You can follow me on these and join the Discord Channel. discord.gg/VrTJCpnmH3 www.patreon.com/polygonpen twitter.com/mert_iskndr instagram.com/polygonpen/
Thank you! Always learn something new from these and it's interesting to see how people tackling differently same issues. I always like Cinema 4d for its user friendliness. They don't seem to put too much effort into developing the polygonal modeling side of the program which really put me off some years ago. The new awesome UI makes me even more frustrated about this since this software had so much potential.
Yeah, some tools are very old and are not upddated but at the very core it has all the essential tools so I am okay but I wouldn't say no to new/updated tools.
It's ridiculous this proffesional software has that cool edge rounding function for its polygon pen tool and doesn't have built in something like rearranging selections into circles or regular N-sided shapes.
Maxon should keep you as their officila trainer !
Haha thanks :)
very true
Great, thank you for your knowledge. I've always avoided modeling, but thanks to you I'm starting to like it :)
You can follow me on these and join the Discord Channel.
discord.gg/VrTJCpnmH3
www.patreon.com/polygonpen
twitter.com/mert_iskndr
instagram.com/polygonpen/
Every video i will say it: the legend of C4D modeling
Thank you :)
Спасибо за урок. Благодаря вам, я научился неплохо моделировать сложные поверхности в Cinema 4D :)
Спасибо.
Also whenever you can do a soft body sofa or furniture model anytime in future.
Your poly modeling skills are pretty good! Thank you for your good work! 👍
Thank you very much!
welcome back my legend, I have improved a lot while learning from you. My Thank
Awesome :)
Thank you! To learn more knowledge.
Finally waiting for your update my old friend
Hey, what would it take for you to make this video for my product
Thank you! Always learn something new from these and it's interesting to see how people tackling differently same issues.
I always like Cinema 4d for its user friendliness. They don't seem to put too much effort into developing the polygonal modeling side of the program which really put me off some years ago. The new awesome UI makes me even more frustrated about this since this software had so much potential.
Yeah, some tools are very old and are not upddated but at the very core it has all the essential tools so I am okay but I wouldn't say no to new/updated tools.
Haha! The modeling class was amazing, but I'm pretty sure that tool won't cut anything. Both cutting edges are facing down.
Welcome back Sir! It has been long
Yeah, thank you:)
You're the only person I model along with, without getting frustrated. Now I'm curious to how you'd approach a fender guitar.
Thanks, that'sa nice suggestion but it would take hours to model the whole thing, maybe I can model the body only.
@@polygonpen That sounds great!! I think people we'd learn the most from the body alone
Amazing topology!
Your tutorials a great! (Maya user here) thank you!
Awesome, thank you !
Thanks for tutorial, the link in the description shows a picture of a slightly different model.
Thank you very much, I didn't notice that, I have just updated it, thanks again.
Thanks Your video helped me a lot, I'm Angolan, I'm your new faithful follower
Why did you switch to Blender?
HAha :D
No!!!!!!!! PLEASE
@@buivantai3256 I think he is joking about the C4D interface looking like Blender.
@@polygonpen yes 😂
Cool work flow
Hi, thank you for this very great tutorial, hat off.
Thank you :)
Great tutorial polypen. Can we get a tutorial about sculpting?
Sculpting is weak in C4D, I will implement Zbrush sculpting in Future though.
can you do a car spoiler? i want to learn how to design my own
I am working on a car tutorial, it will be in that.
Eyw. Rigging biliyorsan eğer rig videolarıda iyi gidebilir
lovely💖💖
super!!
Thanks a lot, you modeling wizard you!
Thanks :)
非常感谢~
realtime render? nasıl?
Unreal Engine
1st comment 🇩🇿🇩🇿🇩🇿🇩🇿🇩🇿
It's ridiculous this proffesional software has that cool edge rounding function for its polygon pen tool and doesn't have built in something like rearranging selections into circles or regular N-sided shapes.
How come extrude leaves internal faces? That's hellish
There is an option for this, so normally this won't happen, in my case, it happened because I extruded the edges, I didn't notice.
@@polygonpen how is it called? sorry Haven't used C4D for long time ago
@@orphydiancg7759 In the extrude options, you can turn on and off ''create caps''
@@polygonpen thanks , this adds a big ngon only or ads a duplication of the entire selection that get extruded facing the opposite direction?
It adds a duplication basically.
6th comment!