Kohdok Talks about Disney Lorcana for a bit...

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  • Опубликовано: 2 дек 2024

Комментарии • 275

  • @hyperjukencardgameofficial
    @hyperjukencardgameofficial 2 года назад +139

    Ryan Miller is also behind Bandai's Chrono Clash System, meaning he designed 90% of Digimon. Universal Fighting System / UFS / Universus / My Hero Card Game is also his work.

    • @jmlchaosdragon
      @jmlchaosdragon 2 года назад +14

      wow didn't know that, ufs being one of my favorite game system of all time, I will wait and see for lorcana.

    • @j453
      @j453 2 года назад +2

      @@jmlchaosdragon i don't really play ufs, but i did get the my hero academia starter. It's a neet system, seems good

    • @jmlchaosdragon
      @jmlchaosdragon 2 года назад +5

      @@j453 ufs and mha are pretty much the same. Mha only remove a couple of keyword ability and the ability to play different version of the same character, but except that the two game play the same. Mha ccg was more of a soft reboot to help new player get in the game.

    • @majintv24
      @majintv24 2 года назад +1

      When i tried out digimon it felt a lot like duel masters from my experience amd now that explains it.

    • @GeneralNickles
      @GeneralNickles 2 года назад +2

      The current digimon?
      Or the other 2 that failed within a year of launch?
      Also, never heard of universal fighting system.
      So neither of those adds any optimism to my opinion of how lorcana is gonna go.

  • @koku6626
    @koku6626 2 года назад +115

    This feels like the kind of project that Disney could artificially push in its first year, and have a national tournament (within the Disney parks of course) that convinces people its more popular than it actually is

    • @ozmond
      @ozmond 2 года назад +6

      Reminds me of a certain other new TCG…

    • @rickyspanish6596
      @rickyspanish6596 2 года назад +3

      im getting artifact vibes.

    • @ozmond
      @ozmond 2 года назад +2

      @@nmr7203 MetaZoo

    • @LumaTo
      @LumaTo 6 месяцев назад

      The Overwatch strategy!

  • @shadowangel6359
    @shadowangel6359 2 года назад +81

    *Making a new TCG to compete with the Big Three*
    *Only mentions MTG and Pokemon*
    And so, Yu-Gi-Oh remains unchallenged

    • @TheRedScizor
      @TheRedScizor 2 года назад +27

      where is my yugioh ripoff I want a new card game that has unga bunga massive combos, foodgates, and hand traps

    • @MVAS-mp9oo
      @MVAS-mp9oo 2 года назад +13

      @@TheRedScizor Ah yes foodgates, those damn cards that prevents me from eating.

    • @nehuenmutiozabal6339
      @nehuenmutiozabal6339 Год назад +3

      @@TheRedScizor Working on it, but it will have color/Class restrictions lol

    • @dvdboy3993
      @dvdboy3993 Год назад +1

      I really don’t wanna Disney’s lorcana to kill magic and other TCG’s

    • @xolotltolox7626
      @xolotltolox7626 Год назад +2

      @@nehuenmutiozabal6339 cringe

  • @UnderTheSkin13
    @UnderTheSkin13 2 года назад +26

    No Lightning McQueen deck, no buy. We demand Mater combo FTKs.

  • @tsucube4377
    @tsucube4377 Месяц назад +1

    2:07 I'm sorry, but Tatsurion the Unchained was an absolute badass and I will not accept any slander.

  • @NerdyBenson
    @NerdyBenson 2 года назад +81

    Ngl, I am interested to see the game and how it actually plays. However looking at the cards we have now, at least half of them are going to be power crept immediately. I just have a feeling, especially looking at the Robin Hood card. I think this game will succumb to the two year curse mainly because Disney becomes impatient if something doesn't take off immediately and a card game feels like something they can absorb the cost of.
    However I'm going to try and remain optimistic about it.

    • @AlteredNova04
      @AlteredNova04 2 года назад +7

      Yup, I imagine that this card game will fail for the exact same reasons the Disney Infinity figurine video game did. The actual game mechanics will be mediocre and shallow, the price will be too high for the average consumer, they'll flood the market with product to combat scalpers which will tank secondhand value, and then they'll impatiently cancel the product line after a few years because it's not meeting unrealistic sales projections despite still being profitable.

    • @McCrispyBread
      @McCrispyBread 2 года назад

      what did you not like about the robin hood card?

    • @NerdyBenson
      @NerdyBenson 2 года назад +5

      @@McCrispyBread here's how I see it so far, considering that we don't have the official rules yet. It looks like the most expensive cards, like Maleficent will generally cost 9 ink. Robin Hood is 6. Not too high but pretty high considering Tailor Mickey is 8.
      Hood's first ability is okay but relies on the opponent to have more cards than you and even then you only draw one card. His second ability sounds kind of weak and doesn't give him protection on the opponents turn. This card just feels like it'll work for the early sets but then be powercrept by the second set. Something with Hood's abilities will come along but be cheaper.

  • @dahuntre
    @dahuntre 2 года назад +8

    7:08 THAT HITS HARD I CRIED WATCHING THAT SHORT
    Looks like a cool concept, if it was made to be a game rather than a quick Kaijudo reskin for cash

  • @JHZech
    @JHZech 2 года назад +29

    Fun fact: Elsa is very similar to Queen of Ice in Magic. Both are 3 mana 2/3s with an ability that taps creatures down. In fact, the effects themselves are very very similar to magic effects in their type of effects and syntax with slight wording differences (tap vs exert for instance). Gameplay wise I expect it to be better than Kaijudo because it copies Magic so much, but the question is whether there's market demand for a Magic clone with a Disney skin.

  • @theinternetofficer6594
    @theinternetofficer6594 2 года назад +2

    goofy thanos control is gonna be meta

    • @Jw87563
      @Jw87563 9 месяцев назад

      what about Zetta Flare Donald?

  • @deloctyte
    @deloctyte 2 года назад +7

    Unique phrasing exists for trademarking/copyright reasons. The house of mouse is famous for its legal team, they want to make sure no-one will co.e after then AND that they can go after anyone that tries to mess with their product.

    • @joplin4434
      @joplin4434 2 года назад +3

      every single game has "draw a card" effect lmao Wizards of the coast is famous for litigation (tap was a trademark for a while, Magic ruler became spell ruler etc.) if they could have sued someone for using "draw a card" it wouldn't be in so many games. Tierno and ancestral recall are the same exact card, pot of greed is almost identical

    • @tsilver33
      @tsilver33 2 года назад +2

      @@joplin4434 Good news! You can see in the video that Lorcana uses "draw a card" for draw a card and Kohdok was mistaken.

    • @symmetrybokte
      @symmetrybokte 2 года назад +2

      @@tsilver33 It also uses "challenge" instead of "attack", and "chosen" instead of "target". I won't even mention the stupidity of Mickey and Robin Hood having the same keyword with different reminder text.

