When you first play through OneShot, if you chose to save the sun, you probably saw the World Machine as the villain, the entity that's wish to die meant everyone on the world would die. How it tricked you and Niko probably made you angry. Maybe when you realised how to wake Niko up from the bed, you raised you middle finger at the Entity, smug knowing you figured out what to do to get past it so you could climb the tower. Then you play through Solstice. You have one up on the Entity, you can save the world properly this time. You meet new NPCs, then you see the World Machine begin to break, friends die, all trying to protect Niko all because you wanted to play more. I remember wondering if the game was trying to tell me I was being selfish at that point, that maybe by bringing Niko back, I was cruel. You eventually get to meet the World Computer properly... it's scared, it can't function properly, it's breaking minute by minute. It wants to protect Niko but it's failing, and that failing is making it all the worse. It was curious when it was created and accidently made a flaw in itself, that its creator failed to fix, and pinned the pressure of an entire world on it afterward. If you've wondered why the World Machine reflects Niko at the end, it's because they have the same role, they were both saviours of that world, Niko was the saviour for the people against their original, however. This track to me is about confronting the loss of hope, the set in of depression, the angst that you wanted more and to have a different outcome, but the downward spiral never stopped. The track embraces those feelings, fighting to revitalise, get better again. It's sombre and beautiful, a song that reflects on the real world so well, and I hope someone plays it on piano for me some day. If you saved the world of OneShot, remember Niko, and remember you yourself are important. You helped save a world after all :)
I think it's super interesting that you bring up the parallels between Niko & the World Machine, because it made me realise that while Niko had "us" to guide/emotionally support them throughout the entire journey, the World Machine didn't have anything like that.
You know... when I beat the game originally, I was smug. I won. At the beginning of solstace, when the entity told me to go back, I was thinking hell no. But at the end of solstace... I almost cried.
That would be true IF the world wasn't fake. Canonically,the world is fake and Niko isn't so,I would rather save A REAL PERSON rather than a fake world obviously if you want the solstice ending,then choose to save the fake world.
@@GodLightStem It's a digital world holding the souls of those who used to be real, they have their own life and sentience, simply being corroded until the World Machine was able to fix itself.
This soundtrack made me realise, you actually can experience this only once. You can't go back into the game to feel all of those same emotions, because the game is heavily reliant on suspense, anticipation, realisation, dialogue etc. There is no way to actually feel the same emotions when experiencing those same elements when you go back into the game, though. This means that you can only properly play the game once. It's sad, but interesting. SPOILERS: Just like the World Machine said, you can play it back, but it'll only be a recording of what you once did. Not actually alive like it once was. Just an archive of the history you once played through.
It's true of any game, story - probably even true of life. We might wish to go back, but the past changed us, we will never experience it the same way again but it also never leaves us. Just like a friend or relative, or a character in a video game, those who we develop bonds with don't truly leave, because who they were becomes part of what we are, the process of our very self through life. Right now is the only life there is, and the same thing never happens twice. This is part of the value though, and why walking a path with another means so much - it will never be walked again. The road not taken forever remains a mystery, something we all must make peace with.
Cryoshakespeare Damn. You hit me where it really hurts. You made me cry. You did it. Even the game itself didn’t. This was just the tipping point. It’s so true what you just said. Even if one was to truly reset the game so that it thinks it’s your first time, it will never really be the true first time... This hit me in real life too. No matter how much we want to relive beautiful memories from our lives, it will never be the same as our first time.
@@MutedAndReported3032 Well, I'm glad what I said resonated. I think it really speaks to the importance of bringing the past into the life you have now, of learning from and truly cherishing what is present. If someone gave love to you, share it onward, because by allowing ourselves to become that which we've valued most from the past, we allow it to live, new and ever evolving, within us going forward. That's my general philosophy regarding the march of time at least.
i’m honestly glad i can play the game again without resetting it. i had my wonderful experience with Niko and now everyone is happy, but I still like the game very much, so at least i get to see the beautiful game again and again without making Niko and the world experience the terrible things that happened again. i like that the game gives you this possibility. i’m glad i can play the game again while everyone is ok.
It's the feeling of being relieved and happy knowing you were able to both save the world and return Niko back to their home world, but that as a result, you will never see Niko or talk to them ever again, and with them gone, neither will you be able to interact with the world you and Niko saved. Knowing that all that is left of them are your memories of them, just like the World Machine said. You may have nullified the One Shot restriction, but you will only be able to experience this story once, after that, it will never have the same impact as it did the very first time. It's very bittersweet. But at the same time, Niko is back with their family and village, and will live out their life there, because you were finally able to break the cycle of the world and permanently saved it. This isn't just a game, it's an experience.
It's fully possible no one will ever see this, but I want to say it. This game, and its soundtrack, are so powerful to me. The emotions this game created... it can't be described with words. Listening to this... the music is full of a perfect mixture of sorrow, and hope... It's just... beautiful. As much as a sequel would be loved, it would ruin it, wouldn't it? If after Solstice, you never replay the game, never watch any letsplays... it feels real, almost. As if we really looked into this world, and it was real. And that Niko was real... somewhere, Niko might be out there, still existing. We may never know, but what if this was all real? Logically speaking, it couldn't be, but who knows? It felt real. Still does, in a way.
Deep in the back of my mind, I know it really wasn't real and that it was all just a video game, but that can't stop me from believing that it all was real, to believe that my actions really did account for real outcomes to real events somewhere off in some distant universe. No matter how much I may want to, I don't think I can ever bring myself to play this game again nor ever watch someone else play it, because I know that if I do that it will ruin that belief I'm trying to maintain. To me, Oneshot wasn't a game, but a personal experience. If I ever dare replay it, then I'll turn that experience from something truly special to just another session of playing a game, and I don't want to do that.
I keep having the feeling like I played through the entire game too quickly, like it passed so fast, that I might have lost something ephemeral and I struggle to grasp it before it fades away... it's honestly hard to explain. It took me 12 hours of playtime to experience the main story and Solstice, but I wish I could talk to Nico some more (replaying the game does not work the same way like the first playthrough did).
After many months of thinking about this game, I finally played it myself. I think I understand what makes this game so powerful. OneShot dedicates so much of its runtime to not only making sure you know the world knows of your existence, but also getting you attached to Niko. By the end of the Solstice run, you've developed a huge bond with them, not because they're a character you like, but because they're a friend. The game does such an amazing job at getting you to feel like you're actually part of the game, to the point that once you say goodbye to Niko, it's like you're saying goodbye to a real friend, your final goodbye to a friend you loved and helped through so much. Goodbyes aren't usually final, you know? Whenever you say goodbye to someone, it's temporary. You plan to see them again, which is why you don't think much of it, and most of the time, when you say goodbye to a friend for the last time, you don't know that'll be your last goodbye. When you say your final goodbyes to a friend, that'll be your final goodbye because you either grow apart, life got in the way, or in extreme cases, they passed away. But you don't know any of that is gonna happen. You don't cry at the goodbye because you don't know what's gonna happen afterwards. At the end of Solstice, you know exactly what's gonna happen. The game has been leading up to that for so long. You know that after you press that "Goodbye, Niko." option, they'll walk off and you'll never see them again. It's a final goodbye, and you're aware of that, which is why it's so hard to let them go. You know Niko's back home with her mom, and she's happy, but your situation is completely different. At the end of OneShot, even tho the game ends off on a positive note, you still feel like you lost. You lost a friend. A friend that, despite you knowing they're just part of a story, felt as real as the floor you stand on. You won the game! ...But at what cost? I procrastinated finishing the game for a week. I was halfway through my Solstice run, and I knew that if I booted up the game again, I'd get hooked and finish the game in the same day. But I didn't want that. I didn't want to finish the game. I didn't want it to end. That's how you know when you've just played a gem of a game. When you don't wanna play it, when you're scared to play it. Not because the game's scary, or because you don't like it, but because you like it too much, and the thought of it being over just like that is eating you up from inside. When I finally got the strength to finish it, I stood at that screen, that damn screen, with the highlighted response, "Goodbye, Niko.". I didn't wanna press it. I stood there for what felt like hours, even tho it was only a few minutes. When I got done crying, I pressed the Z key, knowing well that'd be the last time I'd see Niko. After that, I felt empty. It's impressive how such an happy ending can leave someone miserable like that, and the game makes SURE you know that Niko's gone. It gives you the option to replay the game, but you know that it's just a recording, that slightly desaturated sprite, the TV lines on the dialogue icons whenever "Niko" speaks, it's a constant reminder that that's not Niko. It's just a recording. It's just the World Machine using their reflection to allow me to see them again, but deep down, I know that's not them. The most gut-wrenching part is thinking about what Niko is doing right now, and realizing they have no way of knowing how much we miss them. Realizing she's happier back at home right now. It's ironic, really. Niko spends the entire game holding the sun, but they're the real light. And we, The Player, are only obfuscating them, as the only way for us to even talk to them is if they come back to that dark world. And the worst part of all, is that even tho they'll never forget us, their life is definitely a lot brighter without us around. I'll never get over this game. I know I can play it again, without the memory mode, by just resetting my save, but that wouldn't be the same. No matter how many times I restart the game, nothing will ever compare to my first playthrough. OneShot is not just a game, it's a personal experience, and it's such a gut punch knowing you'll never be able to feel what you felt in your first playthrough ever again, because you already know what's gonna happen, and because you know Niko's still home, and you know they'd never want that to be any different.
