Hey guys, I'm remaking this video. It'll have talking and the production quality of my newer videos. It should be out in the next week or so! Make sure to subscribe and turn on notifications so you don't miss it!
@@Mabra51 Might be hard to imagine but some of us only play a half life game once and move on and don't get fully engrossed in the world. Crazy but not every human is you
are you inspired by kliksphilip’s style? like font and what not? i mean u used his dads music too. i like it though. simple at its best, guess it can’t get any better.
I would like to note how similar the Ordinals are to the standard over watch soldier- as well as how similar their unused resound are to HL2’s shotgunner and Elite in coloring. I’m pretty sure that they were originally going to be the default combine soldier before the grunts were added. Lore-wise, I’m pretty sure that they’re a standard overwatch soldier, put in charge of the grunts to keep them in line in the quarantine zones.
My guess is that this is a experimental combine division that bridges between CP's and overwatch soldiers, sadly it seems that the division was disbanded
I imagine it’s like a combine swat team, from civil protection a person might get promoted to grunt for some experience and the next promotion might be based on what they’ve shown to be good at or choose to become a soldier. Since HL2 has Gordon I like to think Breen said fuck the swat send the troops
I have always been in love with the way the combine sound. The voices are wonderful, and their AI behavior has always been adding when you compare them to games released around the same time as half life 2 was. I also enjoy how in Alyx, they are pretty much in their infancy, being simpler and less complex than in Half Life 2.
You forgot to mention that when you look at the charger while his shield is up he can flashbang you, blinding you for a second while leaving a blob-like effect on your eyes
I think it's interesting that the combine are likely heavily modified / mutated human beings? There's a part in the majn campaign where you find some detached combine eyes, and judging from the empty eye sockets on their faces I'd assume that they are able to plug in different eyes for different purposes. For example the eyes on the suppressors are super far apart which makes me think that they're for long distance.
They seem to have tiny cameras replacing their eyes, and their skin looks grey. They also seem to have some sort of metal plate bolted into their skull, maybe for increased durability?
This is a pretty dope video, all i would say is to maybe provide a bit more background info on them and to showcase the model entirely. My favorite thing about this video are the small voice clips you added and it really helped paint the individual combine.
Couple more fun facts: The additional skins for the Ordinal are from the temporary models used for all the different units. The skins are broken, though, as they're designed for a remake of the original hl2 Combine Soldier, of which we can find with a missing body texture inside the game files. The Combine Grunt also comes in a variant where in which their eyes are yellow instead of blue. The Suppressor's eyes were changed late in development from blue to yellow, and they were also seen using a heavy shotgun like the charger, probably temporary. In my own experience, I've also found that their eyes turn red if they're shot in the head, although that could easily just be a blood splatter and not intentional design. There was a cut 5th enemy variant named the Combine Recon which somewhat resembles the Grunt in having a jumpsuit as opposed to armor. They also have a large backpack, a number of smaller packs all over their body, and some sort of tube that would have extended from the top left of their torso near their heart into their backpack. They would have used flares, presumably to indicate to others that they've found Alyx, as indicated by a number of particles in the editor. Hopefully we'll learn about them when The Final Hours of Half-Life Alyx releases.
These models are superbly detailed. Imagine how much more detailed they could be in a non-VR game where you don’t have the VR simulation eating up resources.
i love how realistic the game is like how the combines are usually in squads with a leader, a heavy/supressor and infantry, and how the combine are unorganized when you kill the leader. and how realistic enemy tactics are like a supressor raining bullets onto your position as grunts move forward gaining new ground.
I don't think the captains have pulse rifles since they look too small, they are rather pulse carbines. Well put together video otherwise, though the speed at which the differences change is too slow, this is a video after all you dont need to elongate the images at that extent since people could pause to look as much as they want.
In the HL2 beta the Combine had their own militia that wore regular OD or coyote brown fatigues and PASGT helmets, were armed with AKs and OICWs and rode in BTRs and Hind helicopters. They were lower ranked than Civil Protection.
Just saw on VNN that there were retextures for the normal HL2 combine, would be cool if someone could get those textures onto the HL2 overwatch to see what they had planned.
