Not sure if this counts, but it’s something I found interesting- The cutscene at the end of Rivulet’s campaign is different depending on whether or not Pebbles still has the music pearl. That means it checks to see if it was stolen :)
i love Moon's reaction to the guardians, and that they even added it in! it sounds like the kind of thing you'd expect them to ignore since it shouldn't ever be possible
She also reacts to HLL if you perma-died in her can. I'm uh, ...unable to visit her as Gourmand..... I even began a new Hunter save and the HLL is still there so the game waits until perma-death or ascension before it spawns it elsewhere.
About the tutorial, you can also skip the scripted rain by going immediately for the shelter (and beyond) and skipping the food that Iggy wants you to eat. Additionally i found out that you're literally blocked from jumping over the tutorial gap without crouch jump. There is invisible wall if you try
@@Whydoiexisthere- It is canon that she really does not like bugs. I just realized this might be a joke tying together actual bugs and computer bugs and somehow never noticed that.
2:08 Actually the reason for it was quite simple: There was a bug with the ending cutscene where the tree image layer wouldn't load properly sometimes leading to that weird uncanny look when Rainworld first released. Some players thought it was actually an ending but when it was in fact a bug that sometimes happens randomly. Eventually the Downpour devs eventually made it canon for those without level 10 karma, forcing the layer not load on purpose! It was a case of it a bug actually eventually becoming canon!
If you're going to make a part 2 here's one I'd suggest: During my Saint campaign I played with Slugpups For Everyone mod on and would adopt any pups I came across. I tried my best to take care of each one I encountered, but if they died I'd continue on with the cycle. Eventually I found two in undergrowth, but had to abandon them because trying to carry around a slugpup in your arms as Saint while running away from like several large centipedes is an absolute pain in the ass. Now, I might be insane but _I swear_ the ending cutscene of Saint becoming an echo flashed images of *SAINT AND MY SLUGPUPS.* This means that the periodically game saves screenshots of your own personal Saint run. (as opposed to like, the images that the overseers show you which are set in the files)
+1 for that. Played saint with jolly coop and all my friends were there. Does anyone know where are these screenshots stored? I would love to see them again
@@dramaticaloverload you can find them in the %appdata% > locallow > videocult > rain world folder filepath under the names SJ_0, SJ_1, SJ_2. with each corresponding to a different save file. i also saw my friends in some of the screenshots haha
I did hear about the spearmaster jellyfish interaction from some poor soul who was the first to discover it with rotund world enabled 😂 Probably looking like Spheremaster after that
I love the joke dialogue of moon. Like with all her neurones, she is only capable of thinking with some : eh, your friend is weird. To : HOLLY #### WHY DID YOU BRING IT?!
9:21 fun fact: you can actually find the dopefish graffiti in submerged superstructure room MS_CROSSOVER01 (the same room that leads to neural terminus as spearmaster), it's placed on the left side of the room which is completely inaccessible so you have to use devtools to see it. i was pretty surprised when i found it cuz i thought it was completely unused or something
This is actually really cool I didn't want to search for every single graffiti and if it was used, and since the information about them is really scarce, i assumed all the graffiti with the "uqu" prefix in the files were unused I was surprised to see dopefish at all, I thought it was a meme only in boomer shooter communities really
4:55 The same thing happens if you just ignore Iggy without killing it and instantly head outside the tutorial area. It just turns into a regular cycle.
@@Calvus_Calvususactually this does have a use, you can leave the tutorial with full food if you kill iggy, also some more about the tutorial is that the first leap is forced, there is a literal invisible wall stopping you from passing.
Fun fact, the unused graffiti at 7:58, I use that as my PC's back ground. :D Don't ask why, please. (Also I'm like 99% sure that it's a reference to the 'Three wise monkeys.' There are four, one of them not really being talked about unless you know your stuff. The forgotten, 'do not commit evil' of witch I think fits for five pebbles very well.)
2:36 I found the pipe leading to the Saint's secret room, but I didn't get to the room itself and assumed it must have been a glitch. I lost my Lantern in that pipe... not that I needed one in Rubicon.
Dopefish can be found used in a room in submerged superstructure as a slugcat which isnt rivulet, in an inaccesible section of a long horizontal room which is separated in 2, The owo cat eyes are used in the entrance to the gutter from chimney canopy
Fun fact! Me and a friend were playing Jolly Coop and had I think cheated our way into Metropolis in another campaign. Instead of nothing or a king scav mask at the main area, we were met with a Train Lizard. That immediately ate my friend and never came back.
