Yes! I want more to this world. More countries and their tanks. Developments in tank design by way of research. Maybe completely unique tank "types" that exist purely because of the different conditions that their world might have and just more tanks overall
This is something I like to do. Make a chassis and use it for the base for SPGs and similar vehicles. Would like to see some of the "weird" concepts of what was the interwar period for us too like Landships and the Tankettes that were produced en masse in this series too.
Kind of gives the vibe that two companies designed the vehicle. One company being tasked with the development of a hull and engine, and the other being tasked with the creation of a turret capable of mounting current and potential guns. The design dissonance makes me think that the two were designed with limited contact between factories.
Guess that's the kinda thing that happens when one tries to employ large numbers of Buildings together into one Project trying to get it completed faster. :P
@@JoshuaGanoTyraxLightning In WWII the Germans did this a lot when testing competing designs. Krupp would design a turret and forward the information on required turret ring dimensions and weight to the competitors for the preparation of the prototype hulls. The turrets would be sent for trials and remain for the duration of product trials. This happened for the Pz. IV, Panther, and Tiger programs.
A few ideas for making each country's tanks unique: 1. Come up with (or determine from your map) the type of environment each country (or its borders) has. That will obviously affect camo choice (of tanks designed for that border) but also could come up with unique situations/explanations. The mud scraper is a good example, why do Chisford tanks have them? Maybe Chisford has a lot of swamps, or maybe it's a deliberate design since there could be swampland/river delta in and around Braswest, where they intend to see the most action. 2. You mentioned funny caliber and the countries not really knowing what they're doing, maybe each country/alliance has standardized calibers of weapon. So for example Chisford makes a 42mm standard gun (which is why it is on this tank--they had it available), while their Northern Alliance deliberately use 41mm so Chisford can't plunder ammunition, but the Southern Alliance could use 1.5 inch rounds instead (which also highlights that even measurement systems are different across borders)
You could do this in conjunction with Messier82 ! He's doing a similar series in Flyout where he imagined a fictional country and the evolution of its fighter
This is a very neat little concept! I'd love to see how the story progresses, and how the tanks are built. Maybe if there's enough traction, and if you've got the time for it lol, you could branch out into making planes in flyout for some of the nations too :)
I've thought about doing this but I don't have a PC so I can't have sprocket. But I've made my country with a bunch of lore it's called mauriza. The reason I bring this up is that there was a civil war in 1976-1982 And the US and USSR we're involved, after the war mauriza had a bunch of American and Russian tanks lying around so they decided to do some experimenting. In the universe I created, there's a famous photo of an m48 turret on a T64 hull, mauriza's modern tanks follow a similar principle of Western like turrets and Eastern like hulls. One thing I wanted to add is that during world war II they created two of their own unique calibers such as the 108 mm Cannon and the 18.7 x 120mm antimaterial round that still see service into the modern age.
Building things based on a fantasy world and its lore is super cool! Would love to see a you develop a tech tree which I reckon will get more and more difficult with the war advancing and the nations trying to counter each other and some working together. Side note though: I know this video is obviously focused on the tank design but I would've very much appreciated you kept the world map up while explaining the lore to make it easier to follow along.
Totally dig this idea for a Vid Series! :D I've pondered what i'd consider doin for myself when I ever eventually begin playing this game, when I get ready to. Current possible idea: Trying to make my own Logo and Roleplay as a Mercenary Company that does its own Resource Mining and Construction of its equipment and vehicles, and run by me myself who is prone to liking to experiment and isn't afraid to be unorthodox... and thinks Fenders look and feel like the Tank equivalent of wearing Skirts and Skirts are for Sissies! ;P Imagine how cool it'd be if we could eventually take ideas like this even farther and make Created Character-like Troops to operate various kinds of Tanks of various kinds of Strats and Roles... then be able to make Custom Uniforms with Custom Badges & Patches and such, even being able to incorporate Custom Logos into the Badges/Patches? :D I'm already curious how this bold charge into War is gonna pan out... though I can't fault this Lone Industrial Nation a bit on its Paranoia... especially cause i've played Valkyria Chronicles in the past... (Though sadly didn't manage to beat it before my Play Log got interrupted... if I ever manage to play it again, i'll probably have to start over from the beginning cause i'll have forgotten too much of it.) Edit: Oops, forgot to say this the first time... My prediction, is the opposition is caught grossly outgunned and out-armored by this new War Machine and gets desperate and resorts to Battlefield-style driving suicide vehicles armed with mass explosives trying to stop it. Thus, i'm makin a guesstimate that this Industrial Nation's next Tank will be a fast maneuverable Tank with a smaller but fast firing and really fast reloading Gun and fast as possible Turret Rotation Speed, seeking to blow away the swarm of explosive vehicles cannibalized from emergency drafted smaller vehicles ranging from Cars to Jeeps.