I really enjoy watching this kinds of stuff! Subbed in case in the future you'll post more videos like this! Also you remind me of MarphitimusBlackimus :)
@@darthlordrevan8307 think it would make alot of sense. Metro police follow and pursue Gordon all the way up until he escapes into the outlands. Wouldve been nice to see at least some scenes where alyx is pursued by the police. But they just went with sending in what essentially is their army against someone who up until that point wasnt assumed to be a major threat competitive to Gordon Freeman.
I do like this video and I thought it was quite interesting (perhaps a few clips of them in game would be nice) I also believe that maybe smoother transitions between the text changing so the viewer can noticeable see when the text changes rather than having to pause the video and check, but still was a good video.
This dudes here are for the quarantine zone and not the actual urban dudes u see in hl2, that just means we're getting closer to see the actual combines.
I love how they added rankings to the soldiers. Makes them way more authentic and believable. These are two very different things to compare the each other, but it reminds of me ww2 soldiers who had all their rankings and positions. I just. Omg this whole thing is so good.
I hope Valve makes a combine medic that shoots a harpoon that sucks your blood draining your health and using your own blood to heal his squad. Plus you'd have to pull the cord off so your health stops draining.
I love them in half life Alyx they are so fun to fight because they act and move and speak and react to you like real people do and it’s fucking awesome get this VR game for the index.
I remember my reaction to the first combine charger you go against lol. I was thinking “There’s no way he’s going to just come up to me, he’s probably going to stay by or behind cover, like the grunts i’ve already faced... against...” and at that very moment they turned the corner i was behind, and i was met with a very nice view down the barrel of their heavy shotgun lmfao
If you listen carefully. The voice of the Civil protection sounds pretty natural, like just someone talking through a radio. The Grunts voice, still sounds natural however with more “static” And the Captains voice, sounds completely robotic. Is a little detail that shows the stages of de-humanisation the overwatch troops have.
Chargers scare the crap out of me every time. Just this big, lumbering, hard to kill dude slowly pushing his way towards you. The first one you fight being in a tight space is a great way to make the player panic.
Gordon Freeman appears out of nowhere and tries to kick the combine out of earth while having a history of being good at kicking their ass: eh send some elite units or police patrol, maybe some striders and helicopters. A 19 year old girl that is related to a scientist from Black Mesa and happened to escape: *SEND THE ENTIRE ARMY*
So the grunts are not fully brainwashed, but when you shoot away their head armor it looks like they've still been bionically altered. I can't imagine the level of coercion that led to them going along with this. Their bodies have been radically altered but they still retain their human personalities. Really does add a lot more to the story. I don't have VR yet but I am going to get it sometime this year and I am really looking forward to experiencing this chapter of the Half-Life universe.
Wow pretty cool stuff Well are the other units brainwashed tho? Like besides the grunts I find it cool that you get to see their exposed head (or whats left of it) once they sustain enough damage.
This happens time and time again... Overwatch Units such as the “Grunts” aren’t Brain-washed, morely Memory Erased, only CP Units (Civil Protection) have Options to “Brain-wash” Themselves if only by being Promoted to a Higher Clearance or Rank as such.. hope you take a Further analysis on this..
I don’t think the various textures showcased in the video are for the Ordinal, I think that’s for the revamped HL2 soldier model found in the game’s files.
I don't know what it is, if it's the looks, the augmentations or the voice... but something about these guys makes me very uneasy. Valve really knows how to make a very simple, yet effective enemy. Can't imagine seeing them in VR. They creep me out even on the 2D screen lol.
for some reason the scariest part about them to me when playing in vr is how they walk. like they're mocapped really well and you can hear how heavy their footsteps are and all their armour and equipment moving when they walk. it really seems like someones coming at you
Hey guys, I'm remaking this video. It'll have talking and the production quality of my newer videos. It should be out in the next week or so! Make sure to subscribe and turn on notifications so you don't miss it!
That was a lie lol
@@noahunbound yep
Still waiting
2:29
Awh yeah the good ol' foot removal after promotion to commander, nothing screams authority like levitating.