I really like the effect The challenge I showcased in the next clip about having creatures without unlocks in challenges was actually made by me, and the DustWave effect for that arena looked dope as fuck Too bad adding a slight rain effect breaks the intense fog
@@Whydoiexisthere- ahh ive been there loll. unfortunately the only way to revert it back is to verify the integrity of the game through steam. or revert each room yourself but that takes some time
@@colfy3961oooo, words that have to do with coding (probably) that I don’t know the meaning of! (Yeah but seriously the dust wave looks pretty goofy at max)
According to dev commentary, dustwave is for the exterior of metropolis, and was supposed to be a massive sandstorm that would start on the horizon and then cover the area. It ended up getting cut.
For that to happen, I think you had to play Monk beforehand without giving her the cloak If you don't play Monk at all, then she will have the cloak by Riv's campaign
@@Calvus_Calvusus I started fucking around in Remix menu and ended up beating Rivulet before any other campaign. I played around in Expedition and thought “this is less boring then the yellow one” and I don’t regret it. So I got her cloaked version.
In some scav (tolls?), in safari mode, you can actually notice theres a scav sitting on top of the pole, and you can turn into it, too. When you check the controls-theyre that of a scav. But you cant move.
I wonder who that pink impaled iterator head is supposed to be. SRS maybe? Also I love that they gave moon a bigass nose lmao Wait how tf do scavengers even know how other iterators look like apart from 5p n moon
The graffiti that’s in full color are, I’m assuming, from ancients. The only “graffiti” that is canonically done by the scavengers are the ones that look like they’re made from chalk, and are only in white and blue.
@@Calvus_Calvusus I know about the 5 karma symbol murals, but being art, it has somewhat decayed over pebble’s time. Also it’s always nice having more art of what the ancients looked like
8:45 my friend hacked through the riv campaign for fun, ending up in them beating it in max 20 mins. they ended up with this screen instead of the normal one, and i have no idea what caused it. it's still there even after they turned off all of the devtools.........
1:55 OH THIS THING I think I can confirm that this has nothing to do with the Artificer, since I saw it in my very first playthrough and it was long before the DP release But... I don't think I've came there with no carma 10... Interesting
9:02 does anyone know where to find the metropolis overseer projections in the files btw? I've been dying to find them but idk where to rummage through
I found a detail while playing, during my pearlcat playthrough (old update, also check it out it’s a really well made mod) I walked into the chieftain room using a mod that allows me to access character exclusive regions only to see a single train lizard. No king scav, no other scavs, just a single train lizard.
@@JaVionJones-k3p If you have the steam version, then go to Steam library, right click Rain World, select "properties", select files and click "browse local files" or something similar should be written there
“Heavily decorated and carved from a bone” implies that moon acknowledges the antlers, which are likely the scavengers gluing pieces of vulture masks together
Yeah you can just skip the tutorial by heading to the crouch jump room and leaping the gap. I'm pretty sure if you do that it doesn't trigger the rain early like it should so you get a free starting cycle
Just asking, guys... For collecting more Karma, is it better to go to the moon or 5P? I just encountered Echo and they just adding some for me, but I don't get any dialogue from them.
Easiest is by the wiki On the page for each creature, there is a little window with a picture of how it looks like, right under it should be "Code Name" and the name of the creature Hunter Long Legs is called HunterDaddy in the code for example
@bluey-notdoxself OK, thanks for the help. So if I wanted to replace a pink lizard with a specific scavenger, then all I would to do is type: Scavenger ID.1.1864 for example? Thanks again, I didn't mean to respond this late, sorry
the "oh no" for if you bring rot broke my heart a little.
Not sure if this counts, but it’s something I found interesting- The cutscene at the end of Rivulet’s campaign is different depending on whether or not Pebbles still has the music pearl. That means it checks to see if it was stolen :)
What changes if you have stolen the pearl? I don't think I have the heart to do it myself
@@cryonictaco9948welp, the world always need that one guy. PEBBLES IM COMING
@@Whydoiexisthere- The very definition of "anti-hero". Good luck out there
You can kill moon as well after reviving her. She even has unique dialogue for it. Also try throwing spears at her lol.
@@cryonictaco9948 it is silent and there is no pearl next to pebbles
i love Moon's reaction to the guardians, and that they even added it in! it sounds like the kind of thing you'd expect them to ignore since it shouldn't ever be possible
fr
She also reacts to HLL if you perma-died in her can. I'm uh, ...unable to visit her as Gourmand..... I even began a new Hunter save and the HLL is still there so the game waits until perma-death or ascension before it spawns it elsewhere.
Imagine if the stray cat you liked came in with a defense drone or something. That'd be terrifying.
