I rather look at this as a leap forward in the industry than a product everyone should immediately have, but it definitely makes me optimistic about the future
What’s really cool to think about is that right now this technology and device is the equivalent of those huge brick mobile phones in the 80s. One of these days we’ll just have smart glasses that do all of this stuff but are the size of normal glasses, and maybe even smart contact lenses that totally bypasses any need for a wearable external item altogether. Pretty intriguing stuff, imo.
@@wiacco Sure, it is now. Check back in in a few decades and we’ll see where we are lol. I know for a fact people have toyed around with the idea so it’s not entirely science fiction. I mean, people actually do have ideas about how smart contacts could be done but obviously the tech isn’t there yet. But you know what else, fifty years ago it used to also be physically impossible to make flat screen ultra HD TVs too because the tech wasn’t there yet, but here we are with everyone having multiple of them and they are cheaper than ever. Just wait around long enough and there will definitely be some sort of smart contact lenses. There’ll definitely be smart glasses that are the size of regular ol’ glasses before smart contacts are a thing, but mark my words, friend, one day we will all be using some form of augmented reality contact lenses!
@@STSGuitar16 the military is easily 20-30 years ahead in technology than the rest of the world. They might have the answers for true wearable Vr/Ar tech.
There is this large problem of the size of available materials. There are physical limits in what you can do with silicon and circuits. They can only get so small before the physics stop working. Perhaps one day we will have contacts that can display a signal beamed in remotely. But you’re never going to fit circuitry and power into something that small, it’s physically impossible in the universe we inhabit.
Think of the difference and progress from the original iPhone to the iPhone X. This looks outrageously good for a first gen product, it already makes me think wtf will be possible by the time the Vision Pro X is released.
It will be more smaller sizes. It will support more hands 🙌 gesturer. So we can get rid of computer screen, keyboard, mouse. The battery can last long for 8-12hrs
This isn't as innovative as the first iPhone was. AR & VR headsets gave Apple much more to build from than they had for the iPhone. As a result, this is instead more refined. The downside is its astronomical price, which makes its market nil - for this first model at least. It'll be interesting to see the next model, presumably aimed at actual people.
I tend to agree with the isolation concern but also see this as a positive for certain segments of an aging population. In another 10-15 years I expect my mobility to decline from aging (I’m 75) so having access to a device like this in my final abode will actually provide me with an array of virtual experiences to keep my mind active. I enjoy travelling but during the two years of being pretty much grounded during COVID I discovered RUclips walks through many cities and riding buses through others. This gave me some replacement for my wanderlust until I could get back onto a plane. This device will ensure I will be able to continue experiencing travel even when I’m confined to a (god forbid) a nursing home! And by the time I’ll need such a device (not an early adopter) these will have come down in price and bulkiness…and I’ll have collected enough in dividends from my Apple stock to pay for it and the content. As I won’t need a TV screen to watch movies, that will be a savings too. Pretty sure we boomers are a large enough potential market in the future, and we do have the money to pay for it.
Im also a big fan of wandering videos (especially japan). Thinking about what wandering videos could feel like when viewn through this VR glasses, really gets me excited.
When I saw MKBHD genuinely geeking out about this thing, I knew it's impressive. He rarely does that but in the review video, I knew that this thing is going to be the future.
Lately he's been so unenthusiastic about tech that I feared he would quit RUclips for a while. When I saw him excited about the Vision Pro I knew Apple was going to deliver on their promise. This looks like the biggest technological leap since the iPhone.
Digital loneliness .. I will never forget seeing four young teenagers sitting at a small square table outside on the most beautiful early summer day ever, but all looking at their phones oblivious to their own friends existence.
I see this device as a development kit for the studios who can afford it, and it just happens to be purchasable for people who can afford it too. While there's a non pro in development for much cheaper, the challenge with that is gonna be the responsiveness.
This is Apple!! They will not release an inferior device to lower the price. Cheaper iPhones are just as good even while they lack a few features! You never feel your phone works worse than the Pro models...
Yes, exactly. It’s the future but not this specific version of it. A more affordable normal version is necessary. This is just the absolute best like if you told apple engineers “do the absolutely most crazy headset”
When the iPhone came out there were dozens of touch based phones out running Windows Mobile. The difference is they were using resistive screens that relied on pressure to detect touch which made them a bit harder to use without a stylus. A few models were already using capacitive screens but didn't have the software to take full advantage of it because Windows Mobile was pretty pedestrian in the regard (it was really designed for keypads and directional pads). The iPhone was designed with touch first in mind and the software was optimized for it. Apple didn't reinvent the wheel with it. It just delivered it in a neater package. The same applies to this headset.
They take existing tech and sell it for thousands more than it should cost. So innovative. We've had hand tracking in vr for 5 years now. The quest and index even have it natively with an install.
@@Sammysapphira Even though they harped on not needing a controller watch how they'll release one later on as a pricey add-on. Not all VR experiences lend themselves to hand tracking. I honestly can't see this taking off for productivity. There's really nothing a VR headset adds in that space to improve on. If this thing doesn't build a solid gaming ecosystem it's dead in the water. That's the ONLY use case VR can justify itself for and it's ironically the one thing Apple didn't even bother to showcase during the keynote.
@@lammyjammer6670 re: gaming ecosystem. This is just absolutely wrong and I think Apple is really onto something here. Right now, pretty much all consumer VR stuff is targeted at gamers, but as you can clearly see, it just doesn't work. The market is just too small and people don't really care. _Not_ focusing on gamers and going the productivity route is exactly the right play from Apple here.
@@jangxx Quest Pro are collecting dust and they have a similar focus. You can also do most of these things already on even a regular Quest (with full wireless video no less!). The productivity features are not the reason those are selling... I've used those headsets myself for virtual desktop work and the experience compared to actual screens is simply inferior.
@@lammyjammer6670 And why is it inferior? Maybe because the screens just don't have the necessary resolution and the hand tracking is simply not good enough? I.e. exactly the main things Apple has improved here? Personally I would love to have one of these to replace the shitty screen setup at work, but I can't justify spending this much money on it.
@@Nagria2112 They may be taking on some of the cost if they can't afford it, like meta. But if they do it, then like meta, it will drain a lot of money
@@Nagria2112 It doesn't have the Pro in its name for nothing. Apple will definitely bring a cheaper version to the market, as is the case with almost all models, iPhone Pro, MacBook Pro, iPad Pro, and so on.
thats literally the point. the first generation of all Apples new tech is always over priced and marketed for those who will invest in its growth and development. give it 2 years and a celebrity cosign, a subscription payment plan and everyone will stop complaining and adapt as usual....this is absolutely the future.
There was a logical point to needing an iPhone, it combined all my music, internet browsing, phone calls and maps and directions into one convenient tool that I could carry in my pocket anywhere in the world. This product doesnt seem convenient or needed for anything in particular. This will go the way of the Apple watch which 2 percent of the world population has and no where near the 85 percent of the world population that actually needs and relies on a touch screen smart phone for daily use.
It will be a cool toy at best I cannot picture anyone bringing this thing outside their house especially given it only has 2 hours of battery life and you will look like a total nerd
Motion sickness has not been a thing (from fps perspective) for at least 7 years now. Unless you use some low-refresh rate HMD, but most are ocer 90hz. Weight is an actually ongoing issue and I don't see Apple have solved it (they wont even disclose the weight). So feel free to be convinced yourselves if you dont believe me.
@@adamjensen2304 i cant imagine motion sickness being a problem for the usecases apple advertises. Early headsets did have a general problem with it because their tracking/screen refresh rate wasnt good enough. Now thats long in the past and people generally get sickness when they are doing something in VR that is far different from what their body is actually doing, like running, quick turns (without their actual body turning, only avatar) and ,especially for me, falling. I only ever get motion sickness from fast paced games, especially if they rely a lot on joystick movement. Ive introduced many people to VR and few have problems outside of games. Id like to know how it is like for u guys, but please mention the platform you are using
The reason I do not believe it's "the next iPhone" is because of the portability. With my iPhone, I can carry it with me all day and access it whenever I need. The Vision Pro is a device that will sit on a desk or shelf until you are ready to use it. It isn't an "on the go" device. It has its place and will bring big changes, but it will be a much slower adoption than what the iPhone was.
Exactly. I saw this happening with Google Daydream. Nobody's talking about it today (it was unfortunately discontinued by Google). I still have the Daydream goggles in a drawer. At the beginning, I was super excited and used it frequently. But as time passed, it felt a little bit inconvenient to dig that rig out, switch to the Daydream mode on the phone etc. At some point I just forgot about it. It didn't help that Google didn't keep improving it, though. I see exactly the same fate for Apple Vision. People will be super excited when they start using it, but soon the battery won't last long enough; soon they'll want to share with other people what they are looking at right now ("look at this picture", "look at this on this Website, what do you think?"), then they'll see that this thing will get in the way and, without even noticing it, they'll use it less and less, to the point where strapping it on the head again will feel like a chore. They'll skip using it one day, then two, then before they know, they'll have forgotten to use the thing for an entire week. It will be useless by then.
The "next iphone" doesn't literally mean the next mobile computing device. It just means the next revolutionary tech device that isn't just for industry professionals. Like the video said, it's kinda like what personal PCs (both Microsoft and Apple) did for computers that used to be complex machines only for trained technicians and engineers. Laptops weren't even really revolutionary (in the acute sense) since their sophistication was very gradual and happened alongside increasingly sophisticated desktop computers and smartphones too. So portability isn't necessarily a requirement for this type of tech to become "the next iPhone", just think of it as potentially "the next iMac" if that helps. (Also I'm not saying I agree that it's going to be as revolutionary as the iPhone or iMac, I'm just explaining that the video never said portability was the reason behind the comparison.)
Give it time, this is gen 1. It will advance rapidly just like iPhone until it reaches maturity. End goal is similar to a pair of glasses with the same feature demoed.
This...... Everything is more and more portable over time.... But this goes against that. It's a complementary device but not a replacement at all. Won't be seeing mass adoption.
The big difference between the release of the iPhone and this, is that mobile phones were already widely adopted upon release. If it was a good product, there sure was a market for it. However, it is unclear at this point if there will a significant market for the goggles.
Very true statement, but smart watch and iPad industry was dead on arrival prior to Apple stepping in. With that said, this product won’t reach mass market until Apple releases an SE model at $1500 to $2k. Believe it or not, this will fly off the shelf at that price point! When this happens,, I predict it will impact iPad sales! Especially the Pro line!
Picking a niche market with no market leader that they can dominate is what Apple has done repeatedly since the iPod.. mp3 players, smartphones, smartwatches, wireless headphones. That last one had a pretty dominant market leader in Beats by Dre; instead of competing for dominance in the market, Apple just bought out the competition, then a few years later announced AirPods & removed headphone jacks! I don't think Apple would have even bothered making this thing if they didn't believe there was a market for it.
I can see this being very popular in Japan. Their living space being so small is a constraint, this saves them from a whole TV set, a laptop, etc. It’s like making your small space feel infinite.
It would be really interesting to know how it interacts with 3D design applications and real workflow. Whether traditional CAD or something more freeform. Unlimited screenspace is kind of exciting, but it would be interesting how the complex interaction take place in that design space.
Not difficult at all with an M2 and R1 chips. You will be wearing a powerful computer as any used for CAD, especially with that giant 4K screen. Process simulations will now be capable on a giant screen to train Operations personnel, we do that on an iPad now, Pilots train on iPads, so I already have a multiple of Engineering Tasks lined, price is pretty cheap when you are in Oil, Gas Mining, Space, Astronomy etc, Industrial Engineering will jump all over this.
To be honest, i don't see it useful for 3d design. Its easier to design in 2d and extrude or cut. It feels more of gimmick for that application. The skill curve to design in 3d is quite high. Its not as easy as it shows in movies
@@Random_dud31 well first of all it will bring the skill curve down. Its a lot more easy to get into modeling in VR or AR, it is more intuitive and self explanatory. and of course there are advantages to designing in virtual space, you cant move simultaneously and effectively along all 3 axis with a 2d screen. There are professional designers already using programs like Gravity Sketch in their workflows, you can take a look if ur interested, with time and development they have a lot of potential
@@Matts3dbuilds Your not in the Engineering loop , we have been designing in 3D cad for over 20 years. It’s called work, not games, it’s where Oil Plants, Mining plants are designed. Concrete Foundations, Buildings, Piping, Electrical, Mechanical, and Process Diagrams, And Flow sheets.
