First , great video very well made and full of details. However 500k per hour is impossible doing bunker missions because of math. you would need to do 5 rank 5 mission with a 90k payout plus the call to arms bonus. This mission come with 4 x 1 minute timer. so you are now down to 8 minutes to clear 30 enemies, get out and fly out, get the next mission and fly to the next destination. Even by starting your timer at the start of your very first bunker mission, numbers don't add up. I still think they are a great source of income but 500K/hour is impossible. Realistically, even pushing 3 rank 5 mission in 1 hour is a stretch and that would only net you about 300K
If you are nervous about doing FPS combat you can camp behind the boxes at the 1st right turn into the main bunker area once you've come off the elevator.. Pick off the bad guys one by one. Sometimes when you are down to the last 2 or 3 they get UI markers to let you know where they are but dont count on it.. Appears only maybe 25% of the time for me.
These missions are still my primary source of making aUEC in SC ever since I watched one of ur videos a few years ago about them, I normally base around Arc Corp but since 3.19.1 I moved to Microtech just for a different view and also because Port Tressler has a weapon/armor shop to sell the loot that u can get from bunkers without having to travel to another station/planet that has a shop.
@@chrishoppner150 The weapons and armor sell for something at least nothing to crazy like a little under 5k or there a bouts, I normally loot a little bit after I finish the mission, grab what I can and just put everything in my station storage and then sell everything I don't need/use often and make a decent amount of aUEC.
Cool content. I use the P4-AR for bunkers and just take the ammo from dead Nine tails, save's time on restock if your grinding. The hostile turret bunkers have the grey/yellow silos out side. I also fly a cutty red to recharge food/water and heal any damage, you can fit a grey cat in the back in case you need to park away from hostile turrets. Have fun in the verse
tried my first bunker mission yestarday, killed all of the bad guys until there was 1 left. I shot the last guy 20 times with no hit indicators and he shot me once and i died, pretty solid game so far
The sad truth about this game is that this is probably one of the best ways to earn money. I grinded to level 4 which pays 60 - 65k per mission. However this gets boring after a few weeks, so I switched to mining, buying a prospector and a Hull A for transporting minerals to trade centres. Solo mining is not great it gets boring after a few weeks so I tried cargo hauling. Game crashes, bugs and glitches not to mention pirates put paid to that. I thought I would try normal missions at a lot less money, but these are so buggy that if you csn find the objectives it's a miracle. So back to bunker missions....
@@JoshSweetvaleI usually clear sites also, but if you are grinding you can just go for the target (which is always a bigger ship in vhrt's) where damage application is much easier
Be careful what type of mission you select. In 3.22.1 there are some "steal the files" missions that, I'm told, have infinitely spawning enemies, so you never have time to loot. In addition to a med pen, being a med gun and learn how to use it. If they get in a lucky shot and you cop a level 1-3 injury in your arm, you can't shoot NOR can you fly your ship/buggy. Only option then, is to commit suicide or send up a rescue beacon. But of course, you can't be rescued if the exterior turrets are active. But even then, as I understand it, a med gun won't fix a level 2-3 injury, you need a hospital.
I'm back to SC after half a year and I can now occasionally find minerals lying around in bunkers. The best I had so far is 5 crates of aphorite worth around 100k aUEC, which was a nice sizable bonus to the mission payout.
Bunkers take a while to rotate, bit the fact that you can solo a bunker and make 100,000 every 10 minutes, is cool. I wish I could reliably make that kind of money from beacons. They're my favorite game play loop.
@@shawnc5188 I know, it's just that I love the dogfighting of the beacons. I mean, I can reliably knock out npc Valks, Connie's, and the others in the high medium threat-low high threat beacons, but the money/time rate is dogwater...
@@BeardofOz yeah, I noticed it myself. It's kinda sad the risk/reward ratio basically forces you into protems groups, and bunkers. No money in dogfighting other ships. Guess they got sick of people in titans destroying NPC Connie's and HH's.
