if you play every day for 8h you will be done in about 200 days, if you are truly insane and have no life playing 15h a day only taking time for basic necessities and sleep you will be done in about 100 days
@@melvinred8869 that's actually a overstatement it only takes 1200 - 1500 hours to play the game.... probably... i don't think there's any recorded proof someone has ever completed a game of it
@@placeholderdoe I'm pretty sure that the estimate for a full game is 1500 hours, but that can't really be confirmed or denied, as no one has actually finished a full game (Even the creators published it without fully playtesting it)
@@AbelDuviantif you play in 3 hour game sessions twice a month. If you played in 3 hour game sessions once a week, that would be split in half to 10 years, double the amount of time spent playing per week to 6 hours and you have 5 years. WW2 was 6 years.
I can hear a devil on my shoulder, in the voice of Valefisk, calling to me. "Do it, you know you want to. Prove to me that you are the king rat. Gamer among rodents."
Bought this game when it came out. Also bought SPI's "Atlantic Wall". Could not find and opponent. Taught myself to program and started designing and programming monster war games on the personal computer. Made a good living and then retired.
I think it is only possible in a slightly mad solo way as I don’t imagine anyone else would be mad enough……, but it’s bringing back memories of 40 years ago when I first had a go…..
Remember how Sheldon got this one out in "Big Bang Theory" and after having rolled for the weather, consulting a chart, rolling again, sonsulting a chart and rolling another time, consulted a chard and proclaied, "It's hot!"
Everyone needs drinking water, so if Italians were getting theirs in pasta water it surely means that non pasta eaters would be drinking the stuff instead.
I tried to play Objective Moscow with a group of friends. We set it up played 2 turns and put it away. It would have been fun but it also would have been a full time job. Thank God for Gary Grigsby and computers.
Thank you for this. I look forward to video of you and your friends playing this game. A 1 hour of video a week, it will only take 28.8 years for you to publish the entire 1500 hours.
Lol Looking forward to Charlie arriving in the next few days to help ….. but I’m not sure he will cope with the pace…..might well keep me busy all three years were out here…..if I get beyond turn 6 ….. or even 1!
@@SwarfBandoI blu-tak the counters in all my games so my cats cant destroy it. One of them did try to wreck DAK 2 and left an 8 inch gash in the Tripoli map but the game was still playable.
My understanding is that the successors did a remake and even changed the soviet color scheme from green to red, which is what I wanted. I was a big fan of Battle For Germany and for that reason I always hated the original color scheme of WIE. The last time I saw the catalog list the price was around $2,000. I just can't do it.
Campaign for North Africa was perhaps ahead of its time - we need Gary Grigsby's War in Africa. But it shows SPI's great problem. Strategy and Tactics magazine had a huge reader survey in every issue requesting feedback on every aspect of games, both existing and proposed. Would you like an unbelievably detailed sim of North Africa? Yes please, said the hard-core nutters that had the time to fill it in. And SPI believed them.
The complexity and detail is legendary! (It does seem like the level of detail is out of synch with the level of command. The man in charge of all North Africa shouldn’t be concerned with company level details.)
This game looks so cool. The Map itself sells the game. The game reminds me of THE CIVIL WAR game by Fresno Gaming. In that game I turn equaled 1 week of time from 1861-1865. Unit size could go from a single regiment all the way up to an Army with 7 Corps (Army of the Potomac.
All going well family out in two weeks now and shipping next week, so all coming together…..and met some fellow gamers out here so may even get some gaming in….👍👍
Ah - the SPI monster games!! Brings back some fond memories of summer-long games of War in Europe, Wellingtons Victory, Terrible Swift Sword, etc. Would that we had that kind of time these days!! There was just something special (crazy, psychotic, insane) about playing a game with a board that can be measured in square yards and containing over 1000 counters!🤪😜😝😂😂. I miss them . . .
How far did you get? I love deep detailed strategy stuff, but Axis and Allies Global 1939 is about my limit of detail I'll tolerate on board. Thank god for computers and games like the Hearts of Iron series.
@@seth4bucks We finished this game, it was like we all had to be accountants! We loved it be never played it again. We then did War In The Pacific and all the rest of the large SPI games. Finally we ended up with the Europa Series by GDW on a 12'x12' custom made table in my garage. Al of this was about 25+ years ago.