I see this as something you can wow your customers with in a presentation but not much more than that. There is no tangible benefit working with stereo projection and I doubt anyone wants to work with something strapped to their face either.
I'm a long time VR user, must be at least 7 years now, started with the DK1, I can appreciate the technical challengers they have overcome and can appreciate the hardware specs, I have played some very long sessions in VR so I know the real world challengers to it, regardless if its AR or VR, slapping a set of almost airtight goggles on your face, gets very hot and sweaty, very quickly, so the one technical challenge they really need to solve, is an air conditioner for your dam face, after even 1hr of using it, your face will look like shrivelled prune, I have all the accessories, padded foam, cloth covers, silicone covers, literally everything, I have a box full of gear, and I ended up just 3D printing duct to hold a blower fan to blow air on my face, no matter what tech they have, the facial interface will end up manky all the time, and people will be walking around looking 20yrs older for half a day :)
As can be seen with the quest Pro, you don't need to have a facial interface touching your face. It can be open. So heat is not a major problem. A much bigger problem is the two hour battery life. That means, we are nowhere near replacing a mobile phone with something like this headset.
I heard a reviewer saying that there is actually a small fan starting after like 20 minutes and gently blowing in your face. I forgot who it was though
@@laartwork Yes bud, I have a DAS and 3d printed mounts, and a custom 3D printed mount for an additional battery on the rear to balance my headset better, there isn't anything you can offer that I don't already have or have tried, I also have a large fan on the floor blowing upwards to keep me cool and a ducted refrigerated AC in the room, also a dedicated AP6 from Ubiquiti mounted directly above my play area, I also had a full bunji setup before good wireless came about, I have over 300hrs alone in FO4VR and over 600hrs in Pavlov, so been there done that already, owned and used, the DK1, DK2, OG Oculus, the Rift, Dell WMR, Quest, Quest 2, Vive, Vive Pro, my go to is the Quest 2 with Wireless PCVR, so I do know a little on the subject, until these things are like putting on a comfy open set of sunglasses, they will never be widely accepted.
As someone with multiple VR devices gathering dust, this is why it likely won't have mass take up: • Heaviness, no one wants to strap a bulky item to their face for hours just to do work. I'd even argue many women aren't going to wear something heavy on the face for long periods that could potentially stretch/pull down their facial skin • Battery life, if it requires me to charge it every 2-4 hours, no thanks • Price point, even if they release a cheaper version, the above issues will still apply. Why would I drop $2000 on a wearable device that isn't as portable or convenient as an Apple laptop?
Will be really interesting to see how this plays out. Apple’s product I think is the closest to actually being able to reach its goal of revolutionizing the market. The quality looks amazing.
Apple getting into the industry will surely boost investment into VR/AR/MR tech at large, which is great, but at it's current price it's too expensive for mass-market adoption. If it, despite the price, manages to be at least somewhat successful, and Apple shortly after comes out with a much reduced cost version (say $1,000 or preferably a bit less), without reducing the quality and functions too much, then I think the stage is set for these types of devices, from lots of different manufacturers, to quickly become common place. I would love to see these work with PCs, not just Macs, and to be useable with for example Steam or to play VR games that's been released for Windows. Apple has never been that serious about gaming, and even when they've made some minor hints towards moving in that direction in the past, nothing has really come off it, so there's no reason to think that this time will be any different in that regard. I think, first and foremost, that games and porn, will drive mass adoption of this type of devices, and not office work, and Apple has never been supportive of the first two categories I mentioned, so unless they change their stance on that, or allow them to be used even outside their own eco-system, their impact is likely to suffer from that. I don't think the average office worker would want to wear a heavy device on their head all day rather than just have a normal screen, and most managers would hate not being able to see if the people working under them are on facebook, watching netflix, or doing the work they're actually supposed to do... Once these devices becomes as ubiquitous as smart phones are today, that's when I think the group Apple is targeting in their marketing material so far for the Apple Vision Pro, is going to start really using them in their daily work in a more common place fashion. They're targeting the last group that will adopt this technology I think. If the popularity of this headset is poor, it can set the entire industry back a decade, as investors could pull out if even Apple fails to succeed in the space.
The platform is excellent, and definitely the future. I don’t see this headset itself doing it though, it needs to be much smaller and lighter with better battery life. It’s an exciting first gen product though
The tech isn't even there to enable what you're describing.When that tech turns this concept into regularly shaped ar glasses that's when this is really gonna blow up and become the new "iPhone".Unfortunately we've got at least 3-5 more years until this can happen in a way that will be worth it while also being sufficiently cheap.
@@15Stratos3-5 years is a massive stretch. I can see a much better and cheaper product with useful battery life in 5 years, not one also in a super compact form factor
@@khiyabarrett1459 Made by who? Apple currently has the best mobile chips with M2 and now R1, so until someone comes out with faster AND more efficient chips nothing is beating this.
@@khiyabarrett1459 With how much technological advancement has slowed down I think you'll have to wait a lot longer than five years. It's been seven years since the Vive came out, and while this might represent a leap forward, it's still a big bulky box on your face. We've not made significant advancement to batteries since lithium, that was first invented in 1978, and while batteries have improved since then we've pretty much hit the limit on that technology. We're having a hard time making smaller processing units due to physical space constraints, there is a limit to how small it's possible to make a transistor, so while we might be able to push that a bit further still there will soon come a time when we just can't make something both faster and smaller using the same technology. There is also the issue that in order to make VR viable it has to block out the surrounding light, there is just no way around that, how would you suggest we do that without a box physically blocking the light? The kind of stuff you guys are asking for is going to have to take advantage of the brain directly, wires in your brain stimulating neurons to manipulate your visual cortex or something. And that's way more than five years away.
or steal... people think everything could be done cheaply without thinking about how much these countries/companies steal from the OEM with subpar quality components. People want to buy Mercedes at Walmart and they are disappoint when they get a toy car instead.
Your clip of MKBHD is inaccurate , he was referring to hand gestures as magic but your clipping made it seem he was referring to the whole product as magic .
Watch the video, at the end he says that there is no way it could sell at the same rate the iPhone originally did, but as it’s a new way to interact with technology that will slowly get popularised, it absolutely is “the new iPhone” in spirit.
5:51 Apple did with the Vision Pro what Microsoft hoped to do with HoloLens 2 Microsoft introduced back then they the UWP (Universal Windows Platform) which supposedly let developers make apps such that about 90% of the code is shared between all the platforms (Windows, Windows Phone, Xbox One, HoloLens), but it was in the Windows 8 days and nobody got onboard, and so they shifted focus to enterprise only, with HoloLens having a price tag of $3500
@@scififan698 Tilt 5 was an intersting hint, didn't know about that, just watched a test video. It's a very good idea, very well executed, with huge potential for 3-D construction use. But not for general industrial use - its far too limited to special surfaces with its possible Viewpoints, which makes it similar to a monitor - with the addition of perfect 3-D. Its a perfect 3-D Screen, but not a Holo Lens successor. Holo Lens can do AR everywhere in and on any sorrundings. Apple has taken a way more excessive approach: It completely replaces your real world view with a real time recorded image of your sorrounding. But it can alter it completely as well, which makes it brutally disconnected from the real view. Its strenghth is the perfect resolution, contrast and responsiveness to your body movements and awareness of sorrounding events. It could color all your surfaces in your flat in psychodelic colors, while you could still move around as if it was their real looks. Or make a completely artificial sorrund view, with the obstacles in your flat as Fences and Glass Walls you cant pass through, but look through.
Microsoft does not have the platform to make their version succeed. It has been a disaster at anything hardware! It could never have worked even if they brought it out today!! And at $3.5k, it's just way too expensive when the completion is so much better at the same price!! Apple's world is just perfectly set up to receive this device and enough enthusiasts will buy it to kick it off and encourage development it into a better sleeker, lighter and much more efficient device!! Three years after its release, it will be ubiquitous!! think iPhone 3GS!!
@@nixl3518 I agree that the Vision Pro will be most likely be received very well on the long run as it gets improved over time - but only in the apple eco system. That can grow because of this new product line, if it gets more afford- or desireable, but it will not conquer the world like Android of Windows did. Why? Because of the separated and rather closed apple hard- and software system. As a consequence it excludes many crucial computational fields - like experimenting nerds, historic grown complex software suites, niche usecases, low cost usecases. Apple has grown to be one of the most valuable companies in the world by doing that, so that's not a shortcoming, is part of their success formula. But: That leaves ample room for other companies to compete in that usecase space, following the lead of apple once again, but without the restricting constraints. Microsoft may seem to be the underdog, but I'm not so sure. As Ideas and Usecases for AR grow, the companies and nerds will quickly take a closer look at Oculus, Tilt and Hololens. Why? Because it gives them the freedom to develop on a way more scaleable, more affordable system and starting on humble ideas. Something Apple would not accept in their confinded App quality control that cares more for quality of execution, than on promising, but in the beginning barely usable ideas. the Apple Vision Pro will help Oculus, Hololens and Tilt by its mere existence in the high price consumer market.
*If* we really are going to adopt this type of tech for our everyday life in the future, I would hope they make an extra awareness system for both pedestrians and drivers. Our glowing rectangle alone has already caused so many accidents in the past couple of years, so I personally think this is a must.
texting and driving is illegal in most places and has been for a while now. im sure same rules will apply to headset devices. darwin award moments will for sure occur during early mainstream adroption period.
This is still a too early tech, but it is moving definitely in the right direction. When this tech is mature enough to fit into a size of slightly thicker eye glasses and can work whole day, then will it truly changes human life and productivity.
Give this 3 years and it will be crystal perfect. Every facet of human life is about to change my freind. We are in the beginning of a new revolution it’s exciting to watch!
@@harveysymes5192 let's see how fast technology is going to develop when the consequences of climate change are going to influence international politics and economy.
I have to wonder how many people who are hyped for this have actually worn a VR headset before. The issue is the size, weight, and price. The use case for VR headsets today is mainly gaming but gamers usually game for a couple of hours, not a whole day. If this is really going to replace the smartphone then users would have to continuously wear it and I just don't think most people would be willing to do that. Alot of people say that VR headsets feel like a brick is being strapped to your head and in order for the Vision Pro to be worth the price, users would have to wear this brick all the time. While I think the technology might eventually replace smartphones, I just can't see this particular product being the replacement and I don't think we'll see that happen for at least 10 years.
I am hyped and I will preorder one. I don’t have much experience with vr despite being a big gamer all my life. Reason is that the vr devices and content especially sucks ass imo. I don’t have the same standards as I did when I was in my teens. I demand solid products. This is the first ar/vr product that has me excited since I first saw oculus like 15 years back? To answer your question, I don’t think anyone claims this is replacing smartphones right now. In 15 years? Definitely. Look at iron man. This is step in that direction. You’re absolutely right this isn’t a dedicated gaming device. But despite with the abysmal Apple Arcade suite, this is still now the best vr gaming device. Trust me I wanted to get into vr gaming but they all looked like a gimmick. Not due to their own fault but the hardware was severely lacking. I’d rather play a ps5 with an oled tv and it’s far superior. The games will come. I absolutely yearn for a sword art online level experience. The 2 hr battery is what it is. It’s the level li ion batteries are at. The weight is will get better over the years for sure. Nobody wants to talk about the things they got right though. The oled display, eye tracking, low latency, memory recording, 100” theater mode. I mean the quest 3 does Netflix at 480p lol! On this you can sit with Yoda and watch Star Wars!!
@@megaprimegamer1184 I think you're going to be very disappointed because this is not meant for gaming. Apple still looks down on gaming and doesn't even want to refer to this as a VR headset. I'm also concerned over the lack of controllers. Personally, I don't see VR as a gimmick and I think it's very good in general. I assure you that I don't have low standards and I do believe that this is not the only good VR headset on the market. I have to wonder if you've even tried any other headset or just blindly dismissed them because they're not up to your weirdly high standards. Hope it's worth the $3500.
@@brandonmacleod Like I mentioned I don’t think gaming should be the focus for any headset yet. We can barely run games at 4K 60fps on a computer that sucks 1000W. That said we have an iPhone running a current gen game with same assets and everything already. It’s not wild to assume Vision Pro 3 would be able to run the same resident evil at 4K. The other headsets don’t interest me because while they solve the optics and even perhaps quality issues for such an expensive device they simply would lack the robust software now and in the future, groundbreaking hardware, customer support and everything that comes with a high volume manufacturing product. All others feel like concepts. There’s a degree of confidence with this.
