To be fair, with how the gamemode currently is, there will always be things you miss in the midst of chaos. If air rb is too tiring or bothersome, I would recommend checking out air sb. Rewards are “better” maps are bigger player counts are lower and you dont even need any extra gear. In top tier planes, if you bind SAS controls and activate damping mode, WASD will be all you need. It’s honestly a lot more fun than air rb, just takes a bit of getting used to.
@@mobloeescobar4203 dampening, autoleveling and manual control. Quick rundown: Dampening dampens your imputs oif your plane so your plane isnt super "twitchy" or unstable, Autoleveling is kinda in the name but it doesnt force you to be level it just kinda tries to help you by heavily dampening some controls, manual control gives you full access to your planes abilities but also to its downfalls. For example, planes like the mirage III will flatspin pretty easy at low speed if you try to pull a high AOA (angle of attack). For hovering planes you can also access your hover mode in SAS controls.
Pretty sure this has happened a few times, one i remember was an american pilot shot down a japenese plane trying to commit warcrime on a guy parachuting.
I'll be honest, i know all of these tricks and use them (almost) always in my games, however this video is amazing for people who learned the basics of air RB and are slowly starting to get more into it. Love the way you design your videos with the cinematics and the high quality shots of all the vehicles. It gives the whole video so much more charm than just reading off a script and maybe showing replays from matches. Almost like a mini documentary.
personally, rather than “don’t feel like you need to get a kill to be useful”, I would rather say “don’t feel like you need to get a kill *right now* to be useful”. consider the situation. if things are looking questionable, get out and get a better opportunity later. but if it’s looking like you don’t have a good way out, sometimes the best decision is to fully commit to going down if it means getting one more red out of the air.
It would be better if we had an improved Air EC mode with bigger maps and multiple airfields (spawn points). The larger player count is detrimental because we keep getting the age old maps designed for props or early sub-sonic jets but are horribly small for supersonics at high and top tier (it also doesn't help that so many players have s**t taste and somehow prefer maps like City over Rocky Canyon when playing F-16s and MiG-29s). Honestly, the player base has always been as much of a problem as Gaijin has when it comes to good map design, because the maps that are often chosen as players' favorite are often the most detrimental to the experience.
the funnier thing is they made the maps bigger first to give more breathing room, Then added 4 more players to each team which then just made it as much if not more compacted as before with the only difference being the longer flight to the battle
important for #3, change the key bind for look to something you can press with your thumb so you aren’t tempted to take a finger off WASD to do it, I use L Alt
@@werfault4076 Maybe personal preference or depends on your keyboard. For most people, pressing C means either awkwardly cramping your thumb just over the spacebar or moving your index from D to C
Seriously i know that the tip of “try not to die” may sound obvious but once you ACTUALLY focus on it for a few games and learn from the experience you will be a new player. That means get into the action and prioritize surviving vice hide in space.
I love the incredibly rare space climbers, though. Makes it trivial to win a match by ground kills as they're completely passive. On the flip side, I rue the day orders were ever made a thing due to fighter main crybabying, because it completely ruined solo bomber clutching a 6v1 in the original 60m ARB format. No victory is sweeter than watching six full grown adults rant and rave, accusing you of being a space climber because their walnut brains cannot conceive of anything else a bomber could be doing, repeatedly falling for me playing into their delusion while bombing some 16 bases, all the while knowing not a single one will catch on that I cannot possibly have that many bombs, nor could I have landed at any time *and* regain 10k alt *and* bomb bases this quickly. All while having an altitude that never once enters triple nor quadruple digits. To flip it again, the overexpressed myth of space climbers has attained such a level of inertia that if you even begin to outrun anyone but a raw newbie, they will almost immediately break off, even if they still have diving momentum and you're nearing the end of your diving momentum. Wait fifteen seconds, turn around, and then watch them cry hacker when you get the drop on them, because they're still stuck remembering the one (1) time someone ran away and ran for the entire match to ever conceive of you not doing that, when you refuse to play to their plane's strengths and instead play to yours. (Contrast to the rare few people who DON'T bother to call every Wyvern a coward, because they know there's no use trying to antagonize a smart Wyvern driver- there is only biding time waiting for them to screw up and get slow.)
I only just now found you channel but I just wanted to say these are the most beautiful looking and sounding warthunder videos I've ever seen. Your editing is amazing.