    • @tsilver33
      @tsilver33 2 года назад +2

      @@symmetrybokte They have different reminder text because the normal reminder text doesn't function on Robin Hood. "Only characters with Evasive may challenge this character." will *never* apply to Robin Hood, as his ability only activates during your own turn. So characters without evasive will be able to attack him. The actual keyword has the same rules either way.
      And Challenge may well make more sense than attack. Not everything in disney is focused on killing each other. "Remmy attacks Elsa" doesn't make much sense, it sounds like the ratmans gonna come at her with a steel chair. But 'challenge' implies that Remmy out-maneuvers or otherwise tricks Elsa to gain the upper hand, I could buy that.
      As for chosen, it's less jargony than target. It's easier to grok for anyone who isn't already knee-deep in TCGs.

    • @tsilver33
      @tsilver33 2 года назад +4

      @@symmetrybokte Honestly, the Robin Hood example kinda shows that the designers actually seem to have put a lot of thought into the game and how players will learn it. They didn't just dump the standard reminder text onto Robin Hood and call it a day, they took the time to write him a specific version of that reminder text to better illustrate how it works to a new player.
      "Only characters with evasive may challenge this character." A new player may read that and think "Why on Earth would I care about that? It's my turn, my opponent can't challenge me." But Robin Hood spells out why it's useful instead, it lets him challenge characters with evasive.

  • @3_14pie
    @3_14pie 2 года назад +27

    now that I read all the cards, the most disappointing thing to me is that I understood basically everything printed on the cards; besides the diamond icons, there's nothing there that left me wondering what it might be or how can it work

    • @josevelajr
      @josevelajr Год назад +2

      How...is that disappointing?

    • @3_14pie
      @3_14pie Год назад +5

      @@josevelajr means that the game is another magic clone with no unique universal mechanics

    • @Jobri_TCG
      @Jobri_TCG 8 месяцев назад +4

      The diamond icons is the mechanically unique design decision that completely separates it from how magic is played

    • @3_14pie
      @3_14pie 8 месяцев назад +2

      @@Jobri_TCG duel masters lol

  • @Spudmay
    @Spudmay 2 года назад +27

    Man, I had ALL of these thoughts!! People asked if I was concerned with making a TCG since Disney was getting involved... And I just kinda had to chuckle.
    My LGS owner said "I don't know if you'll make it when Final Fantasy and My Hero didn't make it," and I have to say... That's because people can smell a cash grab and/or a magic clone.
    I'm hoping to have ours go straight into unlimited print if at all possible. I hate this scalper stuff. They're... Game pieces, mate!

    • @VanillaSoup
      @VanillaSoup 2 года назад +6

      In both FF and MH, devs and distribution really dropped the ball. MH organized play was an absolute mess. They’re still trying, sure. But yeah I don’t see much life left myself. Shame too, it’s a really cool system.

    • @ccggenius
      @ccggenius 2 года назад +1

      @@VanillaSoup I'm pulling for them. They literally founded their company to make UFS because the people who were making it got out of the business, and they've built a lot of goodwill on Kickstarter (setting aside the HORRIBLE design of the Mega Man board game).

    • @mykegreenlese8471
      @mykegreenlese8471 2 года назад

      Any info or link about your TCG? Always interested in seeing what folks are working on--some good stuff out there!

  • @Baldricksturnip
    @Baldricksturnip 8 месяцев назад +1

    The game is completely dead in my country and the ones surrounding it. Here and there a dad asks on message boards where to buy it for his kids and that's it. The shops don't have it, you have to buy it from scalpers or from shops so far away the shipping cost is almost as equal as the exuberant price of the sets (regular decks go for 20-30€ while the "giftable" starter set goes for around 60€, in some it goes even for 100+€, the prices are insane). The closest you can get to a Lorcana product in local shops is their official sleeves, so you can sleeve hot air in them. One Piece managed to stay afloat somehow, but Lorcana, that bombed here.

  • @shawnjavery
    @shawnjavery 2 года назад +6

    It really is a difficult balancing act between printing a product to the ground and having product be bought out by the rudies of the world. Not having product be available is one thing, but having the expected value from a set be so far below what you're expected to pay for is a problem in of it self.
    I'm a yugioh player and last year's tins were so awful after a few months, the printed the shit out of them, iirc they actually got to a point where their price per case was lower than they were on 6 months out on preorder. Hell after crossout designator got announced as a reprint in the 2022 tins they are a good 20 to 30 dollars below preorder rates.
    Things being affordable on a secondary market is a good thing, but when they get that cheap buying product is heavily discouraged.

  • @gorganiangranola
    @gorganiangranola Год назад +1

    Some of the arguments here actually have me acknowledging how much stuff FAB did well. Unique game system in the space and very transparent glossary for example.
    Really glad you showcased Monster Club these days because that game also speaks a very clear language and I'm very excited to give it a try!

  • @VazGabo
    @VazGabo 2 года назад +9

    Great video as always, Kohdok. The part that makes the most sense to me is that it looks a lot like Mtg/duelmasters breed. It is astounding how many games - new and old - that claims to be very different than the big 3 and are actually not.

  • @OnEiNsAnEmOtHeRfUcKa
    @OnEiNsAnEmOtHeRfUcKa 2 года назад +11

    You know what this game REALLY should have been? Using Disney characters to build a starlight wish. Lets say you gain 7 Dreams, you win the game. Your Disney Hero cards in the game focus on gaining and protecting you Dreams. while you attack your opponent with cards of Disney Villains. Technically the bad guys can't win, the heroes do. Very Disney. Immediately you have a unique combat system opportunity that's somewhere between Pokemon and Kaijudo. Focus on more of a storyteller angle, include stats like pure-heartedness, bravery, intelligence, might, speed, charm. Things that let the kids do some basic Top Trumps stuff, provide some lore nerd fanservice, allow players who're casual collectors to engage more with Disney's character-centric appeal. The gameplayt could honestly have a slight "minature (and very light) RPG" angle to it, something that allows for mildly complex interactions presented like story beats. Maybe some cards work for smart characters, etc. In fact, maybe you could use those stats as the card clorations. Certainly sounds more interesting than what they're going for, and picking a social tribe would be interesting. Of course they should all be able to get along, since this is a Disney game and cooperation is key. And if we're doing color tribes for stats it should probably be a Rainbow of 7, + perhaps special White cards. An interesting angle would be having each card be able to both be played as a card and silmultaniously be usable as a mana source: Say you have the card on board, you can tap it to use an effect OR to pay for another card you play, with each card providing multiple colors of mana as indicated by a small rainbow ring of orbs. Cooperation brings in your big guns as the story progresses, characters work together to accomplish things, and you can even get the Villains to cooperate with and team up with the Heroes! All this in 5 minutes, imagine how much you could accomplish with a year of dedicated R&D!

    • @GeneralNickles
      @GeneralNickles 2 года назад +3

      That's literally just Key Forge.

    • @austinreed7343
      @austinreed7343 Год назад +1

      @@GeneralNickles
      I was thinking Redemption.