Well, assuming it doesn't do retinal damage from long term excessive photon exposure... If these become the new "smart phone", I'm going to personal defcon 2 (extreme op sec measures) and trusting no one who wears one. You know how mad people get when you pull your phone out to record them without permission? Well, this is that, but way way worse.
Almost 30 years ago in the movie “Disclosure” (1994), writer Michael Crichton predicted a VR headset augmented with gestures. Within, a virtual reality space hallway, filing drawers. However, the user also needed to stand on a platform and be continuously scanned. Crichton also predicted that digitally created actors would replace people in the movie “Looker” (1981).
The dizziness is mainly because of 3 things: Lower resolution, higher latency and lower frame rate. Meta Quest Pro: Resolution: 2K per eye, Latency: 70 ms, Frame Rate: 45-60 FPS Apple Vision Pro: Resolution 4.5K per eye, Latency: 12 ms, Frame Rate: 100 FPS (What reviewers claim to be) TLDR: Apple has 100% solved dizziness and 0 reviewers experienced any
@@well7885 what about eye strain? Looking at something so close to your eyes causes a lot of eye strain on some people. I got an Oculus for my birthday. I never had dizziness or motion sickness but I had a lot of eye strain and some headache after only 30 to 40 minutes of use.
@@Blakostructr People start feeling dizzy within a few minutes of using a bad VR. I myself am a primary example. Tried my roommate’s quest 2 once and felt dizzy almost instantaneously. SO bad that never put them on again. One reviewer jumped around and tried her best to get dizzy as she easily gets with other VR devices. She felt absolutely nothing
I watched this video on my phone on my own in my flat where I live on my own. I often spend hours alone on my iPhone or iPad or watching my smart TV. I don’t think it will make the ‘isolation problem’ any worse. (I also sometimes get my iPhone out and interact with it when I’m out in a real world environment with friends.)
i have my own little theory about vr: The face is simply prime real estate for human beings, it's much harder to get people to put things on the their face compared to anywhere else on their body. I think when this tech is down to the size/weight of a pair of normal glasses (and cheap enough), everyone will have one.
@@Fr00stee the original google glass is closer to the mark, but the bit that dangles over the lens still looked kinda bulky and annoying IMO. Like, you'd still feel the weight of it, it would bother you after a while. I think, it needs to get to a point where you could forget you're wearing them at all. Or maybe we'll have the fancy AR contact lenses by then, who knows.
Saw their presentation. There are a lot of good ideas there, for AR-VR-MR, blended together in a coherent fashion. It's state of the art, and will probably set the standard, in this domain. Now that the hardware is there, the quality is there, I'm waiting for the next shoe to drop. What is the compelling application ("killer app") that would justify the price (and putting indoors, "ski goggles" in my face)? Waiting to see what developers do with this in the next 6 months.
Vario XR is actually the industry standard for MR and it's only for corporations since it's priced at $7,000 plus subscription, and any serious corporation is buying them like peanuts. It's the current best headset money can buy. You can check out what it can do. Now Apple's Vision Pro however, looks to be even better and it's literally half the price. When you think about it that way, Apple has actually realeased a cheap, industry leading, working product to the masses. Never thought I'd be saying that about Apple ever in my life.
@@jovanleon7 Yea, the $3,500 price tag doesn't seem all that surprising to me when you consider that people can spend a couple thousand dollars making a beast of a desktop PC. I'm still shocked that people are okay paying around $1,000 for a freakin smartphone when you can buy a powerful and extremely portable laptop for either the same price or just a little bit more. So a cutting edge VR/AR/MR headset that, as far as I can tell doubles as a computer, for $3,500 seems to be within the range of what I would expect. I'm not saying I think that's an affordable price for regular people, I know I'm not getting one, but I feel the same way about other high price tag tech that is already out there too and people seem happy to spend their money on. Like all new tech, it's going to take a little bit for the value of the tech to become intuitively understood by people. We'll see if that happens quick enough for Apple to move units.
the compelling reason is its your computer on your face. You no longer have to sit at a desk to get serious work done. Video editing on a train home is a breeze. Catching up with all the news while you're chilled out on a sofa. Its the ultimate in getting work done when your eyes are the driving force. If you can't see it then maybe you don't need it. I think of those people I've talked with that do a lot of work with multi screens or ultrawide monitors where there just is never enough space. They want this badly. This is as many screens as you need at whatever scale you need them to read comfortably. that's wild to me. Imagine photoshop where instead of having a hundred menus and too many to count nested panels you keep bringing to the front to get at what you want. You instead have this large canvas to work on with all the controls you need spread around it like a crazy plane dashboard. Just everything you could need to edit photos, or do vector work or whatever the niche graphic job is. All the controls are there always to just look at and use. Apply that to business software. video editing where the time line is as long as you ever need it to be, as wide as you can look. I don't know how much developers will take advantage of all this day one. Giants like Adobe often taken years to come to terms with new hardware but that's the dream I think its selling. A new way that's easier to get stuff done you do on your current computer.
Would it be possible to use it for night vision? Considering that there are a ton of sensors on it and that the processors should be powerful enough to compute all that data in real-time
Suppose you're celebrating your kid's birthday, instead of enjoying moment, you're recording it with this headset, people can't see your face, how akward this entire thing will be!!! You have to miss that moment, just because you can relive it again. 😢
People wont, it's the typical Apple hype. This thing seems bulky and it's waaaaay to expensive. You can get a decent used car for that price. Will some people buy it? Sure, is it cool? Heck yeah. But you need to actually solve a problem people have, which this doesn't unless you go looking for problems to solve, aka it's just not intutive enough as to what it's for. Absolutly a cool demo tech, and one day AR will be there. I just don't think a pair of skiglasses full of tech is it.
@@JohanHultin after 6 years this will be smaller or inside the body. Remember what the Nokia CEO, that the smartphone will obsolete by 2030, they will push this to coonsoomers.
They said the same thing about the original Macintosh (forever changed my childhood). US$2,495 in 1984 (equivalent to US$7,000 in 2022). And we all know the Mac changed the whole industry as Windows followed suit. In fact, by that estimate, $3500 seems like a bargain
About the photos and videos, maybe they could let you take “3d photos & videos” on the iPhone. Shuffle the camera design slightly on iPhone 15 ultra and suddenly you can take photos/videos normally but view them in 3d real life style on the vision pro
This is exactly what I’ve been commenting too. Don’t be surprised if in two years we get an iPhone with the suite sensors necessary on the back to be able to take this 3D video on our iPhones. We already have LiDAR.
@@MaticTheProto Idk stainless steel vs other flagships aluminium and 6m water resistance vs 2m seems pretty unique to me Especially since my s22 ultra got a bent usb c port from normal usage in 4 months and my 14 pro max doesn’t have a dent at all
@@himynameisryan and yet apples ipads are infamous for bending when you just look at them the wrong way. If you want actual innovation, then look at flip phones. There are some that even have a great small display on the outside for basic phone stuff and all. Awesome!
@@MaticTheProto so interesting how as soon as someone makes a good point you change the question because you can’t possibly be wrong about a company that used to make terrible products but doesn’t anymore
Amazing video as always. I would simply like to point out, unless I'm mistaken, the actual deliverable nits (through the lenses, etc) will be far less than 5000, around 200-300 nits. Which is still more than most headsets available but is only 100 or so more nits, not 1000's as it is presented here (the comparison is made to the Quest and PSVR2 as 1000's of times better). Still, I'm super pumped and can not wait. Possibly a Day One purchase for me!
Whats interesting to me is that there's a screen in front of your eyes. You're not seeing the world tgrough your own eyes but you're seeing a screen that is showing you what you'd normally see with your own eyes. It's a bit trippy but the technology thats needed to map that out is impressive
Dude, it's already available in existing VR glasses. It annoys me how everyone is talking about it all as if it was all new. It's just that Apple made it perhaps a little bit more polished, but the others are also mind-blowing. I assume you didn't try the latest VR glass available out there right now.
What does that even mean? Every VR headset is a screen that's showing you the image in real time. Absolutely fucking insane that Apple fans think this is new tech
I've never owned an apple product in my life. It's just that the latest VR headsets do a good job for *virtual reality* and the latest AR headsets do a good job at *augmented reality*. Apple seems to have combined in such a way that neither detracts them from one another. I'm not fan boying over anything. Just simply saying it's impressive tech.
@@HellSpawnRulerOfHell Yea they'll release the Vision Pro Slim and it'll cost a thousand dollars extra. Truly carrying humanity into a bold new future.
I have to say from my own experience in VR, the feeling of isolation that comes with flat panel experiences melts away. you are able to share space and connect with people from all over the globe. that feeling of presence with others is profound.
The more engraved we are in virtual reality, the less we'll pay attention to actual reality. In turn, giving full control to the higher ups in society.
First of all what do you think is actual reality are you not seeing that actual reality is constantly changing and for majority of the people including me virtual reality is more important than so called actual reality if you have to grow and protect yourself from these big giants your actual reality has to based on virtual reality because future is all about you can’t used this as an escape to run from work my friend.
The fact that you can transfer what you’re doing on your Mac to a full VR workspace is insane. Instead of having 3 or 5 monitors I can can have one VR space. Imagine what this will do for analysis on data. The tech on phones has already reached its limit, this is the future. Imagine seating court side for a basketball game or having a cinema sized TV in your living room, or experiencing nature for those that are disabled. The possibilities with this thing are endless
It’s very well made, i get that… but it doesn’t make computing any easier… which, like you say, every other Apple product release did. I like the idea of being immersively transported to other places though and i guess it could make 3d the future again
You think that being able to navigate websites with eye tracking and having any layout imaginable to optimize your workflow isn't making computing easier for the end user? How about watching a 100 inch screen in a studio apartment? This is already groundbreaking technology but when battery technology develops enough to make this feasible in a mobile form factor it is going to dramatically change day-to-day life as much as the advent of the smartphone did. I'm not sure if the technology is there yet but this is the future.
Great review. The thing I keep thinking about is how long before augmented reality moves past being indistinguishable from reality and is the new reality.
I think that some people might loose touch with reality. So many people spend so much time infront of a screen like their phone or a computer. But the technology itself seems to be amazing. One thing that might be a problem: While you put a phone down and just lay it in a split second you have to take of the the headset of woth both hands, maybe remove cables, which takes more effort. Sure, this is not a big deal in an office or if you are at home. But when you are walking outside this might be to distracting if you have to react to your surrounding.
Considering how much spyware is already in OS's an computers in general I would be extremely cautious about strapping what is essentially an entire surveillance suite to my head.
That is what I was thinking I dont use Windows or Mac Os for this very reason. just imagine the linux community makes a version of this... Thats when I will be interested.
4 versions down the line, I see this being a game changer in terms of having a multi screen desktop environment to go. If you look at it from that perspective. 4K isn’t that crazy.
Yes, this is all I wanted from hololens and it never really got to the point I wished. But this is getting there. The price is not unreasonable when it allows me to have 4 monitors at once without buying 4 monitors. Not to even speak of all the saved desk space.
If it is that good as it appears from reviews, then 3500 is actually not that bad - iPhone costs more than 1k and it is a mass product with lot less technology involved. I’d definitely like to try it :)
They have the M2 chip in there, it’s basically a Mac in terms of power, so it is quite a leap over any other VR/AR headset in the potential. Price is huge of course, but in ten years when slimmed down and even more powerful it will definitely be something I’d use sitting around at home versus my tv.
10:45 Apple did this well with the iPhone and iPad, but initially struggled with macbook efficiency when they relied on standard computer architecture. When they had macs using apple's own chips, they greatly increased efficiency, but it's now hard to do for the Vision as they already use proprietary chips.
This product is a step forward, but perhaps its biggest success is that it seems to have attracted a lot of developer interest now that they have something that demonstrates what will be possible in the not too distant future. It will likely be of less interest to the general public but it is more about defining the framework and capabilities of future worn devices that will implement and support the technology on physical designs moving closure to those of the common spectacles or sun glasses.