@@chevalier3 If I remember correctly we played for about 3 months, mostly we could only play on weekends, but during the week we did our "paperwork" so by Friday night we were prepared...for the most part. If we only had computers....sigh...I remember after this we did play a long long campaign of Phoenix's Stalingrad and then Peoples' Korsun Pocket.
@@SundraTanakoh there are a couple videos out there that purport no one is recorded as having finished it. You would be the first on record! If you're interested in replying or commenting on one of these videos I can link it
Bloody Hell JP!! talk about a labour of love! Love the map, though, very impressive. Would be interested to see how you progress. I hope you have inexhaustible supplies🥃🥃, I'm sure you will need it👍
Love it. Might consider upgrading your monitor setup and add room lighting for comfort and ease. Glare and neck wrenching is wearing over time. Perhaps adding a laptop arm and an adjustable bright halogen torchiere. Plants and art might add some pleasantry. Tapestry or canvas on parts of the walls may improve sound.
Four of us took it on with idea of knocking out a few turns. When it took the entire weekend to setup and get through one turn we threw in the towel. We switched to Crusader from GDW and had a much better time.
I remember some friends playing this in the late 80s, I don't remember whether it ever got finished or not but I do remember it was a logistics nightmare with paper spreadsheets everywhere. As much as I loved the African theatre of war, I stayed away from this!
I can't help but think that this wasn't a serious attempt at making a game, bur rather a 1970s "meme" game--a joke about how absolutely bonkers wargamers can be. The extreme commitment to the joke--writing the rules and publishing the thing--is part of the joke itself.
There’s no chance I will ever finish it….perhaps I should pass it on with those thousand of napoleonic figures……good to see the boys are already lobbying for first dibs 😮😮😀
This game was notoriously insane. I've seen people glue the map to their wall and use magnets to hold on the chits, since the game is going to take a year of real time, playing every weekend. So the question is, have you calculated your fuel evaporation yet?
Some people really overexaggerate how long this game is. 1200h is long but not that long. If you play the game 3-4h daily, you will finish it in a year.
I never Had Really any Person who could Play such Games even just for 2 Hours a Day most Just Do PC Games If a Game is Really over 1000 Hours then you are a Pro In a Matter of Weeks and Can Enjoy Peace of Mind over many Years with others!!
Picked up a copy for $25 near the end of 1980. Eventually sold it, since it's a team game and no one would play it with me. But I miss that magnificent map and all those cool counters. Print on them is too small for me now.
Sounds similar picked up mine for 19.99 as a student……seemed like a lot of money at the time ………played it a couple of times, lost it in numerous house moves, found an unopened one second hand about 5 years ago and could help getting it ( was v cheap too….)
I guess most people would just play HOI4 for a similar-ish experience. At least the software keeps track off all those stats and values of units and vehicles for you.
I hear it's hard to find the balance to the game. It really depends on various situations and if the player dealing with the water supply logistics of Italy is dealt with in the right way. Messing it up on turn 2 can really hurt you around hour 728 :) So would you say this is a gateway game or more of a 'next step'?
@@JulianSildenLanglo Tja, basert på hvordan det gikk med golvvasken når vi bodde i Dronningensgate, så har jeg ikke vanskelig for å se at den programmeringen kan ta tid :P Takk for sist Julian.
Must have taken a very long time even to do simply the orders of battles and aircraft reinforcement schedules….I’m not sure I’ve ever heard of it being finished…..but wow what ambition even if more than a bit crazy
5$ an hour and you could have had the whole set-up in a program that would also do things like all the various evaporation and spillages, literally at the touch of a button. I really must get on with completing the video! ; )
Your right, in fact I think decision games we’re looking at an update to tackle some of the record keeping but that’s half the charm ((did I really say that!!) cheers JP 😀😀
@@JP-ml4zh The trouble is that the amount of "charm" is excessive and whilst the detail is wonderful, a lot of the work is mundane (evaporation, for example). I'm hopefully just a week or two away from posting the computer system video. I wish DG had kept their hands off CNA (and Wellington's Victory, which is aright mess).
It’s got quite a nifty capability point rather than movement point allowance which as well as movement allows combat, taking on supplies, reorganising, units of different sizes take differing allowances to Co ordinate action, the larger the unit the greater the effort it takes to Co ordinate. On ranges all units break down to battalion level….and combat is fought battalion and company scale but abstracted to a period of combat over two or three days over a few dozen km’s……seems to work ok defn easier than the individual aircraft air combat…..