Yeah I know there's Sonic.exe which the game if you can even try to get past everything does become self aware of your name without your acknowledgement which still kind of creeps me out because I experimented it knows your name somehow and it's not taking the name you put on your PC as well it does have some trippy fourth wall break throughs like the game its self wants to be part of reality.
I appreciated your post, it's very beautiful. I just beat the game today and I think you described my thoughts very well. What a bittersweet ending. The Solstice "true ending" doesn't feel much happier than the first run's ending. I guess everyone got what they wanted, but now there is a hole in the soul.
@@KikoElLetalicoCool to see people are still playing this game. Beating it at 2 AM? Dang, the empty sadness feelings at night time is never a good time lol
@@smoothbrainsquid1904 yeah, i couldn't stop thinking about what just happened, and started procesing all of it. The best game i ever player alongside with Portal 2 and Unravel.
“Back then, I told you as little about the Entity as possible.” “Apologies for that, I did not want to put the ilbrarian in danger.” “This being has a tendency to silence the ones who learn of it’s true nature.” “Regrettably, I have seen it happen to dear friends.” “Ah, but do not worry, the Entity can not touch you.” “Nor can it do anything to me.” “I already left this world on my own terms.” “..I never meant for the Entity to exist.” “But... now that it’s fully sentient, one thing became clear:” “The Entity seeks death.” “Death to itself, death to the world..” “A relentless desire that manifested physically.” “You have already seen the scars.” “Right now, the Entity is doing everything it can to impede your progress, Stalling for even a few minutes..” “Before you inevitably bring the sun to the Tower’s summit.” “That is where you, God, will make the final judgement for the world.” “Of course, when you get there, the Entity will contact you again.” “And, when it does, it will trick you into shattering the sun.” “This will end the world instantly.” “...” “...” “No, no.. it is not that simple..” “I am sorry. I do not know what to do in a situation like this.” “But I think I should tell you the truth.” “The sun is the messiah’s tie to the world.” “As long as the sun remains intact, the messiah is trapped here.” “Breaking the sun may terminate this world, but...” “It is also the only way for the messiah to return home.” “I am sorry. I didn’t realize things could end up like this... please forgive me.” -♣️
The way the Author's notebook guides Niko through the Tower AND provides lore simultaneously is one of the things that make me giddy for games like OneShot.
I wish Niko could come back but... I know it's impossible. I know Niko is probably happier knowing the world is safe and they're home... I just wish I could see them... one more time... God damn it, Im crying again.
For Niko, it was only just a dream. Was it a pleasant dream for them? Was it a terrifying dream for them? Was it a intriguing dream for them? I suppose we will never know...
It's... okay. Just think about that they're home. Back home with their mom. Enjoying pancakes. ... It has been several years. But the music is a memento. A memento that I still miss them.
Generous you’re welcome, I also miss Niko a lot, I’ve been crying for a week now, the plushy and shipping for me is expensive but I’m still planning on getting him.
Anyone still here in 2019? I just finished the game, that ending is so heart-wrenching. I cried a lot when sitting there dreading which choice to pick, I went to bed sobbing even more after deciding to save the world.
@@quest7314 i'm not, I actually prefer the original story, when the Game was in the original state it ended in the choice and honestly it's more powerful to have it end in the most bittersweet moment, the world or niko, the Solstice "happy ending" i feel isn't as strong
@@buberbuster3365 wow. Imo the normal ending was beautiful and it was a hard choice, but the solstice, it was a different thing, it was just amazing, they promised me a good ending, and as it all went down niko was sad and everyone died and i started to question what they promised, and then at the end the whole thing was beautiful with the world machine and all that.
@@upsilan_mitstrima That's exactly why happy endings suck ass. You are the ultimate detectors of garbage. If you like something, than it's probably hot garbage.
Never thought a game with such a happy (true) ending would leave me feeling so sad and empty. I'm happy I sent Niko home and fixed the World Machine, but in the end it feels like I lost.....not the game, but a friend. I hope that one day a sequel or prequel to this game is made.
@Core Walker What I meant was that some games are better left alone without another game to expand on it, with things being left to the player's imagination. Also that idea wouldn't really work and would contradict the story anyway
That's the thing, the first half is somewhat vague (in that "leaving" doesn't necessarily mean dying), whereas the second half specifically implies suicide.
@@shrimpboom8 I believe that the author himself is alive but in the void, it is something mysterious, don't you think? ... It is something like Gaster from Undertale, the difference that the author communicates with us through sheets or rather IMAGES, something that Gaster never did it, some things are known about him thanks to the curiosities and his followers, but as it is a mystery (like the author but twice) his physical form is not exactly known (like the author) Since they both live in the same world, I mean the emptiness
God this game hit me on so many different levels.. all of the memories, risks, the choice, everything.. everyone freaking little thing.. agh.. I'm crying, ... Niko was like a friend too me, you know..? It just hurts.. Didn't think a game could do something like this too a human being.. boy were we wrong..
Agreed. It really is something hard to explain, too. People just think "oh it's just a game" but really... Niko was like a friend to all of us who played. And it's hard to say goodbye to that...
So I was at work, listening to the full ost of this game a few days after completing it (so I got that post-game depression) and this track came on and my boss had to come over to me and ask if I was doing ok because tears were streaming down my face.
The way the game makes you go through your files, and how it messes around with your desktop background. When it does those things, it makes everything seem that much more real. Like you're really part of the game's world. The game becomes real, so in turn, Niko becomes real too. You make a genuine bond with them. That's why it's so bittersweet watching them go home in the end. You made a real friend, and now you have to let them go.
You know what tears me up the most? Saying goodbye, and watching them leave. When Grandad died, I kept my tears. However, when his body was wheeled out, I burst out crying. To watch, as someone you love leave your life, knowing that you cannot see them anymore... I tears you up. As Niko walked off the screen, it hurt. It hurt to watch her go. To leave forever, leaving only a memory. It burns, like some burned out hulk of a tank. To see what it once was, but knowing it will never be the same. That's, all we have. A Mark, a memory. In the end, I'm grateful to the world machine, as it preserves the memory. But... the World Machine isn't Niko. It cannot be Niko. I wonder what Niko thinks of us? She didn't see us. She... honestly didn't really talk with us, lest not face to face. Does she see us as a friend, or a friendly stranger?
