Blender Tutorial: Boat In A Bottle Animation | EASY

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  • Опубликовано: 14 окт 2024
  • Learn how to make a ship in a bottle animation in Blender.
    Media Used for this Project:
    sketchfab.com/...
    Links:
    Skillshare 1 Month FREE: skl.sh/3aROa69
    Patreon: / pixxo3d
    Social Media and Portfolios: linktr.ee/pixxo3d
    Thank You for Watching, and enjoy your day.
    #Blender #3D #CGI

Комментарии • 8

  • @memoiv
    @memoiv 2 года назад +1

    you do great work the amount of videos you share and the amount of help you've given me. make me grateful and thank you for that. I wish you the best

  • @3044-l6y
    @3044-l6y 2 года назад +1

    Fantastic job! Thank you. 👍✌

  • @randa.2828
    @randa.2828 2 года назад +1

    I love ur content ✨️

  • @shortfilmstudios4715
    @shortfilmstudios4715 2 года назад +1

    Wow so helpful

  • @Isaiah1v18
    @Isaiah1v18 2 года назад +1

    Good one Pixxo 3D 🙂

  • @consumidormaldito
    @consumidormaldito 9 месяцев назад

    eres genial

  • @gordonbrinkmann
    @gordonbrinkmann 2 года назад

    Just a quick note on the bottle material: if you don't want to change any mapping it's not necessary to use the Texture Coordinate node with "Generated", because that's what the Noise Texture uses by default when you don't plug anything into it. However, you should rather use "Object". Since the shards are all separate pieces with applied scale, the "Generated" output creates stretched coordinates according to the pieces' dimensions, whereas "Object" uses even coordinates independent of the dimensions (if scale is applied), so the Noise Texture scale is consistent on all pieces, no matter if they're large or tiny.

  • @darkspeinwarrior
    @darkspeinwarrior 2 года назад

    Could you update your character creation video with advanced features, like how to make it more lifelike, how to make it move, T-pose, etc. It'd help me so much.