Aberrant Reflections: Old-School DnD Adventure Review

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  • Опубликовано: 18 сен 2024

Комментарии • 52

  • @grimmtales503
    @grimmtales503 Год назад +20

    The publishing of 'The Waking of Willowby Hall' has reset the standard for how modules are made - and you can see it here! Room Titles (with page number), thumbnail maps on each page, indentation of room contents ('from most noticeable to least') and so on - all of this is fantastic. Please Ben: continue to revolutionize the gaming community. Watching his videos has transformed my GMing planning & style in seconds - it is just that damn good.

  • @directsun
    @directsun Год назад +25

    Thanks for the glowing review! I think my previous comment was deleted. Probably because it had links in it.
    Aberrant Reflections is available in print shipping from the US as well as UK. Coming soon to Germany and Finland.

    • @QuestingBeast
      @QuestingBeast  Год назад +7

      What's the name of the website to get it from?

    • @directsun
      @directsun Год назад

      @@QuestingBeast Available shipping from the US at the directsunGames store and indie press revolution.

    • @tdworwood
      @tdworwood Год назад

      And tell us about your other adventures?

    • @delteigeler-illustrator2099
      @delteigeler-illustrator2099 Год назад +3

      Thank you for the review and Kind words about the artwork!

  • @Bluecho4
    @Bluecho4 Год назад +14

    Coincidentally, I had an idea for a puzzle dungeon exactly like this a while back. Where the dungeon exists in both normal and mirror dimensions, with the PCs going back and forth to complete it.
    Glad to see someone made that dungeon, so I don't have to.

  • @scottroberts9067
    @scottroberts9067 Год назад +11

    That is the most interesting dungeon idea I have seen in a long time.

    • @tdworwood
      @tdworwood Год назад +4

      The same authors have another puzzle dungeon called Seer's Sanctum IIRC. It's a bit simpler than this one but similar in style. I don't think Ben has reviewed it

  • @drillerdev4624
    @drillerdev4624 Год назад +26

    The puzzles did sound like ideas they wanted to add in a lucasart adventure, but the engine wouldn't allow.

  • @paulbigbee
    @paulbigbee Год назад +3

    Purchased. Gonna run this with the new Shadowdark RPG.

  • @gpn962
    @gpn962 Год назад +3

    Great overview. I've changed my mind since your poll from a few months ago. Your OSR reviews are my favourite part of your channel. Thanks.

  • @bloodrunsclear
    @bloodrunsclear Год назад +2

    ‘Fresh lemon scent’
    Someone played Beyond Zork :)

  • @directsun
    @directsun Год назад +3

    My other puzzle dungeon, The Seers Sanctum, was also reviewed by Ben a while back:
    ruclips.net/video/j6-jj1bqUkM/видео.html
    It's vision themed and shorter.
    Seer's Sanctum can be run as a one-shot in about 2-3 hours.
    Aberrant Reflections has run 5-6+ hours.

  • @toddpickens
    @toddpickens Год назад +4

    Purchased PDF. It is surprising they don't have an on demand print copy option on drive-thru RPG. The shipping from the UK puts this at like $50 for a printed copy.

    • @directsun
      @directsun Год назад +1

      My comment seems to have gotten deleted. Maybe because it has links in it. Sorry! AR is available in print in the US as well as UK. Coming soon to Germany and Finland.

    • @floatingchair
      @floatingchair Год назад +1

      not sure where you're located, but definitely can get it to you for way less than $50 come through floating chair club

  • @geoffdewitt6845
    @geoffdewitt6845 Год назад +3

    Oh, this is going right at the bottom of my Ravnica-inspired city.

  • @Madkingstoe
    @Madkingstoe Год назад +2

    This looks like a fun book to own and read, and I'm very impressed with the creativity, but I'm not sure where you guys find these players who love puzzles and are good at them. I once had a group give up on a dungeon after being unable to solve a basic anagram puzzle on a wall. In 25 years of gaming with many different players I've only met a couple who have the patience for puzzles, but never once met a player who actually loved them. So if you're that kind of player, or have a group of players who like puzzles, I salute you. Treasure them! :P

    • @archersfriend5900
      @archersfriend5900 Год назад +2

      I am lucky, my group likes puzzles. I do not use them where it effects the plot going forward. That way, if they cannot solve it, it doesn't matter.

  • @magicgeek1237
    @magicgeek1237 Год назад +3

    On the list for sure

  • @claudiofreitas9425
    @claudiofreitas9425 Год назад +1

    They are doppelgoopers!

  • @dubuyajay9964
    @dubuyajay9964 Год назад +7

    Puzzle Dungeon? *Runs screaming in opposite direction.*
    Edit:. Changed my mind after revealing the Lovecraftian monster in a crashed meteor storyline.

  • @jamesstern9578
    @jamesstern9578 Год назад +4

    This dungeon is just fantasy Metroid Prime 2 lol. I love it!

  • @josephshriner2850
    @josephshriner2850 Год назад +1

    Ben, stealing my man Bud's energy.