@@maestroinabox I agree, the product is exciting. A lot of work has gone into this and Apple have certainly taken VR forward. However, it is still someway from being generally accepted - as public responses to the launch demonstrate. I suspect the form will evolve considerably before it becomes generally accepted but this product is certainly a big step forward.
Looks very cool, but if it is only usable in Apples ecosystem, and not for example as a pure VR-Headset for a (non-apple) computer then it will be quite limited at least as a VR-headset.
It is its own computer. It has an M2 (and R1) chip and has its own OS. While it was showcased that you can output the display of a mac to the Vision Pro, it is NOT a display for a mac just like how macs can extend to an ipad (as an external screen), whereas ipad is considered a product/system of its own.
My favorite analogy is probably how wifi+laptop allows work from 'anywhere'. This is the next leap in personal computing (not just entertainment, not just productive knowledge work, but limitless visual interface).
Imagine this technology polished to be fitted in normal glasses and act as a day to day use item, how it would help navigating through roads, gathering quick info about any items you see. We are definitely going to see a new leap soon like the phones did some 20 years ago!!
This is dead on arrival for the mases, Its $3,762 with tax here in the USA. The average buyer is likely to put this on a credit card, with the average credit card interest rate in the US being 16% that's $342 per month to pay it off in 1 year. To put things into perspective the average Honda Civic lease in the USA is $332 per month.
I’m absolutely blown away by this and can’t wait for the tech to become better and cheaper over time. People will laugh at this like they have for the iPhone, iPad, Apple Watch and AirPods but it will no doubt be another winner for Apple in the long run. Wherever and whenever Apple sets it foot in a new category, the entire industry around it tends to quiver. That’s just how powerful and influential the brand is. No doubt Zuck is probably scrambling right now to get his guys to match whatever Apple is doing but this is good for the consumers as competition ultimately benefits us.
@@sk-sm9shTrue. The problem with Zuck was he put the cart before the horse. He was so obsessed on how he can possibly monetize and market it that he totally forgot if his users will even like or enjoy using it.
The most comprehensive vid I watched on the topic. I wonder what about having a screen so close to one's eyes. I get that the experience is well focused but does it lead to longer term issues?
I am not sure about that. You can do all that already with a Pico 4 or Quest 2 and the Immersed App. Sure... the resolution and passthrough will be better on the Vision Pro... but it will also cost 10x the amount of a Pico 4 or Quest. When I pay 10x for a product, I also expect that it is much better. But in the end it will be not 10x better, maybe it will be 2x better. Thats a problem.
It costs like 3x compared to other top end VR headsets, but it has eye tracking, no need for controllers, much more powerful chips (the same processing power as a top line macbook), AR, 3 times the resolution, lower latency, better sound quality, and so much more. This isn't 10x better, it's infinity better because nothing else exists like it.
I think ColdFusion’s videos work so well is not just because of Dagogo’s soothing voice but also those background tracks he makes, soooo nice. Of course the editing and subject material and presentation too. But the music is a big part. Nicely done Sir 🫡
Looking at the incredible Vision Pro it's safe to say Apple delivered on its promise as this is truly the next level in AR/VR. Hell, after finally seeing how good this is I can't wait to finally see the Apple Car too.
Yes..Looking at the incredible Vision Pro it is safe to say Apple delivered in its promise as this is truly the next level in AR/VR..Great job Apple scientists.. 🎉👏
Apple sure knows how to make tech better... the philosophy of perfection and control does have some positives... hopefully now Microsoft would also start making Holo Lens for average consumers and we'll see a new revolution in the next few years...
Another situation where you will be able to pay one price for a fully featured version that does everything as you want it too, or pay twice as much for a version that has some gimmicks, ties you into an innescapable and extremely restrictive ecosystem, and, most importantly of all, gets you clout on instagram for owning it.
I think this stuff is really cool and amazing. Just wondering sense we already know how harmful and isolating social media is, can you imagine what this is going to do the the younger generations in the next couple decades. Also I wonder how this effects the brain or body with all that power slapped on to your face
This will allow more and more real-feeling social interactions to happen, wherever you are and whenever. You'll have people's realistic 'personas' appearing and talking, gesturing, face & eye reactions, all part of your reality. No longer confined to a little flat screen with delayed reaction, but you'll be able to hand (virtual) things(e.g. photos, models, articles) to each other, share with them, as if they're sitting next to you. Just imagine having anyone you know across the world, able to be present with you, almost as if they are sitting there in real life. Feeling that sense of presence and the spatial, social interaction with them will be magnitudes higher, than the isolating social media & phones we have today with 2D screens.
I get shouted down for not being on board with VR but I don't think it's going to have a net positive impact on society. Social media and internet addictions would only get worse with an easy way to be even more 'immersed' in the virtual world, and we have to ask who's creating those virtual worlds too. Answer- corporations, who all want to sell you something or influence your thoughts and opinions. Regarding health effects- I've never been able to use any kind of VR for more than 5 minutes without getting a migraine, and while I'm sure Apple's version is very polished, I highly doubt they've solved the inherent problems of VR like vertigo and motion sickness. And I can't imagine there's any way to make it comfortable or healthy to put twin OLED screens an inch from your eyeballs lol. I can also see a lot of injuries and accidents happening while people are wearing this thing. I can see why people are excited over it, it's a cool geek toy but I'd never want one.
@@daughterofsekhmet81 "geek toy", you lost me. You fail to see / acknowledge its potential applications in industry, and as a consumer that's fine, but it does make you come off as ignorant considering your claim of 'no net positive impact'.
what if in the future, this tech fit on ordinary glasses, so people could do what they did with pc anywhere, anytime. you dont need to bring a laptop and find a desk, just your glasses. Would be that become more anti social?
It is not the next iphone imho, its the next apple lisa, a prototype high cost thing that will inform what the actual iphone like iteration of this will be in a few years.
Can’t wait to be fully immersed in pop up adverts
Futurama called it!
Pr0n improvement!
Just make sure you got your extended warranty and we would be good.
@@niccudrat 😂 Oh yeah, especially in your dreams lol
The day the technology is small enough to be a true wearable it will be truly groundbreaking
Ok, thanks for describing some shit from Iron Man
....and affordable.
@@disco.lemonadethats where we are headed
google glass?
@@loki2stunt too goofy
I rather look at this as a leap forward in the industry than a product everyone should immediately have, but it definitely makes me optimistic about the future
Why? The logical implications, once the government gets these are bad. Read the book Snow Crash
Why would this make you more optimistic?
@@dang7716 exactly.
@@wlonsdale1not everything is a conspiracy, get ahold of yourself man jesus christ
I wish I could give this 10 likes. This is a step forward for the industry. Meta is in kindergarten, and they just graduated MIT
What’s really cool to think about is that right now this technology and device is the equivalent of those huge brick mobile phones in the 80s. One of these days we’ll just have smart glasses that do all of this stuff but are the size of normal glasses, and maybe even smart contact lenses that totally bypasses any need for a wearable external item altogether. Pretty intriguing stuff, imo.
Haha smart contacts is taking it a bit far, that’s physically impossible
@@wiacco Sure, it is now. Check back in in a few decades and we’ll see where we are lol. I know for a fact people have toyed around with the idea so it’s not entirely science fiction. I mean, people actually do have ideas about how smart contacts could be done but obviously the tech isn’t there yet. But you know what else, fifty years ago it used to also be physically impossible to make flat screen ultra HD TVs too because the tech wasn’t there yet, but here we are with everyone having multiple of them and they are cheaper than ever. Just wait around long enough and there will definitely be some sort of smart contact lenses. There’ll definitely be smart glasses that are the size of regular ol’ glasses before smart contacts are a thing, but mark my words, friend, one day we will all be using some form of augmented reality contact lenses!
Honestly smart contact lenses sounds too invasive
@@STSGuitar16 the military is easily 20-30 years ahead in technology than the rest of the world. They might have the answers for true wearable Vr/Ar tech.
There is this large problem of the size of available materials. There are physical limits in what you can do with silicon and circuits. They can only get so small before the physics stop working.
Perhaps one day we will have contacts that can display a signal beamed in remotely. But you’re never going to fit circuitry and power into something that small, it’s physically impossible in the universe we inhabit.
Think of the difference and progress from the original iPhone to the iPhone X. This looks outrageously good for a first gen product, it already makes me think wtf will be possible by the time the Vision Pro X is released.
100%
I mean that's great and all but the iphone had an immediate use-case - replacing the Blackberry. This has no clear use-case yet.
It will be more smaller sizes. It will support more hands 🙌 gesturer. So we can get rid of computer screen, keyboard, mouse. The battery can last long for 8-12hrs
This isn't as innovative as the first iPhone was. AR & VR headsets gave Apple much more to build from than they had for the iPhone. As a result, this is instead more refined. The downside is its astronomical price, which makes its market nil - for this first model at least. It'll be interesting to see the next model, presumably aimed at actual people.
It'll be the size of a regular pair of eyeglasses and you will be able to feel your VR surroundings such as temperature, water, or pain.
I tend to agree with the isolation concern but also see this as a positive for certain segments of an aging population. In another 10-15 years I expect my mobility to decline from aging (I’m 75) so having access to a device like this in my final abode will actually provide me with an array of virtual experiences to keep my mind active. I enjoy travelling but during the two years of being pretty much grounded during COVID I discovered RUclips walks through many cities and riding buses through others. This gave me some replacement for my wanderlust until I could get back onto a plane. This device will ensure I will be able to continue experiencing travel even when I’m confined to a (god forbid) a nursing home! And by the time I’ll need such a device (not an early adopter) these will have come down in price and bulkiness…and I’ll have collected enough in dividends from my Apple stock to pay for it and the content. As I won’t need a TV screen to watch movies, that will be a savings too. Pretty sure we boomers are a large enough potential market in the future, and we do have the money to pay for it.
Im also a big fan of wandering videos (especially japan). Thinking about what wandering videos could feel like when viewn through this VR glasses, really gets me excited.
Tldr; vr porn fuck yeah.
Just hope you actually love for another 10 to 15 years. Life is never guaranteed.
ruclips.net/video/trmGbK7wVcs/видео.html - Hope this helps you find a greater meaning to life than just living on the hope of technology
@@HS-mz1lh Wow the comments are getting worse and worse.
When I saw MKBHD genuinely geeking out about this thing, I knew it's impressive. He rarely does that but in the review video, I knew that this thing is going to be the future.
Im more surprised that he could make such a surprised face like he stumbled upon a grimoire
Lately he's been so unenthusiastic about tech that I feared he would quit RUclips for a while. When I saw him excited about the Vision Pro I knew Apple was going to deliver on their promise. This looks like the biggest technological leap since the iPhone.
you need another mans opinion to have your own?
@@stockholmpublishings2937they actually tried it first so their opinion kind of matters
My thoughts exactly
Digital loneliness .. I will never forget seeing four young teenagers sitting at a small square table outside on the most beautiful early summer day ever, but all looking at their phones oblivious to their own friends existence.
I see this device as a development kit for the studios who can afford it, and it just happens to be purchasable for people who can afford it too. While there's a non pro in development for much cheaper, the challenge with that is gonna be the responsiveness.
This is Apple!! They will not release an inferior device to lower the price. Cheaper iPhones are just as good even while they lack a few features! You never feel your phone works worse than the Pro models...
Well the iPhone is inferior to the iPhone pro, so is the iPhone SE.
They have to make a cheaper version otherwise it's dead on arrival.
Yes, exactly. It’s the future but not this specific version of it. A more affordable normal version is necessary. This is just the absolute best like if you told apple engineers “do the absolutely most crazy headset”
But they have to release the first expensive version in order to ramp up the technology.
Indeed first gen is always super expensive
When the iPhone came out there were dozens of touch based phones out running Windows Mobile. The difference is they were using resistive screens that relied on pressure to detect touch which made them a bit harder to use without a stylus. A few models were already using capacitive screens but didn't have the software to take full advantage of it because Windows Mobile was pretty pedestrian in the regard (it was really designed for keypads and directional pads). The iPhone was designed with touch first in mind and the software was optimized for it.
Apple didn't reinvent the wheel with it. It just delivered it in a neater package. The same applies to this headset.
They take existing tech and sell it for thousands more than it should cost. So innovative. We've had hand tracking in vr for 5 years now. The quest and index even have it natively with an install.
@@Sammysapphira Even though they harped on not needing a controller watch how they'll release one later on as a pricey add-on. Not all VR experiences lend themselves to hand tracking. I honestly can't see this taking off for productivity. There's really nothing a VR headset adds in that space to improve on.
