I don't know if people know this, But I'm saying it even so: When planes are attacking a ship, they take like 10/15/20% or so, less damage from all sources; and more important, when the animation of the attack starts (the machigun and later the missiles, the torps falling into the water or the bombs falling upon the target) during the ENTIRE ANIMATION all the planes are invulnerable to any damage until you recover control of the remaining squad. Also, please notice that planes who have droped their payload instantly return to the CV, and for the next 2 secs, they are vulnerable to any damage before they reach high altitud and then again become invulnerable to ALL source of damage.
A few things I believe can explain why your remaining planes weren't shoot down: It seems the fighter counts a death plane as his own kill if thhe target is killed during the attack run. You can see happening a lot on Hermes operation, when you are bombarded by 50 planes at the time. Y you are a CV, and you put 2 fighter scort in near proximity, (And lets guess they are 6 per patrol) they will not shoot down 12 planes just for his own, but instead 8, 9, 10, maybe with bad Luck 4, 5 or 6. Also, if your AA kill one plane is also counted in the IA fight as a kill for him.
I don't know if people know this, But I'm saying it even so:
When planes are attacking a ship, they take like 10/15/20% or so, less damage from all sources; and more important, when the animation of the attack starts (the machigun and later the missiles, the torps falling into the water or the bombs falling upon the target) during the ENTIRE ANIMATION all the planes are invulnerable to any damage until you recover control of the remaining squad.
Also, please notice that planes who have droped their payload instantly return to the CV, and for the next 2 secs, they are vulnerable to any damage before they reach high altitud and then again become invulnerable to ALL source of damage.
The amount of detail is unmatched! Thanks for explaining
Subbed
I think if Wargaming made this fighters work like Essex's fighters, that would partially solve the problem
Now that would be a good solution. 👍
A few things I believe can explain why your remaining planes weren't shoot down:
It seems the fighter counts a death plane as his own kill if thhe target is killed during the attack run.
You can see happening a lot on Hermes operation, when you are bombarded by 50 planes at the time.
Y you are a CV, and you put 2 fighter scort in near proximity, (And lets guess they are 6 per patrol) they will not shoot down 12 planes just for his own, but instead 8, 9, 10, maybe with bad Luck 4, 5 or 6.
Also, if your AA kill one plane is also counted in the IA fight as a kill for him.
great explanation, thanks
good work hope they see wg sees this
What camo is that on your seki?
I have to check that. 😅
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