grand entrance does not have to summon the one you searched, it can be any 1 goblin from hand so if you have a mean merciless in hand you can summon her instead of clatter and then her effect will summon the clatter from hand as well you can also do the line in the first goblin biker combo by keeping the gabonga on board, and getting dugg ss dugg detaching the mean merciless and then use grand entrance for clatter clatter into reviving mean, then overlay mean and whichever other for xyz armor torpedo and detach both for torpedo to draw you a card and then overlay armor fortress on top of torpedo and detach fortress to search full armor xyz, then you can overlay dark knight lancer on top of fortress and if you need another body for something you can use mean merciless in gy to detach the fortress to get her back and you can use lancer to send the fortress back into the extra deck overall the drawing one extra card from armor torpedo is the alt option you might want to go for in certain situations which could net you another extension which can then also potentially lead into the fiendsmith combo, or get you a handtrap kinda a gamble but could be better in certain combos Edit: I see you address it at the end of the video so disregard what i said about that.
Thank you for this! I’ve been grinding the Goblins out a bunch online and preparing to go to locals but it’s kinda sad the lack of information there is for the deck. I would appreciate more goblin anything. Also I also thought the same thing after Yacine’s video lmfao
Great video and the only channel that respects the deck. I made a goblin Adventure list some months back and i had some success. Water enchantress is a searcher and a extender of the deck and wandering a omni. I will currently play the fiendsmith goblin,but i will try to apply the adventure engine into the deck, because it gives it more board breaking and be able to play through more interaction. The bad thing is that you can't play tour guide but with terratop at 3 i think is fine.
My sauce without fiendsmith(too broke) is pk, it's like gold pride that turns 2 level 3s into a couple interruptions and another 3 but with about half the deck space required and with sabres as a cherubini+merciless too if you don't start with tour guide) target you can shuffle back bricks also it gives badass more use than just a sitting duck or ip material since it's dark. Also without fiendsmith tour guide can still be nib proof with either gossip shadow or ghostrick engine but I haven't found a good nib proof line with terrortop and etele yet
ive been playing superheavy samurai goblin bikers at my locals and ive been doing really well with the deck. The shs line gets you sargas into regulus or adamancipator dragite depending on if nibiru is a bigger threat than a spell/trap board breaker. My usual end board is sargas, gabonga, full armored dark knight xyz lancer, with full armor xyz set and a clatter sploder and dugg charger and/or a mean merciless in gy, and if i opened with shs motorbike i can also make a naturia beast. If you want to see the deck more in action, PAK ended up coming to our locals last week and I had the pleasure of playing against him round 1 in the video about him winning locals with 1 branded fusion. I did end up misplaying a bit and could have ended up tying with him but the vid showcases a good way of how the deck works/functions and the only real handtrap that hurts you is just droll, and you can still play through droll kind of depending on the hands.
@@Murasane I've messed around with the shs build, I'm not the biggest fan but I do admit it has its upsides, if everything goes well it has a stronger end board that your usual goblin line.
@@TCGNistro yeah as good as it is, I do admit not being use s/t until the shs line is done is kinda rough so I was looking for things to replace it I thought about the melodious engine because it can also go into any rank 4 which can become merrymaker but the problem with that is the melodious engine pendulum monsters will lock you into pend summoning light and otherwise they just kinda stay there as dead cards in the pend zones
Started playing goblin bikers last week and it so fun. Found you while searching for deck ideas. :) What do you think is the best choice for goblins if you cant afford the fiendsmith engine?
I'm theorying out a build that works/plays with shifter and dimensional fissure, and another build that plays with synchros, I think those are the bests build if you can't fiendsmiths
It seems pretty good in this and coming meta. I play with 3x dimension fissures. Got it from you’re ”how to beat handtraps with goblin bikers” video. Cant wait to se more goblin videos from you. Keep up the great work! :D
En el nacional que se hizo en nicaragua fui con el deck (no la mejor versión) y termine en 49 de 154. En el regio que hubo recién termine en 33 aunque sin lo fiendsmith (creo que fue de 80 personas solamente)
This deck really needs 20 ED slots lol. I like pure because it feels more tool-boxy and less like a balls to the wall wombo combo, but honestly the synergy with fs is so cool. Also wouldn't be funny to go into zenmaines with clutter+the reborned goblin and full armoured xyz? You'd get another pop in end phase with the Promethean play. Not worth it, especially with the tight extra, but funny nonetheless.