I cant see where in the rulebook it says to place the units that start as deployed. It just says "D" for deoloyed next to them, it doesnt have a hex number. Any advice welcome!
I think they are all listed in each of the scenario instructions with hex references for all the land units. Air units are at the players discretion within some parameters at the listed airfields and landing strips. Good luck!
@@JP-ml4zh Probably as well for the sake of your sanity. DNO makes CfNA look like a reasonably sized game; it even had a counter for just one man, Hans-Ulrich Rudel.
Certainly is……seen other games with more counters but no others with c100 steps for every turn…………totally bonkers but waiting for the family to arrive out here in the next couple of weeks certainly keeps me busy…..👍👍
Well done….I lost the battle with the family even the shortest 20 turn scenario despite have a go three or four times over the years, never managed to get much beyond turn 6 and the Italian high watermark….😀😀
It’s certainly helping pass the time between embassy life and shopping, and waiting for the family….less than 2 weeks till we are all out here, and shipping arrives next week….a busy few days coming…hope all is well back home, and you are managing to squeeze some monster games in 👍👍
They do but your combat potential is massively variable a division can vary from full strength to a shell with possibly a hundred or so values in between and morale disruption and ammo supply also have a huge bearing….so it is pretty easy to mislead your opponent…..you can do recon etc to understand what’s in a stack……
@@JP-ml4zh Many thanks for your feedback, I appreciate. BTW Conrad von Hotzendorf, Chief of the GS of Austria-Hungary in WW1 would lead the war like that: on his map a division token meant a full division, but in reality that could have been a beat-up group of soldiers
great game design is not about detail, but about abstraction and balancing. Good abstraction in favor of simplification respects your time more. Parallel-gameplay like s in "card-drafting", where every player chooses one of *playerCount cards of 1 pf *playercount decks of cards and *playerCount card stacks go around between all players, where each playe r in parallel choses+sortsWithBias a lot of cards in parallel, by choice.. This is why BattleForPolytpia is easily better than Civilization5+6, that are utterly imbalanced, because archer-spam is just too BattleForPolytpia is far from well balanced, but at least it cares, and is abstract+simple enough to be adjustable.
Who is this game even for? How COULD someone ever play this? I could see a modified D&D game happening in one of these places, and then everything else going on around them. Yikes.
Most people think the "1940-1943" in the title relates to the years this game takes place, but its actually the expected play time in hours
That’s funny and I’ll bet people will believe it
It's not even an exaggeration@@melvinred8869
if you play every day for 8h you will be done in about 200 days, if you are truly insane and have no life playing 15h a day only taking time for basic necessities and sleep you will be done in about 100 days
@@melvinred8869 that's actually a overstatement it only takes 1200 - 1500 hours to play the game.... probably... i don't think there's any recorded proof someone has ever completed a game of it
Trying to coordinate yourself and nine friends to play a 1000+ hour game would be a game in itself.
I think it will be too much of an ask for any sane friends…… most we usually manage is one day games!
1,000 hours? Isn’t that 50 full days of time?
43, really, but who’s counting the details?
@@placeholderdoe I'm pretty sure that the estimate for a full game is 1500 hours, but that can't really be confirmed or denied, as no one has actually finished a full game (Even the creators published it without fully playtesting it)
It'd be easier to win the battle of Britain honestly
I find it kind of amusing that it takes longer to play the board game based on the war than it would have been to live through the actual war.
depends how often and how long for each session you play it
@@petermmm42 This game literally takes 20 years to play.
@@AbelDuviantif you play in 3 hour game sessions twice a month.
If you played in 3 hour game sessions once a week, that would be split in half to 10 years, double the amount of time spent playing per week to 6 hours and you have 5 years. WW2 was 6 years.
@@moggtheboss3087 Well playing the game would still take longer than the actual North African Campaign. That’s insane.
if you played it full time (40 hrs/wk) you could complete it in less than a year.@@AdamAwesombrero
I can hear a devil on my shoulder, in the voice of Valefisk, calling to me.
"Do it, you know you want to. Prove to me that you are the king rat. Gamer among rodents."
Bought this game when it came out. Also bought SPI's "Atlantic Wall". Could not find and opponent. Taught myself to program and started designing and programming monster war games on the personal computer. Made a good living and then retired.