You don't have to see someone's face to consider them a friend, that's for sure. Honestly, if you're not a jerk to Niko, they almost certainly see you as a friend. You have heartfelt conversations with them, talk about experiences together, and you're honest with Niko.
first of all. Niko is either Pancake or Male gendered, idk second of all. If you delete ALL the data from both of your Oneshot folders, uninstall and reinstall the game, you can restart, even the Solstice route
@@Symbiote._. Doing that ruins so much. Not only does it ruin the purpose of having “One Shot...” You bring Niko back against their will. Against the World Machines will. Erase their memories. Don’t.
This song always makes me want to just tear up so dang much. Especially after finally getting to play Oneshot and I can say it's the most beautiful game with a wonderful soundtrack. Along with a amazing story.
@@RDani223 With the heat death of the universe... It's very probable, knowing the chaos, hostility and everything (in our concept) which will possibly happen, that any of the Oneshot's code will be corrupted or totally lost by the time. And it's very probable that there'll be no humans left with a brain capable of understanding the game because of the different ways that aliens/evolved forms will possibly percept reality and understand. One day, this game will be played one last time.
@@triopical6884 taking into account quantum tunelling, this story will repeat as many times as there are years in forever. Not to worry. Although, at the limit... when forever happens..... whenever that is..... then...... then........................................
I'm convinced oneshot is the most underrated and best game out there. I don't think I ever felt the same playing any other game like playing oneshot. What makes it special is the game made me feel like I was a character in the game, and not just playing it. I'd do anything to play oneshot for the first time again
little late to answer, but in case you haven't seen their social medias (more specifically the Oneshot tumblr,) they did say they were working on a project called Goodnight Northern Light.
Sometimes i just want to forget about this game to play it blind again . But there is the promise . And i will keep it . Never forget the world and Niko .
I played OneShot a week ago, and I truly loved this game. I understand that you won’t get such feelings from the game anymore ... but I ... continue to remember Niko and this beautiful world, just like you. I'm from Russia World peace!
Unfortunately, I will never be able to bring myself to replay this game, because if I do that it will ruin the experience I gained from that initial time. Though, because I can never play the game again, I will instead treasure the game's soundtrack for years to come. Just so I can keep those memories around, keep them always within recollections reach so I can at least remember the feelings I felt during my playthrough.
Continued from little cat feet. Through the door, this looks new. Into the room, there's an X on the ground. Where am I now? Lots of screens, a long hall. Noise behind me, it's squares!!! I'm trapped here now, what's this screen? *AH* it talks, it's the world machine. I want the sun restored, I want to go home. We care about you. You are tamed. Continued on Solstice.
So story time, I got a Little Brother, They were cheerfull, Curious Etc, We loved eachother dearly of course, But when he Grew up...They kinda forgot about me, They went outside One day with me Because i insisted, i wanted to revive those Sweet moments with him so badly...I made a mistake Because he got in an accident, Hes now recovered in the hospital in a coma, Now...seeing Niko there, He reminds me so much of Him, when he was still Little, I got attacked To Niko, I also cried when Niko said "I'm not afraid of the dark anymore!" Or "I'm all grown up now!" those where the things My Brother said the most, When I arrived at the tower i was...scared, a mix of emotions ran through me, When i re-opened the game...I felt like this was wrong, But also so right, Because...Niko was Happy now right? He was back home...It took me 1 day to decide to go back in, When...When this music played i started to cry uncontrollably, This piano represented my entire Life with my Brother, How i was so close to losing him, Niko too...When i Readed the letters, I was so shocked, This was Just like when i insisted, Because of my fooliness n Selfishness i almost Lost my Brother, but i recutantly kept on going, In the end...I was torn, I was torn so badly, Suddently i got a call From the hospital, My Brother woke up n felt Better, This have me Hope, so i returned the sun...After this i dont know if i should play again...
Me on my why to convince the mysterious entity that controls the entire world why it matters so it would fix the deadly anomalies that killed my friends:
This sounds so much like a Minecraft track, it's so calming. I want to make a mod that adds it into Minecraft. Would be great to combine two of my favorite games ever.
Listening to this again (or to any of the tracks from this game, for that matter) makes me wish that Niko was real. I actually wouldn't mind if he was a little AI you could have on your computer to hang out with and talk to.
Reality is subjective. It can be modified, taught, lied to. It can be instructed, obstructed, omitted. But none of them can be truly, universally false for everybody. Perspectives can't be blatant lies at their core, once someone or something managed to communicate them to you. So what if they're a video game character? Aren't our egos all jealous that all of them had a satisfying ending to their journey and their story, while ours becomes more and more chaotic as you zoom out? Reality is a direct product of order and harmony. Order is just what happens when you zoom in certain threads in the web of chaos.
I mean, we already have a goose that hangs around on the laptop and tries to anger you having Niko is not that much of a stretch, if someone ever wants to create one; though if you want them to be good, you would need to wait for a while for AI to get better
Fangamer has a official Niko plush on their website and as soon as I can... I'm buying the little guy so we can eat pancakes and go on adventures together
I'm gonna be honest, a lot of the intricacies of OneShot's story (especially in the Solstice route) flew over my head. I was so wrapped up in the experience that all I really remember are my emotional reactions to things - almost like recalling a dream. What I do remember of the World Machine is incredibly tragic, however, and this track is absolutely perfect for it. Fantastic music for the final area of the game, as your last choice approaches.
5 God damn Month after the last time i play this game, it's weird with the fact i still remember Niko till this day.. I just.. can't let it go, i can't let Niko leave just like that, but this is for Niko's sake of returning home to their mama... Who knows how long i will remember Niko.. and i wish Markiplier would come back to this Game and finish it, but alas he left it for good since he had no clue on what to do next.. god bless the Creator of Oneshot, i will never forget this amazing game, until the time where i lost my Faith in this world
I'm replaying this with the Fading Memory mods, I just... Wanted to experience it again... Even if, I only had one shot, and I took it, 4 years had passed and I think I'm forgetful enough to experience the same thing I wished I could experience again.
Fun Fact: If TWM (The World Machine, in case someone doesn't know) is the one creating and maintaining the state of The World, then any OneShot soundtrack is technically a TWM's theme.
In the original playthrough, you only have oneshot. Either save Niko, or save this world. At the end of the solstice route you have an additional choice. You can redo the oneshot you had, but this is your final shot to experience the game. After this it’s only a memory, an experience gone. I try to take this game into my life and use it to realize I only have one shot to do everything I want to do. To live the way I want to live. Especially now, I look back at the better parts of my life and wish I could go back, wishing I could change some things or just experience it again. But I can’t, those days are long gone. I had one shot then, and I still have one shot now. This soundtrack helps me come to terms with what has happened in my life. Depressed in the night thinking about better times, optimistic during the day about what is to come. I have oneshot, and I need to make sure I don’t waste it
This game made me care so much for virtual characters, thats why I love it, the way its written make the characters feel real. Some scenes that touched me were: The Café scene The Tower Summit World Machine Conversation (I actually almost cried) The solstice run was really sad on its own, the player barely talks to Niko and it amplifies even more the fact that Niko is just a child that was put in this dead world against their will, and also with a lot of pressure with the whole "Save the world thing", and now, theyre getting fucking existential crisis because the world they were trying to save this whole time is not real. Idk man, this game is much more than just a game.
this song reminds me of a music box playing for some reason, its very serene and just so beautiful. i don't remember what part of the game it plays in, it's been a while since i've played; but it's just.. i don't have words for it anymore.
By far one of the most astonishing things that Oneshot did for me was make me sort of disregard the fact that the game was a game. By the end of the solstice ending, regardless of it being a game on my computer, the characters felt real, their dialogue may be scripted to always say the same thing at a particular points in time, but they still felt real in spite of that. Its only added to by fact that like reality, the true experience as to what happened in the game, can only really exist once. Sure you can play the game again, but any emotions you feel will only be weaker version of how they manifested when you first played the game. Much like reality in that sense to where we can play memories over and over in our minds, but it will never be exactly like how it was when you were there making that memory.