Huh, just played with you in-game then your video came on my feed. We were last 2 alive (me A5C & u Mig19PT) against like 6 enemies but lost on tickets. Was nice to see someone who knew what they were doing still! Very good video too! Earned a sub :)
I cannot express enough how much I love your editing for your videos!! it’s so different yet I love the cinematic feel and it’s very unique to other contact creators. 🗿
I would like to add something to your fifth tip. Activating any other order will block blind hunts and avengers. this is helpful while you're in the air, so no one can force you to your base
Just finding this channel now, but the production quality of your videos is incredible and well above the rest. Keep it up and I have no doubt you will get the recognition you deserve. o7.
one thing addition to awareness is to look at the radar in the top right corner to see if anything is behind you, its a very fast way of seeing if anyone is close enough for forming up to gun you down
Great video, I’m an experienced pilot, but I just got to top tier dogfighting, bought a 12.0 and my highest br plane before that was the MiG 19, so definitely a lot to learn still
The intercept guidance system you're talking about, (that is automatically programmed into missiles,) is called proportional navigation, for anyone interested in the specifics. en.wikipedia.org/wiki/Proportional_navigation
Two extremely important skills that weren't mentioned here (at least not directly as their own point) are target priority - knowing who to engage - and energy fighting, being able to utilise an energy advantage as well as dealing with a disadvantage
Another tip from someone who is good at dog-fighting, air rb isn't about dog-fighting, being good at at will let you get away in a 1v1 or 1v2, sometimes a 1v3 of the opponents are really stupid. But being good at air rb means picking target, killing those who have most potential to cause harm, not getting the most amount of kills or the best fun in dog-fights. So decide on what you want to do, having fun and winning games could be completely different and winning is basically skill-independent.
Wow. I didn't learn anything new just have to hone my skills. Good to know (though on a controller it's VERY hard to both keep an eye on my pursuer and manouver at the same time because there are no keybinds available for me) but all I can do is flail a bit, look back, flail more, repeat until the chase ends. Though most of the time I get intercepted by 3rd and 4th party this way or just die because I can't pull hard enough
I’m a ground RB player I got tired of having matches where I’m killed by planes more than tanks decided to try to rank up planes for CAS and playing Air RB is one of the most frustrating and difficult things I’ve ever tried to do in a video game I consider myself pretty damn good at games in general and I am a monster in a tank but I am about to just give it up and accept I’ll just get constantly bombed and not be able to fight back I am unable to do anything at all except gain altitude in air rb and everyone I fight seems like the greatest pilot to ever grace the earth
bro that is legit me right now I’m horrendous at air rb i have a extremely negative kd in every single plane I touch.I’m currently suffering in the mig19pt/j6a. Br compression is so bad in air rb no flares against aim9gs and aim9ls
@@azhe6144 wait but if you’re bad at it how did you get that far in the tech tree I only have planes up to 5.0 because when I say I’m bad I mean I may get 1 kill every 5-10 matches
Counter point, a lot of this info changes by rating. If you’re new to 11.0+ and don’t know what you’re doing do not climb. You will immediately get locked and killed. Good video though.
Air is one of the most frustrating gamemodes in this game. I keep trying to get good at it, but seems like no matter how much time I throw into it, I will always be shit at. Ground rb is so much easier.
Tip #6 don't be like those idiots in 7.3 br trading your climb to a single 262 that arrived below. My last match at the start 7 players just decided to gang on it. Imagine the result
I'll be real, great video in general, very useful tips! But the late game order tips i did feel like they are absolutely dirty, not really fair imo and honestly shouldn't even be possible. Also personally, belly landing is only something i do if i'm in a tight spot or going too fast for landing gears and flaps with no fuel or want to abort and go around, i genuinely prefer trying to do a proper approach and smooth landing instead of just belly flopping it
Erm but how do i calculate lead? I thought aim was essential skill as well because you cant kill if you cant aim ? Or that something i learn while parachuting down ?
I dont wann a troll, but every time I see content regarding RB or SB Air I wonder why anyone interested in realistic air combat doesnt just get into DCS. There is no grind, it is more realistic, the initial cost doesnt have to be high and despite the memes, in most planes you only need some youtube videos to get started, no need to study 100+ manual pages
is that classic vanila sounds or is that custom sound like radar lock ext..? if its custom could you please make an video or tutorial how to setup it? Thank you
To be fair, with how the gamemode currently is, there will always be things you miss in the midst of chaos. If air rb is too tiring or bothersome, I would recommend checking out air sb. Rewards are “better” maps are bigger player counts are lower and you dont even need any extra gear. In top tier planes, if you bind SAS controls and activate damping mode, WASD will be all you need. It’s honestly a lot more fun than air rb, just takes a bit of getting used to.