The "WHAT DID YOU DO!?" From moon when you get the gaurdians in there
About the tutorial, you can also skip the scripted rain by going immediately for the shelter (and beyond) and skipping the food that Iggy wants you to eat.
Additionally i found out that you're literally blocked from jumping over the tutorial gap without crouch jump. There is invisible wall if you try
In Co-Op the second player is allowed to just jump over any way they wish
@@blackcatmusic9774 thats very interesting
@@tamkishhey funny uhhhhhhhhh music guy
4:26 I would have the same reaction if a small dumb creature brought a god into my home, somehow
Imagine if your pet called called "ruffles" brings a god into your room.
I just checked the rainwolrd wiki, and learned that if you bring a singularity bomb to moon and throw it, she will scream “WHY!?”
I love how there is specific dialogue for the red centipede, it’s so OP that even a god must respect it
@@Whydoiexisthere- It is canon that she really does not like bugs.
I just realized this might be a joke tying together actual bugs and computer bugs and somehow never noticed that.
Yeah same
2:08 Actually the reason for it was quite simple: There was a bug with the ending cutscene where the tree image layer wouldn't load properly sometimes leading to that weird uncanny look when Rainworld first released. Some players thought it was actually an ending but when it was in fact a bug that sometimes happens randomly. Eventually the Downpour devs eventually made it canon for those without level 10 karma, forcing the layer not load on purpose! It was a case of it a bug actually eventually becoming canon!
I haven't found anything even close to this info when I was researching for it
Where is this mentioned?
if this is true, then what does it imply about max karma ?
@@duskadown6751maybe it has to do with not spending enough time in the world to know what you truly want.
he just wants the ascension, not whats after lol.
@@duskadown6751I think that it implies that you have entered a place that not even ascension knows about.
If you're going to make a part 2 here's one I'd suggest:
During my Saint campaign I played with Slugpups For Everyone mod on and would adopt any pups I came across. I tried my best to take care of each one I encountered, but if they died I'd continue on with the cycle. Eventually I found two in undergrowth, but had to abandon them because trying to carry around a slugpup in your arms as Saint while running away from like several large centipedes is an absolute pain in the ass.
Now, I might be insane but _I swear_ the ending cutscene of Saint becoming an echo flashed images of *SAINT AND MY SLUGPUPS.* This means that the periodically game saves screenshots of your own personal Saint run. (as opposed to like, the images that the overseers show you which are set in the files)
Yeah, it actually does! It's a cool feature, same thing happened to me with my slup :)
Can confirm. The images seen at the end of saint are screenshots from your computer taken at random during the campain.
+1 for that. Played saint with jolly coop and all my friends were there.
Does anyone know where are these screenshots stored? I would love to see them again
Yep, it caught me CHEATING...
@@dramaticaloverload you can find them in the %appdata% > locallow > videocult > rain world folder filepath under the names SJ_0, SJ_1, SJ_2. with each corresponding to a different save file. i also saw my friends in some of the screenshots haha
I did hear about the spearmaster jellyfish interaction from some poor soul who was the first to discover it with rotund world enabled 😂
Probably looking like Spheremaster after that
I am DYING at this comment, both at imagining that initial discovery and at the word “Spheremaster”
This comment deserves to be framed on the wall of an art museum (or my living room).
I love the joke dialogue of moon. Like with all her neurones, she is only capable of thinking with some : eh, your friend is weird.
To : HOLLY #### WHY DID YOU BRING IT?!
9:21 fun fact: you can actually find the dopefish graffiti in submerged superstructure room MS_CROSSOVER01 (the same room that leads to neural terminus as spearmaster), it's placed on the left side of the room which is completely inaccessible so you have to use devtools to see it. i was pretty surprised when i found it cuz i thought it was completely unused or something
This is actually really cool
I didn't want to search for every single graffiti and if it was used, and since the information about them is really scarce, i assumed all the graffiti with the "uqu" prefix in the files were unused
I was surprised to see dopefish at all, I thought it was a meme only in boomer shooter communities really
Moon's reaction to guardian lmfao "What did you do?!"
If my pet brings fucking cathulu in my room I would question it to
9:09 I remember seeing the pebbles graffiti in garbage wastes during spearmaster, the room is pretty close to the industrial complex gate
It’s actually called “pebbles headache” which is pretty nice.
I cant get the image of slugcat bringing a Gaurdian to moon, and her screaming "What did you do?!" like a shocked parent.
"Whatcha you got there"
"A guardian"
"NO!"
4:52 you CAN kill iggy in the tutorial without cheating. Just enable jolly coop and set your character to spearmaster.