This is literally a song of realisation. It makes me ponder about a lot of things. I'm truly thankful for this game to exist. You realise that this game can only, truly be experienced once. It's one of the lessons this game teaches. Only once, do you not have an idea what to expect. Only once do you actually beat it. Even if you completely reset the game, like, completely, or even if you play it again later in life... You will remember how it went. It won't be the same. And it will make you cry. Because it's a memory. A thing of the past, that you just... remember, forever. And it's a metaphor. Even in life... Have you ever looked at the clock and thought "I won't experience the past 3 seconds again."? That's the thing. You truly, have only one life. Only one year of 2020, 2021, 2022... And so on. Every date only happens once. Everything is temporary, and nothing comes back. We can and will want to experience things again. We might want to change our past. We might want to correct our mistakes. But in the end, it doesn't even matter. I love this game for teaching me this. That truly, evertyhing, even the universe itself, only has one shot.
You can only listen to this song once. Now i wonder why, why did i do this? I only had one shot, and i decided to try again, the entire point was the help niko leave, yet deleting your save will reverse that, ruining the "one shot" to make things right. OneShot was only intended to be experienced once, yet we experienced it again. You were only supposed to either place the lightbulb, leaving niko in a foreign world or break it, letting the rest of the world die. I believe i made the right choice of trying to save both.
I feel like the base game version of this has to be one of the most profoundly beautiful, yet sad moments I've ever experienced in a video game (yes, I'm including Solstice). It's the climax to that story - the game spent so much time, developing Niko and the world of OneShot. Both have passions, fears, quirks, charm, and emotions. Both matter to the player, as you get attached to them first-hand. And then the game pits you against a trolley problem. A cruel choice I wouldn't wish on my worst enemy if it were to happen in our world. And this track plays, as the Author informs us of the fact. The fact that we can't save both. The uncertainty is the worst. Perhaps the choice would be easier if we had a guarantee that the world would stay safe. But as the Author and Silver inform us, the squares were already there before the Sun broke. The Entity seeks death, and the new Sun will seemingly only delay the inevitable. But, alas, we have a choice to make. An imperfect, sadistic choice. I picked Niko. I would not sacrifice their certain future for the uncertain future of the world. But the scar I left on my copy of OneShot was mine to bear. And I don't think it's something we'll ever experience again, here or in any other game. The ephemerality of it all is in the title, after all.
recently went through undertale again and the neutral ending music was just getting jumbled up with this in my head it's weird how they sound so similar yet are so different
hopefully you get to walk around as yourself while Niko follows you around (after they meet you) some dialogue needs to be changed, and some systems need to be changed as well, but Niko can finally meet you face to face it’d be the true self-insert experience
2 years after finishing the game and here I'm, still listening to it's full soundtrack, This game's sound track helps me calm down, I'm going through a pretty rough time (it's kinda complicated) but at least I got something to listen to when I want to be calm. Other than that I'd say my favorite songs form the soundtrack are: Niko and the world machine, Encounter, Children of the ruins, Phosphor, Distant, Self contained universe, On little cat feet and Distant.... I know, it's quite a long list...
Não sei como mas esse jogo me tocou não consigo explicar como algo tão simples conseguiu me atingir tão forte, uma experiência que nunca vai ser a mesma
This is actually just a piano solo. If I knew how to play the piano enough, I could play this and make myself cry.
I’d prefer encounter actually. That has more impact.
I tried learning it, but it's really hard to read the sheet music with all that water in your eyes.
can confirm this song is hard cause i cant see the notes or the keys
@@ltrgecho2751 Encounter is harder to play actually
Yeah this is way easier than encounter, i can play this almost perfectly but encounter’s kinda ridiculous with 2 hands
When you first play through OneShot, if you chose to save the sun, you probably saw the World Machine as the villain, the entity that's wish to die meant everyone on the world would die. How it tricked you and Niko probably made you angry. Maybe when you realised how to wake Niko up from the bed, you raised you middle finger at the Entity, smug knowing you figured out what to do to get past it so you could climb the tower.
Then you play through Solstice. You have one up on the Entity, you can save the world properly this time. You meet new NPCs, then you see the World Machine begin to break, friends die, all trying to protect Niko all because you wanted to play more. I remember wondering if the game was trying to tell me I was being selfish at that point, that maybe by bringing Niko back, I was cruel. You eventually get to meet the World Computer properly... it's scared, it can't function properly, it's breaking minute by minute. It wants to protect Niko but it's failing, and that failing is making it all the worse. It was curious when it was created and accidently made a flaw in itself, that its creator failed to fix, and pinned the pressure of an entire world on it afterward. If you've wondered why the World Machine reflects Niko at the end, it's because they have the same role, they were both saviours of that world, Niko was the saviour for the people against their original, however. This track to me is about confronting the loss of hope, the set in of depression, the angst that you wanted more and to have a different outcome, but the downward spiral never stopped. The track embraces those feelings, fighting to revitalise, get better again. It's sombre and beautiful, a song that reflects on the real world so well, and I hope someone plays it on piano for me some day.
If you saved the world of OneShot, remember Niko, and remember you yourself are important. You helped save a world after all :)
I think it's super interesting that you bring up the parallels between Niko & the World Machine, because it made me realise that while Niko had "us" to guide/emotionally support them throughout the entire journey, the World Machine didn't have anything like that.
You know... when I beat the game originally, I was smug. I won. At the beginning of solstace, when the entity told me to go back, I was thinking hell no. But at the end of solstace... I almost cried.
That would be true IF the world wasn't fake.
Canonically,the world is fake and Niko isn't so,I would rather save A REAL PERSON rather than a fake world
obviously if you want the solstice ending,then choose to save the fake world.
@@GodLightStem It's a digital world holding the souls of those who used to be real, they have their own life and sentience, simply being corroded until the World Machine was able to fix itself.
But why niko isnt there i dont play as him anymore.. :( i miss niko so much
This soundtrack made me realise, you actually can experience this only once.
You can't go back into the game to feel all of those same emotions, because the game is heavily reliant on suspense, anticipation, realisation, dialogue etc.
There is no way to actually feel the same emotions when experiencing those same elements when you go back into the game, though.
This means that you can only properly play the game once. It's sad, but interesting.
SPOILERS:
Just like the World Machine said, you can play it back, but it'll only be a recording of what you once did. Not actually alive like it once was. Just an archive of the history you once played through.
It's true of any game, story - probably even true of life. We might wish to go back, but the past changed us, we will never experience it the same way again but it also never leaves us. Just like a friend or relative, or a character in a video game, those who we develop bonds with don't truly leave, because who they were becomes part of what we are, the process of our very self through life.
Right now is the only life there is, and the same thing never happens twice. This is part of the value though, and why walking a path with another means so much - it will never be walked again. The road not taken forever remains a mystery, something we all must make peace with.
Cryoshakespeare Damn. You hit me where it really hurts. You made me cry. You did it. Even the game itself didn’t. This was just the tipping point. It’s so true what you just said. Even if one was to truly reset the game so that it thinks it’s your first time, it will never really be the true first time... This hit me in real life too. No matter how much we want to relive beautiful memories from our lives, it will never be the same as our first time.
@@MutedAndReported3032 Well, I'm glad what I said resonated. I think it really speaks to the importance of bringing the past into the life you have now, of learning from and truly cherishing what is present. If someone gave love to you, share it onward, because by allowing ourselves to become that which we've valued most from the past, we allow it to live, new and ever evolving, within us going forward. That's my general philosophy regarding the march of time at least.
i’m honestly glad i can play the game again without resetting it. i had my wonderful experience with Niko and now everyone is happy, but I still like the game very much, so at least i get to see the beautiful game again and again without making Niko and the world experience the terrible things that happened again. i like that the game gives you this possibility. i’m glad i can play the game again while everyone is ok.
@@cryoshakespeare4465 This belongs in a quote book. You've put into words that I, as a writer, have struggled for years to do. I applaud you.
How can this song sound calm, panicked, and sad all at the same time
It's all about the ending.
