Love This. So many videos always includes GL and Conquest. And I’m not even close to that. And I really like that you are so open about variables on teams. So often videos and Reddit is dead set on keeping that “one” team and never use chars you have left over, so if I sometimes won’t be able to get a certain character, there is still a good team I can make out of it, even though it’s not the GOAT. Just wanted to mention it in a comment cause you have def become my favorite Swgoh RUclipsr :)
The interface from the PC game client looks a lot better in this explanation videos. I wonder when the rest of us will get access to it , do you have any information regarding this ?
That actually gets really complicated because you really can't have an Iden, Veers and DTMG team without making some really non-ideal comps. I'm planning on making an empire split video, from a strength perspective they would land somewhere in the A category
On the subject of Conquest Characters, when do you think we will be getting Taron Malicos in Proving Grounds? I can't remember when he released. Also, does the Scout Trooper bring anything great to the Iden Team? I usually go with Iden lead, Death Trooper, Shore Trooper (for pre-taunt), Magma Trooper and Range Trooper (because I like his assisting mechanic and I don't have a Veers team up and running)
I think he will be added to proving grounds in this conquest. Usually they're adding one character with each new rotation of conquest and he is next on the list.
I'd absolutely put Gungans in S Tier, they can beat Reva on offense(even without Jar Jar), and are really hard to deal with on defense, with Malgus being just about the only reliable non-GL counter.
@CalvinAwesome i personally dont believe it is too early most of th traditional teams have been tried already and the win rate against gungans i believe is the lowest of any team. And the only truly reliable counter we know of is reva. Also on offense they beat most of the gls easily if you play it correctly. The wins obviously will go up as time goes on but considering they have a near 50% hold rate is super insane even for one set of data.
one week of data on a team that has DCs is absolutely not early enough. Have you personally tried any of these counters? They really struggle against most GLs without their DC Yeah I just checked, they have a 33% collective winrate against GL teams from last 5v5 I'm not sure where you're getting your hold rate data from either. They held 32% of the time which puts them behind Finn/Zorri, Rey, GG/STAP and Bo-Katan. Which is still impressive but also very early to draw conclusions
@@CalvinAwesome so first of all the last 5v5 gungans still didnt have there dc so that isnt affecting the data. And there isnt much offensive data on gungans because most people placed them on defense. And chances are the few that did use them on offense did not know what they were doing or used them against the wrong gls. But on defense jabba is barely over 50%, slkr cannot beat them without his cron, see cannot beat him, rey has a very limited sample but of the 4 battles that won they were all an average of 57 banners which does not instill confidence. Lord vader has a 70%ish winrate but also has a 57 banner average on offense with his cron btw. Also on offense all though there is only one battle gungans beat jml with an optimal lineup for max banners. Even though there isnt much in the way of offense based on the current data it is extremely limited because most people put gungans on defense. And if the defense shows anything if people figure out how to properly play gungans they will most likely be able to beat slkr, see, rey, and jml consistently, lord vader, and jabba semiconsistently. That is 6 gls. Also i dont have gac insight so correct my numbers if you have to but that is quite a resume for a team that is only "A" tier. Even if they could only beat slkr and see on offense that is worthy of being a top character. If you think my conculsions are incorrect please correct me where i went wrong but I believe the data we have perfectly displays that if anything they are a top level level team with the bo's and the starkillers.
Nice video! Just a question on Kylo's Turn Meter gain. Are you sure he gives 50% Turn Meter to First Order allies that have Advantage? I always assumed it was 25% as long as you had one.
The last 5v5 tier list you made you said that stap was questionable over droideka because of the ai being iffy. Has that been changed or is it good enough to just take the risk and get?
what can cere junda beat without taron malicos and does the team need cere junda's omicron to be good? also, what does starkiller beat without omicrons?
Cere is primarily a defense team without Malicos, i'm not sure what they beat on offense. SK honestly doesn't beat much that Palp and Mara weren't already beating without his Omicrons. He's essentially a speed boost at that point.
Do you think putting some bounty hunters into a teamy with beskar Mando makes any sense? I’m doing executor and lord vader so I’m going to have many bounty hunters and some of them I will be using in a bossk team but I don’t know what to with the rest of them
If you have beskar mando, you also have greef and og mando. So just do the bounty hunters as follows: bossk, mando, Greef, boba, cad bane or replace cad bane with Jango or someone else if you have them.