If this thing doesn't build a solid gaming ecosystem it's dead in the water. That's the ONLY use case VR can justify itself for and it's ironically the one thing Apple didn't even bother to showcase during the keynote.
@@lammyjammer6670 re: gaming ecosystem. This is just absolutely wrong and I think Apple is really onto something here. Right now, pretty much all consumer VR stuff is targeted at gamers, but as you can clearly see, it just doesn't work. The market is just too small and people don't really care. _Not_ focusing on gamers and going the productivity route is exactly the right play from Apple here.
@@jangxx Quest Pro are collecting dust and they have a similar focus. You can also do most of these things already on even a regular Quest (with full wireless video no less!). The productivity features are not the reason those are selling... I've used those headsets myself for virtual desktop work and the experience compared to actual screens is simply inferior.
@@lammyjammer6670 And why is it inferior? Maybe because the screens just don't have the necessary resolution and the hand tracking is simply not good enough? I.e. exactly the main things Apple has improved here? Personally I would love to have one of these to replace the shitty screen setup at work, but I can't justify spending this much money on it.
It's gonna be tough to use this for an average length work shift considering the weight & battery life.
This can be done in a phone or a computer
Most people live in places with electricity. It has all day performance while plugged in
@@trackingthecoreofstuffandm2310 Yes with a $4k computer and another couple thousand for an equivalent quality headset
And comfort.
@@chiquita683you should add “and work” after “live”! 😂
Really good analysis
Thanks for recapping / collating all the reviews
5:32
At that price, ehhh. Maybe in a few iterations of this and a substantial price drop, I can see more folks using it. Glad you weighed in on this!
This technology is going to bust as the things you can do in it can be done in a phone
Price drop? no man.
i´m kinda suprised its not 8k like the mac pro (cheese grader) because its a full computer AND headset
@@Nagria2112 They may be taking on some of the cost if they can't afford it, like meta. But if they do it, then like meta, it will drain a lot of money
@@Nagria2112 It doesn't have the Pro in its name for nothing. Apple will definitely bring a cheaper version to the market, as is the case with almost all models, iPhone Pro, MacBook Pro, iPad Pro, and so on.
thats literally the point. the first generation of all Apples new tech is always over priced and marketed for those who will invest in its growth and development. give it 2 years and a celebrity cosign, a subscription payment plan and everyone will stop complaining and adapt as usual....this is absolutely the future.
There was a logical point to needing an iPhone, it combined all my music, internet browsing, phone calls and maps and directions into one convenient tool that I could carry in my pocket anywhere in the world. This product doesnt seem convenient or needed for anything in particular. This will go the way of the Apple watch which 2 percent of the world population has and no where near the 85 percent of the world population that actually needs and relies on a touch screen smart phone for daily use.
Logical point to **wanting an iPhone.
It will be a cool toy at best I cannot picture anyone bringing this thing outside their house especially given it only has 2 hours of battery life and you will look like a total nerd
Thanks for your look into the future of technology, mystic Meg.
All your other predictions have been so spot on.
When this same technology becomes as light and comfortable as a pair of sunglasses though it will be more convenient and powerful than an iPhone.
if i can buy a 8k cheease grasde or this, i would choose this...... its literally have the price AND includes a screen.
I'm excited for this tech. It's expensive now, but the moment the price can compete with high-end wide screen monitors, it becomes really compelling.
@Deejii Varissuo $1K for a haircut?
@Deejii Varissuo if you spend that much on a haircut youve got other problems my dude.
@Deejii Varissuo 1k on a haircut? Dude
would be a lot cheaper if it wasnt an all in one machine - who is buying this instead of a laptop anyway?
@Deejii Varissuo You did not learn to cut your own hair during quarantine? It was the time to mess up all you wanted, trial and error.
Cold fusion used to detail his highschool projects like this. Same voiceover same peenuz. Glad the guys still doing it many years later.
The main problem with VR/AR is not the motion sickness, but the fact that they all feel like you have a brick strapped to your face
Nah, motion sickness is way worse. Nothing worse than being taken out of immersion because you can’t play at all.
It's definitely the motion sickness. I can't stand the Oculus Quest for more than 5 minutes.
@@georgimihaylov5432 how is any headset every going to fix motion sickness? it happens when the felt motion does not fit the seen motion
Motion sickness has not been a thing (from fps perspective) for at least 7 years now. Unless you use some low-refresh rate HMD, but most are ocer 90hz.
Weight is an actually ongoing issue and I don't see Apple have solved it (they wont even disclose the weight). So feel free to be convinced yourselves if you dont believe me.
@@adamjensen2304 i cant imagine motion sickness being a problem for the usecases apple advertises. Early headsets did have a general problem with it because their tracking/screen refresh rate wasnt good enough. Now thats long in the past and people generally get sickness when they are doing something in VR that is far different from what their body is actually doing, like running, quick turns (without their actual body turning, only avatar) and ,especially for me, falling. I only ever get motion sickness from fast paced games, especially if they rely a lot on joystick movement. Ive introduced many people to VR and few have problems outside of games. Id like to know how it is like for u guys, but please mention the platform you are using
The reason I do not believe it's "the next iPhone" is because of the portability. With my iPhone, I can carry it with me all day and access it whenever I need. The Vision Pro is a device that will sit on a desk or shelf until you are ready to use it. It isn't an "on the go" device. It has its place and will bring big changes, but it will be a much slower adoption than what the iPhone was.
Exactly. I saw this happening with Google Daydream. Nobody's talking about it today (it was unfortunately discontinued by Google). I still have the Daydream goggles in a drawer. At the beginning, I was super excited and used it frequently. But as time passed, it felt a little bit inconvenient to dig that rig out, switch to the Daydream mode on the phone etc. At some point I just forgot about it. It didn't help that Google didn't keep improving it, though.
I see exactly the same fate for Apple Vision. People will be super excited when they start using it, but soon the battery won't last long enough; soon they'll want to share with other people what they are looking at right now ("look at this picture", "look at this on this Website, what do you think?"), then they'll see that this thing will get in the way and, without even noticing it, they'll use it less and less, to the point where strapping it on the head again will feel like a chore. They'll skip using it one day, then two, then before they know, they'll have forgotten to use the thing for an entire week. It will be useless by then.
The "next iphone" doesn't literally mean the next mobile computing device. It just means the next revolutionary tech device that isn't just for industry professionals. Like the video said, it's kinda like what personal PCs (both Microsoft and Apple) did for computers that used to be complex machines only for trained technicians and engineers. Laptops weren't even really revolutionary (in the acute sense) since their sophistication was very gradual and happened alongside increasingly sophisticated desktop computers and smartphones too.
So portability isn't necessarily a requirement for this type of tech to become "the next iPhone", just think of it as potentially "the next iMac" if that helps.
(Also I'm not saying I agree that it's going to be as revolutionary as the iPhone or iMac, I'm just explaining that the video never said portability was the reason behind the comparison.)
The reason I know it isn't the next iPhone is because ColdFusion is making a video about it 😂
Give it time, this is gen 1. It will advance rapidly just like iPhone until it reaches maturity. End goal is similar to a pair of glasses with the same feature demoed.
This...... Everything is more and more portable over time.... But this goes against that. It's a complementary device but not a replacement at all. Won't be seeing mass adoption.
The big difference between the release of the iPhone and this, is that mobile phones were already widely adopted upon release. If it was a good product, there sure was a market for it. However, it is unclear at this point if there will a significant market for the goggles.
Very true statement, but smart watch and iPad industry was dead on arrival prior to Apple stepping in. With that said, this product won’t reach mass market until Apple releases an SE model at $1500 to $2k. Believe it or not, this will fly off the shelf at that price point! When this happens,, I predict it will impact iPad sales! Especially the Pro line!
@@Aggie4life77and macs too!
Someone will clone it and sell it for $157.00 in two years if they've succeeded at all with anything here.
@@tomasinacovell4293 impossible. There isn't anything that comes close hardware wise because Apple owns the M1 and R1 chips.
Picking a niche market with no market leader that they can dominate is what Apple has done repeatedly since the iPod.. mp3 players, smartphones, smartwatches, wireless headphones. That last one had a pretty dominant market leader in Beats by Dre; instead of competing for dominance in the market, Apple just bought out the competition, then a few years later announced AirPods & removed headphone jacks! I don't think Apple would have even bothered making this thing if they didn't believe there was a market for it.
I can see this being very popular in Japan. Their living space being so small is a constraint, this saves them from a whole TV set, a laptop, etc. It’s like making your small space feel infinite.
Oh didnt consider that. Like those sleeping capsules.
Only two hour battery life though.
@@chanmarr8118it’s fine if it stays plugged in. I’m foreseeing upgradable battery packs for much longer usage.
"You will have nothing, and you will be happy"
It would be really interesting to know how it interacts with 3D design applications and real workflow. Whether traditional CAD or something more freeform. Unlimited screenspace is kind of exciting, but it would be interesting how the complex interaction take place in that design space.
Not difficult at all with an M2 and R1 chips. You will be wearing a powerful computer as any used for CAD, especially with that giant 4K screen. Process simulations will now be capable on a giant screen to train Operations personnel, we do that on an iPad now, Pilots train on iPads, so I already have a multiple of Engineering Tasks lined, price is pretty cheap when you are in Oil, Gas Mining, Space, Astronomy etc, Industrial Engineering will jump all over this.
To be honest, i don't see it useful for 3d design. Its easier to design in 2d and extrude or cut. It feels more of gimmick for that application. The skill curve to design in 3d is quite high. Its not as easy as it shows in movies
@@Random_dud31 well first of all it will bring the skill curve down. Its a lot more easy to get into modeling in VR or AR, it is more intuitive and self explanatory. and of course there are advantages to designing in virtual space, you cant move simultaneously and effectively along all 3 axis with a 2d screen. There are professional designers already using programs like Gravity Sketch in their workflows, you can take a look if ur interested, with time and development they have a lot of potential
@@Matts3dbuilds Your not in the Engineering loop , we have been designing in 3D cad for over 20 years. It’s called work, not games, it’s where Oil Plants, Mining plants are designed. Concrete Foundations, Buildings, Piping, Electrical, Mechanical, and Process Diagrams, And Flow sheets.
I see this as something you can wow your customers with in a presentation but not much more than that. There is no tangible benefit working with stereo projection and I doubt anyone wants to work with something strapped to their face either.
I'm a long time VR user, must be at least 7 years now, started with the DK1, I can appreciate the technical challengers they have overcome and can appreciate the hardware specs, I have played some very long sessions in VR so I know the real world challengers to it, regardless if its AR or VR, slapping a set of almost airtight goggles on your face, gets very hot and sweaty, very quickly, so the one technical challenge they really need to solve, is an air conditioner for your dam face, after even 1hr of using it, your face will look like shrivelled prune, I have all the accessories, padded foam, cloth covers, silicone covers, literally everything, I have a box full of gear, and I ended up just 3D printing duct to hold a blower fan to blow air on my face, no matter what tech they have, the facial interface will end up manky all the time, and people will be walking around looking 20yrs older for half a day :)
As can be seen with the quest Pro, you don't need to have a facial interface touching your face. It can be open. So heat is not a major problem.
A much bigger problem is the two hour battery life. That means, we are nowhere near replacing a mobile phone with something like this headset.
the M1 chip doesn't get hot, check out the 2020m1 maqbook air, no fans and you can be doin cpu and gpu intensive tasks and the Mac doesn't get hot.
I heard a reviewer saying that there is actually a small fan starting after like 20 minutes and gently blowing in your face. I forgot who it was though
You have the VR BALANCE with comfort strap? That was the only thing that worked for me. Took all the weight of the front. I have it on all my headsets
@@laartwork Yes bud, I have a DAS and 3d printed mounts, and a custom 3D printed mount for an additional battery on the rear to balance my headset better, there isn't anything you can offer that I don't already have or have tried, I also have a large fan on the floor blowing upwards to keep me cool and a ducted refrigerated AC in the room, also a dedicated AP6 from Ubiquiti mounted directly above my play area, I also had a full bunji setup before good wireless came about, I have over 300hrs alone in FO4VR and over 600hrs in Pavlov, so been there done that already, owned and used, the DK1, DK2, OG Oculus, the Rift, Dell WMR, Quest, Quest 2, Vive, Vive Pro, my go to is the Quest 2 with Wireless PCVR, so I do know a little on the subject, until these things are like putting on a comfy open set of sunglasses, they will never be widely accepted.