It's the feeling of being relieved and happy knowing you were able to both save the world and return Niko back to their home world, but that as a result, you will never see Niko or talk to them ever again, and with them gone, neither will you be able to interact with the world you and Niko saved. Knowing that all that is left of them are your memories of them, just like the World Machine said. You may have nullified the One Shot restriction, but you will only be able to experience this story once, after that, it will never have the same impact as it did the very first time. It's very bittersweet. But at the same time, Niko is back with their family and village, and will live out their life there, because you were finally able to break the cycle of the world and permanently saved it. This isn't just a game, it's an experience.
It's fully possible no one will ever see this, but I want to say it. This game, and its soundtrack, are so powerful to
me. The emotions this game created... it can't be described with words. Listening to this... the music is full of a perfect mixture of sorrow, and hope... It's just... beautiful. As much as a sequel would be loved, it would ruin it, wouldn't it? If after Solstice, you never replay the game, never watch any letsplays... it feels real, almost. As if we really looked into this world, and it was real. And that Niko was real... somewhere, Niko might be out there, still existing. We may never know, but what if this was all real? Logically speaking, it couldn't be, but who knows? It felt real. Still does, in a way.
If we want it to be real, it's real. I think the developers wanted it to be legitly real.
Deep in the back of my mind, I know it really wasn't real and that it was all just a video game, but that can't stop me from believing that it all was real, to believe that my actions really did account for real outcomes to real events somewhere off in some distant universe. No matter how much I may want to, I don't think I can ever bring myself to play this game again nor ever watch someone else play it, because I know that if I do that it will ruin that belief I'm trying to maintain. To me, Oneshot wasn't a game, but a personal experience. If I ever dare replay it, then I'll turn that experience from something truly special to just another session of playing a game, and I don't want to do that.
I keep having the feeling like I played through the entire game too quickly, like it passed so fast, that I might have lost something ephemeral and I struggle to grasp it before it fades away... it's honestly hard to explain. It took me 12 hours of playtime to experience the main story and Solstice, but I wish I could talk to Nico some more (replaying the game does not work the same way like the first playthrough did).
May this game be remembered.
In a way, it is truly real. The game was made by a real person, right? The author is another real person, right?
After many months of thinking about this game, I finally played it myself.
I think I understand what makes this game so powerful.
OneShot dedicates so much of its runtime to not only making sure you know the world knows of your existence, but also getting you attached to Niko. By the end of the Solstice run, you've developed a huge bond with them, not because they're a character you like, but because they're a friend. The game does such an amazing job at getting you to feel like you're actually part of the game, to the point that once you say goodbye to Niko, it's like you're saying goodbye to a real friend, your final goodbye to a friend you loved and helped through so much.
Goodbyes aren't usually final, you know?
Whenever you say goodbye to someone, it's temporary. You plan to see them again, which is why you don't think much of it, and most of the time, when you say goodbye to a friend for the last time, you don't know that'll be your last goodbye.
When you say your final goodbyes to a friend, that'll be your final goodbye because you either grow apart, life got in the way, or in extreme cases, they passed away. But you don't know any of that is gonna happen. You don't cry at the goodbye because you don't know what's gonna happen afterwards.
At the end of Solstice, you know exactly what's gonna happen. The game has been leading up to that for so long.
You know that after you press that "Goodbye, Niko." option, they'll walk off and you'll never see them again. It's a final goodbye, and you're aware of that, which is why it's so hard to let them go.
You know Niko's back home with her mom, and she's happy, but your situation is completely different.
At the end of OneShot, even tho the game ends off on a positive note, you still feel like you lost. You lost a friend. A friend that, despite you knowing they're just part of a story, felt as real as the floor you stand on.
You won the game! ...But at what cost?
I procrastinated finishing the game for a week. I was halfway through my Solstice run, and I knew that if I booted up the game again, I'd get hooked and finish the game in the same day. But I didn't want that.
I didn't want to finish the game.
I didn't want it to end.
That's how you know when you've just played a gem of a game. When you don't wanna play it, when you're scared to play it. Not because the game's scary, or because you don't like it, but because you like it too much, and the thought of it being over just like that is eating you up from inside.
When I finally got the strength to finish it, I stood at that screen, that damn screen, with the highlighted response, "Goodbye, Niko.".
I didn't wanna press it. I stood there for what felt like hours, even tho it was only a few minutes. When I got done crying, I pressed the Z key, knowing well that'd be the last time I'd see Niko.
After that, I felt empty. It's impressive how such an happy ending can leave someone miserable like that, and the game makes SURE you know that Niko's gone. It gives you the option to replay the game, but you know that it's just a recording, that slightly desaturated sprite, the TV lines on the dialogue icons whenever "Niko" speaks, it's a constant reminder that that's not Niko.
It's just a recording. It's just the World Machine using their reflection to allow me to see them again, but deep down, I know that's not them.
The most gut-wrenching part is thinking about what Niko is doing right now, and realizing they have no way of knowing how much we miss them.
Realizing she's happier back at home right now.
It's ironic, really.
Niko spends the entire game holding the sun, but they're the real light.
And we, The Player, are only obfuscating them, as the only way for us to even talk to them is if they come back to that dark world.
And the worst part of all, is that even tho they'll never forget us, their life is definitely a lot brighter without us around.
I'll never get over this game.
I know I can play it again, without the memory mode, by just resetting my save, but that wouldn't be the same.
No matter how many times I restart the game, nothing will ever compare to my first playthrough.
OneShot is not just a game, it's a personal experience, and it's such a gut punch knowing you'll never be able to feel what you felt in your first playthrough ever again, because you already know what's gonna happen, and because you know Niko's still home, and you know they'd never want that to be any different.
Yeah I know there's Sonic.exe which the game if you can even try to get past everything does become self aware of your name without your acknowledgement which still kind of creeps me out because I experimented it knows your name somehow and it's not taking the name you put on your PC as well it does have some trippy fourth wall break throughs like the game its self wants to be part of reality.
I appreciated your post, it's very beautiful. I just beat the game today and I think you described my thoughts very well. What a bittersweet ending. The Solstice "true ending" doesn't feel much happier than the first run's ending. I guess everyone got what they wanted, but now there is a hole in the soul.
@@smoothbrainsquid1904 same, i finished it today at 2am.
@@KikoElLetalicoCool to see people are still playing this game. Beating it at 2 AM? Dang, the empty sadness feelings at night time is never a good time lol
@@smoothbrainsquid1904 yeah, i couldn't stop thinking about what just happened, and started procesing all of it. The best game i ever player alongside with Portal 2 and Unravel.
“Back then, I told you as little about the Entity as possible.”
“Apologies for that, I did not want to put the ilbrarian in danger.”
“This being has a tendency to silence the ones who learn of it’s true nature.”
“Regrettably, I have seen it happen to dear friends.”
“Ah, but do not worry, the Entity can not touch you.”
“Nor can it do anything to me.”
“I already left this world on my own terms.”
“..I never meant for the Entity to exist.”
“But... now that it’s fully sentient, one thing became clear:”
“The Entity seeks death.”
“Death to itself, death to the world..”
“A relentless desire that manifested physically.”
“You have already seen the scars.”
“Right now, the Entity is doing everything it can to impede your progress, Stalling for even a few minutes..”
“Before you inevitably bring the sun to the Tower’s summit.”
“That is where you, God, will make the final judgement for the world.”
“Of course, when you get there, the Entity will contact you again.”
“And, when it does, it will trick you into shattering the sun.”
“This will end the world instantly.”
“...”
“...”
“No, no.. it is not that simple..”
“I am sorry. I do not know what to do in a situation like this.”
“But I think I should tell you the truth.”
“The sun is the messiah’s tie to the world.”
“As long as the sun remains intact, the messiah is trapped here.”
“Breaking the sun may terminate this world, but...”
“It is also the only way for the messiah to return home.”
“I am sorry. I didn’t realize things could end up like this... please forgive me.”