I think the kareah clearance is tied to >50% affinity with crusader security, as opposed to tier 4/5 rep. I.e. if the green bar at the top is halfway full then they'll let you approach the station.
yes, you will need to keep up your affinity at >50% for kareah clearance, profession tiers dont count i never saw a practical use for this bonus aside from a safe refuel and repair alternative to grim hex and port olisar
Oh I didn't even think of the Affinity Bar! I just compared ranks with a bunch of other players I know and the Rank 4 seemed to be the common denominator. Thanks for letting me know! 😁
I do the drug mission when I feel like punching Boxes and chillin. The remove occupants bunkers are one of my faves (no security to shoot) but no chance of my most liked Ark Corp armor (when doing the missions in the Ark Corp system).
I've tried so many bunker missions since I started a few weeks ago but until now have not finished a single one. They are broken AF. Can never actually clear anything with npcs inside the walls and teleporting behind the scenes unshootable.
I am far better at these missions than I am at space combat, so spend more time on them. Really need to suck it up and unlock the rank 5 missions. I spend more time near Hurston, because I like that their armor matches well with my 350r, but want to do more around crusader.
I’ve shot security a few times but now I just ignore enemies if they are near security and risky and just move to a target that is easy to kill without hitting security
during this time and patch, i can confirm Nine Tails do in fact are mole men who lives under ground since they just keep spawning underground the bunkers unable to get fucking killed hence making bunker mission at this point in time and patch BROKEN. not the good type of broken. its broke its fucked. guess its time to spam 890 contract.
Northrock has bunkers missions - ?RT missions under bounty hunter. If you want to loot, take heavy armour helmets and chest pieces (worth 1.1k each) while P4-ARs can be sold at Arc-L1 for 2K.
@@BeardofOz I think Northrock.. but I usually focus on ERTs/group ERTs and have max rep doing them, so don’t really do hostile bunkers. When I want to FPS, I just select a defend security bunker mission, jump into my C8R, and park right at the entrance, so I can tractor dead NPCs straight into my Pisces.
after pyro UEC is most likley gonna be scaled back heavly and well item prices will be dictated by the market as the players will run the economy to a point CIG can handle basic item and resorce traffic but authentic produce is player made so how would you approch making a video about how to craft 50 wooden tables and earn yourself 12 bottle caps and a Box of Protine waffers! YEEEHAAAW
Easy. I'd start off with an anecdotal statement about under the table payments in a Lawless System, transition with a "Citizens, My names BeardofOz" statement, then break down my 6 step guide to producing tables from ruined Aegis Ship wings and selling them to the Rough and Ready gang for 14 bottle caps and a pet Marok in a cage.
These are the worst missions to do. Everyone should just do cargo and mining. And of course salvaging and box delivery. That's where you should grind. Leave the peaceful bunkers alone.
Cargo is about worthless with all the bugs, bunkers are way more $ and easy. Its really too easy to make the $ with bunkers, but at least I don't waste 2 hours in a cargo mission where the last location out of 5 is bugged and I get 0 for all the time and work. Nope I am done with Cargo it is too bugged for now. Mining has issues too with ghost blowups from rocks damaging my ship.
First , great video very well made and full of details. However 500k per hour is impossible doing bunker missions because of math. you would need to do 5 rank 5 mission with a 90k payout plus the call to arms bonus. This mission come with 4 x 1 minute timer. so you are now down to 8 minutes to clear 30 enemies, get out and fly out, get the next mission and fly to the next destination. Even by starting your timer at the start of your very first bunker mission, numbers don't add up. I still think they are a great source of income but 500K/hour is impossible. Realistically, even pushing 3 rank 5 mission in 1 hour is a stretch and that would only net you about 300K
If you are nervous about doing FPS combat you can camp behind the boxes at the 1st right turn into the main bunker area once you've come off the elevator.. Pick off the bad guys one by one. Sometimes when you are down to the last 2 or 3 they get UI markers to let you know where they are but dont count on it.. Appears only maybe 25% of the time for me.
These missions are still my primary source of making aUEC in SC ever since I watched one of ur videos a few years ago about them, I normally base around Arc Corp but since 3.19.1 I moved to Microtech just for a different view and also because Port Tressler has a weapon/armor shop to sell the loot that u can get from bunkers without having to travel to another station/planet that has a shop.