I've been playing a decent amount of goblin biker over the past few months, mostly higher deck count builds with mikanko for recurring level 3s/removal. I like the direction you're taking this build but I'm wondering what the play through droll is now? Are you just going straight into melomelody -> fiendsmith in that case?
beating droll in this deck is an interesting challegne because the answer usually is to have a rank 3 gossip you can make off e-tele plus any extender and then normal summon something like your guide. I think lines through droll will get better post rota with imprisonment, I've only just started cooking. I think there's a shifter build out there with this new stuff. I will be doing full meta analysis closer to rota release date.
Show one a decklist without the fiendsmith engine? Like a mikanko deck with scrap goblin? I'm having a lot of success with it. can't you use bad-ass and mean merciless for wave high king caesar?
Needing Lacrima means we'll have to make a sequence, and making a sequence means you'll need an extender, you can't just make rank 6's off a single melomelody you'll need an extra body like dugg charger, which you'll probably have in rotation anyways, depending on how you open. So you can either make sequence fuse into lacrima to revive engraver to make a rank 6, or you can use sequence to fuse desirae then use tract in grave to fuse desirae + sequence into lacrima then lacrima revive desirae. Sequence can equip to desirae from gy and lacrima can then be used to link off into sp/ip if u have an extra monster.
@@TCGNistro Thanks for the input. From this, I'm using Lacrima to get Engraver to my hand just so I can search tract if I dont open Engraver/Tract. Your line also works if I open Engraver/Tract already. Thanks a lot!
You single handedly made my day
- A fellow Goblin Biker enthusiast
Waiting for the actual post ROTA take.
Just started playing gob bikers and had a feeling that something is lackin on my combos. Thanks for making this video really really good
🏆
grand entrance does not have to summon the one you searched, it can be any 1 goblin from hand so if you have a mean merciless in hand you can summon her instead of clatter and then her effect will summon the clatter from hand as well you can also do the line in the first goblin biker combo by keeping the gabonga on board, and getting dugg ss dugg detaching the mean merciless and then use grand entrance for clatter clatter into reviving mean, then overlay mean and whichever other for xyz armor torpedo and detach both for torpedo to draw you a card and then overlay armor fortress on top of torpedo and detach fortress to search full armor xyz, then you can overlay dark knight lancer on top of fortress and if you need another body for something you can use mean merciless in gy to detach the fortress to get her back and you can use lancer to send the fortress back into the extra deck overall the drawing one extra card from armor torpedo is the alt option you might want to go for in certain situations which could net you another extension which can then also potentially lead into the fiendsmith combo, or get you a handtrap kinda a gamble but could be better in certain combos
Edit: I see you address it at the end of the video so disregard what i said about that.
Thank you for this! I’ve been grinding the Goblins out a bunch online and preparing to go to locals but it’s kinda sad the lack of information there is for the deck. I would appreciate more goblin anything.
Also I also thought the same thing after Yacine’s video lmfao
@@Tanuki_sann Appreciate the appreciation!
More Goblin content coming soon.
This is SOOOO big brain! Thanka for keeping the faith in goblin bikers, you really cooked.
Great video and the only channel that respects the deck. I made a goblin Adventure list some months back and i had some success. Water enchantress is a searcher and a extender of the deck and wandering a omni. I will currently play the fiendsmith goblin,but i will try to apply the adventure engine into the deck, because it gives it more board breaking and be able to play through more interaction. The bad thing is that you can't play tour guide but with terratop at 3 i think is fine.
@@alextsana9556 adventure sounds fun, never experimented with it personally but if it ships it fits
Awesome video, idk what the new Goblin Biker might be but you convinced me that it all depends on how you pilot it, it can be very op
This was a fun watch
Vídeo muito bom 👏🏻
My sauce without fiendsmith(too broke) is pk, it's like gold pride that turns 2 level 3s into a couple interruptions and another 3 but with about half the deck space required and with sabres as a cherubini+merciless too if you don't start with tour guide) target you can shuffle back bricks also it gives badass more use than just a sitting duck or ip material since it's dark. Also without fiendsmith tour guide can still be nib proof with either gossip shadow or ghostrick engine but I haven't found a good nib proof line with terrortop and etele yet
Gran video
ive been playing superheavy samurai goblin bikers at my locals and ive been doing really well with the deck. The shs line gets you sargas into regulus or adamancipator dragite depending on if nibiru is a bigger threat than a spell/trap board breaker. My usual end board is sargas, gabonga, full armored dark knight xyz lancer, with full armor xyz set and a clatter sploder and dugg charger and/or a mean merciless in gy, and if i opened with shs motorbike i can also make a naturia beast. If you want to see the deck more in action, PAK ended up coming to our locals last week and I had the pleasure of playing against him round 1 in the video about him winning locals with 1 branded fusion. I did end up misplaying a bit and could have ended up tying with him but the vid showcases a good way of how the deck works/functions and the only real handtrap that hurts you is just droll, and you can still play through droll kind of depending on the hands.