100% makes sense. I used a mostly BH BAM team for a while. Boba, danger and IG all have AOEs with dots or thermals to generate a ton of TM and birds. Have BAM go before all the AOE users and he'll be loaded with 20 birds
How would you rank this team: r7 Dash lead (with omi and zeta) with good speed and offense modding, r5 Vandor zetad and strong health modding, r5 L3, r5 Kuill with zeta and modded for health/ stat share, r5 IG? I JUST finished building it, although I need to raise my Dash from r6 to r7, and almost done getting all their mods to maxed 6a. I'm HOPING it will get me holds in Chromium 2 to Aurodium 3/4 (the range I'm currently in after 8 months of playing). If it's worth it, I'd like to raise Vandor to r7 as well. How would you rank this though? Kuill's zeta shares some really nice stats like max health, protection, offense, and potency with the whole team, which makes Vandor even tankier along with Dash's stats from leadership and unique, PLUS the current thick Datacrons, which will make all three tanks quite tough. I've yet to be able to use it in 5v5. I'm planning for it to be defense. Opinion?
What speeds would you say I should aim for? My Dash is about 300 flat, although I have a few upgrades/ splices left on his mods. My Kuill is around 260, but with plenty of mod slices left to increase that. Dash's leadership grants +10 speed to Supports, doubled for light side, so I BELIEVE it's +20 speed for them both? That puts my Dash around 320, and Kuill around 280. Is there a number for each I should aim for?
Defense sets are king, you get much more survivability out of reducing enemy damage than you do adding more health. Assuming there isn't any true damage
Wampa doesn't do any damage based off his own max health. Even with defense pen, defense still wins. Because you're still mitigating the damage more. Only true damage really craps on it entirely
@@CalvinAwesome Thank you Master! However works fine with health mods. Only lost 2 battles because of the Cara Dune Zeta. She kept revive revive revive all the time. Then I realised I have to kill her when she DOESN'T have potency up. However Wampa works well with health mod also. But thank you for the correction. However I knew that tenacity is mandatory. I love my Wampa. She is a beast.
Padme without JKA is not good team. If you really want to make that team, then i would use Padme, Shaak, R2D2, Aayla and Gideon as fast kill team and you can easy replace Gideon in Troopers with Starck.
@@CalvinAwesome Courage is good, but without JKA you have just 2 chars than can generate it. Padme and Ahsoka plus you are removing safeguard (50% hp trigger) that JKA represent. And to get full possibilities from Tropers like killing DR, you often dont want gideon there anyway. ;)
i love that you separated out the conquest units, this is exactly what earlier game players need 😃
Lol it's been requested 😅
YES! Please do a Jedi Faction split! I think that would be a very interesting topic and helpful for many players
Yeaaaaaah it needs to happen
Love This. So many videos always includes GL and Conquest. And I’m not even close to that.
And I really like that you are so open about variables on teams. So often videos and Reddit is dead set on keeping that “one” team and never use chars you have left over, so if I sometimes won’t be able to get a certain character, there is still a good team I can make out of it, even though it’s not the GOAT.
Just wanted to mention it in a comment cause you have def become my favorite Swgoh RUclipsr :)
Hey appreciate the feedback! Glad the content is proving useful! 😁
You touched on how the Geo team is higher with the Poggle Omi. I’d love to see more TW related content!
Jawas are a great geos counter.
The jedi rey carried me through the early game up to beating the sith raid
More non-conquest lists please! I'm a free-to-play, and I'm much, much closer to getting a GL than I am to getting anywhere close to a conquest.
Thank you ! Hard to find List of good teams that excludes GL and Conquest units. Helpful guide :) (Subbed btw !)
Thank you! Glad you liked the content
Thanks calvin for your amazing content as usual
You're most welcome!
The Kyrotech bottleneck is a huge problem in the game right now. Ive had JKCK reqs farmed to 7* for a couple months now but only 2 of them are G12.
SAME i still have cere and saw stuck at G10 because of the kyro crunch lol
Yeah it covers too many characters at the same time. We've done some videos addressing it but there's only so much you can do
The sith quimtumvirate I lol’d 😂
❤️
Dude I swear you drop vids at the best times for me
I do try
You said “that would be great” and I heard Bill Lumberg 😂
Awesome because I'm definitely not getting conquest characters yet
Happy to help
Intresting video Calvin!
Thank ya Lynn
great video man
Great F2P video. Probably good to do this every 6 months to a year.
I've done a variation every 3 months or so. Maybe switch back and forth between conquest characters and otherwise?
thanks a lot)) keep doing this kind of video 🙂a lot of useful infomation
Any place for Padme on this list without CAT? As someone with no conquest characters, great format.
Oh yeah, team is slightly weaker of course but Padmé is still a good B team even without other premium characters
@@CalvinAwesome Cool. I'm sure she'll be useful in the upcoming raid as well!
The interface from the PC game client looks a lot better in this explanation videos. I wonder when the rest of us will get access to it , do you have any information regarding this ?
