If you're not getting the same results it's probably a settings issue in the Tilt Shift effect. Download the powergrade in the description which has everything setup (including the map input linked) or watch this short for additional info on the settings ruclips.net/user/shorts2vxZ7mX1Eqg
Another trick for the bokeh to look more natural is to make a node before the tilt shift and gamma down to -5 or -10 and make another node after the tilt shift and gamma up +5 or +10
You can add another node after and borrow that same mask and mix in a radial blur and that tends to give it a little bit of a helios swirly bokeh look. It's a bit of a dance between the nodes to find the right mix but it can be pretty cool
As soon as I saw this, I jumped on davinci and gave it a test, Even tried it with the depth map, and it worked like a charm. I think for a more natural look, the depth map really sold the look I was going for. Also, I'm soo glad I see you posting content more frequently now, we really need this A++ content!
Man I LOVE THIS. It’s like the equivalent to After Effect’s Camera Lens Blur effect but way faster and more customizable. Definitely using this for my next video (which I shot on anamorphic), so THANK YOU!
You could probably add a zoom effect after the tilt shift and use the matte input as well and then add some subtle stretch to the sides, further matching that look from the corner areas of the Batman derive detuned lenses. Love the concept of this technique. I’d never thought of it like this!
we had those ironglass lenses wich they shot batman on today in studio for testing and the director decided to take cleaner Leica lenses instead because the amount of post-work to compensate those strong out of focus areas when VFX gets applied would be to huge for the project. Thanks for the nice tip with the tilt-shift effect!
I shot a feature in anamorphic but had to later get some pickups for a couple establishing shots. And it wasn't feasible to spend $ on renting the anamorphic lenses again for these shots -- which were basically exteriors of a house and school. No one noticed in the edit that these 2 shots weren't anamorphic. But to me, it always stood out. So I've been looking for a solution to try and dial in an "anamorphic look" in post. I will definitely give this a try. Many thanks!!
Genius find, dude. One thing I like to tinker with on the OG lens blur is to offset the RGB channels to create artifacting and CA on the fringes. Does this effect have that customization built in as well? Another thing you can do is push this through a depth Matt to add even more realism.
My general use case has not made me worry about this. That said, many thumbs up for this technique. All of the sudden you end up in a situation where this is an issue.
Love this. As a solo shooter I've been trialling an anamorphic adapter but finding it very cumbersome. This could give me the look I want without disrupting the flow of the shoot. Thanks!
Such a valuable, concise, eye-opening video. This look is so organic and elegant. It gives my interview footage that extra little pop and intrigue. Thank you!
Damn, i gotta drop a like, thank you mate, you're not only giving a huge piece of information for beginner, but you're also giving the tool for free. Keep the good work man !
Make sure people understand that you'll need to tweak with the tilt shift focus sweep/range settings or you'll get a ring effect using the circular power window and may not know why
haha yeah, I had that ring like sharp area surrounded by blur so I added the window on tilt shift node itself, it also worked, But I will stick to this
I saw this video on my recommendations, clicked on it, liked it a lot and then realized that you are still a small RUclips channel. You did a very good job in explaining everything in a fast and straight to the point way but with enough debth in it! Thank you very much, you got a new subscriber ❤
I definitively want to go the opposite way: No blurry corners, no beautyful softness, but strictly clinical. But this method I was looking for since a decade or so for creating realistic shadows (which are sharp right at the vicinity of the object, but get blurry with distance) in photography. So thank you for this valuable inspiration!
I have been trying to recreate this using the Radial Blur effect but I am not really satisfied with the output. Your workaround is so much more better. Thanks for this.