Naked moon rivulet screen is gonna give me nightmares.😊
@a grey worldif you can’t wait, you’re in luck! There’s already maid art!
4:55 The same thing happens if you just ignore Iggy without killing it and instantly head outside the tutorial area. It just turns into a regular cycle.
Tbh I found it more intriguing that for the tutorial to function, you need Iggy alive
@@Calvus_Calvususactually this does have a use, you can leave the tutorial with full food if you kill iggy, also some more about the tutorial is that the first leap is forced, there is a literal invisible wall stopping you from passing.
8:46 I actually got that screen somehow on my first playthrough, thought it was normal.
if you visit moon as rivulet on a different campaign (after completing riv's campaign), moon has dialogue stating that you look familiar to her
Fun fact, the unused graffiti at 7:58, I use that as my PC's back ground. :D Don't ask why, please. (Also I'm like 99% sure that it's a reference to the 'Three wise monkeys.' There are four, one of them not really being talked about unless you know your stuff. The forgotten, 'do not commit evil' of witch I think fits for five pebbles very well.)
2:36 I found the pipe leading to the Saint's secret room, but I didn't get to the room itself and assumed it must have been a glitch. I lost my Lantern in that pipe... not that I needed one in Rubicon.
Dopefish can be found used in a room in submerged superstructure as a slugcat which isnt rivulet, in an inaccesible section of a long horizontal room which is separated in 2, The owo cat eyes are used in the entrance to the gutter from chimney canopy
when devtool abusing i accidentally got the cloakless riv ending
Scared pebbs with 3 ded iterators was yes. Just yes.
6:36 NOT THE BABY 😭
Fun fact! Me and a friend were playing Jolly Coop and had I think cheated our way into Metropolis in another campaign. Instead of nothing or a king scav mask at the main area, we were met with a Train Lizard. That immediately ate my friend and never came back.
nice to see im not the only one who found out the dustwave! i found it myself while messing with devtools
I really like the effect
The challenge I showcased in the next clip about having creatures without unlocks in challenges was actually made by me, and the DustWave effect for that arena looked dope as fuck
Too bad adding a slight rain effect breaks the intense fog
I also messed around with dust wave and my over achieving ahh sent it 100% and now it’s stuck like that-
@@Whydoiexisthere- ahh ive been there loll. unfortunately the only way to revert it back is to verify the integrity of the game through steam. or revert each room yourself but that takes some time
@@colfy3961oooo, words that have to do with coding (probably) that I don’t know the meaning of!
(Yeah but seriously the dust wave looks pretty goofy at max)
According to dev commentary, dustwave is for the exterior of metropolis, and was supposed to be a massive sandstorm that would start on the horizon and then cover the area. It ended up getting cut.
I actually had the cloakless Moon appear the first time I beat Rivulet
For that to happen, I think you had to play Monk beforehand without giving her the cloak
If you don't play Monk at all, then she will have the cloak by Riv's campaign
@@Calvus_Calvusus I started fucking around in Remix menu and ended up beating Rivulet before any other campaign. I played around in Expedition and thought “this is less boring then the yellow one” and I don’t regret it. So I got her cloaked version.
wow this is very cool, subbed!
Another banger from Calvus studios :sloggers:
In some scav (tolls?), in safari mode, you can actually notice theres a scav sitting on top of the pole, and you can turn into it, too. When you check the controls-theyre that of a scav. But you cant move.
I wonder who that pink impaled iterator head is supposed to be. SRS maybe?
Also I love that they gave moon a bigass nose lmao
Wait how tf do scavengers even know how other iterators look like apart from 5p n moon
The graffiti that’s in full color are, I’m assuming, from ancients. The only “graffiti” that is canonically done by the scavengers are the ones that look like they’re made from chalk, and are only in white and blue.
9:02, in the bottom left of Artificer projections. Is that a what an Ancient looks like
also top left
Yes
You can also see how they look like on the murals when entering/leaving Pebbles chamber from the top
@@Calvus_Calvusus I know about the 5 karma symbol murals, but being art, it has somewhat decayed over pebble’s time. Also it’s always nice having more art of what the ancients looked like
There is also copyright-free pebbsi near the bottom left
I have gotten the rivulet ending screen with no cloak by going to outer expanse with warp mod to end the campaign before, so it is in game.
1:12 nope it also affects inv, I found that out during inv because I couldn’t be bothered to get karma ten so I blew up the guardians
8:45
my friend hacked through the riv campaign for fun, ending up in them beating it in max 20 mins. they ended up with this screen instead of the normal one, and i have no idea what caused it. it's still there even after they turned off all of the devtools.........