Its so that you'll always have the high ground over your subordinates
Nebular ITS OVER GORDON I HAVE THE HIGH GROUND
Hey don't knock foot removal for commanding officers, levitating really does scream authority.
After all, it worked for the Nihilanth.
@@Crab222... (YOU UNDERESTIMATING MY POWER!)
@@n0kla DON'T TRY IT!
Oh that explains why the enemies in HL2's beginning had shittier weapons, they're CP which are lower ranks than the enemies HLA
Yeah, CP are the lowest ranks, they're just regular people who signed up to be a CP
And you just realized that now?
@@Mabra51 smh, imagine that.
@@Mabra51 Might be hard to imagine but some of us only play a half life game once and move on and don't get fully engrossed in the world. Crazy but not every human is you
@@Spootnik I never said that every human is me.
Damn they are so detailed
do they vibe check, now!
Nokia Arabic ringtone
@@amanhasfallen3505 VIBE CHECK
Crilex oof (combine death noise)
@@zigzagpython1455 probably, although the helmet seems to be integrated into their heads
are you inspired by kliksphilip’s style? like font and what not? i mean u used his dads music too. i like it though. simple at its best, guess it can’t get any better.
Yeah, hes definitely one of my biggest inspirations, I've been watching his videos for years and my videos are definitely influenced by them
I’d say RescoeZ too
It's always nice to see people being open about their inspirations and not getting mad about it
@@Goutrial ngl i was fooled by the thumbnail
This is video more like MarphitimusBlackimus than [number]klickphilips
I would like to note how similar the Ordinals are to the standard over watch soldier- as well as how similar their unused resound are to HL2’s shotgunner and Elite in coloring. I’m pretty sure that they were originally going to be the default combine soldier before the grunts were added.
Lore-wise, I’m pretty sure that they’re a standard overwatch soldier, put in charge of the grunts to keep them in line in the quarantine zones.
My guess is that this is a experimental combine division that bridges between CP's and overwatch soldiers, sadly it seems that the division was disbanded
This is before gordan comes, and the combine are testing stuff out. The soldiers we see in hl2 are the latest models.
@@Uniformtree000 Combine SWAT
Are the ordinal level 2 and 3 damage models actually used in-game? I don't think I've ever seen them
I imagine it’s like a combine swat team, from civil protection a person might get promoted to grunt for some experience and the next promotion might be based on what they’ve shown to be good at or choose to become a soldier. Since HL2 has Gordon I like to think Breen said fuck the swat send the troops
I have always been in love with the way the combine sound. The voices are wonderful, and their AI behavior has always been adding when you compare them to games released around the same time as half life 2 was. I also enjoy how in Alyx, they are pretty much in their infancy, being simpler and less complex than in Half Life 2.
Couldn't agree more!
You forgot to mention that when you look at the charger while his shield is up he can flashbang you, blinding you for a second while leaving a blob-like effect on your eyes
How do you get blind by that?
@@iamboringvideos6832 by looking at it...
@@iamboringvideos6832 this one’s going into my cringe compilation
@@sun_arti0238 I didn't get blind tho, just partially can't see
@@jerrysdump4723 ok, have fun
Combine grunt is thinking about how much barbecue sauce he can chug in 5 seconds
Grunt crayon eating is universal
damn, just imagine if they remade half life 2 with these new ennemies
i wonder if it would be harder or easier, considering the grunt
Tecnically all
types of combine soldiers in both Half-Life 2 and Alyx are canon.
But the ones in half life alyx are not gonna exist in half life 2 due to improvement..well few woild stay
I wonder how the combine hazmat workers would work and behave in hl2?
Just the Charger and the Suppressor for an HL2 remake.
1:25 damn that music and this scene is just goosebump inducing.
I think it's interesting that the combine are likely heavily modified / mutated human beings? There's a part in the majn campaign where you find some detached combine eyes, and judging from the empty eye sockets on their faces I'd assume that they are able to plug in different eyes for different purposes. For example the eyes on the suppressors are super far apart which makes me think that they're for long distance.
They seem to have tiny cameras replacing their eyes, and their skin looks grey. They also seem to have some sort of metal plate bolted into their skull, maybe for increased durability?
