The Blender Hook Modifier EXPLAINED! (When do you use this thing?)
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- Опубликовано: 8 авг 2024
- In this video, learn how to use the Blender hook modifier, what it's for, and some cases for when you might use it!
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TIMESTAMPS
0:00 - Introduction
0:29 - How to add a hook to an object in Blender
1:40 - Using a custom object as a hook in Blender
2:57 - How to use falloff to affect how much of an object is affected
4:10 - Animating objects with the hook modifier
5:26 - How to add pins to cloth with the hook modifier in Blender
7:08 - Other Blender modifier tutorials
Hi everyone - let me know what you think about the hook modifier in the comments below! :)
Really good tutorial I'm hooked now I'm on the hook
Thanks again. I knew I should use Hooks for my canopy but forgot how they worked so I just seached for CG essentials Hook. You and the Blender Secrets guy are in my regular rotation when I need to "I know Kung-Fu" real quick
You always make such pleasant to watch, clear and to-the-point videos. Very helpful, thank you very much.
:)
Wow ! I did not really test the hook modifier so far but it looks very useful. Thanks a lot for your detailed explanations.
Never looked much into hook modifier at all but thanks to you and this video, I can see just how much I can use this in my creative workflow. Mind slightly blown :D
Thank you for this very helpful, concise, exciting intro to hooks. With greetings from Cape Town!
This is an extremely well done video. Thanks so much!
Please do more!
Thanks for introducing the neat little modifier.
Cheers
MR H
No problem 👍
very handy, that cloth trick is fun!
Thanks for this, just used it to create a 2d character using only curves, allows the 2d curve to work in full 3d space(all 3 axis) and have multiple shapes(with separate colors/transparency) in 1 curve without overlap!!!
Thank you. This video is helpful cuz I forgot about it.
Excellent, thanks.
It's good for cables usually used on hard surface modeling and robot animation
very smart explanation. Pretty clear and awesome
Glad it was helpful!
Thanks for the video, didn't want use something like an armature rig to control a few vertices.
Nice work
Thanks!
thank you
very nice. Thanks
Justin, you make good tutorials. Informative, nice calm presentation, and you don't keep twitching the viewpoint like some others do. Where is your real dog though?
What do you mean? She's around - usually waiting on me to take her hiking
Somebody mentioned hooks on Blender Exchange. I like the examples.
Thank you for the tutorial 🙂
Thanks for watching!
Awesome!!
Outstanding
:)
Interesting
very nice ttutorial
Thanks!
I'm always just amazed by the cloth mechanics in Blender. But yeah from an animation point, endless potential. Any chance you can do a full explanation/tutorial on animation? Not so much the technique (as animation is obviously vast) - but perhaps a full overview of all the settings and what everything does.
Lol - probably not even that as the whole toolset is so big, but maybe something on different kinds of animation or something
@@TheCGEssentials Haha - yeah, it is quite extensive. But when you quickly demonstrated the noise - I'm like, wow that exists?
hi cg, is really an amazing tutorial! However,I had a problem with the hook modifier not allow to bake together with the cloth modifier. May I ask do u have any solution for it?
Thank you! Question for another topic… I occasionally use the #frame variable on materials to animate things like noise textures (#frame/1000) without having to use keyframes. I also often like to use blinking lights on some of my models using the cycle modifier, but this requires keyframes. Is there a way to cycle a parameter value to make loops occur in textures without keyframes? The #frame value only ever increases but I’m looking for a way to cycle between two numbers. Sorry if I’m not making sense.
Hello sir could you please make a video on character modelling
At the moment this really isn't the kind of modeling I'm doing
either A they Changes how it works or B i have a Addon that did something to it either case.
if you are issues with the Pin to Cloth thing. Add Less Vertice Points to the Vertex Group Less is more in this Case. aka only Mark the Areas that you want Pin Down to be part of the Vertex Group. let the Hooks do the Movement Part :P
👍 awesome
Thanks!
1:40 Only a subset of the vertices are affected by the hook. I expect Vertex Group to show it, but it's empty. How can that be?
5:57 Most important part of using hooks and cloth.
HUUUUUUUUUWHATZZUPPP GUUIIZZZ JUSTIN HEREEE
If possible, go over all modifiers
Trying to - just takes time to get to all of them
@@TheCGEssentials Take your time; no rush
looks likesomething an animator would use
🪝
Very elegant💎💎💎!! Do not miss out > P r o m o s m !!!
this modifier sucks to use so hard. Especially with simulations.
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