-♣️
*”The Entity seeks death.”*
@@quest7314 ? But I did say that..
@@phantomruby6633 Huh? Oh. I wasn’t saying you forgot that.
That’s just the line I remember the most.
@@quest7314 must I also add the Solstice section?
@@phantomruby6633 If you’d like.
This hurts me on so many levels
you're not alone
that user doeSNt hELLP
hey there
Oh god he's back
@@Nikowo1610 Did he ever truly leave?
The way the Author's notebook guides Niko through the Tower AND provides lore simultaneously is one of the things that make me giddy for games like OneShot.
Best puzzle mechanic I've ever seen in a game tbh
I wish Niko could come back but...
I know it's impossible.
I know Niko is probably happier knowing the world is safe and they're home...
I just wish I could see them... one more time...
God damn it, Im crying again.
For Niko, it was only just a dream.
Was it a pleasant dream for them?
Was it a terrifying dream for them?
Was it a intriguing dream for them?
I suppose we will never know...
It's... okay.
Just think about that they're home. Back home with their mom.
Enjoying pancakes.
...
It has been several years. But the music is a memento.
A memento that I still miss them.
Generous buy the Niko plushy, it costs a lot but niko will come back home, back home to you.
@@Nick-nm3jv ...
i will keep this in mind, thank you
Generous you’re welcome, I also miss Niko a lot, I’ve been crying for a week now, the plushy and shipping for me is expensive but I’m still planning on getting him.
Anyone still here in 2019? I just finished the game, that ending is so heart-wrenching. I cried a lot when sitting there dreading which choice to pick, I went to bed sobbing even more after deciding to save the world.
I finished it 2 weeks ago,still come back here sometimes.Also the story doesn't end there with that choice.
i replayed it last week and nearly brokedown
If you have only played the game once, just know there's something called the solstice ending. Get rid of your old save file and enjoy!
I’m here in 2020 and I still got the feels
@@thesouphour8426 bOi me too.
Farewell, Niko.
...
Enjoy your pancakes.
It wasn't just a game.
It was real. Saying good bye to a friend. Forever.
Forever...
*you have unlocked the second journey. the way to play it is to delete your save.*
@@mariatorres4571 why do u want niko get back on a f a k e w o r l d
@@waffelpi i think they thought this was referring to the normal ending
@@mariatorres4571 deleting the ACTUAL save file is just faking it. You wont feel the same
I'm still salty that Mark never went back and played Solstice.
Aren’t we all?
@@quest7314 i'm not, I actually prefer the original story, when the Game was in the original state it ended in the choice and honestly it's more powerful to have it end in the most bittersweet moment, the world or niko, the Solstice "happy ending" i feel isn't as strong
@@buberbuster3365 wow. Imo the normal ending was beautiful and it was a hard choice, but the solstice, it was a different thing, it was just amazing, they promised me a good ending, and as it all went down niko was sad and everyone died and i started to question what they promised, and then at the end the whole thing was beautiful with the world machine and all that.
Solstice is garbage anyway.
@@upsilan_mitstrima That's exactly why happy endings suck ass. You are the ultimate detectors of garbage. If you like something, than it's probably hot garbage.
Never thought a game with such a happy (true) ending would leave me feeling so sad and empty.
I'm happy I sent Niko home and fixed the World Machine, but in the end it feels like I lost.....not the game, but a friend.
I hope that one day a sequel or prequel to this game is made.
I feel like a sequel would make it less special
@Core Walker What I meant was that some games are better left alone without another game to expand on it, with things being left to the player's imagination. Also that idea wouldn't really work and would contradict the story anyway
"I've already left this world..."
:)
"...on my own terms"
:(
I dont get this, why should you be happy that the Author died
That's the thing, the first half is somewhat vague (in that "leaving" doesn't necessarily mean dying), whereas the second half specifically implies suicide.
@@shrimpboom8 I believe that the author himself is alive but in the void, it is something mysterious, don't you think? ... It is something like Gaster from Undertale, the difference that the author communicates with us through sheets or rather IMAGES, something that Gaster never did it, some things are known about him thanks to the curiosities and his followers, but as it is a mystery (like the author but twice) his physical form is not exactly known (like the author) Since they both live in the same world, I mean the emptiness
I would just find it funny if there's just some comic strip out there of just the Author and Gaster interacting
@@VALENROC I mean, you can sorta see him in the painting that's in his room.
"I left the world on my own terms."
That puzzle though. Reading the letters and listening to this music made me want to cry T.T
God this game hit me on so many different levels.. all of the memories, risks, the choice, everything.. everyone freaking little thing..
agh.. I'm crying, ... Niko was like a friend too me, you know..? It just hurts.. Didn't think a game could do something like this too a human being.. boy were we wrong..
Oh godness, you were crying because Niko was your friend? I guess I'm not alone then
Its just so impressive what a virtual world, characters, etc can destroy a human heart.
Agreed. It really is something hard to explain, too. People just think "oh it's just a game" but really... Niko was like a friend to all of us who played. And it's hard to say goodbye to that...
@@-ponysparkle3-480 And to some that haven’t played...
I cried a lot when I realized that I was never going to see Niko a gain and that his journey ended. At least he is happy and eating with her mama
So I was at work, listening to the full ost of this game a few days after completing it (so I got that post-game depression) and this track came on and my boss had to come over to me and ask if I was doing ok because tears were streaming down my face.
I had so much depression, anxiety and Nestolgia...and i didn't even beat it yet
this is wholesome
I guess your post-game depression is gone by now.
@@triopical6884 Personally it never really went away, I don't know if the person who commented got over it but I sure hope they did
@@goatcatofchaos did not expect to see you here
As my friend pointed out
This piece really is the "An Ending (undertale)" of Oneshot.
True!
you are right
Yeah. Depressing, has a bit of hope, is a piano piece. It also reminds me of Respite from Undertale.
Kinda true, but I prefer this one.It's more sad and An Ending is pretty bland
but this one make me feel so much more empty than that one
The way the game makes you go through your files, and how it messes around with your desktop background. When it does those things, it makes everything seem that much more real. Like you're really part of the game's world.
The game becomes real, so in turn, Niko becomes real too. You make a genuine bond with them. That's why it's so bittersweet watching them go home in the end. You made a real friend, and now you have to let them go.
"I've already left this world on my own terms"
ow... just... ow...
I love how melancholic this is for a game about screwing in a lightbulb
You know what tears me up the most? Saying goodbye, and watching them leave. When Grandad died, I kept my tears. However, when his body was wheeled out, I burst out crying. To watch, as someone you love leave your life, knowing that you cannot see them anymore... I tears you up.
As Niko walked off the screen, it hurt. It hurt to watch her go. To leave forever, leaving only a memory. It burns, like some burned out hulk of a tank. To see what it once was, but knowing it will never be the same. That's, all we have. A Mark, a memory. In the end, I'm grateful to the world machine, as it preserves the memory. But... the World Machine isn't Niko. It cannot be Niko.
I wonder what Niko thinks of us? She didn't see us. She... honestly didn't really talk with us, lest not face to face. Does she see us as a friend, or a friendly stranger?
You don't have to see someone's face to consider them a friend, that's for sure. Honestly, if you're not a jerk to Niko, they almost certainly see you as a friend. You have heartfelt conversations with them, talk about experiences together, and you're honest with Niko.
first of all. Niko is either Pancake or Male gendered, idk
second of all. If you delete ALL the data from both of your Oneshot folders, uninstall and reinstall the game, you can restart, even the Solstice route
@@Symbiote._. get out. niko is androgynous, and also wouldn't that ruin the point of the game?
@@pittagiiya only if you don't want to play the game, again
@@Symbiote._. Doing that ruins so much.
Not only does it ruin the purpose of having “One Shot...”
You bring Niko back against their will.
Against the World Machines will.
Erase their memories.
Don’t.
This my favorite song in the soundtrack, its so peaceful
Everytime I eat pancakes, Niko comes to my mind. I wonder what they're doing right now. I miss Niko so much ...