"Likely" heavily modified human beings? Lmao the Combine soldiers being modified humans is a central part of the lore
This is a pretty dope video, all i would say is to maybe provide a bit more background info on them and to showcase the model entirely. My favorite thing about this video are the small voice clips you added and it really helped paint the individual combine.
Thanks for the feedback, I'll be sure to include more of the models in future videos
Couple more fun facts: The additional skins for the Ordinal are from the temporary models used for all the different units. The skins are broken, though, as they're designed for a remake of the original hl2 Combine Soldier, of which we can find with a missing body texture inside the game files. The Combine Grunt also comes in a variant where in which their eyes are yellow instead of blue. The Suppressor's eyes were changed late in development from blue to yellow, and they were also seen using a heavy shotgun like the charger, probably temporary. In my own experience, I've also found that their eyes turn red if they're shot in the head, although that could easily just be a blood splatter and not intentional design. There was a cut 5th enemy variant named the Combine Recon which somewhat resembles the Grunt in having a jumpsuit as opposed to armor. They also have a large backpack, a number of smaller packs all over their body, and some sort of tube that would have extended from the top left of their torso near their heart into their backpack. They would have used flares, presumably to indicate to others that they've found Alyx, as indicated by a number of particles in the editor. Hopefully we'll learn about them when The Final Hours of Half-Life Alyx releases.
onions
@Dragonwing 190000 well, that's a first
I love how civil protection looks
“their clothes are actually required for opportunity” - closed captions, combine ordinal
Combine supressors look like they're straight out of Dpotatoman's Metropolice Pack.
The Suppressor’s weapon is more like an LMG (mounted and loaded!) than a minigun.
It looks like his arm is the machine gun
LMG, NOT MOUNTED, BUT LOADED
tachanka-2020
Looks like it's a multi barrel rotating gun. Aren't lmgs single barrel
These models are superbly detailed. Imagine how much more detailed they could be in a non-VR game where you don’t have the VR simulation eating up resources.
When the crossing guard hears “FREEMAN YEAH”
i love how realistic the game is like how the combines are usually in squads with a leader, a heavy/supressor and infantry, and how the combine are unorganized when you kill the leader. and how realistic enemy tactics are like a supressor raining bullets onto your position as grunts move forward gaining new ground.
This was good, the background brings up questions lol. But yea the animated characters and voice lines definitely added to their analysis. Good work.
Combine models were detailed and all, but the guns sadly had no impact to me.
Explain??
The shotgun was very impactful. I do wish that the game had more guns though, or at least melee combat to spice things up more.
@@awesome9174 I think valve introduced variety with upgrades
@@awesome9174 there is actualy a crowbar that can be use as melee weapon... But sadly it was cutted
@@defalhady9885 no, that's good. The crowbar is Freeman's weapon, not Alyx.
Half Life: The Clone Wars
Wussup ECHO 8 And RAZOR 34
Not surprised to see the Molle style straps and Oakley gloves that've made their way into every sci fi uniform.
I don't think the captains have pulse rifles since they look too small, they are rather pulse carbines. Well put together video otherwise, though the speed at which the differences change is too slow, this is a video after all you dont need to elongate the images at that extent since people could pause to look as much as they want.
"Wear tanks on their backs"
I can imagine this:
"It's the Freeman, get the tank!"
*Gordon Freeman proceeds to backwards jump off the tank side*
3:40
oh so HL:A's combines are basically just hero-shooter characters?
Affirmative.
I got exited I thought this was a new kliksphilip video, but I wasn't disappointed.
The background makes the video professional. Overall good job
I think the Charger's shield can also do a flashbang-like blast.
like blitz from r6 siege
I love how with all that high tech gear they use polish FP-5 filters for their gas masks.
In the HL2 beta the Combine had their own militia that wore regular OD or coyote brown fatigues and PASGT helmets, were armed with AKs and OICWs and rode in BTRs and Hind helicopters. They were lower ranked than Civil Protection.
@@HelghastStalker Pretty much. I'd love to run into them at some point in a Half-Life game.
Metropolice looking smooth with the half life alyx textures.