Kinda surprised that Moon reacts more negatively to a Red Centipede than to The Rot.
probably because she already knows that the rot exists
@@iamafuckingfailure And she knows it's approximately the worst thing that can happen to an Iterator.
1:55
OH
THIS THING
I think I can confirm that this has nothing to do with the Artificer, since I saw it in my very first playthrough and it was long before the DP release
But... I don't think I've came there with no carma 10...
Interesting
9:02 does anyone know where to find the metropolis overseer projections in the files btw? I've been dying to find them but idk where to rummage through
Base RW folder > StreamingAssets > mods StreamingAssets > moreslugcats > projections
Thanks, Andrew.
5:01 that's so strange, I just got the cloak as Monk and I saw the albino vulture there. Maybe one of my mods somehow influenced it? idk
8:46 Whoooooaaaaaa
9:21 the design is law
I found a detail while playing, during my pearlcat playthrough (old update, also check it out it’s a really well made mod) I walked into the chieftain room using a mod that allows me to access character exclusive regions only to see a single train lizard. No king scav, no other scavs, just a single train lizard.
the train liz is a part of the exclusive regions for everyone mod as a small troll from the dev
If it was a part of vanilla, I would have mentioned it
@@Calvus_Calvusus oh ok lol
4:27 yo guardian is crazy, guardian is crazy! How in the hell would you even pull that off?
you can also skip the tutorial by simply not eating any food
Кто-нибудь заметил снимок со Святым в правом верхнем углу, появляющийся в компании Ручья? Его действительно можно найти в игре?
8:45 i somehow got that ending screen
hooray, differently colored worms is definitely good for my scoleciphobia.
DOPEFISH JUMPSCARE
Gamer gaming
very good
8:45 hear me out
no.
Speak then
Ah yes, here come the simps now, now where’s foxxet?
Love that you pfp fits rn
@@IIBII-n9h neuron activation
"oh no"
At 7:03, I looked into my rain world folder in the file explorer but couldn't find the sandbox folder, can you tell me where it is?
It will automatically generate once you export a sandbox
its in the base game directory btw, not MoreSlugcats
@@Calvus_Calvusus I'm sorry, I'm new to files and stuff, so the sandbox folder is in the base game directory folder... which folder is that in?
@@JaVionJones-k3p If you have the steam version, then go to Steam library, right click Rain World, select "properties", select files and click "browse local files" or something similar should be written there
4:07 thats not unique dialogue, i am pretty sure its just the king vulture mask dialogue.
“Heavily decorated and carved from a bone” implies that moon acknowledges the antlers, which are likely the scavengers gluing pieces of vulture masks together
4:36 Okay but you can already skip tutorial without killing iggy though?? Or is that a remix option?
Yeah you can just skip the tutorial by heading to the crouch jump room and leaping the gap. I'm pretty sure if you do that it doesn't trigger the rain early like it should so you get a free starting cycle
Just asking, guys...
For collecting more Karma, is it better to go to the moon or 5P? I just encountered Echo and they just adding some for me, but I don't get any dialogue from them.
You need to go to 5P to get the ability to see dialogue, he will also give you Karma with it!
def 5p
What’s FEZ?
Which ost plays at the start of the vid? I looked through a 2 hr playlist of Rainworld osts and I haven’t found this one plea
Its from Rain World Alpha, Gems and Junk by Primate
ruclips.net/video/iMp4V3FBAvs/видео.html
This one specifically
@@Calvus_Calvusus ty :D, that and floes are my favorite tracks now lol
WHY IS MOON SO THICK IM GOING CRAZY
У меня есть теория, что итераторы сделаны с телосложением как у ребëнка (большой куклы)
*why does **1:55** scare the shit out of me*
Moon thighs.
Moon got that cake...
What about the easter eggs?
Hey look! Five Pebsi! 9:04
Excuse me for my ignorance, but how do i find the code names of creatures?
Easiest is by the wiki
On the page for each creature, there is a little window with a picture of how it looks like, right under it should be "Code Name" and the name of the creature
Hunter Long Legs is called HunterDaddy in the code for example
@bluey-notdoxself OK, thanks for the help. So if I wanted to replace a pink lizard with a specific scavenger, then all I would to do is type: Scavenger ID.1.1864 for example? Thanks again, I didn't mean to respond this late, sorry
@@Calvus_Calvusushow do you find the sandbox folder?
@@dekuwoods3875 It will automatically get generated when you export a sandbox in the base game directory
@Calvus_Calvusus ok so I changed the code name but nothing changed. The scavenger is still normal and did not change to king scavenger
Hi calvus
Lol
8:45 naked moon
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