I think it is only possible in a slightly mad solo way as I don’t imagine anyone else would be mad enough……, but it’s bringing back memories of 40 years ago when I first had a go…..
What have you done so far?
Gary is that you?
@@Wyti "Dark Wood" (role playing), "Galactic Trader" (role playing), "Gay Blade" (role playing), "Operation Torch" (war), "Steel Panthers World at War" (war)", "Uncommon Valor" (war), "War Plan Orange" (war), "War in the Pacific" (War). Then, I retired.
@@gamerunners1619 My name used to be Michael Wood. I used to work with a fellow named Gary Grigsby.
Individual pilot ability, from Ace through to Novice. For an entire theatre of operations...without computer assistance of any kind. Sheer madness!
SPI was pretty mad as a company. I doubt they even played any of this "game" themselves.
"Mom can we have Hearts of Iron"
"We have Hearts of Iron at home"
*Hearts of Iron at home*
1000 games of hearts of iron would be faster to play
Heart of Iron is CFNA at home
It's certainly better optimized
Remember how Sheldon got this one out in "Big Bang Theory" and after having rolled for the weather, consulting a chart, rolling again, sonsulting a chart and rolling another time, consulted a chard and proclaied, "It's hot!"
The pasta rule was good and probably quite accurate.
Certainly made me smile 😊
@@JP-ml4zh It's a good joke but not accurate as they cooked their pasta in the tomato sauce cans therefore not needing water for that
Everyone needs drinking water, so if Italians were getting theirs in pasta water it surely means that non pasta eaters would be drinking the stuff instead.
I tried to play Objective Moscow with a group of friends. We set it up played 2 turns and put it away. It would have been fun but it also would have been a full time job.
Thank God for Gary Grigsby and computers.
My experience with axis and allies lol
Thank you for this.
I look forward to video of you and your friends playing this game.
A 1 hour of video a week, it will only take 28.8 years for you to publish the entire 1500 hours.
Lol Looking forward to Charlie arriving in the next few days to help ….. but I’m not sure he will cope with the pace…..might well keep me busy all three years were out here…..if I get beyond turn 6 ….. or even 1!
@@JP-ml4zh not three but 30 years
Six months in. The cat scatters the board ..
Lol 😲😲, probably a good excuse to box it away 😀😀😉😉
The cat was an inside job
💀
@@SwarfBandoI blu-tak the counters in all my games so my cats cant destroy it. One of them did try to wreck DAK 2 and left an 8 inch gash in the Tripoli map but the game was still playable.
I didn't buy this when it came out. I'm still waiting for the expansion.
My understanding is that the successors did a remake and even changed the soviet color scheme from green to red, which is what I wanted. I was a big fan of Battle For Germany and for that reason I always hated the original color scheme of WIE. The last time I saw the catalog list the price was around $2,000. I just can't do it.
I see you've taken the first step into madness. Good luck. I've heard about people playing a single round of this game for over twenty years.
It is certainly slow….2 hours and I moved one counter one space yesterday 😮😮😉😉😀😀
Campaign for North Africa was perhaps ahead of its time - we need Gary Grigsby's War in Africa. But it shows SPI's great problem. Strategy and Tactics magazine had a huge reader survey in every issue requesting feedback on every aspect of games, both existing and proposed. Would you like an unbelievably detailed sim of North Africa? Yes please, said the hard-core nutters that had the time to fill it in. And SPI believed them.
The complexity and detail is legendary! (It does seem like the level of detail is out of synch with the level of command. The man in charge of all North Africa shouldn’t be concerned with company level details.)
….and indeed the replacement and servicing of individual planes…..😲😲😉😉, defn need to be a bit (or a lot!) compulsive to try to play this …
It's supposed to have a team of players. Not one player handling all that detail.
@@warrenbruhn5888 Up to 5 players per side of conflict if google is to be believed
EDIT: it's even mentioned in this video
This game looks so cool. The Map itself sells the game. The game reminds me of THE CIVIL WAR game by Fresno Gaming. In that game I turn equaled 1 week of time from 1861-1865. Unit size could go from a single regiment all the way up to an Army with 7 Corps (Army of the Potomac.