  • @Annarach
    @Annarach 2 года назад +19

    I was just thinking pretty much the same thing after reading an article about it yesterday. Had no idea that the lead designer is the Kaijudo guy, but that certainly doesn't improve my opinion. Also having Ravensburger do your CCG is an...odd choice to say the least. They put out some decent board games including the very pretty, but underwhelming and terribly balanced Villianous, but they seem to mainly be a jigsaw puzzle company.
    Honestly, I cant see option #1 coming to pass as Disney will do what it needs to to hype it into the stratosphere, but I agree that either #2 or #3 will be what comes to pass. I just don't see a future where this wrestles its way into becoming the fourth big game.
    Also, "Disney Adults" (tm) tend to be some of the most terrible and self centered people you can ever meet. I can absolutely see a future where they buy up all the scalpers cards, thereby supporting the scalpers and keeping any cards out of the hands of kids who might play the game.

    • @MarquisdeL3
      @MarquisdeL3 2 года назад

      I suspect they're involved because they did Villainous, so they've already proven to Disney that they can make a decently successful Disney brand card game.

  • @Nobody-zl3kk
    @Nobody-zl3kk 2 года назад +1

    Seeing Rogal Dorn from TTS outside of a video related to Warhammer made my day.

  • @michaelturner2806
    @michaelturner2806 2 года назад +4

    I know I had potential hope for the game, because it did something I know Magic does that knockffs don't: unique artwork and artist credit. I figured when it came out I'd get two starter decks, try to find someone to play with at least once, and then throw the decks in with the pile of board games to be played as-is and never upgraded.

  • @hellogiygas
    @hellogiygas Год назад +1

    I'd love to see you make another video about lorcana now that we're 2 months away from release. Enough cards are out right now and people are able to play it regularly through tts and other online simulators, and it's actually really fun, especially when played in multiplayer mode with 4-6 players. They are already well into set 7s development with over 1000 cards complete, so we know there's going to be some longevity to the game, too.

  • @jaredwaltman9977
    @jaredwaltman9977 2 года назад +2

    While guilty committing several of the Sins at least the artwork is kinda original

    • @Stinkoman87
      @Stinkoman87 2 года назад

      Do we know enough to know what sins is committing? We don't really know any of the rules. We do know that the cards are standard size, and with Disney being a entertainment megacorp, it's got a deep well of source material to pick from.

    • @jaredwaltman9977
      @jaredwaltman9977 2 года назад

      @@Stinkoman87 true i guess its not fair to judge till it comes out

  • @madamered1103
    @madamered1103 2 года назад +8

    I heavily agree on what was mentioned about tcg's only focusing on Magic, tbh, I would love to get into more TCG's that take from Yugioh, there is a reason that is the only one of the big 3 I still regularly play and enjoy, and there is no other card game like it in the market

    • @supremacyecg6815
      @supremacyecg6815 2 года назад +1

      the problem for me is that each game is limited to five colors, as if making 7-8 fractions was a huge challenge

    • @Iceykitsune
      @Iceykitsune 2 года назад +2

      Except that YGO sucks because it was never designed to be played, it was designed to be written about.

    • @Truth78954
      @Truth78954 2 года назад +5

      @@Iceykitsune Nah ygo is the best tcg.

    • @xolotltolox7626
      @xolotltolox7626 2 месяца назад

      ​@@supremacyecg68157-8 is quite a lot harder than 5 my guy
      5 is kinda the sweetspot, because the more factions you add the harder it'll be to think about "so what does THIS one uniquely do"

  • @zachall1573
    @zachall1573 2 года назад +17

    The moment I saw that the cards had the Hero and Villain tags I was already a little worried weither this game does the whole "you must make either a hero or a villain deck, and a hero deck must fight a villain deck."
    If this games does that, it's gonna fail garunteed.

    • @Paulxl
      @Paulxl 2 года назад +10

      It could be that some cards are able to interact only with one of those subtypes of cards. Let's hope for the best.

    • @tsilver33
      @tsilver33 2 года назад +9

      Highly unlikely. Games that do that put special attention to those keywords, generally in a seperate part of the card entirely. (See, SW Destiny) Instead, its just randomly sandwhiched in with the rest of the mechanicless keywords for other cards to check for later. Until we hear otherwise its a pretty good bet thats not gonna be a requirement, Id genuinely be shocked if it were.

    • @hecksnek6158
      @hecksnek6158 2 года назад

      Android Netrunner did pretty ok with a similar mechanic(~6 year run), but that's more an exception than anything.

    • @tsilver33
      @tsilver33 2 года назад +2

      @@hecksnek6158 6 years, and arguably still counting! Such a fan favorite its got a huge community that still produce new sets and run organized play events.

    • @MarquisdeL3
      @MarquisdeL3 2 года назад +2

      @@hecksnek6158 Android Netrunner was also FFG's flagship LCG, so you knew exactly what cards you were getting in each pack, and players needed both Runner and Corp decks for tournaments.

  • @vladspellbinder
    @vladspellbinder 2 года назад +1

    So, not related to the main subject matter but about the point you make starting at 3:12 I'm wondering what sort of resource system you could use in a new game that _would_ shake up the market. Yu-Gi-Oh! doesn't have a true resource system and tends to be fast paced combos so _not_ having a resource system isn't really an answer. And if we branch out into digital cardgame then Hearthstone has already done the steadily increasing but caps after a time resource system so I'm not really sure what could be left. Maybe if you had a separate deck of cards for your resources and they had different values so there would be variability on it? That's really my only thought on how you could "Drink from a different well" as was said.
    I'm really curious about ideas on this end.

    • @majintv24
      @majintv24 2 года назад

      My main game is dragonball super and your resource system is similar to duel masters where your cards ypu play double as your energy that you charge once per turn before your main phase. And some mechanics are a bit similar to duel masters like blockers but beyond that it feels like a hybrid of many games. The leader mechanic is much like the commanders of edh and you have a combo system similar to vangaurd.

    • @Kohdok
      @Kohdok  2 года назад +3

      Have a game that doesn't revolve around reducing life points. Or that doesn't revolve around monsters fighting. Or uses attributes other than Red/Blue/Green/Black/White/Gray.
      I mean, we've seen games do DARING things like have the combat involve no monster cards at all, or involve gathering victory points, or use the colors to distinguish card type rather than attribute.

    • @iloveyandex4862
      @iloveyandex4862 2 года назад +1

      digimon has shared resource system, wixoss has single usage resource system, pokemon has attachable resource system, flesh and blood has it's own unique system, there is so many ways you can do resources

  • @calcium8347
    @calcium8347 2 года назад +3

    the art for this is so pretty though, shame its for a disney game of all things, i just cant justify giving disney money even if theyre offering "kill la kill" scissor blade mickey lol

  • @cephery8482
    @cephery8482 2 года назад +2

    The instant they named only pokemon snd magic of the big 3 the gameplay was doomed.
    As much as it does still exist, it’s inarguable that yugioh relies the least on the cards being collectibles and it has a bigger proportion of the fanbase very competitively and gameplay minded.
    I’d wager they decided which games to compare themselves against by just googling which games had cards at the highest prices. At any rate they’re not investing in a competitive experience, theyre investing in a collectible and expecting the competitive play to just magically appear.