Just saw on VNN that there were retextures for the normal HL2 combine, would be cool if someone could get those textures onto the HL2 overwatch to see what they had planned.
I really enjoy watching this kinds of stuff! Subbed in case in the future you'll post more videos like this! Also you remind me of MarphitimusBlackimus :)
Thanks for the sub, glad you enjoyed the video :D
The guy with a shield also flashes you with it when puting it away ! :D
I'm so sad that CPs are not part of the gameplay, it would be really cool.
I know. But in the other hand it wouldn't make sense for them to be in
the quarantine zone.
@@darthlordrevan8307 think it would make alot of sense. Metro police follow and pursue Gordon all the way up until he escapes into the outlands. Wouldve been nice to see at least some scenes where alyx is pursued by the police. But they just went with sending in what essentially is their army against someone who up until that point wasnt assumed to be a major threat competitive to Gordon Freeman.
if they were there i would say to them
Hey You! **grabs a can then throws it**
Pick up that can
**Starts chasing me**
WHAT DO YOU WANT FROM ME!!!!?!?
CPs were always my favorite unit
Gotta say, they're seriously less intimidating on my phone screen than in VR when they're as tall as you or taller and shooting at you
Love how they are more understandable in hl:a compared to hl2
first time i see a video with less then 1k views on my recomendation
heck no i ahve never seen a video with less then 100k views on my recomendation
You used to be a sheep. But maybe you are now finding a way from the flock?
Combine Charger = Bulldozer of the future with integrated shield XD
The subtitles for ordinal are great
I do like this video and I thought it was quite interesting (perhaps a few clips of them in game would be nice) I also believe that maybe smoother transitions between the text changing so the viewer can noticeable see when the text changes rather than having to pause the video and check, but still was a good video.
HLA's combine gives me the same feeling of HL1's HECU soldiers,it feels like they shared some same "squad ai" technology.
Suckedered me in with the kliksphilip theme
At 3:56 you can see a triangle on the combine suppressor's shoulder. The triangle has three sides. Half life 3 confirmed!
This dudes here are for the quarantine zone and not the actual urban dudes u see in hl2, that just means we're getting closer to see the actual combines.
the grunts seem cool they seem friendly
the CP voices sounds so friendly i love it
I need a half life game where you play as a combine soldier
dude I totally didn’t notice the background until the combine ordinal started walkin
oh so this is Phillip's 4th channel, I'd recognize that font anywhere
Character: **can walk**
RUclipsrs: hm, we should make analysis video on that
Oh god I clicked this thinking it was a kilksphilip video haha
i love the different combine guns they look great
I love how he modified the half life 2 soundtrack CP Violation to this type of futuristic feel
why only 1800 views man? you actually put alot of time into this.
I love hl2 analysis videos, keep up the good work!
This is half life alyx not hl2
Being a combine soldier and maintaining human conciousness must be horrible, imagine having your head manipunated like that...
So they basically began adopting a more human like military squad.
I love how they added rankings to the soldiers. Makes them way more authentic and believable. These are two very different things to compare the each other, but it reminds of me ww2 soldiers who had all their rankings and positions. I just. Omg this whole thing is so good.
The suppressor looks like a praying mantis screaming in agony
Where's me. There's no me
You have been divided into more of you.
Alright so the combine "charger" is actually WALLHAMMER
I hope Valve makes a combine medic that shoots a harpoon that sucks your blood draining your health and using your own blood to heal his squad. Plus you'd have to pull the cord off so your health stops draining.
I love them in half life Alyx they are so fun to fight because they act and move and speak and react to you like real people do and it’s fucking awesome get this VR game for the index.
I remember my reaction to the first combine charger you go against lol. I was thinking “There’s no way he’s going to just come up to me, he’s probably going to stay by or behind cover, like the grunts i’ve already faced... against...” and at that very moment they turned the corner i was behind, and i was met with a very nice view down the barrel of their heavy shotgun lmfao
I really like this video I’m just confused by the choice of background XD.
Who else was waiting for the classic combine
If you listen carefully.
The voice of the Civil protection sounds pretty natural, like just someone talking through a radio.
