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Simulating Society in Imperial Ambitions

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  • Опубликовано: 14 авг 2024
  • Wishlist on Steam NOW!
    store.steampow...
    0:05 intro
    0:42 logistics
    1:13 hunger
    1:40 entertainment
    2:28 discrimination
    3:18 wealth distribution
    4:25 unrest
    Social Media Links:
    / imperialambitionsgame
    x.com/thePerpkins
    www.facebook.c...

Комментарии • 16

  • @gigachadgaming1551
    @gigachadgaming1551 Месяц назад +24

    My right ear enjoyed this video

    • @aoiti
      @aoiti  Месяц назад +5

      I am so sorry! you are right. How silly of me. I must have used mono audio in stereo channel. 🤦‍♂🤦‍♂🤦‍♂

    • @aoiti
      @aoiti  Месяц назад +1

      best comment ever 🤣

  • @azrhyga
    @azrhyga Месяц назад +6

    Really great!! I like the complex the society is in your game!! Good luck working on it!!

    • @aoiti
      @aoiti  Месяц назад +1

      Thank you so much!

    • @azrhyga
      @azrhyga Месяц назад

      @@aoiti You're more than welcome!!

  • @Pjs-ge7gk
    @Pjs-ge7gk Месяц назад +1

    The classic art style really reminds me of the 90s! Looking forward to playing this!

  • @mueezadam8438
    @mueezadam8438 28 дней назад +1

    I gasped when I saw this interface. It is gorgeous for starters, but the clarity with which it conveys such a fascinating set of datapoints gave me goosebumps!

    • @aoiti
      @aoiti  28 дней назад +1

      Thank you! Great to hear that it stroke such an effect

  • @c64cosmin
    @c64cosmin Месяц назад

    dude this is so much more complex than I imagined, thank you for sharing this, so amazing 😍😍😍

    • @aoiti
      @aoiti  Месяц назад

      Thank you :D

  • @zvezdakuerten632
    @zvezdakuerten632 Месяц назад +1

    Looking fantastic! Keep up the great work!
    What do you suggest would be the best way for a newbie like myself to keep track of those resources? As in: should I just produce everything like crazy, or be more mindful of the resources?
    Speaking of which, I really enjoyed seeing that the resources can be region-based, instead of having everything on your own slice of the world 😄

    • @aoiti
      @aoiti  Месяц назад

      That's such a good question. overworking your labor force to produce everything you can sounds like the best plan of action. However, there is one important thing I did not mentioned here. The taxation happens on non-allocated labor. in other words, you'll always have to leave some of the laborers free from government assigned jobs, so that they can be taxed and provide income. So as long as you start the game with full treasury, yes, produce everything you can.

  • @vseodbornik
    @vseodbornik Месяц назад

    Gj my guy, the game is looking awesome.

    • @aoiti
      @aoiti  Месяц назад

      Thank you :D

  • @bozomori2287
    @bozomori2287 Месяц назад

    The art is good. The people though have big wide open anime eyes