What is SAS controls?
if they have it use a gamepad it works wonders in sim
@@mobloeescobar4203 dampening, autoleveling and manual control. Quick rundown: Dampening dampens your imputs oif your plane so your plane isnt super "twitchy" or unstable, Autoleveling is kinda in the name but it doesnt force you to be level it just kinda tries to help you by heavily dampening some controls, manual control gives you full access to your planes abilities but also to its downfalls. For example, planes like the mirage III will flatspin pretty easy at low speed if you try to pull a high AOA (angle of attack). For hovering planes you can also access your hover mode in SAS controls.
Rewards are "better"... That's quite a stretch, you can be first place with 2:1 kdr and still lose 50k
@@Limebee_ Thats why I said "better" You get way more rp without doing much and if you are skilled enough to go 5:1 kdr then you ll get better sl.
Viper from titanfall 2 “Speed Is Life”
"altitude is life insurance"
-Defyn I think
‘When you go to hell, two em Viper sent you’
@@Sunday_fitsdodge this
Speed is life...until you rip your wings off!!! Lol
@@nightnovis Vipers got you in the pipes 5 by 5
“Can’t get a kill while hanging from a parachute” Me: throws self at bros intake.
Pretty sure this has happened a few times, one i remember was an american pilot shot down a japenese plane trying to commit warcrime on a guy parachuting.
I think a bigger tip is... takeoff.
The amount of deaths I see right as the match starts just taking off is more concerning than I think it should be.
I'll be honest, i know all of these tricks and use them (almost) always in my games, however this video is amazing for people who learned the basics of air RB and are slowly starting to get more into it. Love the way you design your videos with the cinematics and the high quality shots of all the vehicles. It gives the whole video so much more charm than just reading off a script and maybe showing replays from matches. Almost like a mini documentary.
personally, rather than “don’t feel like you need to get a kill to be useful”, I would rather say “don’t feel like you need to get a kill *right now* to be useful”. consider the situation. if things are looking questionable, get out and get a better opportunity later. but if it’s looking like you don’t have a good way out, sometimes the best decision is to fully commit to going down if it means getting one more red out of the air.
the increase player lobby size has made the mode so much less fun, I do hope they revert that some day
It was great before but then they almost tripled it for no reason
It would be better if we had an improved Air EC mode with bigger maps and multiple airfields (spawn points). The larger player count is detrimental because we keep getting the age old maps designed for props or early sub-sonic jets but are horribly small for supersonics at high and top tier (it also doesn't help that so many players have s**t taste and somehow prefer maps like City over Rocky Canyon when playing F-16s and MiG-29s).
Honestly, the player base has always been as much of a problem as Gaijin has when it comes to good map design, because the maps that are often chosen as players' favorite are often the most detrimental to the experience.
the funnier thing is they made the maps bigger first to give more breathing room, Then added 4 more players to each team which then just made it as much if not more compacted as before with the only difference being the longer flight to the battle
They now have a separate mode for smaller lobby size
important for #3, change the key bind for look to something you can press with your thumb so you aren’t tempted to take a finger off WASD to do it, I use L Alt
If you are engaging the elevator you can look freely with your camera without your plane trying to follow your cursor
This is the way
So... The default C key?
@@werfault4076 Maybe personal preference or depends on your keyboard. For most people, pressing C means either awkwardly cramping your thumb just over the spacebar or moving your index from D to C
I use RMB but alt is a great idea, I might be able to get a few binds back on my mouse that way
Seriously i know that the tip of “try not to die” may sound obvious but once you ACTUALLY focus on it for a few games and learn from the experience you will be a new player. That means get into the action and prioritize surviving vice hide in space.
I love the incredibly rare space climbers, though. Makes it trivial to win a match by ground kills as they're completely passive.
On the flip side, I rue the day orders were ever made a thing due to fighter main crybabying, because it completely ruined solo bomber clutching a 6v1 in the original 60m ARB format. No victory is sweeter than watching six full grown adults rant and rave, accusing you of being a space climber because their walnut brains cannot conceive of anything else a bomber could be doing, repeatedly falling for me playing into their delusion while bombing some 16 bases, all the while knowing not a single one will catch on that I cannot possibly have that many bombs, nor could I have landed at any time *and* regain 10k alt *and* bomb bases this quickly. All while having an altitude that never once enters triple nor quadruple digits.
To flip it again, the overexpressed myth of space climbers has attained such a level of inertia that if you even begin to outrun anyone but a raw newbie, they will almost immediately break off, even if they still have diving momentum and you're nearing the end of your diving momentum. Wait fifteen seconds, turn around, and then watch them cry hacker when you get the drop on them, because they're still stuck remembering the one (1) time someone ran away and ran for the entire match to ever conceive of you not doing that, when you refuse to play to their plane's strengths and instead play to yours. (Contrast to the rare few people who DON'T bother to call every Wyvern a coward, because they know there's no use trying to antagonize a smart Wyvern driver- there is only biding time waiting for them to screw up and get slow.)