Thanks! I wish I could make updates to that material since the class is many years old at this point and there's been a lot changed since then. Hopefully you still found value in it 👍🏻
in fusion there is the node "Variblur". its way more power hungry but it does solve exactly this problem. Unfortunately its not in the color page too but this nice little trick does the job pretty well too i guess :D
I studied film and this is something that if we analyze it is very funny. The most expensive lenses are usually the ones that look the worst in terms of sharpness and chromatic aberration. For example, a sigma art is much cheaper than a cooke and to me it looks better. The advantage of all this is that you can take a cheap lens and make it look like an expensive one. Great tutorial friend.
Totally true 👍🏻 It's a strange balance we run in filmmaking. Ever increasing resolution and dynamic range, yet still in love with the imperfections of classic analog solutions
Great video! Tilt Shift is underrated - I first noticed someone using it a little like this with a 'Deakinizer' effect, though much more stylised (and they were using two to control horizontal and vertical falloff I think they should really rename it and beef it up - it could do with some more control of the iris, input for custom bokeh etc There's a great plugin by Peregrine Labs that got integrated into Nuke which can do a lot more - emulates those swirly bokeh really well.
@@BarrettKaufman yeah, it's nice to do it practically, but I really see the appeal of doing these sort of things in post - there was similar in Fincher's the Killer I believe.
This is one of those rare moments where I was watching the new episodes of House of the Dragon and I thought, "surely there is a youtube tutorial for this" and right as I open youtube, here you are! Thanks so much!! EDIT: I might have spoken too soon. This doesn't seem to work for me in DR 19 beta.
The algorithm knows 😅 If you run into issues make sure your settings match mine in the video and try my powergrade download which should be just about identical
I'm not understanding the first method why you have such a small amount of softness- it works like any graduation where the larger it is the more gradual it will go from origin to the outside of the oval. So you aren't limited to the shape or size, that power window can over reach - just zoom back - increase the softness, and increase the blur ( way past what you need ) and then resize the shape so you get the graduality that you require. Before we had OFX like tilt-shift etc. this procedure was done all the time. Not that it will look better than what you came up with, but a lot better than the first attempt, without the OFX. In most cases, we would also lower the gain slightly to help the eye trace
Totally agree! The limited softness of the first example was to help demo the problem of using a blur and power window (not necessarily to show a solution)
@@BarrettKaufman I have DL'd and tried to use however when I click to add to my footage resolve shuts down - will try DL'ing and adding to resolve again
it would have been useful to tell that we need to change the settings in the "depth of field" tab too. not a big thing, just was confused at first why the effect does appear different when i was recreating it.
Hey such a good video, I been looking for this solution for a while! One question, cause I want his effect to work so bad. Copying your method with the 2nd input and a soft outside window, the effect looks great, but as soon as I press play resolve applies the tilt shit effect to the entire screen equally. Then I pause and the effect looks perfect again. Any idea what this is? It's almost like when it renders it actually falls apart and then unrendered cashe it looks perfect.
It sounds like a playback issue. Try rendering the clip on the deliver page and see if the export is correct. If the export is fine then you know it's just a playback issue
It's the difference between the blur fading with transparency or the blur increasing progressively Using the alpha inl is basically the same thing as the first example I show
@@BarrettKaufman oh okey thanks because the older version like mine on 17, I can't drag alpha in to second out like u showed. so that'll be an alternative way with older version
@@TrapPhoneLoveMelodiesss Thanks for the feedback 👍🏻 The powergrade is free to help ensure all your setup matches what I'm doing. Maybe give that a download and see if it helps
If you're not getting the same results it's probably a settings issue in the Tilt Shift effect. Download the powergrade in the description which has everything setup (including the map input linked) or watch this short for additional info on the settings ruclips.net/user/shorts2vxZ7mX1Eqg
Another trick for the bokeh to look more natural is to make a node before the tilt shift and gamma down to -5 or -10 and make another node after the tilt shift and gamma up +5 or +10
👍🏻👍🏻
Best example of achieving Anamorphic in DaVinci Resolve. Thank you
You can add another node after and borrow that same mask and mix in a radial blur and that tends to give it a little bit of a helios swirly bokeh look. It's a bit of a dance between the nodes to find the right mix but it can be pretty cool
As soon as I saw this, I jumped on davinci and gave it a test, Even tried it with the depth map, and it worked like a charm.