  • @delpeck2067
    @delpeck2067 2 года назад +10

    Think you went a little to harshly for a game we dont know anything about, we dont even know how to play. Ryan Miller has made many successful board games and card games and knows what gamers want in a game.
    With the promos, they will be in the 1st set so players dont need them. Buying them now just gets them to you early and they man not even be playable. The only difference with these and the set release is the D23 stamp at the bottom.
    I am excited for this game, just reading the card effects I can tell a bit on how the game has interactions and look forward to seeing more.

  • @benwebb4424
    @benwebb4424 2 года назад +8

    Technically some of these details are wrong. The game was announced well ahead of D23, and in fact the 7 cards available at D23 were spoiled like a week ago.That set of 6 cards? There weren't 300 available. D23 was a 3 day event, there were 300 per day. So about 900 available total. It's not much better, but slightly better.

  • @roseboatman693
    @roseboatman693 Год назад

    Your comment about the game play being a rinse and repeat of MTG/Pokémon is spot on. This is why I’ve been liking Flawed TCG so much. The game play is similar enough to Magic that it is not completely foreign to a card game player, but it is very much unique and the strategy required to play is completely different from any other TCG I’ve seen, definitely different from “the big 3”.

  • @brockmckelvey7327
    @brockmckelvey7327 2 года назад +5

    .....I just want to play -Duel- Disney Masters. I would have loved this when I was a kid. My brother and I played Yugioh explicitly because of the TV show, so I would have loved to have had a Disney card game back then.
    Will the gameplay be meh? Most likely. Will I still enjoy my Moral-Panic-Approved Magic the Gathering alternative? Heck yeah

  • @Manda_Kat
    @Manda_Kat 2 года назад +2

    I don't think a Disney card game should try to compete with or replace Magic, since the fanbases of Disney and Magic are so different. Disney fans are going to be more interested in a Disney TCG automatically and Magic fans aren't going to be swayed over by something with the Disney brand.
    I may snatch a pack or two just to have fun little cards, but that's it

  • @greengaleproductions
    @greengaleproductions 2 года назад +1

    I've been getting back into Card Games recently, and I want to buy Lorecana cards as Collector's Pieces. The gameplay doesn't look promising in the slightest, but I like the Robin Hood card and my family would love the rest of the cards in base set. These are less to be played, and more to be sleeved & top loaded to look at and admire the art of.

  • @ozmond
    @ozmond 2 года назад +2

    Haha thank you for taking a shot at MetaZoo’s stupid naming conventions for things like drawing a card.

  • @tsilver33
    @tsilver33 2 года назад +5

    So much of this video is legitimate criticism and reasonable skepticism, which only makes the parts of it that are straight up wrong or misleading stick out.
    Particularly the issue you raise of making up new fanciful words. This game straight up doesn't. Or, atleast, not in ANY of the cards weve seen. Theres a made up example in the video where you add "pages" to your "chapter" instead of drawing a card into your hand. But in this very video you can clearly see the verbage for "draw a card" is "draw a card". Thats hardly fanciful language.
    The closest the game seems to come to that is "challenge" taking the place of attack and "banish" taking the place of kill, and given the games family demographic, thats pretty damn reasonable. Hell I think Ive seen both of those used in other tcgs for the exact same idea. This is what that interview was referring to unless theres terms weve yet to see. (Edit, since Kohdok replied. The article he's citing for this isn't an interview. It's an opinion piece from a news site talking about the seven cards being released. None of the devs have stated anything about using terminology just to be different.)
    Theres plenty of things to actually criticize about what weve seen so far without making up problems.

    • @Kohdok
      @Kohdok  2 года назад +1

      I posted the article where they interviewed the devs who said that they were changing the vocabulary to stand out.

  • @eco-enjoyer
    @eco-enjoyer 2 года назад

    This guy severely underestimates several things: 1. The magic/might of Disney 2. The absolute disappointment players are experiencing in MTG/Pokemon. 3. The IP's that Disney owns that control the minds and hearts of literally EVERY generation. 4. The fan base that comes with anything Disney...which is now crossing with the fanbase of all TCG's. He's right about the importance of the game play. I hope it's less competitive (less toxic player base). I also hope they're printing the first release now...and don't stop printing until release. The collictible cards should be promos only to ensure everyone gets cards to play.

  • @elkylotv2927
    @elkylotv2927 8 месяцев назад

    Here in Argentina it just arrived at a local store a week ago, and of course there is no any organized game, nor do I think there is one, frankly.
    Has things gone well for Lorcana in the USA? How healthy is the game?

  • @Buzterer
    @Buzterer 2 года назад +5

    $10 it also has unmixable attributes and set rotation from the start

    • @tsilver33
      @tsilver33 2 года назад +2

      How does one have set rotation from the start of a game...? 🤨

    • @EleggGaming
      @EleggGaming 2 года назад

      @@tsilver33 do they usually tell you upfront or its a last minute decision after you sink so much money into it that tell you the game has set rotation?

    • @tsilver33
      @tsilver33 2 года назад +3

      @@EleggGaming I genuinely cannot recall a tcg that said upfront itd have rotation. Im not saying thats a good practice, but I cant think of any.

    • @EleggGaming
      @EleggGaming 2 года назад +1

      @@tsilver33 ah I see, I've seen quite few examples that they implement set rotation after a minor inconvenience that can solve by a banlist/errata/rule change.

    • @Liliana_the_ghost_cat
      @Liliana_the_ghost_cat Год назад +1

      The unmixable atributes part has been disproven so that's 5$

  • @BinaryHedgehog1
    @BinaryHedgehog1 2 года назад +1

    It's an MTG clone being marketed with a Mickey that looks like a dollar store Dark Magician. How do you do, fellow kids? We too can make the card game references. I'm still getting it if only because it'll be the only mass produced, easy to obtain version of Duel Masters for a while.
    Edit: Also, "banish" being used in place of "destroy" makes my YGO brain BSOD.

  • @BiaZarr
    @BiaZarr 2 года назад +6

    Tbh I don't think we'll even see organized play with this one. Ravensburger has no clue about running a tcg, so I don't actually see them run tournaments of any kinds. Also I feel like there might be an odd distrbution model incoming, which excludes the typical tcg player and heads more for the Board game market - because Ravensburger is a Board Game company first. i don't see them adapting to the tcg market in any way. I feel like this game might die really quick.

    • @MarquisdeL3
      @MarquisdeL3 2 года назад +2

      If they go the LCG route, that might actually play to their favor, but I suspect Disney does actually want some of that high priced resale market to make the cards feel more like collector's items, so I can't see that happening.

