm 2 года назад

    Definitely slower😂

  • @X048J
    @X048J 2 года назад

    Up