I really enjoyed this video. The context of a fantasy setting that still consideres the manufacturing expenses and experience of workers, it's cool, it's interesting and it doesn't bear the weight of historical accuracy or any real world suffering that is associated with actual war machinery. Also the fantasy maps are super nice. I can totally imagine the borders shifting and with it different requirements for tank designs. "Enemy dug wider trenches in the soft fertile ground we try to conquer? - We need longer tracks. The enemy retreated into the mountains? We need to be able to climb steeper inclines and also way more fuel since field refueling up there is not an option." I can see so many more scenarios.
This is a really cool idea for a series! Would be interesting to see something like enviromental influence on designs, eg. one country has lots of soft grounds/swamps so its tanks need to have wider tracks or another country having lots of hills and narrow roads so the tanks have to be thin and have more low gears/stronger engines. I don't know if that would be realistic, but I'm just throwing some ideas.
i dont know where to leave this suggestion on the server but for one of the countries make them surprise attack based so they mostly utilise cheap and fast light tanks/tankettes that are generally pretty weak but do well in ambush situations
You could easily have an infantry support variant if you just change the gun to a howitzer, but i would like to see a casemate variant of this hull for that
My man created Frankenstein monster... Size of British, turret looks like Swedish, overall look like from USA, and accessories like Russia+Germany... I LOVE IT
The KSP music during the timelapse caught me so off guard I genuinely thought I was just imagining it and I almost gave myself a mental breakdown until... I paused the video and realisation struck me like a ton of bricks...
The tri wheels give me Valentine MK I vibes, the turret a weird Churchill/Panther fit (the rounded mantlet and angled turret), and oddly, overall reminds me of the Hungarian Toldi III. The front hull angles reminds me of the BT series. The gun has that weird British 3 pndr (47mm) quirk. I could see widening the hull to fit a turretless TD concept.
i may not be your number 1 viewer or anything but please for the love of god keep this as a series i love anything to do with world building and the military tech that comes with said worlds
I have an idea for fleshing out the different vehicles in your different branches of military throughout, of course using sprocket for the tanks and mechanized units, fly out for aircraft and a nifty newish game called naval art for designing ships and such. Even if this doesn't really sound like a good idea I think you should really check out naval art it is a fantastic game.
Maybe a super shortened version like the tretarch, and 2 drivers, 1 for reverse, and possibly a rear machinegun, 1 for the usual driving, and a commander gunner in some heinously small turret to give off that “My cousin had this design, and since I’m the head of the project I get to submit this concept” feel
excellent idea in my opinion, i cannot wait to see more models of tanks for this country, im really excited for heavy tanks, beefy like tiger II tank series or other late war ones, amazing work! Love it
Honestly doing tanks for fictional counteries is really fun. As im listening to this im developing a T-55 inspired tank for a setting where the in worlds USSR collapsed after their ww2, and now one of the new counteries tries to get ahead of the other new counteries and other world powers. To establish it self as the big player in their region. And the tank M.50 is seen as the key to do that.
Too bad I didn't meet you at Tank Fest. Maybe next year. Also as someone visiting for the first time, it was also quite hard to figure out where you might possibly be.
One thing that I've always wondered about 2 man turrets is why do they have a gunner and loader/commander instead of a loader and gunner/commander? Wouldn't it be better to have the crew member with the most situational awareness (and the one who literally spots the enemy) to also be the one who shoots?