  • @TitularHeroine
    @TitularHeroine Год назад

    This really reminds me of the Razael games for Playstaion, part of the whole Legacy of Kain saga.

  • @andrewdiaz3529
    @andrewdiaz3529 Год назад +2

    This is so genius

  • @etheretherether
    @etheretherether Год назад +7

    For some reason this is giving me a weirdly Troika-esque vibe.

  • @jimmd68
    @jimmd68 Год назад +3

    Looks fun! My players may not agree.

  • @brentnorton1602
    @brentnorton1602 Год назад +3

    This is the style and format I will definitely use as inspiration for my first adventure. So how do I do this?

  • @edwardromero3580
    @edwardromero3580 Год назад +1

    Looks fun.

  • @kristianwichmann9996
    @kristianwichmann9996 Год назад +2

    This sounds like a lot of fun

  • @kalleendo7577
    @kalleendo7577 Год назад +1

    Awesome!

  • @blackstone777
    @blackstone777 Год назад +1

    Man, this sounds like it would fit right in with Operation: Unfathomable.

  • @TheLordUrban
    @TheLordUrban Год назад +7

    This will fit right into my post magical apocalypse world where reality is in constant flux.

  • @directsun
    @directsun Год назад

    Growing list of retailers carrying Aberrant Reflections in print:
    US:
    directsunGames
    Indie Press Revolution
    Exalted Funeral
    US/international: Floating Chair Club
    UK: Dungeonland
    Finland: Pelikrypta

  • @MrGareth1973
    @MrGareth1973 Год назад

    Looks great. Maybe I missed it but are there character premade or I need to use some other supplement to create characters? Thank you

  • @WarDogMadness
    @WarDogMadness Год назад

    These mirrors slabs of thin polished brass . Or are they 16ce to 18ce gothic mirrors. In a 14 ce dungeon setttin

  • @MisterF946
    @MisterF946 Год назад +1

    Any thoughts on how long this would take to run? Could it be a one shot?

    • @directsun
      @directsun Год назад

      It'll take about 5 to 6 hours to run. Seers Sanctum comes in at about 2 to 3 hours. Happy gaming!

  • @QuestingBeast
    @QuestingBeast  Год назад +4

    Get 10% off of #intotheam apparel: intotheam.com/questingbeast
    Get entered in my RPG giveaways by subscribing to the newsletter: bit.ly/TheGlatisant
    Support the channel on Patreon: Patreon: bit.ly/QBPatreon
    Get Aberrant Reflections in PDF: bit.ly/AberrantPDF
    Get it in print: bit.ly/AberrantPrint2

    • @floatingchair
      @floatingchair Год назад

      didn't realize links wouldn't be posted in my other comments, also available in print in the US (and can ship worldwide) at Floating Chair Club

    • @QuestingBeast
      @QuestingBeast  Год назад

      @@floatingchair Thanks, I'll add that to the description.

  • @dubuyajay9964
    @dubuyajay9964 Год назад +1

    11:56. Then you better be ready for the campaign to collapse then. I am not a fan of that. You should allow the party to roll something if they have been stuck at least for 30 mins. If not longer.

    • @etheretherether
      @etheretherether Год назад +4

      You could give enough context hints and telegraph stuff in a way that players aren't completely left hanging

    • @jamesstern9578
      @jamesstern9578 Год назад +5

      Some people enjoy diegetic problem solving. And it's okay if the players aren't able to solve every problem. Part of the fun of old school play is the fact that not everything goes in the PCs/party's favor, amd some "content" will just be missed/go unsolved.

    • @dubuyajay9964
      @dubuyajay9964 Год назад

      @@jamesstern9578 That's the thing...SOME do. I doubt that's the whole party. I just don't want the whole adventure derailed and people up and leave out of boredom or frustration because they needed x MacGuffin to succeed, but failed because they couldn't solve a mandatory y puzzle.

    • @jamesstern9578
      @jamesstern9578 Год назад

      ​@Dubuya Jay I would agree it depends on the party. The people I play with love diegetic puzzle solving. I've run entire sessions without rolling dice outside of combat. It seems you/you're group aren't as fond of it, which is totally cool. My point was moreso that blanket stating "Be prepared for the campaign to collapse [because rolling for stuff is discouraged/not allowed for puzzles]" is a touch narrowminded. I see where the sentiment comes from though.
      With regards to the specific instance in the video, I'm doubtful the specific item in this dungeon is needed to succeed; old school modules are rarely so linear that not having a specific item locks you out of more than a small handful of rooms. If the item is "mandatory", then I agree it's a bit silly and poor dungeon design.

    • @alexanderdzuricky5398
      @alexanderdzuricky5398 Год назад +5

      I'm a little confused. Why would the campaign have to collapse if one player dies? This adventure is directed mostly at an OSR playstyle, which tends to involve semi-frequent character death. If anything, this would at least allow the PC to live on through the sword, which is LESS punishing than the normal consequence.