    • @GeneralNickles
      @GeneralNickles 2 года назад

      This whole thing just feels like one giant cash grab by everyone involved.
      Instead of hiring a legion of well known game designers, they hired the guy most famous for having designed a multitude of failed card games.
      And instead of designing a game that plays into the Disney angle, the guy just took one of his many failed projects and slapped a Disney paint job on it.
      And it seems to me that Disney just doesn't care about how well the game actually does. If they did, then the D23 cards wouldn't have been so limited. D23 is attended by tens of thousands of people. They could've printed and sold 5,000+ of those collector's sets and it wouldn't have changed the outcome. They'd have still sold out, and still be scalped for outrageous mark ups.
      Honestly, I think kohdok is right about his 2nd guess. It's going to be exclusively sold at Disney parks, and I don't think it'll just end up that way. I think it'll be like that from the start. Disney loves selling meaningless collectables that are just neat enough to make you want them. Have you seen the metal keys they sell exclusively at the parks? They ripped that straight from kingdom hearts and threw every generic design they could think of on them and called it "collectable", and people just eat it up because they're park exclusives.
      Organized competitive play never crossed anyone's mind when designing this game. Any tournaments will have to be fan organized, and Disney will probably DMCA them for it.

  • @Inzanepiratical
    @Inzanepiratical 2 года назад +8

    Point on mechanics: We don't have any information on how the game actually functions that isn't speculative (based on 7 cards of a single card type), so immediately saying it's a Kaijudo-clone is a bit disingenuous. I'm certain it will be similar to other games but I'm willing to wait and see what it ends up playing like and drawing conclusions from there (though having to wait a year is a bit of a mood killer).

    • @Kohdok
      @Kohdok  2 года назад +11

      We can draw a lot from what we have seen. Combat is a given, based on the "Elusive" keyword reminder text specifically mentions it. We can tell the first stat is attack, the second is defense, based on Hook's effect. Tapping cards ("Exert" as the game calls it) is used for actions and likely attacking as well. Based on the sliding scale of powers, the top left symbol is some sort of cost or threshold (But probably a cost).
      So you use a resource to play characters of different colors that fight each other in battle by tapping to exert them, kinda like another game I've heard of...
      The only mystery is the diamonds on the right side. I can only speculate on those: Resources? Point loss indicators? Cost offsetters?

    • @GrievelornTCG
      @GrievelornTCG 2 года назад +4

      @@Kohdok we can speculate on what we've seen, we can't say anything with any degree of fact until we have the ruleset in hand.

    • @Inzanepiratical
      @Inzanepiratical 2 года назад +1

      @@Kohdok I came to about the same conclusions regarding what we have, but the mechanics for me feel loose enough for differentiation from what's come before, and we're still missing other types of cards including the resource system (please not "lands" or discarding cards). I'm still hopeful that it won't just be a carbon copy of other games, though I'm also operating under the assumption that Disney/Ravensburger would have researched enough to know if a designer was porting over old work, but that's me being optimistic.
      I've actually thought the Diamonds were victory points, where you have to start a turn with a certain number of Diamonds on the board to win, sort of like 'Check' in Chess.

    • @Inzanepiratical
      @Inzanepiratical 2 года назад

      Also thanks for the reply, I appreciate your vids!

    • @GunbladeKnight
      @GunbladeKnight 2 года назад +10

      @@Kohdok Ah yes, Digimon 2020 TCG plays exactly like Magic: the Gathering because they both have play costs.

  • @revimfadli4666
    @revimfadli4666 2 года назад +6

    Tbf the niche of "Magic-like game but without the limitations of Magic's early design quirks(such as the difficulty of replacing lands & HP with Duel Masters' resource and shield system)" might be somewhat viable. Though if it's a lazy Kaijudo rework...
    But hey, YGO violated many of the Deadly Sins of TCG. Let's see if the Disney marketability works as effectively...

  • @RetroMaticGamer
    @RetroMaticGamer 2 года назад +2

    Actually, I think Kaijudo / Duel Masters would have taken off better if the IP had been less "out there". They were fun games on their own, easy to learn and rarely one-sided, just weighed down because... well, WTF is an "Explosve Fighter Ucarn"? The crappy anime didn't care, why should I?
    Think about the Star Wars CCG back in the 90s - it did really well because of brand recognition, despite horrible card balancing, and was VERY popular for quite a while. It died because rules-bloat made an alredy-complex game too complicated for new players to get into - new players that just wanted to play fun games with familiar faces. Being a massive simplification to the overly complex Magic system, Lorcana as a DM-clone absolutely COULD have the wings necessary to be a lasting game, assuming they can avoid the pitfalls pointed out at the end of the video (scalpers, over-hyping, etc.).
    Maybe if they release expansions slower, too - every 4-6 months instead of every 2-3 - they'll give collectors and players more room to breathe and not feel like there's too much power-creep and shark-jumping to keep up with, which could also help the longevity of the product as they're less likely to dump unplayable filler and broken cards due to lack of R&D playtesting time.

  • @abbc2105
    @abbc2105 Год назад +1

    Hey, have you seen the Lorcana rules yet?

  • @DeconvertedMan
    @DeconvertedMan 2 года назад +4

    the engergize system from magi nation is dying to be tried again I swear. Has any other card game tried something like that?

  • @Romeo_of_Romelution
    @Romeo_of_Romelution 2 года назад +6

    Disney the Gathering!

  • @GrievelornTCG
    @GrievelornTCG 2 года назад +11

    This seems like a rare miss. You mention it's just going to be kaijudo but we have no confirmation on any kind of rules outside of the card. Most of the video is talking about scalping and flipping without mentioning that all the cards are going to be in the main sets just without the D23 set and foiling. They are also going to print this product again just without the D23 stamp at the bottom.
    Sure one of the head dev's track records may not be great but there is a LOT of reaching and assumptions going on and some, likely unintentional, misinformation.

    • @joplin4434
      @joplin4434 2 года назад +2

      the game system seems faiirly simple and indeed copied from mtg. Elsa is a straight up ripoff of a magic card, evasion is just flying, the power and toughness with a mana cost to cast, tapping.
      The issue is that the main sets will probably be scalped, not these extremely expensive sets that have already been scalped. If anything it's like the much maligned secret lairs only without the benefit of knowing the rest of the cards lol

    • @GrievelornTCG
      @GrievelornTCG 2 года назад

      @@joplin4434 until we know the mechanics, that's all speculation. We think Elsa will be the same, but we don't even know the first thing about the rules.

    • @joplin4434
      @joplin4434 2 года назад +1

      @@GrievelornTCG it is the same effect lmao for 3 mana tap a creature that doesn't untap the next turn. Same power and toughness too lmao
      We know the mechanic of evasion and exert, they were printed as reminder text and they are flying and tap, respectively.