Nah its smaller. It's difficult to see them well and read whats written
I don't, no. they have been making live updates in the beta though
Great video! If you had conquest units in here, where would you put the Imperial Remnant team with DTMG?
That actually gets really complicated because you really can't have an Iden, Veers and DTMG team without making some really non-ideal comps. I'm planning on making an empire split video, from a strength perspective they would land somewhere in the A category
On the subject of Conquest Characters, when do you think we will be getting Taron Malicos in Proving Grounds? I can't remember when he released.
Also, does the Scout Trooper bring anything great to the Iden Team? I usually go with Iden lead, Death Trooper, Shore Trooper (for pre-taunt), Magma Trooper and Range Trooper (because I like his assisting mechanic and I don't have a Veers team up and running)
Scout drops wampas winrates by quite a bit.
I'm not sure on Taron, I don't keep up with those cycles that much
I think he will be added to proving grounds in this conquest. Usually they're adding one character with each new rotation of conquest and he is next on the list.
@@piotrek5369 Looks like you were right. Interesting to see how to beat him so we can start farming.
I'd absolutely put Gungans in S Tier, they can beat Reva on offense(even without Jar Jar), and are really hard to deal with on defense, with Malgus being just about the only reliable non-GL counter.
Reaaaally early to make those judgements still, we have almost no data on them without the DC. They have a 27% win rate vs Reva without JJ
@CalvinAwesome i personally dont believe it is too early most of th traditional teams have been tried already and the win rate against gungans i believe is the lowest of any team. And the only truly reliable counter we know of is reva. Also on offense they beat most of the gls easily if you play it correctly. The wins obviously will go up as time goes on but considering they have a near 50% hold rate is super insane even for one set of data.
one week of data on a team that has DCs is absolutely not early enough. Have you personally tried any of these counters? They really struggle against most GLs without their DC
Yeah I just checked, they have a 33% collective winrate against GL teams from last 5v5
I'm not sure where you're getting your hold rate data from either. They held 32% of the time which puts them behind Finn/Zorri, Rey, GG/STAP and Bo-Katan. Which is still impressive but also very early to draw conclusions
@@CalvinAwesome so first of all the last 5v5 gungans still didnt have there dc so that isnt affecting the data. And there isnt much offensive data on gungans because most people placed them on defense. And chances are the few that did use them on offense did not know what they were doing or used them against the wrong gls. But on defense jabba is barely over 50%, slkr cannot beat them without his cron, see cannot beat him, rey has a very limited sample but of the 4 battles that won they were all an average of 57 banners which does not instill confidence. Lord vader has a 70%ish winrate but also has a 57 banner average on offense with his cron btw. Also on offense all though there is only one battle gungans beat jml with an optimal lineup for max banners.
Even though there isnt much in the way of offense based on the current data it is extremely limited because most people put gungans on defense. And if the defense shows anything if people figure out how to properly play gungans they will most likely be able to beat slkr, see, rey, and jml consistently, lord vader, and jabba semiconsistently.
That is 6 gls. Also i dont have gac insight so correct my numbers if you have to but that is quite a resume for a team that is only "A" tier. Even if they could only beat slkr and see on offense that is worthy of being a top character.
If you think my conculsions are incorrect please correct me where i went wrong but I believe the data we have perfectly displays that if anything they are a top level level team with the bo's and the starkillers.
Also my holdrate was based on ahnalds jar jar video from a few weeks ago it was vs only non gls though with a holdrate of 56%
Great Video, thx 4 upload
You're welcome!
Nice video! Just a question on Kylo's Turn Meter gain. Are you sure he gives 50% Turn Meter to First Order allies that have Advantage? I always assumed it was 25% as long as you had one.
Yup, you can test it pretty easily
@@CalvinAwesome Never had the energy lol
The last 5v5 tier list you made you said that stap was questionable over droideka because of the ai being iffy. Has that been changed or is it good enough to just take the risk and get?
I don't recall saying that, DDK has always been bad for GAC
what can cere junda beat without taron malicos and does the team need cere junda's omicron to be good? also, what does starkiller beat without omicrons?
Cere is primarily a defense team without Malicos, i'm not sure what they beat on offense. SK honestly doesn't beat much that Palp and Mara weren't already beating without his Omicrons. He's essentially a speed boost at that point.
@@CalvinAwesome ok, thank you
Do you think putting some bounty hunters into a teamy with beskar Mando makes any sense? I’m doing executor and lord vader so I’m going to have many bounty hunters and some of them I will be using in a bossk team but I don’t know what to with the rest of them
Bando only helps in some GL cleanups w. Fennec.