Hi JP. Great to hear from you and hope you’ve all settled in well stateside. 🇬🇧🇬🇧
All going well family out in two weeks now and shipping next week, so all coming together…..and met some fellow gamers out here so may even get some gaming in….👍👍
Ah - the SPI monster games!! Brings back some fond memories of summer-long games of War in Europe, Wellingtons Victory, Terrible Swift Sword, etc. Would that we had that kind of time these days!! There was just something special (crazy, psychotic, insane) about playing a game with a board that can be measured in square yards and containing over 1000 counters!🤪😜😝😂😂. I miss them . . .
Now that im older and more sedentary im jealous of your childhood summers, i spent them getting drunk and running from police
Ahhh TSS !!!!
I had this game and played it a few times. We had 5 players per team and a moderator. One of the coolest games we ever played. I miss those days :-(
How far did you get? I love deep detailed strategy stuff, but Axis and Allies Global 1939 is about my limit of detail I'll tolerate on board. Thank god for computers and games like the Hearts of Iron series.
@@seth4bucks We finished this game, it was like we all had to be accountants! We loved it be never played it again. We then did War In The Pacific and all the rest of the large SPI games. Finally we ended up with the Europa Series by GDW on a 12'x12' custom made table in my garage. Al of this was about 25+ years ago.
@@SundraTanakoh How long did it take you?
@@chevalier3 If I remember correctly we played for about 3 months, mostly we could only play on weekends, but during the week we did our "paperwork" so by Friday night we were prepared...for the most part. If we only had computers....sigh...I remember after this we did play a long long campaign of Phoenix's Stalingrad and then Peoples' Korsun Pocket.
@@SundraTanakoh there are a couple videos out there that purport no one is recorded as having finished it. You would be the first on record! If you're interested in replying or commenting on one of these videos I can link it
I Love how the map is Designed.
The wonderful work of Redmond Simonsen
Bloody Hell JP!! talk about a labour of love! Love the map, though, very impressive. Would be interested to see how you progress. I hope you have inexhaustible supplies🥃🥃, I'm sure you will need it👍
Certainly do….I’m not sure how far I’ll get but managed the first 100 odd steps for the first turn……but it’s taken plenty of hours to get there 😲😲😀😀
Love it. Might consider upgrading your monitor setup and add room lighting for comfort and ease. Glare and neck wrenching is wearing over time. Perhaps adding a laptop arm and an adjustable bright halogen torchiere. Plants and art might add some pleasantry. Tapestry or canvas on parts of the walls may improve sound.
Also, I had trouble understanding what he was saying. Audio was low and he seemed to mumble and trail off sentences.
This is an awesome video and I am looking forward to more. Definitely subscribing!!
Welcome aboard!
The Excel worksheet is a great isea
It certainly made playing a bit faster and easier to hang together……
Four of us took it on with idea of knocking out a few turns. When it took the entire weekend to setup and get through one turn we threw in the towel. We switched to Crusader from GDW and had a much better time.
I know the feeling def. A labour of love or pain to play this one!
Leaving this comment will come check back in in 30 years to see the finale.
Never tried this and I guess I never will. DAK 2 is also a monster occupying a 10ft table with 5 maps and is actually playable in a life time.
I remember some friends playing this in the late 80s, I don't remember whether it ever got finished or not but I do remember it was a logistics nightmare with paper spreadsheets everywhere. As much as I loved the African theatre of war, I stayed away from this!
I can't help but think that this wasn't a serious attempt at making a game, bur rather a 1970s "meme" game--a joke about how absolutely bonkers wargamers can be.
The extreme commitment to the joke--writing the rules and publishing the thing--is part of the joke itself.
I remember the fuss at the time - SPI insisting it was playable and everybody else thinking they'd gone mad. Then they went bust.
Bro keep going I can’t wait to watch
Logistically it would probably be easier to actually *be* a military commander than to roleplay as one in this game.
You may not be far wrong!
I'll check back with you in 35 years.
😂😂
Ah the memories, the butt of jokes, pretending to play Campaign for North Africa in a single lifetime hehe.
There’s no chance I will ever finish it….perhaps I should pass it on with those thousand of napoleonic figures……good to see the boys are already lobbying for first dibs 😮😮😀
*>Video in recommendations*
*>Checks channel to see if he's still playing after a year*
*>Affirmative*
👍👍
The legendary italian pasta rule 😅
👍👍
I have a copy of War In Europe 2nd edition. Even if I had a room big enough I don't think I will ever see phase 1 played.