With all of these tanks you’ve made in geometric, are you gonna make just one or two videos, where you test all of them out in battles when it comes out?
I've been wanting you to do something like this foreeeever now lol. It seems like such a clear thing to do if you're someone who's going to be investing a lot of time in this game. I hope to do this kind of thing with the help of an AI for some creative unpredictability (sort of co-writing), when, you know, there's something for us to do with our tanks once we've built them 🙄I love the idea of each nation having it's own design "traits"; much of which will logically follow on from things like their geography, climate, how big they are compared to their neighbour etc
Yes now I don’t feel weird being the only one who designs tanks for fictional countries in my fictional little world! (I do this in other games, I don’t have sprocket)
How about one nation has something like Britain's Universal Carrier or France's Renault UE Chenillette and Lorraine 37 L, maybe an amphibious version, which would evolve into APCs, IFVs, anti-aircraft vehicles, and self-propelled guns.
Most of my tank knowledge comes from war thunder, so take what i say with any amount of salt you need. 1.I was thinking since the tank i designed to spearhead the invasion and end it fast, it should have a bigger engine and thicker frontal armour(maybe even angled) but because it is developed in secrecy as you mentioned not a lot of experience was involved(but if you're tasked by the government to design a tank secretly you know what you are doing probably🤔). 2.if you what to make it look even more like panzer 2, you could move the main gun from middle to the side and give it a commander cuppla (Increasing the crews to 4) and make loader face the breach. (It looks unorthodox and probably requires the turret to be redesigned. But it would be cool looking,i think 🤔)
not sure if you play helldivers 2 patch, but if you've heard the discourse recently regarding a player designed tank for the game i'd love to see your take on it in sprocket
Would love to see the whole evolution of each different chassis too- converting each tank into more heavily armored tanks or even into spgs
100% i reallyyy love that idea
Yes! I want more to this world. More countries and their tanks. Developments in tank design by way of research. Maybe completely unique tank "types" that exist purely because of the different conditions that their world might have and just more tanks overall
this is my favorite thing to do in sprocket
This is something I like to do. Make a chassis and use it for the base for SPGs and similar vehicles. Would like to see some of the "weird" concepts of what was the interwar period for us too like Landships and the Tankettes that were produced en masse in this series too.
Kind of gives the vibe that two companies designed the vehicle. One company being tasked with the development of a hull and engine, and the other being tasked with the creation of a turret capable of mounting current and potential guns. The design dissonance makes me think that the two were designed with limited contact between factories.
Guess that's the kinda thing that happens when one tries to employ large numbers of Buildings together into one Project trying to get it completed faster. :P
@@JoshuaGanoTyraxLightning In WWII the Germans did this a lot when testing competing designs. Krupp would design a turret and forward the information on required turret ring dimensions and weight to the competitors for the preparation of the prototype hulls. The turrets would be sent for trials and remain for the duration of product trials. This happened for the Pz. IV, Panther, and Tiger programs.
the french decision
A few ideas for making each country's tanks unique:
1. Come up with (or determine from your map) the type of environment each country (or its borders) has. That will obviously affect camo choice (of tanks designed for that border) but also could come up with unique situations/explanations. The mud scraper is a good example, why do Chisford tanks have them? Maybe Chisford has a lot of swamps, or maybe it's a deliberate design since there could be swampland/river delta in and around Braswest, where they intend to see the most action.
2. You mentioned funny caliber and the countries not really knowing what they're doing, maybe each country/alliance has standardized calibers of weapon. So for example Chisford makes a 42mm standard gun (which is why it is on this tank--they had it available), while their Northern Alliance deliberately use 41mm so Chisford can't plunder ammunition, but the Southern Alliance could use 1.5 inch rounds instead (which also highlights that even measurement systems are different across borders)
What's your big NOs when making fictional military equipment or gear? Asking for a friend.
Nice
I adore lore/worlds like this with all my heart
Patch making lore now?
You could do this in conjunction with Messier82 ! He's doing a similar series in Flyout where he imagined a fictional country and the evolution of its fighter
This is a very neat little concept! I'd love to see how the story progresses, and how the tanks are built. Maybe if there's enough traction, and if you've got the time for it lol, you could branch out into making planes in flyout for some of the nations too :)
As a writer, I can agree: it's *really* fun to see. And do.