Im not reading allat
1000 hours of my life playing Air RB and only if I knew about the last tip sooner.
how?? its incredible if youve never noticed your teammates repairing in 5 seconds
i swear to god man ive always waited and i see everyone else wait too how do more people not know about this @@plat216
Also, #1 Tip, Don’t die.
This tip is truly one of the tips
I only just now found you channel but I just wanted to say these are the most beautiful looking and sounding warthunder videos I've ever seen. Your editing is amazing.
Huh, just played with you in-game then your video came on my feed. We were last 2 alive (me A5C & u Mig19PT) against like 6 enemies but lost on tickets. Was nice to see someone who knew what they were doing still!
Very good video too! Earned a sub :)
I cannot express enough how much I love your editing for your videos!! it’s so different yet I love the cinematic feel and it’s very unique to other contact creators. 🗿
I would like to add something to your fifth tip.
Activating any other order will block blind hunts and avengers. this is helpful while you're in the air, so no one can force you to your base
He mentioned that.
The production quality is amazing! Hats off to you, sir.
Thx for the tips and the production of the video is sooooo goooood
thank you so much for the j out tip I never actually knew you could j out during the repair process
Just finding this channel now, but the production quality of your videos is incredible and well above the rest. Keep it up and I have no doubt you will get the recognition you deserve. o7.
one thing addition to awareness is to look at the radar in the top right corner to see if anything is behind you, its a very fast way of seeing if anyone is close enough for forming up to gun you down
the cinematography is stellar mate
Dude, your transition and editing game is on point! Great stuff!!
Great video, I’m an experienced pilot, but I just got to top tier dogfighting, bought a 12.0 and my highest br plane before that was the MiG 19, so definitely a lot to learn still
people like you are the only reason why i can win BVR fights against mig29s in my f16 💀
Sadly not alot of dogfighting at top tier more just missile firing and dodging
Wow, just came across this channel this morning. Such amazing production value and quality! One of my new favorite warthunder RUclipsrs for sure
I knew my teachers weren't lying, ya boy Pythagoras back at it again being used in my daily life
my man starts off the video with "Stay in school kids, it makes you better at AirRB"
nice video quaility w quality content, after i watched this video i literally placed 2. two time from 3 matches, love it, keep it up!
Bro got the Mustard lookin' ah thumbnail, I see you lol
Great vid! Been playing air rb since the game launched. And still learning new things your tips were a great refresher for my brain 😆🙂
The intercept guidance system you're talking about, (that is automatically programmed into missiles,) is called proportional navigation, for anyone interested in the specifics.
en.wikipedia.org/wiki/Proportional_navigation
Such a great and well-edited video. Applause.
Two extremely important skills that weren't mentioned here (at least not directly as their own point) are target priority - knowing who to engage - and energy fighting, being able to utilise an energy advantage as well as dealing with a disadvantage
Another tip from someone who is good at dog-fighting, air rb isn't about dog-fighting, being good at at will let you get away in a 1v1 or 1v2, sometimes a 1v3 of the opponents are really stupid. But being good at air rb means picking target, killing those who have most potential to cause harm, not getting the most amount of kills or the best fun in dog-fights. So decide on what you want to do, having fun and winning games could be completely different and winning is basically skill-independent.
I have got at maximum 3 planes over my tail, in the first one i got away and the other dead midair
As a Tier 2 Player, this is not unhelpful at all tbh this is the goat video of air combats
Missile knowledge is also very important. Notching proper flaring multipathing kineticly defeating a missile .
ooh thank you for the screen reference, geometry trick
I needed that
If there are teammates in late game stage, it is crucial to communicate to make co-ordinated attack.
*Man is the king of cinematic camera angles*
Bro, your editing is just something else🤩
The First part looks like DCS! Great job.
babe wake up new pilicast video
That intro was a work of art😍
I would add game controls too, from plane controls to camera controls and anything else.
Great video man, you are criminally underrated!
Wow. I didn't learn anything new just have to hone my skills. Good to know (though on a controller it's VERY hard to both keep an eye on my pursuer and manouver at the same time because there are no keybinds available for me) but all I can do is flail a bit, look back, flail more, repeat until the chase ends. Though most of the time I get intercepted by 3rd and 4th party this way or just die because I can't pull hard enough
the edit at the start was epic
Oh shoot Pilicast returns!