After a new technological breakthrough occurs, I always wait to watch ColdFusion's video
Is indeed good. Balanced professional overview that other tech journalists should aspire to.
brown nose much?
#metoo
As someone with multiple VR devices gathering dust, this is why it likely won't have mass take up:
• Heaviness, no one wants to strap a bulky item to their face for hours just to do work. I'd even argue many women aren't going to wear something heavy on the face for long periods that could potentially stretch/pull down their facial skin
• Battery life, if it requires me to charge it every 2-4 hours, no thanks
• Price point, even if they release a cheaper version, the above issues will still apply. Why would I drop $2000 on a wearable device that isn't as portable or convenient as an Apple laptop?
It needs to look like a tiara 👑otherwise not wearing it
Will be really interesting to see how this plays out. Apple’s product I think is the closest to actually being able to reach its goal of revolutionizing the market. The quality looks amazing.
Apple getting into the industry will surely boost investment into VR/AR/MR tech at large, which is great, but at it's current price it's too expensive for mass-market adoption. If it, despite the price, manages to be at least somewhat successful, and Apple shortly after comes out with a much reduced cost version (say $1,000 or preferably a bit less), without reducing the quality and functions too much, then I think the stage is set for these types of devices, from lots of different manufacturers, to quickly become common place.
I would love to see these work with PCs, not just Macs, and to be useable with for example Steam or to play VR games that's been released for Windows. Apple has never been that serious about gaming, and even when they've made some minor hints towards moving in that direction in the past, nothing has really come off it, so there's no reason to think that this time will be any different in that regard.
I think, first and foremost, that games and porn, will drive mass adoption of this type of devices, and not office work, and Apple has never been supportive of the first two categories I mentioned, so unless they change their stance on that, or allow them to be used even outside their own eco-system, their impact is likely to suffer from that.
I don't think the average office worker would want to wear a heavy device on their head all day rather than just have a normal screen, and most managers would hate not being able to see if the people working under them are on facebook, watching netflix, or doing the work they're actually supposed to do...
Once these devices becomes as ubiquitous as smart phones are today, that's when I think the group Apple is targeting in their marketing material so far for the Apple Vision Pro, is going to start really using them in their daily work in a more common place fashion. They're targeting the last group that will adopt this technology I think.
If the popularity of this headset is poor, it can set the entire industry back a decade, as investors could pull out if even Apple fails to succeed in the space.
The platform is excellent, and definitely the future. I don’t see this headset itself doing it though, it needs to be much smaller and lighter with better battery life. It’s an exciting first gen product though
The tech isn't even there to enable what you're describing.When that tech turns this concept into regularly shaped ar glasses that's when this is really gonna blow up and become the new "iPhone".Unfortunately we've got at least 3-5 more years until this can happen in a way that will be worth it while also being sufficiently cheap.
agree. it's not the device but the way they are trying to present function for headsets. next iPhone? hardly
@@15Stratos3-5 years is a massive stretch. I can see a much better and cheaper product with useful battery life in 5 years, not one also in a super compact form factor
@@khiyabarrett1459 Made by who? Apple currently has the best mobile chips with M2 and now R1, so until someone comes out with faster AND more efficient chips nothing is beating this.
@@khiyabarrett1459 With how much technological advancement has slowed down I think you'll have to wait a lot longer than five years. It's been seven years since the Vive came out, and while this might represent a leap forward, it's still a big bulky box on your face. We've not made significant advancement to batteries since lithium, that was first invented in 1978, and while batteries have improved since then we've pretty much hit the limit on that technology. We're having a hard time making smaller processing units due to physical space constraints, there is a limit to how small it's possible to make a transistor, so while we might be able to push that a bit further still there will soon come a time when we just can't make something both faster and smaller using the same technology. There is also the issue that in order to make VR viable it has to block out the surrounding light, there is just no way around that, how would you suggest we do that without a box physically blocking the light? The kind of stuff you guys are asking for is going to have to take advantage of the brain directly, wires in your brain stimulating neurons to manipulate your visual cortex or something. And that's way more than five years away.
Finally a tech product that makes the 4090 look like a bargain!
thats not a good selling point…or something to brag about…
@@covert0overt_810it definitely was a joke
I can't wait for other companies to release the same technology at reasonable prices
As in copy, rather than spend the $10b R&D that Apple put in.
They can continue to release inferior versions of Apple products, but virtual/augmented reality will always be a stupid fad.
"Same technology at reasonable prices"
tell me you know nothing about engineering without actually telling me.
or steal... people think everything could be done cheaply without thinking about how much these countries/companies steal from the OEM with subpar quality components. People want to buy Mercedes at Walmart and they are disappoint when they get a toy car instead.
Your clip of MKBHD is inaccurate , he was referring to hand gestures as magic but your clipping made it seem he was referring to the whole product as magic .
Yeah I don't like that he's hyping and taking people out of context.
That is one *seriously* bold assumption, fam. Particularly pre-release.
Watch the video, at the end he says that there is no way it could sell at the same rate the iPhone originally did, but as it’s a new way to interact with technology that will slowly get popularised, it absolutely is “the new iPhone” in spirit.
@@mythbuster6126a little bit of clickbait is the norm for RUclips
5:51 Apple did with the Vision Pro what Microsoft hoped to do with HoloLens 2
Microsoft introduced back then they the UWP (Universal Windows Platform) which supposedly let developers make apps such that about 90% of the code is shared between all the platforms (Windows, Windows Phone, Xbox One, HoloLens), but it was in the Windows 8 days and nobody got onboard, and so they shifted focus to enterprise only, with HoloLens having a price tag of $3500
And Tilt5 actually made a working product that kicks Microsoft's but for breakfast
@@scififan698 Tilt 5 was an intersting hint, didn't know about that, just watched a test video. It's a very good idea, very well executed, with huge potential for 3-D construction use. But not for general industrial use - its far too limited to special surfaces with its possible Viewpoints, which makes it similar to a monitor - with the addition of perfect 3-D. Its a perfect 3-D Screen, but not a Holo Lens successor. Holo Lens can do AR everywhere in and on any sorrundings. Apple has taken a way more excessive approach: It completely replaces your real world view with a real time recorded image of your sorrounding. But it can alter it completely as well, which makes it brutally disconnected from the real view. Its strenghth is the perfect resolution, contrast and responsiveness to your body movements and awareness of sorrounding events. It could color all your surfaces in your flat in psychodelic colors, while you could still move around as if it was their real looks. Or make a completely artificial sorrund view, with the obstacles in your flat as Fences and Glass Walls you cant pass through, but look through.
Microsoft does not have the platform to make their version succeed. It has been a disaster at anything hardware! It could never have worked even if they brought it out today!! And at $3.5k, it's just way too expensive when the completion is so much better at the same price!! Apple's world is just perfectly set up to receive this device and enough enthusiasts will buy it to kick it off and encourage development it into a better sleeker, lighter and much more efficient device!! Three years after its release, it will be ubiquitous!! think iPhone 3GS!!
I feel like Microsoft self sabotages in the name of serving ads and forcing users into a funnel
@@nixl3518 I agree that the Vision Pro will be most likely be received very well on the long run as it gets improved over time - but only in the apple eco system. That can grow because of this new product line, if it gets more afford- or desireable, but it will not conquer the world like Android of Windows did. Why? Because of the separated and rather closed apple hard- and software system. As a consequence it excludes many crucial computational fields - like experimenting nerds, historic grown complex software suites, niche usecases, low cost usecases. Apple has grown to be one of the most valuable companies in the world by doing that, so that's not a shortcoming, is part of their success formula.
But: That leaves ample room for other companies to compete in that usecase space, following the lead of apple once again, but without the restricting constraints. Microsoft may seem to be the underdog, but I'm not so sure. As Ideas and Usecases for AR grow, the companies and nerds will quickly take a closer look at Oculus, Tilt and Hololens. Why? Because it gives them the freedom to develop on a way more scaleable, more affordable system and starting on humble ideas. Something Apple would not accept in their confinded App quality control that cares more for quality of execution, than on promising, but in the beginning barely usable ideas. the Apple Vision Pro will help Oculus, Hololens and Tilt by its mere existence in the high price consumer market.
Never trust early reviews, they're always paid for. Wait until normal average people try it
Normal average people paying for $3.5k glorified VR/MR headset? sorry ... "spatial computing" :)
What!? none of these "journalists" are completely full of shit, bootlicking shills.
*If* we really are going to adopt this type of tech for our everyday life in the future, I would hope they make an extra awareness system for both pedestrians and drivers. Our glowing rectangle alone has already caused so many accidents in the past couple of years, so I personally think this is a must.
texting and driving is illegal in most places and has been for a while now. im sure same rules will apply to headset devices. darwin award moments will for sure occur during early mainstream adroption period.
@@TK-gd9td yet, people still do and is a huge prevalent culture
@@TK-gd9tdso? People still do it
this is an AR system, much safer than a screen you hold around chest height
We are going to adopt AR tech give it 3 years, this will be common use it’s insane.
The new revolution is upon us!
This is still a too early tech, but it is moving definitely in the right direction. When this tech is mature enough to fit into a size of slightly thicker eye glasses and can work whole day, then will it truly changes human life and productivity.
Give this 3 years and it will be crystal perfect. Every facet of human life is about to change my freind.
We are in the beginning of a new revolution it’s exciting to watch!
human life and productivity and loneliness and onlyfans
@@harveysymes5192 let's see how fast technology is going to develop when the consequences of climate change are going to influence international politics and economy.
@@harveysymes5192 Google Glass ring a bell 😂😂😂
@@L-Bj Yes bro, amazing how google seems to have things that are way ahead of there time 😅
I have to wonder how many people who are hyped for this have actually worn a VR headset before. The issue is the size, weight, and price. The use case for VR headsets today is mainly gaming but gamers usually game for a couple of hours, not a whole day. If this is really going to replace the smartphone then users would have to continuously wear it and I just don't think most people would be willing to do that. Alot of people say that VR headsets feel like a brick is being strapped to your head and in order for the Vision Pro to be worth the price, users would have to wear this brick all the time. While I think the technology might eventually replace smartphones, I just can't see this particular product being the replacement and I don't think we'll see that happen for at least 10 years.
I am hyped and I will preorder one. I don’t have much experience with vr despite being a big gamer all my life. Reason is that the vr devices and content especially sucks ass imo. I don’t have the same standards as I did when I was in my teens. I demand solid products. This is the first ar/vr product that has me excited since I first saw oculus like 15 years back?
To answer your question, I don’t think anyone claims this is replacing smartphones right now. In 15 years? Definitely. Look at iron man. This is step in that direction.
You’re absolutely right this isn’t a dedicated gaming device. But despite with the abysmal Apple Arcade suite, this is still now the best vr gaming device. Trust me I wanted to get into vr gaming but they all looked like a gimmick. Not due to their own fault but the hardware was severely lacking. I’d rather play a ps5 with an oled tv and it’s far superior. The games will come. I absolutely yearn for a sword art online level experience.
The 2 hr battery is what it is. It’s the level li ion batteries are at. The weight is will get better over the years for sure. Nobody wants to talk about the things they got right though. The oled display, eye tracking, low latency, memory recording, 100” theater mode. I mean the quest 3 does Netflix at 480p lol! On this you can sit with Yoda and watch Star Wars!!
@@megaprimegamer1184 I think you're going to be very disappointed because this is not meant for gaming. Apple still looks down on gaming and doesn't even want to refer to this as a VR headset. I'm also concerned over the lack of controllers. Personally, I don't see VR as a gimmick and I think it's very good in general. I assure you that I don't have low standards and I do believe that this is not the only good VR headset on the market. I have to wonder if you've even tried any other headset or just blindly dismissed them because they're not up to your weirdly high standards. Hope it's worth the $3500.
@@brandonmacleod Like I mentioned I don’t think gaming should be the focus for any headset yet. We can barely run games at 4K 60fps on a computer that sucks 1000W. That said we have an iPhone running a current gen game with same assets and everything already. It’s not wild to assume Vision Pro 3 would be able to run the same resident evil at 4K.