I think for a more natural look, the depth map really sold the look I was going for.
Also, I'm soo glad I see you posting content more frequently now, we really need this A++ content!
Thank you!
Man I LOVE THIS. It’s like the equivalent to After Effect’s Camera Lens Blur effect but way faster and more customizable. Definitely using this for my next video (which I shot on anamorphic), so THANK YOU!
Awesome!
You could probably add a zoom effect after the tilt shift and use the matte input as well and then add some subtle stretch to the sides, further matching that look from the corner areas of the Batman derive detuned lenses. Love the concept of this technique. I’d never thought of it like this!
Love it 👍🏻
we had those ironglass lenses wich they shot batman on today in studio for testing and the director decided to take cleaner Leica lenses instead because the amount of post-work to compensate those strong out of focus areas when VFX gets applied would be to huge for the project. Thanks for the nice tip with the tilt-shift effect!
Oh yeah, that would be a huge pain to work with in VFX
I’m dropping a comment just for the engagement. I really like all the videos you have been pumping out
Haha thank you! Gotta feed that algorithm
I shot a feature in anamorphic but had to later get some pickups for a couple establishing shots. And it wasn't feasible to spend $ on renting the anamorphic lenses again for these shots -- which were basically exteriors of a house and school. No one noticed in the edit that these 2 shots weren't anamorphic. But to me, it always stood out. So I've been looking for a solution to try and dial in an "anamorphic look" in post. I will definitely give this a try. Many thanks!!
Genius find, dude. One thing I like to tinker with on the OG lens blur is to offset the RGB channels to create artifacting and CA on the fringes. Does this effect have that customization built in as well? Another thing you can do is push this through a depth Matt to add even more realism.
My general use case has not made me worry about this. That said, many thumbs up for this technique. All of the sudden you end up in a situation where this is an issue.
Totally! Yeah, this is one of those things that's great to know before you need it
Might use this on part of my current project for a flashback scene 🔥
Love this. As a solo shooter I've been trialling an anamorphic adapter but finding it very cumbersome. This could give me the look I want without disrupting the flow of the shoot. Thanks!
There's nothing quite like authentic anamorphics 🤌🏻 But it's nice to have backup options when you need to spice things up
Such a valuable, concise, eye-opening video. This look is so organic and elegant. It gives my interview footage that extra little pop and intrigue. Thank you!
This is great man. Exactly what I've been looking for.
Damn, i gotta drop a like, thank you mate, you're not only giving a huge piece of information for beginner, but you're also giving the tool for free. Keep the good work man !
Make sure people understand that you'll need to tweak with the tilt shift focus sweep/range settings or you'll get a ring effect using the circular power window and may not know why
Yep! That's why I have it saved to a powergrade so I don't have to tweak it every time
@@BarrettKaufman I'm actually using this tip on some flash back sequences now that were using the old technique, and this is perfect! Thanks again!
just ran into this!
haha yeah, I had that ring like sharp area surrounded by blur so I added the window on tilt shift node itself, it also worked, But I will stick to this
In case it's helpful, just uploaded this short with more info about the settings ruclips.net/user/shorts2vxZ7mX1Eqg
Very nice, can't wait to implement this in a project.
I saw this video on my recommendations, clicked on it, liked it a lot and then realized that you are still a small RUclips channel. You did a very good job in explaining everything in a fast and straight to the point way but with enough debth in it! Thank you very much, you got a new subscriber ❤
Thank you!
I usually use "zoom blur" for this effect, but your method gives a bit more control over the characteristics! thank you for sharing this with everyone
Totally 👍🏻
I definitively want to go the opposite way: No blurry corners, no beautyful softness, but strictly clinical. But this method I was looking for since a decade or so for creating realistic shadows (which are sharp right at the vicinity of the object, but get blurry with distance) in photography. So thank you for this valuable inspiration!