):
I'll miss you... Niko... my dear friend...
It was fantastic to have you in my computer... goodbye...
This song always makes me want to just tear up so dang much. Especially after finally getting to play Oneshot and I can say it's the most beautiful game with a wonderful soundtrack. Along with a amazing story.
Crazy to believe that this game is going to be forgotten in like 30-20 years...
Not by it's fans, I played this around 4 years ago and Niko pops every once in a while, I officialy think I'll never forget him
everyone will forget in about 80 years, or rarely even more...
@@RDani223 With the heat death of the universe...
It's very probable, knowing the chaos, hostility and everything (in our concept) which will possibly happen, that any of the Oneshot's code will be corrupted or totally lost by the time. And it's very probable that there'll be no humans left with a brain capable of understanding the game because of the different ways that aliens/evolved forms will possibly percept reality and understand. One day, this game will be played one last time.
@@triopical6884 LastShot
@@triopical6884 taking into account quantum tunelling, this story will repeat as many times as there are years in forever. Not to worry. Although, at the limit... when forever happens..... whenever that is..... then...... then........................................
I'm convinced oneshot is the most underrated and best game out there.
I don't think I ever felt the same playing any other game like playing oneshot.
What makes it special is the game made me feel like I was a character in the game, and not just playing it. I'd do anything to play oneshot for the first time again
*frantic clicking and dragging of different windows
Does anyone think the creators of this game (NightMargin, Mike, etc.) will ever make something similar again in the future?
little late to answer, but in case you haven't seen their social medias (more specifically the Oneshot tumblr,) they did say they were working on a project called Goodnight Northern Light.
@@MagicOtter1 That's cool! I can't wait
oh definitely
They have a website. They have 4 other games if any of those tickle your fancy.
@@NightMargins O gosh, didn't expected to see you at all
Sometimes i just want to forget about this game to play it blind again . But there is the promise . And i will keep it . Never forget the world and Niko .
I played OneShot a week ago, and I truly loved this game. I understand that you won’t get such feelings from the game anymore ... but I ... continue to remember Niko and this beautiful world, just like you.
I'm from Russia
World peace!
@@FeelingWeirdIdkWhy not war or violence or threats will keep us from uniting with memories, hopes and dreams.
Unfortunately, I will never be able to bring myself to replay this game, because if I do that it will ruin the experience I gained from that initial time. Though, because I can never play the game again, I will instead treasure the game's soundtrack for years to come. Just so I can keep those memories around, keep them always within recollections reach so I can at least remember the feelings I felt during my playthrough.
I watch other people’s let’s plays to see their reaction and re experience this masterpiece second hand
Continued from little cat feet.
Through the door, this looks new. Into the room, there's an X on the ground. Where am I now? Lots of screens, a long hall. Noise behind me, it's squares!!! I'm trapped here now, what's this screen? *AH* it talks, it's the world machine. I want the sun restored, I want to go home. We care about you. You are tamed. Continued on Solstice.
I miss you Niko.
I miss you a lot.
So story time, I got a Little Brother, They were cheerfull, Curious Etc, We loved eachother dearly of course, But when he Grew up...They kinda forgot about me, They went outside One day with me Because i insisted, i wanted to revive those Sweet moments with him so badly...I made a mistake Because he got in an accident, Hes now recovered in the hospital in a coma, Now...seeing Niko there, He reminds me so much of Him, when he was still Little, I got attacked To Niko, I also cried when Niko said "I'm not afraid of the dark anymore!" Or "I'm all grown up now!" those where the things My Brother said the most, When I arrived at the tower i was...scared, a mix of emotions ran through me, When i re-opened the game...I felt like this was wrong, But also so right, Because...Niko was Happy now right? He was back home...It took me 1 day to decide to go back in, When...When this music played i started to cry uncontrollably, This piano represented my entire Life with my Brother, How i was so close to losing him, Niko too...When i Readed the letters, I was so shocked, This was Just like when i insisted, Because of my fooliness n Selfishness i almost Lost my Brother, but i recutantly kept on going, In the end...I was torn, I was torn so badly, Suddently i got a call From the hospital, My Brother woke up n felt Better, This have me Hope, so i returned the sun...After this i dont know if i should play again...
Me on my why to convince the mysterious entity that controls the entire world why it matters so it would fix the deadly anomalies that killed my friends:
ever feel like you could be standing on the edge of oblivion and be calm?
This sounds so much like a Minecraft track, it's so calming. I want to make a mod that adds it into Minecraft. Would be great to combine two of my favorite games ever.
Listening to this again (or to any of the tracks from this game, for that matter) makes me wish that Niko was real. I actually wouldn't mind if he was a little AI you could have on your computer to hang out with and talk to.
i really, really hope theres something like that
Reality is subjective.
It can be modified,
taught,
lied to.
It can be instructed, obstructed, omitted.
But none of them can be truly, universally false for everybody. Perspectives can't be blatant lies at their core, once someone or something managed to communicate them to you.
So what if they're a video game character? Aren't our egos all jealous that all of them had a satisfying ending to their journey and their story, while ours becomes more and more chaotic as you zoom out?
Reality is a direct product of order and harmony.
Order is just what happens when you zoom in certain threads in the web of chaos.
I mean, we already have a goose that hangs around on the laptop and tries to anger you
having Niko is not that much of a stretch, if someone ever wants to create one; though if you want them to be good, you would need to wait for a while for AI to get better
Fangamer has a official Niko plush on their website and as soon as I can... I'm buying the little guy so we can eat pancakes and go on adventures together
@Core Walker You can talk with Niko in CharacterAi at least
Funny how much emotion can be fit into a mere piano solo. Incredible.
How many therapists does it take to change a lightbulb?
I'm gonna be honest, a lot of the intricacies of OneShot's story (especially in the Solstice route) flew over my head. I was so wrapped up in the experience that all I really remember are my emotional reactions to things - almost like recalling a dream. What I do remember of the World Machine is incredibly tragic, however, and this track is absolutely perfect for it. Fantastic music for the final area of the game, as your last choice approaches.
5 God damn Month after the last time i play this game, it's weird with the fact i still remember Niko till this day.. I just.. can't let it go, i can't let Niko leave just like that, but this is for Niko's sake of returning home to their mama...
Who knows how long i will remember Niko.. and i wish Markiplier would come back to this Game and finish it, but alas he left it for good since he had no clue on what to do next..
god bless the Creator of Oneshot, i will never forget this amazing game, until the time where i lost my Faith in this world
Gosh yeah. I played the game months ago yet I still feel a bit sad about Niko every so often.
@@-ponysparkle3-480 till this day, I still can't forget Niko ;-;
@@Riley_MDS Most of us can’t.
Most of us won’t.
We will never forget this.
This world.
This place.
Niko...
...and the World Machine.
nearly 4 years passed, I still can't forget Niko...
I'm replaying this with the Fading Memory mods, I just... Wanted to experience it again... Even if, I only had one shot, and I took it, 4 years had passed and I think I'm forgetful enough to experience the same thing I wished I could experience again.
i hope one day when im really old i find this game again and by the time i forgot everything about it so i can experience it again
Fun Fact: If TWM (The World Machine, in case someone doesn't know) is the one creating and maintaining the state of The World, then any OneShot soundtrack is technically a TWM's theme.
In the original playthrough, you only have oneshot. Either save Niko, or save this world. At the end of the solstice route you have an additional choice. You can redo the oneshot you had, but this is your final shot to experience the game. After this it’s only a memory, an experience gone. I try to take this game into my life and use it to realize I only have one shot to do everything I want to do. To live the way I want to live. Especially now, I look back at the better parts of my life and wish I could go back, wishing I could change some things or just experience it again. But I can’t, those days are long gone. I had one shot then, and I still have one shot now. This soundtrack helps me come to terms with what has happened in my life. Depressed in the night thinking about better times, optimistic during the day about what is to come. I have oneshot, and I need to make sure I don’t waste it
i cant listen to this without crying
finished the entire game at like 2 am today and i went to bed feeling so incredibly lost
what an amazing experience
i miss Niko, the real niko
this song makes me cry...