Messier82 is doing it in Flyout ! Worth checking out, trust me
I've thought about doing this but I don't have a PC so I can't have sprocket. But I've made my country with a bunch of lore it's called mauriza. The reason I bring this up is that there was a civil war in 1976-1982 And the US and USSR we're involved, after the war mauriza had a bunch of American and Russian tanks lying around so they decided to do some experimenting. In the universe I created, there's a famous photo of an m48 turret on a T64 hull, mauriza's modern tanks follow a similar principle of Western like turrets and Eastern like hulls. One thing I wanted to add is that during world war II they created two of their own unique calibers such as the 108 mm Cannon and the 18.7 x 120mm antimaterial round that still see service into the modern age.
would be cool to see some community designs potentially for the other nations. Would love to see this a series!
It would be super cool to also make some planes for said country in flyout, like from WW1 - WW2 - Early jets - etc etc as the country progresses
Messier82 has a series like that. With a couple episodes out
If the turret is more advanced than the hull, maybe the newer variants will ditch the hull for a cast turret
I am so into the idea of making it a whole series to make a techtree! ❤ lovely stuff m8
Building things based on a fantasy world and its lore is super cool! Would love to see a you develop a tech tree which I reckon will get more and more difficult with the war advancing and the nations trying to counter each other and some working together.
Side note though: I know this video is obviously focused on the tank design but I would've very much appreciated you kept the world map up while explaining the lore to make it easier to follow along.
We need such a series
(I’ve been waiting since i know Sprocket)
Totally dig this idea for a Vid Series! :D
I've pondered what i'd consider doin for myself when I ever eventually begin playing this game, when I get ready to. Current possible idea: Trying to make my own Logo and Roleplay as a Mercenary Company that does its own Resource Mining and Construction of its equipment and vehicles, and run by me myself who is prone to liking to experiment and isn't afraid to be unorthodox... and thinks Fenders look and feel like the Tank equivalent of wearing Skirts and Skirts are for Sissies! ;P
Imagine how cool it'd be if we could eventually take ideas like this even farther and make Created Character-like Troops to operate various kinds of Tanks of various kinds of Strats and Roles... then be able to make Custom Uniforms with Custom Badges & Patches and such, even being able to incorporate Custom Logos into the Badges/Patches? :D
I'm already curious how this bold charge into War is gonna pan out... though I can't fault this Lone Industrial Nation a bit on its Paranoia... especially cause i've played Valkyria Chronicles in the past... (Though sadly didn't manage to beat it before my Play Log got interrupted... if I ever manage to play it again, i'll probably have to start over from the beginning cause i'll have forgotten too much of it.)
Edit: Oops, forgot to say this the first time... My prediction, is the opposition is caught grossly outgunned and out-armored by this new War Machine and gets desperate and resorts to Battlefield-style driving suicide vehicles armed with mass explosives trying to stop it. Thus, i'm makin a guesstimate that this Industrial Nation's next Tank will be a fast maneuverable Tank with a smaller but fast firing and really fast reloading Gun and fast as possible Turret Rotation Speed, seeking to blow away the swarm of explosive vehicles cannibalized from emergency drafted smaller vehicles ranging from Cars to Jeeps.
The tank reminds me of the British Valentine tank.
I love lore! World building in a rough 20th century setting with no magic or anything is so underutilize
See "The Quar's War" if that's your jam. The cliff-notes version is WWI with anteaters if Napoleon rose to power in 1910.
@@jonskowitz on it
I really enjoyed this video. The context of a fantasy setting that still consideres the manufacturing expenses and experience of workers, it's cool, it's interesting and it doesn't bear the weight of historical accuracy or any real world suffering that is associated with actual war machinery.
Also the fantasy maps are super nice. I can totally imagine the borders shifting and with it different requirements for tank designs. "Enemy dug wider trenches in the soft fertile ground we try to conquer? - We need longer tracks. The enemy retreated into the mountains? We need to be able to climb steeper inclines and also way more fuel since field refueling up there is not an option." I can see so many more scenarios.
