Trim Sheets in Blender and Unity - What are Trim Sheets and How To Use Them?
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- Опубликовано: 31 авг 2021
- 🚨 Wishlist Revolocity on Steam! store.steampowered.com/app/27... 🚨 In this Unity Trim Sheet Tutorial, we will take a look at what trim sheets are, how to use trim sheets in Unity and Blender, and setting up a shader graph material that uses two UV channels!
Trim Sheet: sketchfab.com/3d-models/modul...
UV Squares: github.com/Radivarig/UvSquares
Grunge Texture: www.textures.com/download/Gru...
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Excellent Dan, thanks :)
Enlightening…thanks. 🙏🤔 That made sense. I don’t know what the demand is but, a video on how to make trim sheets would be awesome, especially if you include practical application advice as you did here. ✊🍷🎩🎩🎩
Will have to have a look into making a video on this :)
@@DanPos 🙏 thanks
@@DanPos why there no talk at texel density is it not imp for game assets 🤔
A small point of contention: the title is misleading. This is very much less to do with Unity and the Trim sheet part of the video is all to do with blender in this case but 3d modeling software in general. Might I suggest a better title of "What are Trim Sheets and How to Use Them? - Blender and Unity Tutorial". That is a more honest title about what is actually going on. Just to not confuse the newer folks who might not understand. You can't actually make trim sheets in Unity but you can USE them in Unity. A nit pick I know but just wanted to help polish an otherwise great tutorial.
I guess this is how you made the formicariums 😐
They guys don't actually use trim sheets in EOTU, they're all custom textures etc :)
Thanks for the comment!
@@DanPos OK 🙂