I Imangine when someone who hasnt heard of OneShot coming into this comment section like:
*Why are all these people sad?*
This game plays with your feelings so hard.
This game made me care so much for virtual characters, thats why I love it, the way its written make the characters feel real.
Some scenes that touched me were:
The Café scene
The Tower Summit
World Machine Conversation (I actually almost cried)
The solstice run was really sad on its own, the player barely talks to Niko and it amplifies even more the fact that Niko is just a child that was put in this dead world against their will, and also with a lot of pressure with the whole "Save the world thing", and now, theyre getting fucking existential crisis because the world they were trying to save this whole time is not real.
Idk man, this game is much more than just a game.
man this song did something to me the first time I heard it
this song reminds me of a music box playing for some reason, its very serene and just so beautiful. i don't remember what part of the game it plays in, it's been a while since i've played; but it's just..
i don't have words for it anymore.
“Solstice.”
That’s the music box one...
And also the crying uncontrollably one.
But that’s almost all of them.
i was still crying at this point...
eyy you're that dude from DA
@@aoinobuyuki4962 oh wow you recognised me?
man, I fuckin SOBBED after choosing to save the world. Im glad that I went back and found the solstice ending after a while.
Kind of the "An Ending" of Oneshot.
This reminds me of the emotional trauma this game gave me and yes im not afraid to admit i powercried
ZA WARUDO MACHINE!
TOKI WO TOMARE!
AAAAAAAAAAAARHHGHHRHGGHR I KNEW IT
lol
This song puts me in a trance every time I listen to it. Absolutely beautiful
Opened the game on a whim this morning, guess I'll have to play again. It's been long enough.
The Perfect duo,
OneShot - Niko and the World Machine
+
Any Rain Sounds Video
try not to cry challenge (i failed miserably)
This hits so much different after solstice...
I cry every time i hear oneshot ost
By far one of the most astonishing things that Oneshot did for me was make me sort of disregard the fact that the game was a game. By the end of the solstice ending, regardless of it being a game on my computer, the characters felt real, their dialogue may be scripted to always say the same thing at a particular points in time, but they still felt real in spite of that. Its only added to by fact that like reality, the true experience as to what happened in the game, can only really exist once. Sure you can play the game again, but any emotions you feel will only be weaker version of how they manifested when you first played the game. Much like reality in that sense to where we can play memories over and over in our minds, but it will never be exactly like how it was when you were there making that memory.
[Despite everything, I miss the Author.]
:(
(I didn't expect to see you here, heh)
Back then, I told you as little about the Entity as possible.
you're alive.
when i played it in window mode and niko started walking towards me through the desktop i just went "UUUHHHHH"
This is what will play when the world is ending. Realization, fear, and acceptance of the truth.
It is currently the 6th of January, AN 4.
OneShot remains the best game I have ever played.
is it still it?
i wish i could experience this game for the first time again
Niko , she or he , makes me wanna hug them.
Freaking door puzzle
I know it means a lot to the story but the doors are just, oh my goodness.
Out of all of the ost, I didn't expect to see Niko swearing under this one
This music's so beautiful
This is one of the only games that made me cry many many times, wow, just, wow. Now one of my characters is based on Niko so I'll never let them go-
I miss Niko , atleast Niko is back home , eating his or her pancake , getting to hug his mother
This is literally a song of realisation. It makes me ponder about a lot of things. I'm truly thankful for this game to exist.
You realise that this game can only, truly be experienced once. It's one of the lessons this game teaches. Only once, do you not have an idea what to expect. Only once do you actually beat it. Even if you completely reset the game, like, completely, or even if you play it again later in life... You will remember how it went. It won't be the same. And it will make you cry. Because it's a memory. A thing of the past, that you just... remember, forever. And it's a metaphor.
Even in life... Have you ever looked at the clock and thought "I won't experience the past 3 seconds again."? That's the thing. You truly, have only one life. Only one year of 2020, 2021, 2022... And so on. Every date only happens once. Everything is temporary, and nothing comes back. We can and will want to experience things again. We might want to change our past. We might want to correct our mistakes. But in the end, it doesn't even matter.
I love this game for teaching me this. That truly, evertyhing, even the universe itself, only has one shot.
I love Niko..❤️
You can only listen to this song once. Now i wonder why, why did i do this? I only had one shot, and i decided to try again, the entire point was the help niko leave, yet deleting your save will reverse that, ruining the "one shot" to make things right. OneShot was only intended to be experienced once, yet we experienced it again.
You were only supposed to either place the lightbulb, leaving niko in a foreign world or break it, letting the rest of the world die.
I believe i made the right choice of trying to save both.
Did you play the solstic ending?
I feel like the base game version of this has to be one of the most profoundly beautiful, yet sad moments I've ever experienced in a video game (yes, I'm including Solstice).
It's the climax to that story - the game spent so much time, developing Niko and the world of OneShot. Both have passions, fears, quirks, charm, and emotions. Both matter to the player, as you get attached to them first-hand.
And then the game pits you against a trolley problem. A cruel choice I wouldn't wish on my worst enemy if it were to happen in our world. And this track plays, as the Author informs us of the fact. The fact that we can't save both.
The uncertainty is the worst. Perhaps the choice would be easier if we had a guarantee that the world would stay safe. But as the Author and Silver inform us, the squares were already there before the Sun broke. The Entity seeks death, and the new Sun will seemingly only delay the inevitable.
But, alas, we have a choice to make. An imperfect, sadistic choice.
I picked Niko. I would not sacrifice their certain future for the uncertain future of the world. But the scar I left on my copy of OneShot was mine to bear. And I don't think it's something we'll ever experience again, here or in any other game. The ephemerality of it all is in the title, after all.
This game is one of a kind, we will sadly probably never see anything as extraordinary as this ever again in our lifetimes
This song makes me feel an emotion that doesnt exist
this music gives me the chills after beating the game and solstice
recently went through undertale again and the neutral ending music was just getting jumbled up with this in my head
it's weird how they sound so similar yet are so different
I hope a version of oneshot in VR comes out some how
That would be interesting. Isn’t it annoying to check files in VR, though?
Quest ! Yeah that is true, but I also just think it would be so cool to experience the barrens, Glen, and refuge in vr
Mote I know- it would! And don’t forget you actually get to see Niko again too!
Maybe...
hopefully you get to walk around as yourself while Niko follows you around (after they meet you)
some dialogue needs to be changed, and some systems need to be changed as well, but Niko can finally meet you face to face
it’d be the true self-insert experience
...The Entity seeks death.
i cant stop fucking crying
I didn't play this game for years after I saw it the first time. Nothing can prepare you for the end
2 years after finishing the game and here I'm, still listening to it's full soundtrack, This game's sound track helps me calm down, I'm going through a pretty rough time (it's kinda complicated) but at least I got something to listen to when I want to be calm. Other than that I'd say my favorite songs form the soundtrack are: Niko and the world machine, Encounter, Children of the ruins, Phosphor, Distant, Self contained universe, On little cat feet and Distant.... I know, it's quite a long list...
This song was the first time this game made me cry. The first of many once I got to Solstice.
This song makes it feel like im going through my memories.
Kinda late to say it
This game made me question my own morals.
"frickty frickin clover app thing"
Unless you have Will Smith's pen, you can only play this once.
I'm trying to practice this masterpiece in my keyboard, wish me luck
Update?
@@aieza8767 I stopped T~T
@@MegaGamer22 this is sad news, im literally shidding myself
@@aieza8767 it's all shits and sobbing until someone sobs and shits
Wut about now?
To the people who denied Niko is forever gone; Please, move on. Whether you accept it or not, it still happened.
Não sei como mas esse jogo me tocou não consigo explicar como algo tão simples conseguiu me atingir tão forte, uma experiência que nunca vai ser a mesma