This is a really cool idea for a series!
Would be interesting to see something like enviromental influence on designs, eg. one country has lots of soft grounds/swamps so its tanks need to have wider tracks or another country having lots of hills and narrow roads so the tanks have to be thin and have more low gears/stronger engines. I don't know if that would be realistic, but I'm just throwing some ideas.
I love this concept, I often use the same map gen for stuff as well, great video!
if you need lore, me and some friends can knock it out in a week
a tank duel patch vs lazer pig would be fun
i dont know where to leave this suggestion on the server but for one of the countries make them surprise attack based so they mostly utilise cheap and fast light tanks/tankettes that are generally pretty weak but do well in ambush situations
You could easily have an infantry support variant if you just change the gun to a howitzer, but i would like to see a casemate variant of this hull for that
It kind of looks like a BT tank with a panther turret
also as a Nation Roleplayer I love the lore for this
looks like a Matilda/Churchill mk1 turret
My man created Frankenstein monster... Size of British, turret looks like Swedish, overall look like from USA, and accessories like Russia+Germany... I LOVE IT
The KSP music during the timelapse caught me so off guard
I genuinely thought I was just imagining it and I almost gave myself a mental breakdown until... I paused the video and realisation struck me like a ton of bricks...
i love to see a super heavy tank for this world
The tri wheels give me Valentine MK I vibes, the turret a weird Churchill/Panther fit (the rounded mantlet and angled turret), and oddly, overall reminds me of the Hungarian Toldi III.
The front hull angles reminds me of the BT series. The gun has that weird British 3 pndr (47mm) quirk.
I could see widening the hull to fit a turretless TD concept.
I love this idea. I want to see more of this. Creativity is becoming too rare nowadays.
As for an infantry tank, maybe adding a stug with small turret could be cool. machine guns ana close support gun
i may not be your number 1 viewer or anything but please for the love of god keep this as a series i love anything to do with world building and the military tech that comes with said worlds
Evolution of a faction, keeping chassie or upgrading is something ive been doing in sprocket for a while, i would like to see your designs too
I have an idea for fleshing out the different vehicles in your different branches of military throughout, of course using sprocket for the tanks and mechanized units, fly out for aircraft and a nifty newish game called naval art for designing ships and such.
Even if this doesn't really sound like a good idea I think you should really check out naval art it is a fantastic game.
I kinda want to see a self propelled artillery version of this hull, mounting a 157 howitzer or something along those lines :D
I somehow completely forgot that Tankfest was last weekend, was meaning to go and see the rebirth of the mobile shed FV 4005
Maybe a super shortened version like the tretarch, and 2 drivers, 1 for reverse, and possibly a rear machinegun, 1 for the usual driving, and a commander gunner in some heinously small turret to give off that “My cousin had this design, and since I’m the head of the project I get to submit this concept” feel
making lore for a country is fun
That map generator is really good, I personally use it a ton!
excellent idea in my opinion, i cannot wait to see more models of tanks for this country, im really excited for heavy tanks, beefy like tiger II tank series or other late war ones, amazing work! Love it
This is really cool! I actually like the turret a lot
Oh I'm taking that for the Merickan Isles, here *slaps merickan tank logos on it* gr8 thanks m8 *walks of with new tanks*
Honestly doing tanks for fictional counteries is really fun.
As im listening to this im developing a T-55 inspired tank for a setting where the in worlds USSR collapsed after their ww2, and now one of the new counteries tries to get ahead of the other new counteries and other world powers. To establish it self as the big player in their region. And the tank M.50 is seen as the key to do that.
It's looks like a kv1/m22 crossover with valentine sides
I really like this tank and the video concept keep it up please!
Too bad I didn't meet you at Tank Fest. Maybe next year. Also as someone visiting for the first time, it was also quite hard to figure out where you might possibly be.
Honestly I love how this looks. Makes me want to get sprocket and try to make my own fictional military vehicles
Finally, was waiting for something like this for a long time. Keep it up.
I like it a lot , cant wait to see the response of the other countries to this tank and how they all develop, great idea!
Your crazy underrated.
Wait, the video is longer than the time it's been released, so no one watched the video to the end...