Glad it is helpful!
Super helpful Barrett, thank you! I've been struggling exactly with this issue. Amazing solution.
Awesome! Glad it was helpful
Keep it up man! Seriously good info and well delivered! Subscribed.
thank nobody has talked about before and you helped me
I have been trying to recreate this using the Radial Blur effect but I am not really satisfied with the output. Your workaround is so much more better. Thanks for this.
Glad I could help!
The result of this technique is really incredible, thanks for the advice!!
👍🏻👍🏻
im was trying to find a solution to that since january!
Thank you very very much!
I recognized your name from Tomorrow's Filmmaker's Davinci Class! Great job I've wanted to get this effect for a while! God Bless!
Thanks! I wish I could make updates to that material since the class is many years old at this point and there's been a lot changed since then. Hopefully you still found value in it 👍🏻
@@BarrettKaufman Yeah, I agree but I'm glad you made a yt channel!
Amazing! Thank you! I might try this with a touch of chromatic abresion to sell the effect even more! :)
Do it!
Thanks so much, hope your channel grows. great content
This is awesome. Thanks for sharing!
Lovely effect !!! Please do a tutorial of a dissolve transition where a part of the image (eg sky) dissolve first than the rest. Thanks !
Thanks for the idea! I'll keep that in mind
damn. earned a sub bro this is by far the best Blur tutorial out there. it looks so real!!
@@NINETY-97-SEVEN 👍🏻👍🏻
in fusion there is the node "Variblur". its way more power hungry but it does solve exactly this problem. Unfortunately its not in the color page too but this nice little trick does the job pretty well too i guess :D
I've tried already, and it really works wonders!
Awesome
I studied film and this is something that if we analyze it is very funny. The most expensive lenses are usually the ones that look the worst in terms of sharpness and chromatic aberration. For example, a sigma art is much cheaper than a cooke and to me it looks better. The advantage of all this is that you can take a cheap lens and make it look like an expensive one. Great tutorial friend.
That's funny. I also love the look of the sigma art lenses. To me they look like one of the best lenses I've ever had the pleasure of using
Totally true 👍🏻 It's a strange balance we run in filmmaking. Ever increasing resolution and dynamic range, yet still in love with the imperfections of classic analog solutions
Great!!! I like your nerdy, straight forward content. Greatings from Germany :)
Thank you!
This set of tips are great. Thank you for sharing!
Totally! Glad you found it helpful 🙌🏻
@@BarrettKaufman Cool to see clips from Searching For the Elephant
Great video!
Tilt Shift is underrated - I first noticed someone using it a little like this with a 'Deakinizer' effect, though much more stylised (and they were using two to control horizontal and vertical falloff
I think they should really rename it and beef it up - it could do with some more control of the iris, input for custom bokeh etc
There's a great plugin by Peregrine Labs that got integrated into Nuke which can do a lot more - emulates those swirly bokeh really well.
Totally agree! I feel like there is huge potential here and hopefully the Blackmagic leans into it
@@BarrettKaufman yeah, it's nice to do it practically, but I really see the appeal of doing these sort of things in post - there was similar in Fincher's the Killer I believe.
Thanks for that little secret. Can’t wait to try this out
Have fun!
Awesome technique !
Thank you !
Totally!
Damn. Thank You for this man! Looks great!
sure thing!
ARE YOU KIDDING! ! the best
Great!
This is one of those rare moments where I was watching the new episodes of House of the Dragon and I thought, "surely there is a youtube tutorial for this" and right as I open youtube, here you are! Thanks so much!! EDIT: I might have spoken too soon. This doesn't seem to work for me in DR 19 beta.
