Modern Deckbuilding Explained Easily. Yugioh Guide

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  • Опубликовано: 11 окт 2024

Комментарии • 15

  • @TheSonicZero
    @TheSonicZero 3 месяца назад +2

    I was just looking for a video like this yesterday. Thank you!

    • @ggGio
      @ggGio  3 месяца назад +1

      Glad I was able to help

    • @TheSonicZero
      @TheSonicZero 3 месяца назад

      @@ggGio I do wonder though, could you explain what extenders are? Using Unchained (master duel) as an example, are extenders: 1. cards like Sarama that are integral to a deck’s combo yet not starters themselves, 2. cards like Abominable Unchained Soul which are not integral to a deck’s main combo yet can be added to the deck as sort of an in-archetype tech card with easy synergy, or 3. cards like Dark Contract with the Gate which can be used in conjunction with your deck’s main combo to further raise the power of your endboard?
      Which one of these types of cards are considered extenders and what would the other types of cards be referred to as in terms of deck building?

    • @ggGio
      @ggGio  3 месяца назад

      ​@@TheSonicZero All the cards you mentioned could be considered extenders! Shyama and Sharvara fit that category too. Extenders are more or less cards that let you keep summoning monsters to continue building a board. Some are much better than others depending on how easily and frequently they are able to be used. Something like abom soul is an extender but not as good as sharvara because you have to wait for a card to be destroyed to summon it which you can't always do. Unchained is a unique example because most of the cards work together to keep extending and floating into more monsters. A lot of the time when you build a deck, many of your cards will be extenders. Its a very generic term to be honest and is thrown around kind of loosely in yugioh

  • @imaginationpile
    @imaginationpile 3 месяца назад +1

    Really nice video Gio!

  • @skyknightking0
    @skyknightking0 2 месяца назад +1

    What do you go by when you're looking at a deck play style because I found out different names of different play styles aggro, control(stun,burn)? combo, mid-range, ramp, hybrid

    • @ggGio
      @ggGio  2 месяца назад +1

      @@skyknightking0 for modern yugioh I normally categorize decks as either control, midrange, or combo. Control decks can’t play through huge boards and usually use their cards to control/minimize the board state. These decks really excel in simplified game states. Think something like labrynth, traptrix or even ritual beast. Midrange are decks that can play through interruptions to build their board, can pop off really hard if they have enough gas, but their combos tend to be more limited and linear. Decks like branded or snake eyes fall into this category because you can usually tell pretty easily what their next play will be while they combo and what they’re trying to do. Combo would be a deck that is all gas, trying to build the most unbreakable board, or ftk you. There aren’t really many combo decks that are playable right now but something like mannadium a few formats ago definitely fits the bill

    • @skyknightking0
      @skyknightking0 2 месяца назад

      @@ggGio thank you for your knowledge on the subject I have seen so many different videos about play styles I guess I was thinking the big 6 play styles aggro, control, combo, mid-range,ramp And hybrid had subcategories like stun,burn,stall,otk,ftk, beat down And Mill if that's all of them but I guess it does matter with the archetype playing a major role

  • @DrapionMaxxx
    @DrapionMaxxx 3 месяца назад +3

    This is great is currently helping me build Chimera. Do you feel like the Branded variant is better than the Melodious version? I feel like the Branded version allows for more non-engine since its a 4-5 card engine compared to 8-9. Looking to build for Nats

    • @ggGio
      @ggGio  3 месяца назад +3

      the fiendsmith stuff is the best and I plan on making another vid about it next, but after that id say branded is second best. I've really been enjoying a similar build to what Dinh-Kha Bui played at german nats

    • @kalamander8563
      @kalamander8563 3 месяца назад +1

      I personally prefer the Melodious engine. Ostinato is a branded fusion that's not once per turn, and can end on an omni negate and at least 2 monster negates, all before you even start going into the chimera engine.
      Granted, that's before fiendsmith comes out of course.

    • @ggGio
      @ggGio  3 месяца назад +2

      @@kalamander8563 definitely a valid take! I just like the non engine space you get by playing the branded variant and the fact that its just 3 more chimera starters but both are very strong for sure

    • @dennisbernhard3117
      @dennisbernhard3117 3 месяца назад +2

      I definitely feel like Branded is the best variant at the moment. Pure looses to often to more than one handtrap, which is just too common at the moment with stuff like Tenpai, or Snake-Eyes being so popular. The Melodious engine technically has a higher ceiling than Branded, but leaves you too little room for non engine. That makes going second against Snake-Eyes nearly impossible. Also it makes your ED super tight, which I don't like either. The Branded engine gives you another starter and leaves room for non engine. But I think Fiendsmith will replace the Branded engine, when it comes out.

    • @kalamander8563
      @kalamander8563 3 месяца назад

      @dennisbernhard3117 to each there own. I did like having access to Rimbrum to bridge to Chimera with Branded Fusion. I just prefer the Melodious engine now. I really think they're both viable.

  • @brandonchan5975
    @brandonchan5975 3 месяца назад

    first