This is the ultimate game! It's a board game that plays like a PC game!
get your self some clear plastic panels and make light tables or splurge an get a few nice glass ones
Perhaps when I get home to the uk
You’re a brave man.
Oh man you have to spend those pasta points.
This game was notoriously insane. I've seen people glue the map to their wall and use magnets to hold on the chits, since the game is going to take a year of real time, playing every weekend. So the question is, have you calculated your fuel evaporation yet?
Some people really overexaggerate how long this game is. 1200h is long but not that long.
If you play the game 3-4h daily, you will finish it in a year.
Lol if only I had that much time 😀😀
I bought two copies in 1978. Have never punched and played either :)
I punched mine. Big mistake.
Did you sell them?
@@JesterFlemming I still have them. My son will sell them if he wishes when I die
Wish this game had A eastern front version of simmilar scale, 10000 Hours . Actually Unplayable and would take 5 years to play
Brave man....
Good Luck
Try to imagine you and your friends starting the game at 21 then finally finishing the game by the time you reach 41.
I never Had Really any Person who could Play such Games even just for 2 Hours a Day most Just Do PC Games If a Game is Really over 1000 Hours then you are a Pro In a Matter of Weeks and Can Enjoy Peace of Mind over many Years with others!!
Picked up a copy for $25 near the end of 1980. Eventually sold it, since it's a team game and no one would play it with me. But I miss that magnificent map and all those cool counters. Print on them is too small for me now.
Sounds similar picked up mine for 19.99 as a student……seemed like a lot of money at the time ………played it a couple of times, lost it in numerous house moves, found an unopened one second hand about 5 years ago and could help getting it ( was v cheap too….)
Still as hard to play as I remember……spreadsheets only make it marginally more playable !!!!!!! 😉😉😀😀
I guess most people would just play HOI4 for a similar-ish experience. At least the software keeps track off all those stats and values of units and vehicles for you.
I hear it's hard to find the balance to the game. It really depends on various situations and if the player dealing with the water supply logistics of Italy is dealt with in the right way. Messing it up on turn 2 can really hurt you around hour 728 :)
So would you say this is a gateway game or more of a 'next step'?
Good luck!
Thanks Miles….must be totally mad……one turn done…..over 100 to go………Will see just how far I get ! 😉😉👍👍
I'm down to play but I get to be Rommel
👍👍
2:50 you mean an Italian Battalion?
Following this. Have you perhaps tried to employ AI or some excel macros to automate some of the bookkeeping?
I'm tempted to try to program up a game engine, but I fear it might be about as likely to be completed as playing the game.
@@JulianSildenLanglo Tja, basert på hvordan det gikk med golvvasken når vi bodde i Dronningensgate, så har jeg ikke vanskelig for å se at den programmeringen kan ta tid :P Takk for sist Julian.
@@lokey85 du kjenner meg godt!
I wonder if valefisk would play a game with you.
How long did it take for them to develop this game? To make all the rules and stuff?
Must have taken a very long time even to do simply the orders of battles and aircraft reinforcement schedules….I’m not sure I’ve ever heard of it being finished…..but wow what ambition even if more than a bit crazy
We salute you 🫡
5$ an hour and you could have had the whole set-up in a program that would also do things like all the various evaporation and spillages, literally at the touch of a button. I really must get on with completing the video! ; )
Your right, in fact I think decision games we’re looking at an update to tackle some of the record keeping but that’s half the charm ((did I really say that!!) cheers JP 😀😀
@@JP-ml4zh The trouble is that the amount of "charm" is excessive and whilst the detail is wonderful, a lot of the work is mundane (evaporation, for example). I'm hopefully just a week or two away from posting the computer system video.
I wish DG had kept their hands off CNA (and Wellington's Victory, which is aright mess).
Are finished?
Company and divisional level units in the same game! How does that work with groundscale?
It’s got quite a nifty capability point rather than movement point allowance which as well as movement allows combat, taking on supplies, reorganising, units of different sizes take differing allowances to Co ordinate action, the larger the unit the greater the effort it takes to Co ordinate. On ranges all units break down to battalion level….and combat is fought battalion and company scale but abstracted to a period of combat over two or three days over a few dozen km’s……seems to work ok defn easier than the individual aircraft air combat…..
Was there ever a follow up on the game i dont know why i want to see this logistical nightmare played out so badly
I’m hear for the CNA content. Play it by yourself if you have to!!!