The other headsets don’t interest me because while they solve the optics and even perhaps quality issues for such an expensive device they simply would lack the robust software now and in the future, groundbreaking hardware, customer support and everything that comes with a high volume manufacturing product. All others feel like concepts. There’s a degree of confidence with this.
This technology has to go into smart glasses as soon as possible to be mainstream
Or brain implant
@@jacksonvaldez5911 Klaus Schwab likes this
Oh don’t worry it will give it 3 years.
@@RiwenXand the good book doesn’t
Well, assuming it doesn't do retinal damage from long term excessive photon exposure...
If these become the new "smart phone", I'm going to personal defcon 2 (extreme op sec measures) and trusting no one who wears one.
You know how mad people get when you pull your phone out to record them without permission?
Well, this is that, but way way worse.
I’m on a binge watching all my favorite RUclipsrs give the same take on Vision Pro in 50 different styles 😂
Y... you mean like... bulleted talking points???
Seriously, I hope the checks were worth it. They all have the same taking points but not really sure those points are anything but opinion.
Everybody's getting rich.
So you only binge shills.
How original.
Almost 30 years ago in the movie “Disclosure” (1994), writer Michael Crichton predicted a VR headset augmented with gestures. Within, a virtual reality space hallway, filing drawers. However, the user also needed to stand on a platform and be continuously scanned. Crichton also predicted that digitally created actors would replace people in the movie “Looker” (1981).
Great catch! Crichton is sorely missed.
.
Thanks brother. As always, very informative 👑🙏🏽
Have they dealt with the issue of people getting eye strain, dizziness, and headaches from VR?
The dizziness is mainly because of 3 things: Lower resolution, higher latency and lower frame rate.
Meta Quest Pro: Resolution: 2K per eye, Latency: 70 ms, Frame Rate: 45-60 FPS
Apple Vision Pro: Resolution 4.5K per eye, Latency: 12 ms, Frame Rate: 100 FPS (What reviewers claim to be)
TLDR: Apple has 100% solved dizziness and 0 reviewers experienced any
@@well7885 what about eye strain? Looking at something so close to your eyes causes a lot of eye strain on some people.
I got an Oculus for my birthday. I never had dizziness or motion sickness but I had a lot of eye strain and some headache after only 30 to 40 minutes of use.
@@well7885 The reviewers only were able to use it for 30 minutes so that doesn't prove anything
@@Blakostructr People start feeling dizzy within a few minutes of using a bad VR. I myself am a primary example. Tried my roommate’s quest 2 once and felt dizzy almost instantaneously. SO bad that never put them on again. One reviewer jumped around and tried her best to get dizzy as she easily gets with other VR devices. She felt absolutely nothing
I watched this video on my phone on my own in my flat where I live on my own. I often spend hours alone on my iPhone or iPad or watching my smart TV. I don’t think it will make the ‘isolation problem’ any worse. (I also sometimes get my iPhone out and interact with it when I’m out in a real world environment with friends.)
Anyway there would be realistic AI characters in future and many people may prefer interacting with AI rather than humans
@@InnocentBoyVwhat a sad future that you envision.
Well, at least you are still remember that you are in your own flat. With this thing you may even forget where you are..
@@prokras8609 Like a kind of AI induced dementia? I can see that happening. I am pretty old.
i have my own little theory about vr: The face is simply prime real estate for human beings, it's much harder to get people to put things on the their face compared to anywhere else on their body. I think when this tech is down to the size/weight of a pair of normal glasses (and cheap enough), everyone will have one.
i guess microsoft hololens are glasses, the og google glass was also glasses
L take, wriggy
@@Fr00stee the original google glass is closer to the mark, but the bit that dangles over the lens still looked kinda bulky and annoying IMO. Like, you'd still feel the weight of it, it would bother you after a while.
I think, it needs to get to a point where you could forget you're wearing them at all.
Or maybe we'll have the fancy AR contact lenses by then, who knows.
@@Wrigggy I guess the only ones you could forget, that you're wearing them, are the Focals. Still waiting to hear about those from Google.
Always the best videos out there, good informations, good analysis, good atmosphere, no biais.
Looks incredible. I can't imagine why I would want one, though.
Not yet, give it 2 more years
Same went for computer and mobile devices once, Now everybody wants one.
You will need one in order to make a living
If I had the money, I’d buy it. I’m disabled and mostly home bound, the idea of going to virtual worlds in AR is a dream come true.🎉
Phenomenal presentation.. One of your best videos... ❤
Saw their presentation. There are a lot of good ideas there, for AR-VR-MR, blended together in a coherent fashion. It's state of the art, and will probably set the standard, in this domain. Now that the hardware is there, the quality is there, I'm waiting for the next shoe to drop. What is the compelling application ("killer app") that would justify the price (and putting indoors, "ski goggles" in my face)? Waiting to see what developers do with this in the next 6 months.
Vario XR is actually the industry standard for MR and it's only for corporations since it's priced at $7,000 plus subscription, and any serious corporation is buying them like peanuts. It's the current best headset money can buy. You can check out what it can do. Now Apple's Vision Pro however, looks to be even better and it's literally half the price. When you think about it that way, Apple has actually realeased a cheap, industry leading, working product to the masses. Never thought I'd be saying that about Apple ever in my life.
@@jovanleon7 Yea, the $3,500 price tag doesn't seem all that surprising to me when you consider that people can spend a couple thousand dollars making a beast of a desktop PC.
I'm still shocked that people are okay paying around $1,000 for a freakin smartphone when you can buy a powerful and extremely portable laptop for either the same price or just a little bit more.
So a cutting edge VR/AR/MR headset that, as far as I can tell doubles as a computer, for $3,500 seems to be within the range of what I would expect. I'm not saying I think that's an affordable price for regular people, I know I'm not getting one, but I feel the same way about other high price tag tech that is already out there too and people seem happy to spend their money on.
Like all new tech, it's going to take a little bit for the value of the tech to become intuitively understood by people. We'll see if that happens quick enough for Apple to move units.
the compelling reason is its your computer on your face. You no longer have to sit at a desk to get serious work done. Video editing on a train home is a breeze. Catching up with all the news while you're chilled out on a sofa. Its the ultimate in getting work done when your eyes are the driving force. If you can't see it then maybe you don't need it. I think of those people I've talked with that do a lot of work with multi screens or ultrawide monitors where there just is never enough space. They want this badly. This is as many screens as you need at whatever scale you need them to read comfortably. that's wild to me. Imagine photoshop where instead of having a hundred menus and too many to count nested panels you keep bringing to the front to get at what you want. You instead have this large canvas to work on with all the controls you need spread around it like a crazy plane dashboard. Just everything you could need to edit photos, or do vector work or whatever the niche graphic job is. All the controls are there always to just look at and use. Apply that to business software. video editing where the time line is as long as you ever need it to be, as wide as you can look. I don't know how much developers will take advantage of all this day one. Giants like Adobe often taken years to come to terms with new hardware but that's the dream I think its selling. A new way that's easier to get stuff done you do on your current computer.
Would it be possible to use it for night vision? Considering that there are a ton of sensors on it and that the processors should be powerful enough to compute all that data in real-time
not sure if those sensors and cameras see that far. most likely within a short range of perimeter for those sensors.
@@hungryalien From the demo at WWDC23 it seems like it can take in and view the entire room, som don't think that would be the constraint
We are officially in the 2020s! It takes some 3 years in a decade to start seeing the differences in tech and culture
bro i think AI defines 2020s more
Suppose you're celebrating your kid's birthday, instead of enjoying moment, you're recording it with this headset, people can't see your face, how akward this entire thing will be!!!
You have to miss that moment, just because you can relive it again.
😢
The technology put into this is very cool but I don't see people actually using this for 2d stuff that you can do on a normal screen.
People wont, it's the typical Apple hype. This thing seems bulky and it's waaaaay to expensive. You can get a decent used car for that price. Will some people buy it? Sure, is it cool? Heck yeah. But you need to actually solve a problem people have, which this doesn't unless you go looking for problems to solve, aka it's just not intutive enough as to what it's for.
Absolutly a cool demo tech, and one day AR will be there. I just don't think a pair of skiglasses full of tech is it.
@@JohanHultin after 6 years this will be smaller or inside the body. Remember what the Nokia CEO, that the smartphone will obsolete by 2030, they will push this to coonsoomers.
@@ElCachorro97 Inside is where it's at/brain linked
It will replace everything else and be the only thing you will need to own to do more than you do now and it will be cheaper!!
@@ElCachorro97yeah, and i bet you will be the first one to line up to let Apple put a chip inside your head.
What is wdong the world??
$3500 Is a bit much to make a change in the market.
They said the same to Tesla
@Chiquita I'm not saying that it won't they would have to lower the price to make an impact on the market.
They said the same thing about the original Macintosh (forever changed my childhood). US$2,495 in 1984 (equivalent to US$7,000 in 2022). And we all know the Mac changed the whole industry as Windows followed suit. In fact, by that estimate, $3500 seems like a bargain
@@Shah_creates Yes exactly. As technology progresses, it's just going to get cheaper and cheaper.
Folks said the same thing when the OG iPhone was announced...
About the photos and videos, maybe they could let you take “3d photos & videos” on the iPhone. Shuffle the camera design slightly on iPhone 15 ultra and suddenly you can take photos/videos normally but view them in 3d real life style on the vision pro
This is exactly what I’ve been commenting too. Don’t be surprised if in two years we get an iPhone with the suite sensors necessary on the back to be able to take this 3D video on our iPhones. We already have LiDAR.
The fact they haven’t done sh*t to keep their iPhones unique makes me think they won’t
@@MaticTheProto Idk stainless steel vs other flagships aluminium and 6m water resistance vs 2m seems pretty unique to me
Especially since my s22 ultra got a bent usb c port from normal usage in 4 months and my 14 pro max doesn’t have a dent at all
@@himynameisryan and yet apples ipads are infamous for bending when you just look at them the wrong way.
If you want actual innovation, then look at flip phones. There are some that even have a great small display on the outside for basic phone stuff and all. Awesome!
@@MaticTheProto so interesting how as soon as someone makes a good point you change the question because you can’t possibly be wrong about a company that used to make terrible products but doesn’t anymore
Big ups to a very informative show👊✊
Amazing video as always.
I would simply like to point out, unless I'm mistaken, the actual deliverable nits (through the lenses, etc) will be far less than 5000, around 200-300 nits. Which is still more than most headsets available but is only 100 or so more nits, not 1000's as it is presented here (the comparison is made to the Quest and PSVR2 as 1000's of times better).
Still, I'm super pumped and can not wait. Possibly a Day One purchase for me!
I’ve heard about the expensive headset coming but didn’t know what it was. Really glad you are covering it!
Whats interesting to me is that there's a screen in front of your eyes. You're not seeing the world tgrough your own eyes but you're seeing a screen that is showing you what you'd normally see with your own eyes. It's a bit trippy but the technology thats needed to map that out is impressive
Dude, it's already available in existing VR glasses. It annoys me how everyone is talking about it all as if it was all new. It's just that Apple made it perhaps a little bit more polished, but the others are also mind-blowing. I assume you didn't try the latest VR glass available out there right now.
@@valberm it's insane how apple fanboys think apple invented everything and how apple always acts like they are the first to do something.
What does that even mean? Every VR headset is a screen that's showing you the image in real time. Absolutely fucking insane that Apple fans think this is new tech
I've never owned an apple product in my life. It's just that the latest VR headsets do a good job for *virtual reality* and the latest AR headsets do a good job at *augmented reality*. Apple seems to have combined in such a way that neither detracts them from one another. I'm not fan boying over anything. Just simply saying it's impressive tech.
Beautiful documentation, thanks! ❤
cant wait to have a $3500 pane of glass glued to my fucking head for the rest of my life
exactly. these tech you tubers guys are brain dead.
shows how much they are in the pockets of these tech companies
You wrote this on your flip phone?
@@chiquita683 You wrote this on your apple watch?
Ah yes, because a newer version will never be released.
This is the end of technological advancement.
@@HellSpawnRulerOfHell Yea they'll release the Vision Pro Slim and it'll cost a thousand dollars extra.
Truly carrying humanity into a bold new future.
I have to say from my own experience in VR, the feeling of isolation that comes with flat panel experiences melts away. you are able to share space and connect with people from all over the globe. that feeling of presence with others is profound.
New Virtual Rooms and meta verses will exemplify this from 2026 onwards this is the start of a new revolution in real time! Exciting.