    • @joplin4434
      @joplin4434 2 года назад +2

      @@GrievelornTCG have you read the card? Reading the card explains the card

    • @GrievelornTCG
      @GrievelornTCG 2 года назад +2

      @@joplin4434 Sure, but reading the card doesn't give us the context of the entire rule set. On the surface they look they same, but until we know the rules everything is speculation. And my point isn't even that it doesn't seem the same. It's that we are just assuming the entire rule set because of the people who worked on it and 7 cards

  • @ilyafoskin
    @ilyafoskin 10 месяцев назад +12

    So watching this nearly half a year after Lorcana's release, I can say the predictions have been wrong so far. Lorcana has taken a decent sized chunk of the organised play times in my LGS and is already beating all the Bandai card games in terms of attendance. In Ireland, it's probably the 3rd biggest by this metric after MTG and Yugioh right now. This is surprising to me because before the release, my predictions were somewhat similar to this video but now I think the determining factor for success with these games is the IP recognisability. Even if it's a cynical re-skin of the Duel Masters system, they're using the skin of Disney characters and that's all that matters. Most of the players of this game were likely not card game players previously and have no appreciation for better systems. It's the same with One Piece. I've played it a couple of times and it's not a great game. The Digimon TCG by the same company is a better game but because One Piece is the more popular property, One Piece is destroying Digimon in the US market.
    So my observation is this:
    For TCGs based on well established brands (Digimon, One Piece, Lorcana), the player bases become immediately dominated by fans of those brands and not people who have an understanding of TCG theory and whether the game is executing on the theory well. This is evident by the fact that Lorcana and One Piece are clones of Duel Masters and Kaijudo with no real innovation on that system but are still succeeding where their progenitor games failed. Essentially those people will play any garbage wearing the skin of their favourite IP and so the two year curse might not be a concern for the companies.
    For TCGs without an established brand upon their release (Flesh & Blood, Sorcery TCG), the growth is slow and the two year curse is a real danger because the people likely to pick up these games are acutely aware of what makes a game good and they won't stick around unless the mechanics themselves offer something that appeals to them.

    • @CatManThree
      @CatManThree 9 месяцев назад +2

      Over here in the US and since its launch the game has consistently held events in even game stores that only ran nothing other than magic and pokemon.
      Its deffinitely not a clone of duel masters, nor does it really have anything to do with duel masters. I dont play the game but knowing how it works its deffinitely its own thing. Win con is entirely different, its based around generating "lore counters" through various means and shields arent a thing. The resource system is also based around discarding cards from your hand to generate "ink" equal to the cost of the card discarded rather than tapping things.

    • @ilyafoskin
      @ilyafoskin 9 месяцев назад +3

      @@CatManThree I'm pretty sure the resource system is a simplified version of Duel Masters. I watched a Lorcana tutorial a while back and to make a resource they place any card from their hand face-down and it effectively becomes a land. The reason Duel Masters was more complicated was because the cards had different resource values and once placed as a 'land', it tapped for it's particular value whereas the Lorcana 'lands' always tap for 1.
      But the lore counter win condition is a big change on typical win conditions. I believe they did it to make the game more child friendly as there's no dying in the game, no violence. Disney probably didn't want it to be understood that their characters were killing each other in the game. But every feature of this new win condition can be mapped to Magic life.
      Lorcana counts up to 20 lore counters whereas Magic counts down from 20 life. Lorcana could just as easily have made it so that both players start at 20 lore counters and you're trying to deplete your opponents lore with attacks. The direction you go to win is more or less a superficial change when the mechanic used to get there is identical in both games.
      To get lore counters in Lorcana, your characters have to go on quests which means tapping them and declaring you're intent quest. It's basically declaring an attack that can't be blocked. Then your opponent has the opportunity on their turn to 'challenge' your tapped characters with theirs meaning you compare stats in combat and something gets destroyed like most other TCGs. So there are major differences compared to Magic combat because blocking doesn't exist in Lorcana but I would say the Lorcana combat system is most identical to Digimon and One Piece as both of those games have no blocking but do have the 'challenge' mechanic which they call attacking. Those games give you the option to either go face or attack tapped Digimon/characters.
      So I guess my point is that what seems novel about Lorcana is actually the same mechanics from other games but re-worked to seem more child friendly and much of the mechanics are more simple versions of what was taken from the other games. But I could concede the Duel Masters point because now that I think about it, Lorcana is the most like One Piece compared to any other game. They both have simplified basic land resources and an identical combat system but then Lorcana takes Magic's 20 life and Duel Master's method of placing the resources.

    • @CatManThree
      @CatManThree 9 месяцев назад

      @@ilyafoskin The flavor behind how the game works is centered around players creating their own disneys stories and completing them through lore counter generation. I dont think it has much to do with replacing life given the game appears to be built around it, with numerous card effects which play around with lore counters to use instead of just combat. Lore counters are a resource you generate and win with.
      Double checking, youre right about the resource system being just the one from duel masters. Tbf though the duel master's mana system is pretty effective and I dont think its particularly bad that other card games borrow it.

    • @Gwinnmusic
      @Gwinnmusic 9 месяцев назад +2

      Of course it was a bad take, this channel only has shitty takes

    • @ilyafoskin
      @ilyafoskin 9 месяцев назад +1

      @@Gwinnmusic I think he has great takes usually. Sometimes he's wrong but even I thought as he did about Lorcana back then. With the context of the last year I was just being objective in my comment

  • @VanillaSoup
    @VanillaSoup 2 года назад +9

    Loved the video! And I see your points. But this is all assuming that the game can’t just *exist*. Okay, it never breaks the top 3. But my card store does really well with Digimon, Dragon Ball, Vanguard, Flesh and Blood, and soon One Piece. I don’t personally see a bubble popping as hard as we once thought.
    I would personally add a #4 option. I think we might see a world where Lorcana does just fine. It probably will do really well on launch with lots of scalping and fomo, but then I can see it becoming another TCG in a growing market.
    Heck ,Japan has an even wider range of TCGs. Maybe our market is becoming more like theirs?
    Also was it ever specified that this game will focus only on animated characters? I think it would be a no brainer to include Marvel, Star Wars, Avatar etc. eventually in later sets. It just makes too much sense!
    I never create a long comment like this lol. Maybe I’m just a Disney Adult that is blinded.

    • @grimjack9139
      @grimjack9139 2 года назад +3

      The issue isn't that another card game can't exist, but that it's just more of the same. I didn't notice the Kaijudo similarities but just putting on top some MTG like statlines won't be enough to separate the game from the pack. The games you mentioned are very different and are doing well for it.

    • @jmlchaosdragon
      @jmlchaosdragon 2 года назад +3

      @@grimjack9139 in my opinion we will see if another clone can exist with how popular one piece will be because that will be a mostly textbook clone of magic/duel master. Also we should wait and see, plenty of great magic clone came and last a long time as long as the game bring new interesting mechanic of feel different in some way.

    • @VanillaSoup
      @VanillaSoup 2 года назад

      @@grimjack9139 Pokémon is not *that* different from MTG. A lot of the games DNA is still there from when Wizards designed the game. If there are some similarities, I personally don’t see a problem. And Vanguard has a lot of Similarities to Pokémon as well. And Dragon Ball shares a bunch of Mechanics with FaB… the list goes on.
      I mean I’m not about to fall on the sword for the mouse, I’m just personally hyped on it, and hope the game does well! 😁

    • @GrievelornTCG
      @GrievelornTCG 2 года назад +3

      @@VanillaSoup what. Pokemon is incredibly different from mtg. Unless you are boiling them both down to "you have creature that attack" and nothing else.

    • @genesisera8364
      @genesisera8364 2 года назад +2

      Issue #1 I see is Disney as a business doesn’t do “just exist”.
      It must either succeed tremendously (on the levels of Magic, YGO or PTCG) or it’ll be canned into the ground.