Was probably my first Star Citizen Video: The Ol' Rat Method! Simpler times...
Sell loot? Does it sell for any worthwhile money now?
@@chrishoppner150 The weapons and armor sell for something at least nothing to crazy like a little under 5k or there a bouts, I normally loot a little bit after I finish the mission, grab what I can and just put everything in my station storage and then sell everything I don't need/use often and make a decent amount of aUEC.
Cool content. I use the P4-AR for bunkers and just take the ammo from dead Nine tails, save's time on restock if your grinding. The hostile turret bunkers have the grey/yellow silos out side. I also fly a cutty red to recharge food/water and heal any damage, you can fit a grey cat in the back in case you need to park away from hostile turrets. Have fun in the verse
I used to run bunkers in the Medical Pisces when I had it pledged but I missed flying the Cutter!
@@BeardofOzCutter is slow in atmosphere. The C8R is faster, I use it for normal security bunkers.
The Cutter IS slow, but there's just something about it I love. For me it's an absolute joy to fly. It's a real 'my Immershun' vibe for me 😅
@@BeardofOz I prefer the C8R, so I CCU’ed my Cutter to a Corsair. In 3.19.1 it flys better and faster than a Connie.
That's fair, gotta fly what you love right?
tried my first bunker mission yestarday, killed all of the bad guys until there was 1 left. I shot the last guy 20 times with no hit indicators and he shot me once and i died, pretty solid game so far
The sad truth about this game is that this is probably one of the best ways to earn money.
I grinded to level 4 which pays 60 - 65k per mission.
However this gets boring after a few weeks, so I switched to mining, buying a prospector and a Hull A for transporting minerals to trade centres.
Solo mining is not great it gets boring after a few weeks so I tried cargo hauling.
Game crashes, bugs and glitches not to mention pirates put paid to that.
I thought I would try normal missions at a lot less money, but these are so buggy that if you csn find the objectives it's a miracle.
So back to bunker missions....
@@JoshSweetvaleI usually clear sites also, but if you are grinding you can just go for the target (which is always a bigger ship in vhrt's) where damage application is much easier
Be careful what type of mission you select. In 3.22.1 there are some "steal the files" missions that, I'm told, have infinitely spawning enemies, so you never have time to loot. In addition to a med pen, being a med gun and learn how to use it. If they get in a lucky shot and you cop a level 1-3 injury in your arm, you can't shoot NOR can you fly your ship/buggy. Only option then, is to commit suicide or send up a rescue beacon. But of course, you can't be rescued if the exterior turrets are active. But even then, as I understand it, a med gun won't fix a level 2-3 injury, you need a hospital.
I'm back to SC after half a year and I can now occasionally find minerals lying around in bunkers. The best I had so far is 5 crates of aphorite worth around 100k aUEC, which was a nice sizable bonus to the mission payout.
Bunkers take a while to rotate, bit the fact that you can solo a bunker and make 100,000 every 10 minutes, is cool. I wish I could reliably make that kind of money from beacons. They're my favorite game play loop.
Beacons used to be insane money makers when they were updated but have received a couple of balance passes since 😅
Group ERT missions pay out 100k at max reputation, an Eclipse can complete one in 7 minutes and 3 S9 torps.
@@shawnc5188 I know, it's just that I love the dogfighting of the beacons. I mean, I can reliably knock out npc Valks, Connie's, and the others in the high medium threat-low high threat beacons, but the money/time rate is dogwater...
@@BeardofOz yeah, I noticed it myself. It's kinda sad the risk/reward ratio basically forces you into protems groups, and bunkers. No money in dogfighting other ships. Guess they got sick of people in titans destroying NPC Connie's and HH's.
