Trim Sheets Quick Demo

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  • Опубликовано: 29 ноя 2024

Комментарии • 27

  • @fressno1807
    @fressno1807 8 месяцев назад +3

    The solution to the distrorted texture is to add more edgeloops along the UV. The long part, not the short side. It straighten up the texture.

  • @Eradifyerao
    @Eradifyerao 10 месяцев назад +1

    I am SHOCKED! I have watched like 20 videos over like 2 years, but your video finally broke me out of mysterium as far as trim sheets go. And I don't even use Maya... I guess it really does come down to how a person teaches something... I appreciate you!

    • @Nexttut
      @Nexttut  10 месяцев назад

      Thank you! Glad it helps 🫶

  • @martanuevojimenez8512
    @martanuevojimenez8512 2 дня назад

    This tutorial is great! Thank you!

    • @Nexttut
      @Nexttut  День назад

      Glad you liked it! 🫶

  • @Mievin_
    @Mievin_ Год назад +1

    Been looking for a video on how to apply the trim sheet in max for AGES, u really just saved my ass, cheers dude

    • @Nexttut
      @Nexttut  Год назад

      you are welcome!

  • @900MrShadow
    @900MrShadow 2 года назад +2

    Gracias por el video! Estaría genial si pudieras hacer el de texturizado!

  • @NikitaGal31
    @NikitaGal31 2 года назад +1

    Been waiting for this. Thank you for making a video regarding this topic! Would love to see a continuation.

    • @Nexttut
      @Nexttut  2 года назад

      More to come! 😁🤞

  • @kmacneil91
    @kmacneil91 2 года назад +3

    Would love to see the continuation of the textures like you mentioned! You're a great teacher.

    • @Nexttut
      @Nexttut  2 года назад +2

      Thank you! Will do!

  • @Strelokos666
    @Strelokos666 3 месяца назад

    I really have no idea how to make trims look good in terms of BaseColor and Roughness. I think grunges and dirt can break the tiling or be too repetitive and obvious, so you can't have that fine amount of details with trims I guess. If I am right in that matter, what are the options? Decals and vertex painting?

  • @chuckj.3844
    @chuckj.3844 8 месяцев назад

    Thank you for this video. I was wondering if you could answer a question I have. I'm building a scene with maya and it'll be fairly decent size with multiple assets. Some of it I can use this route (trim sheet) but a lot of the other assets I don't want to do that. Do I just revert to the unfold uv methods or maybe udims for them? There is everything from a small metal box to a large ship and everything in-between. Thank you.

  • @TheBratscin1
    @TheBratscin1 2 года назад

    Another Great tutorial!

    • @Nexttut
      @Nexttut  2 года назад

      Thanks again!

  • @adityakaintura3492
    @adityakaintura3492 2 года назад

    Sir please make a series on modern house modeling in maya please sir you are great teacher

  • @PaburoVIII
    @PaburoVIII 2 года назад

    geat video thanks for sharing :)

  • @trapezgaming1523
    @trapezgaming1523 Год назад +1

    Love you sir❤

  • @DigitalDave
    @DigitalDave 2 года назад

    Hey Abraham, thanks for this breakdown! I would love a tutorial on how to texture trim sheets :)

  • @androthebot
    @androthebot 10 дней назад

    is there a way to do this without substance? i mean come on do we have to entirely depend on adobe?

  • @PaburoVIII
    @PaburoVIII 2 года назад

    please do the texture and show to us :)

  • @8Phasis
    @8Phasis 2 года назад

    So. Where are we on that texturing tutorial? x)

  • @adityakaintura3492
    @adityakaintura3492 2 года назад

    Sir please make a series on modern house modeling in maya please sir you are great teacher

  • @adityakaintura3492
    @adityakaintura3492 2 года назад +1

    Sir please make a series on modern house modeling in maya please sir you are great teacher