The more engraved we are in virtual reality, the less we'll pay attention to actual reality. In turn, giving full control to the higher ups in society.
First of all what do you think is actual reality are you not seeing that actual reality is constantly changing and for majority of the people including me virtual reality is more important than so called actual reality if you have to grow and protect yourself from these big giants your actual reality has to based on virtual reality because future is all about you can’t used this as an escape to run from work my friend.
Bs
Here we go, time for some conspiracy😂
@@YISTECH bs tu aapko bus stand pr milegii bro go fast 💨 what are you doing here bro😂
@@questioningeverything574 stop it, get some help.
I’m hearing conflicting stories info. Some say it’s 2 hrs without the battery and all day WITH the battery. Which is it?
The fact that you can transfer what you’re doing on your Mac to a full VR workspace is insane. Instead of having 3 or 5 monitors I can can have one VR space. Imagine what this will do for analysis on data. The tech on phones has already reached its limit, this is the future. Imagine seating court side for a basketball game or having a cinema sized TV in your living room, or experiencing nature for those that are disabled. The possibilities with this thing are endless
3500USD, I'd rather have an ultra high end gaming PC personally
It’s very well made, i get that… but it doesn’t make computing any easier… which, like you say, every other Apple product release did. I like the idea of being immersively transported to other places though and i guess it could make 3d the future again
You think that being able to navigate websites with eye tracking and having any layout imaginable to optimize your workflow isn't making computing easier for the end user? How about watching a 100 inch screen in a studio apartment?
This is already groundbreaking technology but when battery technology develops enough to make this feasible in a mobile form factor it is going to dramatically change day-to-day life as much as the advent of the smartphone did.
I'm not sure if the technology is there yet but this is the future.
@@StrengthScholar0 typing
@Joe ok it could be amazing then, thinking about being able to have different screen sizes and workflow
Great review. The thing I keep thinking about is how long before augmented reality moves past being indistinguishable from reality and is the new reality.
many people already cant tell real news from fake news, real images from ai generated images. its gonna get deeper and hard to tell 😆
As long as there is pain, we’ll know.
@@Normalyz until we can simulate pain using neurointerface
Not long my freind 3 years and we will have it completely.
@@Vysair there’s no point in simulating pain. We are flesh and blood and when pain is gone we are in heaven. If you believe.
I'm hyped, ngl. As an SWE, I'm learning SwiftUI, Reality Kit, and everything needed to develop new experiences on this device.
I think that some people might loose touch with reality. So many people spend so much time infront of a screen like their phone or a computer. But the technology itself seems to be amazing. One thing that might be a problem: While you put a phone down and just lay it in a split second you have to take of the the headset of woth both hands, maybe remove cables, which takes more effort. Sure, this is not a big deal in an office or if you are at home. But when you are walking outside this might be to distracting if you have to react to your surrounding.
On the contrary. It's way easier to spend 10 hours in front of a monitor, than 3 hours on VR. VR is exhausting.
I think most people never make contact with reality in their adult lives, this will probably make it worse though.
Lose*
Don’t worry, It will be wireless soon .. it’s like wearing goggle when you’re swimming.
Lose.
Considering how much spyware is already in OS's an computers in general I would be extremely cautious about strapping what is essentially an entire surveillance suite to my head.
That is what I was thinking I dont use Windows or Mac Os for this very reason. just imagine the linux community makes a version of this...
Thats when I will be interested.
4 versions down the line, I see this being a game changer in terms of having a multi screen desktop environment to go. If you look at it from that perspective. 4K isn’t that crazy.
Yes, this is all I wanted from hololens and it never really got to the point I wished. But this is getting there. The price is not unreasonable when it allows me to have 4 monitors at once without buying 4 monitors. Not to even speak of all the saved desk space.
The world is so lucky to have apple. This is going to be great.
If it is that good as it appears from reviews, then 3500 is actually not that bad - iPhone costs more than 1k and it is a mass product with lot less technology involved. I’d definitely like to try it :)
I paid $3350 for a TV system in 2010. This price is actually pretty good.
They have the M2 chip in there, it’s basically a Mac in terms of power, so it is quite a leap over any other VR/AR headset in the potential. Price is huge of course, but in ten years when slimmed down and even more powerful it will definitely be something I’d use sitting around at home versus my tv.
I already do that with the Nreal (now Xreal).
shoulda revolutionised batteries first 😂 hololens says heyy
10:45 Apple did this well with the iPhone and iPad, but initially struggled with macbook efficiency when they relied on standard computer architecture. When they had macs using apple's own chips, they greatly increased efficiency, but it's now hard to do for the Vision as they already use proprietary chips.
This is the next segway. Not the next iphone.
You used the meta quest 3 instead of quest 2. Quest 3 is AR focused and users have said it's really good at AR.
This product is a step forward, but perhaps its biggest success is that it seems to have attracted a lot of developer interest now that they have something that demonstrates what will be possible in the not too distant future. It will likely be of less interest to the general public but it is more about defining the framework and capabilities of future worn devices that will implement and support the technology on physical designs moving closure to those of the common spectacles or sun glasses.
it does more than that -- it actually makes people who are otherwise not interested in XR (other than nerds and gamers) excited about this.
@@maestroinabox I agree, the product is exciting. A lot of work has gone into this and Apple have certainly taken VR forward. However, it is still someway from being generally accepted - as public responses to the launch demonstrate. I suspect the form will evolve considerably before it becomes generally accepted but this product is certainly a big step forward.
One of the best channels on RUclips 👍
Never seen such a high dislike ratio. Thanks for your take on this, personally I think it has amazing potential and would find it very useful.
Looks very cool, but if it is only usable in Apples ecosystem, and not for example as a pure VR-Headset for a (non-apple) computer then it will be quite limited at least as a VR-headset.
It is its own computer. It has an M2 (and R1) chip and has its own OS. While it was showcased that you can output the display of a mac to the Vision Pro, it is NOT a display for a mac just like how macs can extend to an ipad (as an external screen), whereas ipad is considered a product/system of its own.
My favorite analogy is probably how wifi+laptop allows work from 'anywhere'. This is the next leap in personal computing (not just entertainment, not just productive knowledge work, but limitless visual interface).
Super excited! 👏🏻👏🏻
Imagine this technology polished to be fitted in normal glasses and act as a day to day use item, how it would help navigating through roads, gathering quick info about any items you see. We are definitely going to see a new leap soon like the phones did some 20 years ago!!
Yeah we saw that 10 years ago with Google Glass. No one wanted it.
@@mokahless was Google glass that awesome? Can’t remember. I know it got a camera.
This is amazing. Cant wait to buy a much cheaper and better version on Android next year.. 😊
Google and Samsung should announce it this fall.
With 5000 patents registered to Apple, it gonna be tough for them to go around that
This is dead on arrival for the mases, Its $3,762 with tax here in the USA. The average buyer is likely to put this on a credit card, with the average credit card interest rate in the US being 16% that's $342 per month to pay it off in 1 year. To put things into perspective the average Honda Civic lease in the USA is $332 per month.
I hope we all don’t end up wearing headsets. I hope this product bombs
I’m absolutely blown away by this and can’t wait for the tech to become better and cheaper over time. People will laugh at this like they have for the iPhone, iPad, Apple Watch and AirPods but it will no doubt be another winner for Apple in the long run. Wherever and whenever Apple sets it foot in a new category, the entire industry around it tends to quiver. That’s just how powerful and influential the brand is. No doubt Zuck is probably scrambling right now to get his guys to match whatever Apple is doing but this is good for the consumers as competition ultimately benefits us.
meanwhile Zuck is building virtual towns in his virtual cartoon land that he's so convinced everyone will want to live in lol
@@sk-sm9shTrue. The problem with Zuck was he put the cart before the horse. He was so obsessed on how he can possibly monetize and market it that he totally forgot if his users will even like or enjoy using it.
I'll be interested when someone can do it on a contact lens.
May be in 25 years that tech will be ready
It'll happen.
This is not the next iPhone. I don’t believe people going to want to wear something on their head all the time.
Unless it’s 👑
@@mademsoisellerhapsody exactly
The most comprehensive vid I watched on the topic. I wonder what about having a screen so close to one's eyes. I get that the experience is well focused but does it lead to longer term issues?
I am not sure about that. You can do all that already with a Pico 4 or Quest 2 and the Immersed App. Sure... the resolution and passthrough will be better on the Vision Pro... but it will also cost 10x the amount of a Pico 4 or Quest. When I pay 10x for a product, I also expect that it is much better. But in the end it will be not 10x better, maybe it will be 2x better. Thats a problem.
It costs like 3x compared to other top end VR headsets, but it has eye tracking, no need for controllers, much more powerful chips (the same processing power as a top line macbook), AR, 3 times the resolution, lower latency, better sound quality, and so much more. This isn't 10x better, it's infinity better because nothing else exists like it.
I dig this! Can't wait for a few iterations, then I'll jump in.
I think ColdFusion’s videos work so well is not just because of Dagogo’s soothing voice but also those background tracks he makes, soooo nice. Of course the editing and subject material and presentation too. But the music is a big part. Nicely done Sir 🫡
Looking at the incredible Vision Pro it's safe to say Apple delivered on its promise as this is truly the next level in AR/VR. Hell, after finally seeing how good this is I can't wait to finally see the Apple Car too.
Yes..Looking at the incredible Vision Pro it is safe to say Apple delivered in its promise as this is truly the next level in AR/VR..Great job Apple scientists.. 🎉👏
Imagine watching a horror movie with this while you're alone in the dark and there's a thunderstorm outside your home
This is incredible. There's still a long way to go but good grief this is an incredible work of art.
Apple sure knows how to make tech better... the philosophy of perfection and control does have some positives... hopefully now Microsoft would also start making Holo Lens for average consumers and we'll see a new revolution in the next few years...
Another situation where you will be able to pay one price for a fully featured version that does everything as you want it too, or pay twice as much for a version that has some gimmicks, ties you into an innescapable and extremely restrictive ecosystem, and, most importantly of all, gets you clout on instagram for owning it.
I think this stuff is really cool and amazing. Just wondering sense we already know how harmful and isolating social media is, can you imagine what this is going to do the the younger generations in the next couple decades. Also I wonder how this effects the brain or body with all that power slapped on to your face
This will allow more and more real-feeling social interactions to happen, wherever you are and whenever. You'll have people's realistic 'personas' appearing and talking, gesturing, face & eye reactions, all part of your reality. No longer confined to a little flat screen with delayed reaction, but you'll be able to hand (virtual) things(e.g. photos, models, articles) to each other, share with them, as if they're sitting next to you.
Just imagine having anyone you know across the world, able to be present with you, almost as if they are sitting there in real life. Feeling that sense of presence and the spatial, social interaction with them will be magnitudes higher, than the isolating social media & phones we have today with 2D screens.
@@comdudeskip Right, only issue is it's not real and your social reality is being handed to you by corporations
I get shouted down for not being on board with VR but I don't think it's going to have a net positive impact on society. Social media and internet addictions would only get worse with an easy way to be even more 'immersed' in the virtual world, and we have to ask who's creating those virtual worlds too. Answer- corporations, who all want to sell you something or influence your thoughts and opinions. Regarding health effects- I've never been able to use any kind of VR for more than 5 minutes without getting a migraine, and while I'm sure Apple's version is very polished, I highly doubt they've solved the inherent problems of VR like vertigo and motion sickness. And I can't imagine there's any way to make it comfortable or healthy to put twin OLED screens an inch from your eyeballs lol. I can also see a lot of injuries and accidents happening while people are wearing this thing. I can see why people are excited over it, it's a cool geek toy but I'd never want one.
@@daughterofsekhmet81 "geek toy", you lost me. You fail to see / acknowledge its potential applications in industry, and as a consumer that's fine, but it does make you come off as ignorant considering your claim of 'no net positive impact'.
what if in the future, this tech fit on ordinary glasses, so people could do what they did with pc anywhere, anytime. you dont need to bring a laptop and find a desk, just your glasses. Would be that become more anti social?
As someone who has owned 3 iPods, 7 iPhones, 2 iWatches and AirPods… this thing is most definitely not the next iPhone.
It is not the next iphone imho, its the next apple lisa, a prototype high cost thing that will inform what the actual iphone like iteration of this will be in a few years.
facts! Time Cook just signed is resignation letter...