If you have beskar mando, you also have greef and og mando. So just do the bounty hunters as follows: bossk, mando, Greef, boba, cad bane or replace cad bane with Jango or someone else if you have them.
100% makes sense. I used a mostly BH BAM team for a while. Boba, danger and IG all have AOEs with dots or thermals to generate a ton of TM and birds. Have BAM go before all the AOE users and he'll be loaded with 20 birds
How would you rank this team: r7 Dash lead (with omi and zeta) with good speed and offense modding, r5 Vandor zetad and strong health modding, r5 L3, r5 Kuill with zeta and modded for health/ stat share, r5 IG? I JUST finished building it, although I need to raise my Dash from r6 to r7, and almost done getting all their mods to maxed 6a. I'm HOPING it will get me holds in Chromium 2 to Aurodium 3/4 (the range I'm currently in after 8 months of playing). If it's worth it, I'd like to raise Vandor to r7 as well.
How would you rank this though? Kuill's zeta shares some really nice stats like max health, protection, offense, and potency with the whole team, which makes Vandor even tankier along with Dash's stats from leadership and unique, PLUS the current thick Datacrons, which will make all three tanks quite tough. I've yet to be able to use it in 5v5. I'm planning for it to be defense. Opinion?
Sounds really good for chromium, if you can get kuill or dash fast enough you can knock out imps as a counter
What speeds would you say I should aim for? My Dash is about 300 flat, although I have a few upgrades/ splices left on his mods. My Kuill is around 260, but with plenty of mod slices left to increase that. Dash's leadership grants +10 speed to Supports, doubled for light side, so I BELIEVE it's +20 speed for them both?
That puts my Dash around 320, and Kuill around 280. Is there a number for each I should aim for?
Big problem with imp troopers now as well is that dtmg and lv strip the team eventually
Yeah that's pretty late game
@@CalvinAwesome yeah theyre totally worth having before that point but it would ne nice to get a "new piett"
Just farm gungan straight, no question lol
It is acceptable
Yeah my guild wants me to. Can’t wait to have em
Now, where do the fleets go without conquest ships?
Not very far
Tenacity and Defense on wampa? I get the tenacity why, but shouldn't be health would be better instead of defense?
Defense sets are king, you get much more survivability out of reducing enemy damage than you do adding more health. Assuming there isn't any true damage
@@CalvinAwesome Yeah but you do more damage with more health. Am I right? And don't forget there is a armor penetration datacron set now.
Wampa doesn't do any damage based off his own max health.
Even with defense pen, defense still wins. Because you're still mitigating the damage more. Only true damage really craps on it entirely
@@CalvinAwesome Thank you Master! However works fine with health mods. Only lost 2 battles because of the Cara Dune Zeta. She kept revive revive revive all the time. Then I realised I have to kill her when she DOESN'T have potency up. However Wampa works well with health mod also. But thank you for the correction. However I knew that tenacity is mandatory. I love my Wampa. She is a beast.
hey calvin its me roganclips hey i had a question whats the zeta order on CLS? Thanks
Do you have the optimal team?
@@CalvinAwesome yes
How far do Inquisitors drop without Reva?
Down to B tier. They honestly have more PVE value without Reva
What tier would you put zorii with holdocron?
The very top one
@@CalvinAwesome sweeeeet I’m about to get that unlocked I just need to relic my zorii
Jawas are able to defeat SK on off, arent they? Great Video!
With the Omi in TW I believe so
You said everyone on the droid team is required for something, what is sortie required for?
Leviathan
Leviathan right?
Ahh thanks!
You have an interesting definition of farmable when it comes to gungans
Phalanx is currently available in bonus drops and should hit a node here soon, but I realize it's fun to nitpick wording left and right
@CalvinAwesome bonus drops aren't permanent, theoretically should be farmable on Wednesday. Unless he isn't
I can't with the names
Understandable
@@CalvinAwesome they're too good
Padme without JKA is not good team. If you really want to make that team, then i would use Padme, Shaak, R2D2, Aayla and Gideon as fast kill team and you can easy replace Gideon in Troopers with Starck.
Courage still zaps plenty of B teams, but I do like Gidme
@@CalvinAwesome Courage is good, but without JKA you have just 2 chars than can generate it. Padme and Ahsoka plus you are removing safeguard (50% hp trigger) that JKA represent. And to get full possibilities from Tropers like killing DR, you often dont want gideon there anyway. ;)
;)
40 Best GAC Teams....Theres only like 40 Teams lol
You can make like 50 nowadays, but you'd have to consider GLs/conquest
@@CalvinAwesome I get it. You can make thousands of teams but it makes for a longer video.
I don't prefer longer really, 12 minutes is ideal, but I always end up with the inevitable "where is X team comment?"
.....
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