  • @TheLaGangjShow
    @TheLaGangjShow 2 года назад +7

    I recently started to play the Digimon TCG & I fell in love with its gameplay. It’s a good mix of Pokémon, Yu-GI-Oh, & Magic but has its own spin on gameplay especially with the Inheritance Mechanic

  • @3_14pie
    @3_14pie 2 года назад +1

    I'm okay with the released date, as Shigeru Myamoto said, "A delayed game is eventually good, but a rushed game is forever bad."

  • @GhostrareStardust
    @GhostrareStardust 2 года назад +1

    I can't wait for the zoo deck to just be called sora

  • @supermarioblacktiger
    @supermarioblacktiger 2 года назад +5

    When I heard about this game it seemed like a lot of people had nothing but positive things to say about the game. It's refreshing to hear a different opinion.

  • @Paulxl
    @Paulxl 2 года назад +2

    Wow. I'm surprised at the amount of cynicism in the video and the comment section.

  • @ultimatezed8177
    @ultimatezed8177 2 года назад +4

    I have a 4th guess as to the fate of lorcana. Self competition. Disney would have 2 games that focus on cards. Lorcana may go the way of dungeon dice monsters, where lorcana is competing against villainous (which already has 3 different starter boxes), as dungeon dice monsters competed against yugioh.

    • @Yinyanyeow
      @Yinyanyeow 2 года назад

      And games that battle theirselves...

  • @justinschroeder9180
    @justinschroeder9180 2 года назад +1

    Love the analysis!

  • @39Lords
    @39Lords 2 года назад +6

    I'm not sure it's going to just be Kaijudo.
    It looks like it has some sort of different win condition.

  • @roosterchains
    @roosterchains Год назад

    Despite the negativity of this video, I am still really curious about the game and mechanics. Always looking for something new

  • @CardGameCrypt
    @CardGameCrypt 2 года назад +4

    I don't think selling 300 50$ items is Disney trying to cash in. That's nothing. If they were really trying to cash in on the card speculation bubble they would have dropped more and not wait a whole year from announcement.

  • @self1sch
    @self1sch 2 года назад +3

    As annoying as all the scalpers are RUclipsrs who shit on everything new that comes to market, especially A YEAR before release. Let's see some gameplay and chase cards first, shall we?

  • @Digital_Acid
    @Digital_Acid 2 года назад +2

    The most popular tcgs before MTG are pokemon, Yu-Gi-Oh, and Android: NetRunner. You know what all those games have in common? NONE OF THEM PLAY LIKE MAGIC THE FUCKING GATHERING. I'm at a point in my life where when I look at new card game and the FIRST THING I see is 5 colors and a resource row, I'm already gone. Kohdok said it best, "we don't another MTG."

    • @bepisthescienceman4202
      @bepisthescienceman4202 Год назад

      Wtf is Android netrunner?

    • @Digital_Acid
      @Digital_Acid Год назад

      @@bepisthescienceman4202 An asymmetrical card game where each player is essentially playing a different game while preventing the other from completing their goals. One player is the Corporation, trying to fund and complete their agendas, the other is the Runner, attempting to steal those same agendas. The winner is whoever can achieve 7 points worth of agendas.

    • @bepisthescienceman4202
      @bepisthescienceman4202 Год назад

      @@Digital_Acid I honestly don't think it should be as popular as the big 3 cause I never heard or seen anything of it

  • @comiccalvin5124
    @comiccalvin5124 2 года назад +2

    This will age like milk.

  • @Schmoltis
    @Schmoltis 2 года назад +2

    Really wish they just redid the Kingdom Hearts TCG. There are far too many magic clones and gamers deserve more creativity.

  • @Truth78954
    @Truth78954 2 года назад +1

    Great video

  • @kyrudo
    @kyrudo 2 года назад

    I think the main problem with Magic alikes is two folded. 1) Most of the work is done and you just have to tweak the numbers a bit. There’s so many like it that its really not that hard to make it work for you.
    2) Its easier to get it green lit. Mr. Stockholder #37 will probably not understand your new system, but if you tell him: “oh its kinda like magic” they might recognize that and feel better about green lighting the project.
    Either way, im with ya. I love MTG but gosh is it depressing to see how little creativity there is

  • @devilduckietu
    @devilduckietu Год назад

    Gonna throw this out here but it’s a little early to judge a games gameplay with six cards and nothing discussing its actual gameplay. While it looks an unsettling amount like Kaijudo (which saddens me, duel masters is one of my favorite games of all time) there’s no direct tie to it (I already put sauce on these words I’m ready to eat them).
    I suppose we will wait and see but it appears ravensburger is committed out to the third set and I’m kind of on board for a Princess Room deck.

  • @ZKETCH42591
    @ZKETCH42591 2 года назад

    I think also the fourth possible reason could be it could tank, like with what you said with the cards being similar to kaijudo/duel masters, the rules and play could be way too similar to either game that it doesnt differentiate itself from the big three, it doesnt bring anything new other than cool card looks. I mean why come out with a game that plays exactly like a game that didnt last long, why repeat history when you know that part of it didnt do well at all? Like ive said on facebook, ill decide to invest anything into this depending on the rule book.
    Along with this too and what ive seen, they could take this to online like hearthstone, do different things there, still gain a market from it since everything is going online. And with this, that extra time could be used to better change the rules enough to be different from the others.

  • @ignaciofdz2824
    @ignaciofdz2824 2 года назад

    nice :D, grettings from Moscu

  • @amazedalloy
    @amazedalloy 2 года назад

    If they put out starter decks, I'll pick up 2 to try it out. No judgement until I try it

  • @supremacyecg6815
    @supremacyecg6815 2 года назад

    Sooo... this is Duel Masters 3.0 😅This game got "2 years curse" before started?

  • @AelfricFey88
    @AelfricFey88 2 года назад +2

    I don't know at what point this happened, but it feels like your videos talking about card games new or old have turned into you praising the ones you like and crapping on the ones you don't. Instead of offering at least a somewhat balanced critique, which I feel you use to do a better job at.

  • @AeternusNox.
    @AeternusNox. Год назад +1

    Except the D23 card exclusives. You’ll need a home equity loan and a Disney psycho for a spouse.

  • @gunnernwp8392
    @gunnernwp8392 2 года назад

    Thank you

  • @KeeganMcKinney
    @KeeganMcKinney 2 года назад +7

    I respectfully disagree. While you did bring up some interesting points; Disney is one of the biggest franchises on Earth and with the cool mechanics and card layout, I think it could have some good potential. The only issue is aside from not knowing the whole game, we won't really know if it can compete until we hopefully see game coverage and LGS tournament hosting after the game's release.

  • @jmurray1110
    @jmurray1110 9 месяцев назад

    Maybe an online simulator would help
    It does wonders for people who don’t want to spend loads on boosters and a good way to jump
    In and learn

  • @alfredosaint-jean9660
    @alfredosaint-jean9660 2 года назад +1

    Villainous has potential, they should concentrate on that.

  • @lsd_trip4377
    @lsd_trip4377 2 года назад

    4th outcome, they become the literal NFT of card games, nobody really plays it, they become only buy/sell "assets", and people will really know about it being a thing, but nobody really wants to touch it except fan boys, "speculators" and your all well known scalpers, have a good day everyone!