I like this type of content, definitely should be a series. I'd like to see the evolution.
We need more of this
I love this concept!!
It has tons of potential if you decide to continue this.
The hull almost reminds me of the valentine
I’d love to see the fully fleshed out lore, maybe someone will use it and start writing some short books with it
I think leaf springs look better if you just use addon plates for them
They are add-on plates tho
@@PatchBits those adding structures I mean
Love doing this in sprocket
please make a variation or upgrade for some tanks in the "tech tree", would be cool!!!
I got sprocket for exactly the same reason. I like being able to actually visualise my tanks and AFVs.
Would love to see an experimental landship style design out of this series
This is awesome, i love it
Cool, keep doing this!
Very cool video! I would like to see more flyout builds though.
Its a great idea! Pls keep it up
ik i'm a month late but i'd love this concept
You are like the matt lowne of sproket and i love it
One thing that I've always wondered about 2 man turrets is why do they have a gunner and loader/commander instead of a loader and gunner/commander? Wouldn't it be better to have the crew member with the most situational awareness (and the one who literally spots the enemy) to also be the one who shoots?
It's a fun idea, I have done tanks, ship and even some aircraft of the earler decades of the 20th century for stories.
With all of these tanks you’ve made in geometric, are you gonna make just one or two videos, where you test all of them out in battles when it comes out?
I've been wanting you to do something like this foreeeever now lol. It seems like such a clear thing to do if you're someone who's going to be investing a lot of time in this game. I hope to do this kind of thing with the help of an AI for some creative unpredictability (sort of co-writing), when, you know, there's something for us to do with our tanks once we've built them 🙄I love the idea of each nation having it's own design "traits"; much of which will logically follow on from things like their geography, climate, how big they are compared to their neighbour etc
Make some more of these videos pls they are so good
love the ksp hangar music!🥰
This is literally what my discord community does. And then we fight the countries on a global map.
Nice design! Love your Content :>
Fictional countries my beloved (I'm doing it with my Flyout planes.)
NGL reminds me of a panzer4 with the hull and the fact it could be case mated like a stug
Yes now I don’t feel weird being the only one who designs tanks for fictional countries in my fictional little world!
(I do this in other games, I don’t have sprocket)
Driving this tank would be devastating
I really love that idea
How about one nation has something like Britain's Universal Carrier or France's Renault UE Chenillette and Lorraine 37 L, maybe an amphibious version, which would evolve into APCs, IFVs, anti-aircraft vehicles, and self-propelled guns.
A heavy mortar tank for this nation is needed for brutal fast assault stuff
you were thinking of the Somua S35
you should use flyout to develop aircraft for the faction
Most of my tank knowledge comes from war thunder, so take what i say with any amount of salt you need.
1.I was thinking since the tank i designed to spearhead the invasion and end it fast, it should have a bigger engine and thicker frontal armour(maybe even angled) but because it is developed in secrecy as you mentioned not a lot of experience was involved(but if you're tasked by the government to design a tank secretly you know what you are doing probably🤔).
2.if you what to make it look even more like panzer 2, you could move the main gun from middle to the side and give it a commander cuppla
(Increasing the crews to 4) and make loader face the breach.
(It looks unorthodox and probably requires the turret to be redesigned. But it would be cool looking,i think 🤔)
quick question will, why do you not post trailmakers on your channel?
Yo did they resolve the problem with the suspension , after testing it bugs and enters inside the tank and makes the whole tank lay on one side .
The ONLY tanks I make on sprocket are for fictional countries
You should design planes of those nations in flyout !
Great idea for a series! But i feel the turret feels a bit Swedish
And personally i think a 57 mm would work with this vehicle
This gives me some BT-7 vibes
It looks kind of like if the T18 Boarhound had tracks
not sure if you play helldivers 2 patch, but if you've heard the discourse recently regarding a player designed tank for the game i'd love to see your take on it in sprocket
I've done this too, haven't got a map tho
Patchbits finally makes something original??!!?
I was at tankfest but i unfortunately did not see you
fire
personal preference is a aa variant
Please make this a series Patch!
It would be cool for you to base a sprocket tank of a drawing from someone from the server