Yeah, there's always some sort of balance pass on the super fun money makers. It's like CR is saying, "NO FUN, ONLY WORK" 😋
The real guide I need is how to finish a bunker mission without my gun bugging out the first time I try to use a med pen lol
I think the kareah clearance is tied to >50% affinity with crusader security, as opposed to tier 4/5 rep. I.e. if the green bar at the top is halfway full then they'll let you approach the station.
yes, you will need to keep up your affinity at >50% for kareah clearance, profession tiers dont count
i never saw a practical use for this bonus aside from a safe refuel and repair alternative to grim hex and port olisar
Oh I didn't even think of the Affinity Bar! I just compared ranks with a bunch of other players I know and the Rank 4 seemed to be the common denominator.
Thanks for letting me know! 😁
I do the drug mission when I feel like punching Boxes and chillin. The remove occupants bunkers are one of my faves (no security to shoot) but no chance of my most liked Ark Corp armor (when doing the missions in the Ark Corp system).
I've tried so many bunker missions since I started a few weeks ago but until now have not finished a single one. They are broken AF. Can never actually clear anything with npcs inside the walls and teleporting behind the scenes unshootable.
These bunker missions are great, love being a loot goblin and throwing the bodies off my ship in orbit hehe 😜
I am far better at these missions than I am at space combat, so spend more time on them. Really need to suck it up and unlock the rank 5 missions. I spend more time near Hurston, because I like that their armor matches well with my 350r, but want to do more around crusader.
i can never get these missions to generate.
I stack them back to back and clear 240,000 plus the call to arms
I’ve shot security a few times but now I just ignore enemies if they are near security and risky and just move to a target that is easy to kill without hitting security
not to mention if security fails at saving themself, you get more (and better looking) armor to collect at the end of the mission.
Noob here. Good video.
during this time and patch, i can confirm Nine Tails do in fact are mole men who lives under ground since they just keep spawning underground the bunkers unable to get fucking killed hence making bunker mission at this point in time and patch BROKEN. not the good type of broken. its broke its fucked. guess its time to spam 890 contract.
Nyet, inB4 Hard reset ', No mood to play anymore!
Northrock has bunkers missions - ?RT missions under bounty hunter. If you want to loot, take heavy armour helmets and chest pieces (worth 1.1k each) while P4-ARs can be sold at Arc-L1 for 2K.
Do these add Rep to the Security Tree or the Bounty Hunter for NorthRock?
@@BeardofOz I think Northrock.. but I usually focus on ERTs/group ERTs and have max rep doing them, so don’t really do hostile bunkers. When I want to FPS, I just select a defend security bunker mission, jump into my C8R, and park right at the entrance, so I can tractor dead NPCs straight into my Pisces.
Good video but can you talk instead of scream would help thanks.
after pyro UEC is most likley gonna be scaled back heavly and well item prices will be dictated by the market as the players will run the economy to a point CIG can handle basic item and resorce traffic but authentic produce is player made so how would you approch making a video about how to craft 50 wooden tables and earn yourself 12 bottle caps and a Box of Protine waffers! YEEEHAAAW
Easy. I'd start off with an anecdotal statement about under the table payments in a Lawless System, transition with a "Citizens, My names BeardofOz" statement, then break down my 6 step guide to producing tables from ruined Aegis Ship wings and selling them to the Rough and Ready gang for 14 bottle caps and a pet Marok in a cage.
WHY ARE YOU SHOUTING THE ENTIRE VIDEO?
i can do 50 million in 2 hours not worth it, but for the fun of the experience only
These are the worst missions to do.
Everyone should just do cargo and mining. And of course salvaging and box delivery. That's where you should grind. Leave the peaceful bunkers alone.
I used to bash these out non stop, then the cargo Bug bit me. I've been getting back into the bunkers while I wait for 3.20 and my Hull-C
Cargo is about worthless with all the bugs, bunkers are way more $ and easy. Its really too easy to make the $ with bunkers, but at least I don't waste 2 hours in a cargo mission where the last location out of 5 is bugged and I get 0 for all the time and work. Nope I am done with Cargo it is too bugged for now. Mining has issues too with ghost blowups from rocks damaging my ship.
@@thereisnospoon3595 r/WOOOOSH
I love that clickbait :) 500k/h doing 15k mission :)