The Grunts voice, still sounds natural however with more “static”
And the Captains voice, sounds completely robotic.
Is a little detail that shows the stages of de-humanisation the overwatch troops have.
Early combine squad
Ordinal x1
Grunt x2 to 4
Charger/Supressor x1
Late combine squad
Shotgunner x1
Soldier x2 to 4
Pulsegunner x1
I just find out that, the grey/red bar of the video has been separated to indicate what kind of combine is
Chargers scare the crap out of me every time. Just this big, lumbering, hard to kill dude slowly pushing his way towards you. The first one you fight being in a tight space is a great way to make the player panic.
Gordon Freeman appears out of nowhere and tries to kick the combine out of earth while having a history of being good at kicking their ass: eh send some elite units or police patrol, maybe some striders and helicopters.
A 19 year old girl that is related to a scientist from Black Mesa and happened to escape: *SEND THE ENTIRE ARMY*
i find the skin of the combine soldiers so disgusting I love it
The civil protection voice almost like human voice
Are the ordinal level 2 and 3 damage models actually used in-game? I don't think I've ever seen them
I can't believe 4kliksphilip forgot to add the lens flare!
*He stopped kicking it.*
Wait what? I didn't know you could split the video into segments, is that new?
yeah its a new youtube feature
@@Goutrial Wow, that's cool, it will help with top 10 lists.
I thought this was a MarphitimusBlackimus vid for a sec
So the grunts are not fully brainwashed, but when you shoot away their head armor it looks like they've still been bionically altered. I can't imagine the level of coercion that led to them going along with this. Their bodies have been radically altered but they still retain their human personalities. Really does add a lot more to the story. I don't have VR yet but I am going to get it sometime this year and I am really looking forward to experiencing this chapter of the Half-Life universe.
I got a whiplash realizing this wasn’t kliksphilip
A combine grunt is somewhere between an Overwatch soldier and a CP officer.
P.s. chargers shotgun looks like a nerf deploy
Wow pretty cool stuff
Well are the other units brainwashed tho? Like besides the grunts
I find it cool that you get to see their exposed head (or whats left of it) once they sustain enough damage.
those CP models look exactly the same as the HD modded models you could find in the metropolice pack on gmod and hl2 mods
Is the Combine Grunt's damage level 2 caused by the player? Or is it used only for the already deceased Combine in the quarantine zone?
They made combine even more badass
This happens time and time again...
Overwatch Units such as the “Grunts” aren’t Brain-washed, morely Memory Erased, only CP Units (Civil Protection) have Options to “Brain-wash” Themselves if only by being Promoted to a Higher Clearance or Rank as such.. hope you take a Further analysis on this..
Hi, in my video i stated that Grunts are not brainwashed, hence why they have a personality and tend to joke about.
Honestly all of them look badass
neat! I really enjoyed this.
Thanks, glad you enjoyed it
I wonder why the combines eyes (when maskless) have blue wires over their eye sockets.
They have cameras for eyes
@@seherarslan4399 oh.. That must be painful..
I don’t think the various textures showcased in the video are for the Ordinal, I think that’s for the revamped HL2 soldier model found in the game’s files.
underrated channel, I get 3kliksphilip vibes from this.
its kinda wierd how the grunts aren't brainwashed and are sentinent and have all there mental faculties but still have the alterations to there bodies
The new designs for the combine are S E X Y but still reminiscent on the old design
I don't know what it is, if it's the looks, the augmentations or the voice... but something about these guys makes me very uneasy. Valve really knows how to make a very simple, yet effective enemy. Can't imagine seeing them in VR. They creep me out even on the 2D screen lol.
for some reason the scariest part about them to me when playing in vr is how they walk. like they're mocapped really well and you can hear how heavy their footsteps are and all their armour and equipment moving when they walk. it really seems like someones coming at you
A drean: A new Half Life game with Adrian Shephard.. I would love to see that Gasmask badass to react tô these guys.. legendary Hecu vs Combines.
those damaged helmets are some killing floor 2 BS. scary!
Damage Level 3 is Horrific
Are the ordinal level 2 and 3 damage models actually used in-game? I don't think I've ever seen them