The algorithm knows 😅 If you run into issues make sure your settings match mine in the video and try my powergrade download which should be just about identical
mask did not work for me at first, it seemed to blur the white parts too but then i changed the key output offset to 0.5 and now it works.
thank you btw this is a great solution
Thanks for this comment ! Had the same issue and that 0.5 in the key output offset made it work !
Awesome effect, the result is amazing. Well done
Thanks!
I'm not understanding the first method why you have such a small amount of softness- it works like any graduation where the larger it is the more gradual it will go from origin to the outside of the oval. So you aren't limited to the shape or size, that power window can over reach - just zoom back - increase the softness, and increase the blur ( way past what you need ) and then resize the shape so you get the graduality that you require.
Before we had OFX like tilt-shift etc. this procedure was done all the time. Not that it will look better than what you came up with, but a lot better than the first attempt, without the OFX. In most cases, we would also lower the gain slightly to help the eye trace
Totally agree! The limited softness of the first example was to help demo the problem of using a blur and power window (not necessarily to show a solution)
I'll definitely be using this
Great!
Yoooo, this is such an awesome trick! So glad I follow you for a while now!
Glad it's helpful!
Dune was shot on spherical (Dune part 2 was on anamorphic)
I’ve been wondering about this recently! 🙏
Glad it is helpful!
love this idea - just wodering how you get the node with the 4 triangles rather than the two triangle regular node?
I have found the double triangle node - but now it wont let me connect green triangle to blue triangle on the tilt shift node - any tips?
If you haven't already, download my powergrade and try that. It has both nodes already linked
@@BarrettKaufman I have DL'd and tried to use however when I click to add to my footage resolve shuts down - will try DL'ing and adding to resolve again
@@samuelguce how did you do that ?
Dude this is excellent, thanks for sharing!
@@Owlbot 👍🏻👍🏻
it would have been useful to tell that we need to change the settings in the "depth of field" tab too. not a big thing, just was confused at first why the effect does appear different when i was recreating it.
Thanks for the feedback 👍🏻
Another person mentioned that same thing so I may just cut a youtube short walking through it for added clarity
you bring only the best stuff man!
Appreciate it 🙌🏻
What a great tip! thank you!
Ok, this is so cool! Thank you!
Sure thing!
Hey such a good video, I been looking for this solution for a while! One question, cause I want his effect to work so bad. Copying your method with the 2nd input and a soft outside window, the effect looks great, but as soon as I press play resolve applies the tilt shit effect to the entire screen equally. Then I pause and the effect looks perfect again. Any idea what this is? It's almost like when it renders it actually falls apart and then unrendered cashe it looks perfect.
It sounds like a playback issue. Try rendering the clip on the deliver page and see if the export is correct. If the export is fine then you know it's just a playback issue
Amazing! Thanks, man
Thanks!
Can we do this in premier pro?
If yes then whats the effect called?
i copy everthing but it's not working, i already subscribe to get the powergrade but it's now reaching my email
Haha what a great technique, thanks! 🎉
👍🏻👍🏻
Is there a way to do it in Premiere?
Thanks!
I don't believe there is a native tool in Premiere that does this
How do u get the node with multiple inputs?
Super !!!!!!! Great !!!!!!
Thanks!
what the difference between from alpha in and from second input? I tried the alpha in and dragged the mask alpha out to blur alpha in and it worked.
It's the difference between the blur fading with transparency or the blur increasing progressively
Using the alpha inl is basically the same thing as the first example I show
@@BarrettKaufman oh okey thanks because the older version like mine on 17, I can't drag alpha in to second out like u showed. so that'll be an alternative way with older version
I appreciate the energy and passion here but it was hard to follow. I think there were some steps skipped when it comes to setting up the node tree.
@@TrapPhoneLoveMelodiesss Thanks for the feedback 👍🏻 The powergrade is free to help ensure all your setup matches what I'm doing. Maybe give that a download and see if it helps
In case it's helpful, just uploaded this short with more info about the settings ruclips.net/user/shorts2vxZ7mX1Eqg
Try radial blur ;)