Upload a video of you guys playing and finnishing this game let's see how long will you guys play it for
bravo
Do not forget the CNA's Pasta Rule....
All built into my water useage spreadsheet 😮😀😀👍👍
Excellent setup!
What SPI game Title has all these beautiful maps?!? 🤔
Please
Aaaahhh .. got it! "Campaign in North Africa."
Difficult to find one to purchase!
I wonder which is worse, this or trying to play Battletech at the battalion level with all the optional rulebooks?
I cant see where in the rulebook it says to place the units that start as deployed. It just says "D" for deoloyed next to them, it doesnt have a hex number. Any advice welcome!
I think they are all listed in each of the scenario instructions with hex references for all the land units. Air units are at the players discretion within some parameters at the listed airfields and landing strips. Good luck!
So if you lose with like 2000 hours in on a game are you going to have a full Downfall bunker rant?
Following!
You have your work cut out there JP
Sure do……packing it away is inevitable……hoping I get to turn 6 at least in some form …….the finish of the first Italian offensive….🤞🤞
@@JP-ml4zh we played a similar game at club it took 5 weekends lol was good though
Hmm, ever played Drang Nach Osten? :)
Never found a copy ….😉😉
@@JP-ml4zh Probably as well for the sake of your sanity. DNO makes CfNA look like a reasonably sized game; it even had a counter for just one man, Hans-Ulrich Rudel.
Monster! 🙂
Certainly is……seen other games with more counters but no others with c100 steps for every turn…………totally bonkers but waiting for the family to arrive out here in the next couple of weeks certainly keeps me busy…..👍👍
To be fair, the real North African campaign planners took a lot longer, so don't be too hard on yourself....
Pffff......I have played War in Europe. Twice. Start to finish. That was a lot of years ago and in the unused bay of a 3 car garage.
Well done….I lost the battle with the family even the shortest 20 turn scenario despite have a go three or four times over the years, never managed to get much beyond turn 6 and the Italian high watermark….😀😀
The concept is so good, but I've reas it's not even balanced.
While waiting for your turn, you can do your taxes and do laundry to cheer yourself up.
You're a crazy just for thinking about attempting this
Yooooo, anyone have the link to the spreadsheets?
Have a look on board game geek and search for the game, if you sign up you can download files, they are all there
Cheers JP
You, sir, are a dedicated ... Masochist? 😂
If Paradox made a board game
How's the game going?
You know, there are less Paint l torture methods
Agreed 😀😀
Have to admit some jealousy…
It’s certainly helping pass the time between embassy life and shopping, and waiting for the family….less than 2 weeks till we are all out here, and shipping arrives next week….a busy few days coming…hope all is well back home, and you are managing to squeeze some monster games in 👍👍
What the hell this is just unautomated Hearts Of Iron 4
And I thought Wacht am Rhein was bad!
Does your opponent sees your positions and moves?
They do but your combat potential is massively variable a division can vary from full strength to a shell with possibly a hundred or so values in between and morale disruption and ammo supply also have a huge bearing….so it is pretty easy to mislead your opponent…..you can do recon etc to understand what’s in a stack……
@@JP-ml4zh Many thanks for your feedback, I appreciate. BTW Conrad von Hotzendorf, Chief of the GS of Austria-Hungary in WW1 would lead the war like that: on his map a division token meant a full division, but in reality that could have been a beat-up group of soldiers
great game design is not about detail, but about abstraction and balancing. Good abstraction in favor of simplification respects your time more. Parallel-gameplay like s in "card-drafting", where every player chooses one of *playerCount cards of 1 pf *playercount decks of cards and *playerCount card stacks go around between all players, where each playe r in parallel choses+sortsWithBias a lot of cards in parallel, by choice..
This is why BattleForPolytpia is easily better than Civilization5+6, that are utterly imbalanced, because archer-spam is just too BattleForPolytpia is far from well balanced, but at least it cares, and is abstract+simple enough to be adjustable.
Play out the North African campaign in real time.
Ina be real: fuck everything about this
hearts of iron zero
Who is this game even for? How COULD someone ever play this? I could see a modified D&D game happening in one of these places, and then everything else going on around them. Yikes.
wtf
Massive waste of time
Lol that’s one view….👍👍
60 000 minutes expected playtime on BGG 😂
😮😮😂😂