How to Compile Spongebob SquarePants SuperSponge for the PSX

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  • Опубликовано: 11 дек 2024

Комментарии • 11

  • @MDTravisYT
    @MDTravisYT 4 года назад +1

    Came here since I've been trying to build a prototype version of the game, but before doing that I wanted to test building the final version first. I've been getting this error when building the final game, which is halting the ISO file from being created. "INTERRUPT 0DH, GENERAL PROTECTION FAULT possible illegal address" with a bunch of hex stuff listed below. No specific file on the error, but it mentions the "cddata" folder. I'm using a Windows 2000 Virtual Machine on VMWare 16.0.
    I have provided an image of the window for further view: imgur.com/a/1R21vjz

    • @MegaT486i
      @MegaT486i  4 года назад +1

      Sorry for the late response, CrashOveride recently made an updated compiler that updates compatibility so I hope this fixes your issue. mega.nz/file/QH5UyTYL#yh9VwrYoImx77pcfy0MuJpGaZrtAJNE4f0jEvSiwj6o

    • @MDTravisYT
      @MDTravisYT 4 года назад +1

      @@MegaT486i Seems like the link you gave went down already (file's missing/invalid)

    • @MegaT486i
      @MegaT486i  4 года назад +1

      @@MDTravisYT mega.nz/file/FaoWWKgB#yh9VwrYoImx77pcfy0MuJpGaZrtAJNE4f0jEvSiwj6o

  • @KoopTheKoopaLol
    @KoopTheKoopaLol 2 года назад

    for me this also works in windows 10

    • @Pack64
      @Pack64 Год назад

      Oh hey you’re trying to compile the game too cool

  • @jadu307
    @jadu307 4 года назад +1

    what does the game actually look like when you run it in an emulator?

    • @MegaT486i
      @MegaT486i  4 года назад +1

      The retail game?

    • @jadu307
      @jadu307 4 года назад +1

      @@MegaT486i i meant the compiled from the dev disk

    • @MegaT486i
      @MegaT486i  4 года назад +1

      @@jadu307 The dev disk compiles both a debug version of the game and the game used for selling for retail.