Damn, that editing is nutz
i love the cinematics!
Nice video, quality over quantity
I had no idea about that last one, hell yeah thank you that got me killed today lol
*This is a real Top Gun instructor for War Thunder!*
This video was so well made love your content man ❤
This is a very well produced video. +1
A lot of this does seem like common sense, but it does amaze me how often people completely ignore how to do them
Honey! Wake up! Pilicast just posted!
These videos are crack for my soul
I love thé custom afterburner you had for the f16 at the start, could you link it?😊
He posted :D
This video should be getting more views
I’m a ground RB player I got tired of having matches where I’m killed by planes more than tanks decided to try to rank up planes for CAS and playing Air RB is one of the most frustrating and difficult things I’ve ever tried to do in a video game I consider myself pretty damn good at games in general and I am a monster in a tank but I am about to just give it up and accept I’ll just get constantly bombed and not be able to fight back I am unable to do anything at all except gain altitude in air rb and everyone I fight seems like the greatest pilot to ever grace the earth
The exact opposite in my case. I consider myself a pretty good pilot, but the moment I try Ground battles I die like an idiot and burn out
@@MDzmitry if we could transfer our skills we’d be unstoppable
bro that is legit me right now I’m horrendous at air rb i have a extremely negative kd in every single plane I touch.I’m currently suffering in the mig19pt/j6a. Br compression is so bad in air rb no flares against aim9gs and aim9ls
@@azhe6144 wait but if you’re bad at it how did you get that far in the tech tree I only have planes up to 5.0 because when I say I’m bad I mean I may get 1 kill every 5-10 matches
@@jalenwilliams8622What planes do you use and what problems do you face?
This content is gold
It is 2am and I have a trig quiz tomorrow, hopefully this will help me secure a perfect score💀💀💀
I forgot the “don’t be dogshit” rule that a lot of players lack.
This video could be broadcast directly into WT players brains and yet the majority would still choose to do the opposite of the 5 tips).
Great editing!
excellent guide
very useful, unlike my gunnery...
More of these please
watching this while climbing ngl
I don't even play war thunder, but still your videos are so well done
Counter point, a lot of this info changes by rating. If you’re new to 11.0+ and don’t know what you’re doing do not climb. You will immediately get locked and killed. Good video though.
bro teaching me how to drift a plain.
Air is one of the most frustrating gamemodes in this game. I keep trying to get good at it, but seems like no matter how much time I throw into it, I will always be shit at. Ground rb is so much easier.
Forgetting the most important part FEED THE SNAIL
Dope video!
Im here to get better at air RB and he jumpscares me with pythagoras
Tip #6 don't be like those idiots in 7.3 br trading your climb to a single 262 that arrived below. My last match at the start 7 players just decided to gang on it. Imagine the result
Omg what i can just skip the repair time?! i need to test it NOW!
I'll be real, great video in general, very useful tips! But the late game order tips i did feel like they are absolutely dirty, not really fair imo and honestly shouldn't even be possible. Also personally, belly landing is only something i do if i'm in a tight spot or going too fast for landing gears and flaps with no fuel or want to abort and go around, i genuinely prefer trying to do a proper approach and smooth landing instead of just belly flopping it
Just got into 10.7 air. And I’ve been watching all these videos cuz I’m just bad.
thanks for the video, and please show us your graphic settings
Honorable mention: kamikaze the nearest enemy plane for an easy and instant kill
how did you get the different afterburner effect on that F-16?
i thought i was watching topgun threee in that intro
should always be aware of neg G, proceeds to not explain what it is.
really good video but can you explain what you mean by turning early here 2:55 ?
Erm but how do i calculate lead? I thought aim was essential skill as well because you cant kill if you cant aim ? Or that something i learn while parachuting down ?
My main issue is always failing to read the enemy.
6. Never take 6 AIM-54s
First is spacial awareness
I'd like to know more about neg-g
I hate the blind hunt or these orders in general.
What AB mod are you using?
I dont wann a troll, but every time I see content regarding RB or SB Air I wonder why anyone interested in realistic air combat doesnt just get into DCS. There is no grind, it is more realistic, the initial cost doesnt have to be high and despite the memes, in most planes you only need some youtube videos to get started, no need to study 100+ manual pages
How do you belly land in jets without damaging it? or does he mean if it's self damage it won't count but if it's player damage it counts?
is that classic vanila sounds or is that custom sound like radar lock ext..? if its custom could you please make an video or tutorial how to setup it? Thank you
very helpful video but the transition music deafens me every time :')
I hope this works for Tier 3
instructions unclear, still at 1:348 K:D.