  • @Darkpyromaniac16
    @Darkpyromaniac16 2 года назад +3

    I remember seeing an article describing their target audience ands kids and families, as a more casual card game without a ton of depth

    • @tsilver33
      @tsilver33 2 года назад +1

      Yeah, youre misremembering. Theyve definitely mentioned making the games target audience families 'without' sacrificing depth. Theyve said they fully intend to support organized play and that theyve put extra effort into designing sets with unexpected combinations that they suspect won't be found immediately.
      Basically sounds like they want it to work like pokemon. Simple enough you could teach a child. Deep enough to dig into.

  • @AlphaSquadZero
    @AlphaSquadZero 2 года назад

    Adding a page to your chapter? Chroma: Bloom and Blight already use similar terminology, but they lean far more heavily into the story telling aspect.

    • @Yinyanyeow
      @Yinyanyeow 2 года назад

      I think metazoo might be sticky there.

  • @dicebringer
    @dicebringer Год назад

    So as an indie developer I'm curious, if not MTG/Duel Masters, etc, what other well would you recommend we drink from?

    • @Kohdok
      @Kohdok  Год назад +1

      I made a whole video about it.

    • @Jw87563
      @Jw87563 9 месяцев назад

      There's Yugioh...

  • @dawnknightx
    @dawnknightx 2 года назад +3

    I feel like your 3 outcomes for Lorcana is just a trusim for any collectible, especially one built on familiar franchises. I dunno, it's kinda like saying "If I flip this coin, it will either a) lands on heads, b) land on tails, or c) land on it's side". Your point about the scalpers heavily affected amiibo and Nintendo still makes those and they seem way easier to get despite scalpers. Your point of the game just failing is true for any product and your point about them overproducing cards is also true for any collectible product. I mean, it just seems like the possibility of the game... you know...succeeding is just pure cynicism since, at least from impression from the video, nobody really knows anything about the game including their marketing and distribution plan.
    I know I'm looking forward to try the game out.

  • @brandonkeane6008
    @brandonkeane6008 2 года назад

    I love judgy Centurion - a true son of Dorn

  • @expc1798
    @expc1798 2 года назад

    Hey kohdok I'm making a tcg and want to have it that cards from different sets cant be played in the same deck do you think this Is a good idea or not the whole premise of the game is time travel and each set is a new time period

    • @Kohdok
      @Kohdok  2 года назад +3

      Probably not. Keep in mind a lot of interest in a game's new sets involves what players can incorporate into what they already have.

    • @expc1798
      @expc1798 2 года назад

      @@Kohdok Okay thanks for the help

  • @sammydeangeles
    @sammydeangeles Год назад

    Aren’t Disney already made a deal with Bushiroad, the creator of Weiss Schwarz.

  • @pyredynasty
    @pyredynasty 2 года назад

    At any rate I'm hoping to get some binder candy out of it.

  • @nehuenmutiozabal6339
    @nehuenmutiozabal6339 Год назад

    I'm gonna hold my breath until I see the Starter decks and test the game by myself, so far I don't see nothing wrong on it but nothing very bright in it either for the artwork

  • @snxjsnsnjsiwnsjsosjsmmemsjsn
    @snxjsnsnjsiwnsjsosjsmmemsjsn 6 месяцев назад

    never underestimate the power...of the dark side...

  • @snxjsnsnjsiwnsjsosjsmmemsjsn
    @snxjsnsnjsiwnsjsosjsmmemsjsn 6 месяцев назад

    duel masters was a great game btw , played it a lot

  • @juanpablolamas5335
    @juanpablolamas5335 2 года назад +1

    This whole thing gives me stadia vibes

  • @rotomoro2645
    @rotomoro2645 2 года назад

    What are your thoughts om the one piece card game?

  • @Iceykitsune
    @Iceykitsune 2 года назад

    Perhaps we should hold of on criticizing the rules until they're published.
    As for the terminology changes, you have to remember it's Disney. They wont use any aggressive terminology or iconography.
    5:23 This aged like milk. IGN published an interview where they flat out state that promos will be cosmetic only.

    • @Kohdok
      @Kohdok  2 года назад +2

      Actually, they aged like wine if ebay's unchanged prices are any indication.

    • @Iceykitsune
      @Iceykitsune 2 года назад

      @@Kohdok The cards in these sets will be printed in the base set at normal quantities, just without the D23 logo and foil treatment.

    • @roosterchains
      @roosterchains Год назад

      ​@@Kohdok ya you can try to spin it however. But it is just promos of cards that are available in base starter decks.

  • @mspirits9911
    @mspirits9911 2 года назад

    So, no 2 years test then?

  • @laserwolf65
    @laserwolf65 Год назад +1

    I want a game with multiple win conditions. Like, a game where you're wizards or something whose power comes from Gods. You could win by building a temple to your God, or you could win by killing the other wizard you're playing against. Imagine that: you could have two players whose game plan is to build a temple, or a game where both are trying to kill each other, or a game where both are trying to do wildly different things at the same time.

  • @snxjsnsnjsiwnsjsosjsmmemsjsn
    @snxjsnsnjsiwnsjsosjsmmemsjsn 6 месяцев назад

    7:24
    the scalpers are a bad breed thats for sure, just like scammers, but then again if there wasnt a market for it these leeches could never have prevailed, a local game store here in poland complained about these scalpers buying up all the one piece booster pacs except for all the starters, so now they have like 3000 mostly crappy common and uncommon cards in the back where ppl play in where they dumped it all, yes it was good for me getting all those cards for free (in prague u had to pay for lorcana and SWU cards) but still, u can make a deck, have a decent play, but forget about everything else, i think there should be a roof limit how many cards u could buy a day like the first weeks or month after a release or so, like maybe max one starter set and two boosters pr. day, pr.customer, and then sell it normally after the first weeks of craze whore off...now its almost impossible to get one piece and SWU booster packs OR starter decks anywhere...

  • @ItzFoxy05
    @ItzFoxy05 2 года назад +2

    Will you make a video on Eternals as well? The TCG made by poketuber aDrive. I would love to know your opinion!

    • @raido97
      @raido97 2 года назад

      I cant find it

    • @MrDecat
      @MrDecat 2 года назад +1

      you mean elestrals?

  • @eldritchexploited5462
    @eldritchexploited5462 2 года назад

    Fuck it, I'll wait to see if they print an Owl House set, buy singles on the secondary market and then never touch the game again.

  • @j453
    @j453 2 года назад +2

    Disney can't make a combat focused tcg because they don't know how to do combat.
    Moreover, they are allready working with UDE to make VS System 2PCG sets based on Disney+ Marvel shows. They should just put Disney IP's in VS System 2PCG.

  • @ozmond
    @ozmond 2 года назад

    sCaLpErS oh give me break

  • @turbo100fish
    @turbo100fish 2 года назад

    Also doesn’t help that ravensburger have no experience with making tchs (they mainly make puzzles and simple boardgames)

  • @xChikyx
    @xChikyx 6 месяцев назад

    I wonder how did this age...