@@Murasane I've messed around with the shs build, I'm not the biggest fan but I do admit it has its upsides, if everything goes well it has a stronger end board that your usual goblin line.
@@TCGNistro yeah as good as it is, I do admit not being use s/t until the shs line is done is kinda rough so I was looking for things to replace it I thought about the melodious engine because it can also go into any rank 4 which can become merrymaker but the problem with that is the melodious engine pendulum monsters will lock you into pend summoning light and otherwise they just kinda stay there as dead cards in the pend zones
Make fortress before Dugg to prevent it getting Nibbed on summon so you can at least still get the search.
Started playing goblin bikers last week and it so fun.
Found you while searching for deck ideas. :)
What do you think is the best choice for goblins if you cant afford the fiendsmith engine?
I'm theorying out a build that works/plays with shifter and dimensional fissure, and another build that plays with synchros, I think those are the bests build if you can't fiendsmiths
It seems pretty good in this and coming meta. I play with 3x dimension fissures. Got it from you’re ”how to beat handtraps with goblin bikers” video.
Cant wait to se more goblin videos from you.
Keep up the great work! :D
En el nacional que se hizo en nicaragua fui con el deck (no la mejor versión) y termine en 49 de 154. En el regio que hubo recién termine en 33 aunque sin lo fiendsmith (creo que fue de 80 personas solamente)
Updated combo video? :)
This deck really needs 20 ED slots lol. I like pure because it feels more tool-boxy and less like a balls to the wall wombo combo, but honestly the synergy with fs is so cool. Also wouldn't be funny to go into zenmaines with clutter+the reborned goblin and full armoured xyz? You'd get another pop in end phase with the Promethean play. Not worth it, especially with the tight extra, but funny nonetheless.
@@donee7595 I did consider the zenmaines but I felt the pop on end phase would be too slow to be worth it, not a terrible idea tho
Badass is a super T-T
Sad but better than common ig😔
I've been playing a decent amount of goblin biker over the past few months, mostly higher deck count builds with mikanko for recurring level 3s/removal. I like the direction you're taking this build but I'm wondering what the play through droll is now? Are you just going straight into melomelody -> fiendsmith in that case?
beating droll in this deck is an interesting challegne because the answer usually is to have a rank 3 gossip you can make off e-tele plus any extender and then normal summon something like your guide.
I think lines through droll will get better post rota with imprisonment, I've only just started cooking. I think there's a shifter build out there with this new stuff. I will be doing full meta analysis closer to rota release date.
Yo solo juego 1 grand entrance, es buena pero pues... la puedes recuperar con la virtual world cuando la baneas
Yeah I think 1 Entrance is ideal until Rage Of The Abyss comes out
Show one a decklist without the fiendsmith engine? Like a mikanko deck with scrap goblin? I'm having a lot of success with it. can't you use bad-ass and mean merciless for wave high king caesar?
you'd need to open grand bash or entrance/bad ass + dugg + an extender, its possible but not easily accessible
Never been much of a mikanko gamer, I'll look into it tho
Hey Man, Im playing this deck but on OCG. Sadly we don't have Necroquip Princess here, can you give me a line where you're using Fiendsmith Lacrima?
Needing Lacrima means we'll have to make a sequence, and making a sequence means you'll need an extender, you can't just make rank 6's off a single melomelody you'll need an extra body like dugg charger, which you'll probably have in rotation anyways, depending on how you open.
So you can either make sequence fuse into lacrima to revive engraver to make a rank 6, or you can use sequence to fuse desirae then use tract in grave to fuse desirae + sequence into lacrima then lacrima revive desirae. Sequence can equip to desirae from gy and lacrima can then be used to link off into sp/ip if u have an extra monster.
@@TCGNistro Thanks for the input. From this, I'm using Lacrima to get Engraver to my hand just so I can search tract if I dont open Engraver/Tract. Your line also works if I open Engraver/Tract already. Thanks a lot!