Midnight Club 3: DUB Edition - PSP vs. PS2 (Emulated in HD) | Side by Side
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- Опубликовано: 10 сен 2024
- Side by side coparison between the Playstation 2 (emulated in HD with PCSX2) and the PSP (emulated in HD with PPSSPP) versions of Midnight Club 3: DUB Edition, released by Rockstar Games in 2005.
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The reflections on the PSP footage makes the game alot more better looking. It's crazy how they were able to pull something like that off. The PS2 still beats it when it comes to draw distance.
I think they were originally planning for the ps2 to have good reflections but due to the hardware limitations they didn’t put it in
But actually when playing in UMD PSP version's loading time is astrocious, it also suffers from heavy frameloss.
also the rain effect is amazing in midnight club 3 for a psp getting to the limit with this game
i want to play so much with my favorite cars and is much better than the need for speed psp games
Those aren't actually reflections. The game projects what's IN FRONT OF the car onto its surface, that's why you can see objects that are ahead of you in car's back which shouldn't be possible. It's a neat effect until you notice this.
P. S. this effect is tied to game's internal resolution, so on an actual psp it was pretty muddy
Dude? The road looks like it's covered in water on PSP, and it's not raining.... What are you talking about, point me to a real life road that reflects light like that without being wet.
very impressive port in a time when ports rarely could use similar assets and performance was so different, really well done by teams on both games
Graphics seem identical, yet......... RIP lady. She sacrificed her polygons so that others could live.
All of the pedestrians was deleted in PSP version.
@@Victor_2000s F
I would use the PS2 version, which has Color Shift, Pearl Paint, Race Editor, and has the Tokyo DLC content (which is the REMIX version)
I would say that both the PS2 and PSP Versions of Midnight Club 3 DUB Edition are quite amazing except i like the PS2 Version which is much better!
That guy besides Motorcycle are Rapping to the beat🔥
The PSP looked like it actually had better contrast at night but a little overexposed during the day. Otherwise pretty identical besides the draw distance obviously. I also prefer the PSP UI, specifically the overhead arrow rather than on the side. Only things missing were some animations, the cop voice lines iirc, and unfortunately the damage models. Other than that, not sure why the PSP version seemed to get a noticeably worse rating than the PS2 version
PSP version have more missing features
• Pedestrians
• No comments from the mechanics
• No loading Screen music and picture
• Police doesn't have voice
• Some props are missing
• No replay system
• Cars doesn't have damage details
What's up with the traffic car colors being so ridiculously oversaturated on the PSP?
Smaller screen, probably more easier to see . I do like the contrast between the road marks tho
Sadly, the DUB Edition doesn't have Tokyo map
Tokyo was from the Remix DLC which game out in 2006 and for unknown reasons Rockstar doesn't ported this DLC for the PSP version. The Tokyo was added later to the Los Angeles Remix version for the PSP.
PS2 is better, the only good/better thing on PSP is the reflection
and no motion blur crap unlike ps2 version
The real diffrence here is that the on psp is the original version while ps2 have thw remix edition which is better than the original
@@high440 i mean overall i would rather the remix edition cuz it got person
it's gotta be swapped, right? real time reflections in the psp??
Edit: nevermind, just noticed the ps2 gameplay isn't in widescreen. still cool what they've done graphically on both systems tho
i was also kinda surprised by such bright reflections on a ppsspp
i can't run PCSX2 so i had to improvise, thank Cthulhu this game was ported on psp, it's really fun even if i race in 20-30 fps on a low-end PC
PSP version is impressive considering PSP's capabilities, but PS2 is more superior. Car colors also look better on PS2.
Correct. PSP car colors looks somehow weird
@@ridermanyt8029especially the gold colour, it doesn't look like gold in the PSP version
Xbox
Ps2
Psp
Revoves the best part of the game. the sound track. Why?
Wow it actually seems to look better on the PSP!
They’re close in a lot of ways but look at the draw distance on psp
@@Kdkjdjewerdnxa excusable, cuz the psp screen is so small that you only look at objects close to you, in which the render distance seems negligible, unlike the ps2 where you connect it to a big screen. Though, I gotta admit the ps2 one feels more immersive
The only real difference here is the Tokyo map is missing and way it was bonus content for the 2nf time the game released it makes sense the psp dosent have it. Already having every single mission and car is awesome and there is only one type of paint missing on the psp.
Tokyo was from the Remix DLC which game out in 2006 and for unknown reasons Rockstar doesn't ported this DLC for the PSP version. The Tokyo was added later to the Los Angeles Remix version for the PSP.
@@kingvendrick1879 Memory doesn't are the problem, possibly the cause was storage limit of PSP game disc, Midnight Club 3 its one of biggest PSP games having 3 GB of size.
There isn’t any pedestrians on psp either
@@kingvendrick1879 6. Loading screen with cars and song.
Not just that. There are more features missing
• Police don't even shouting when chasing you
• Some props are missing
• The Garage mechanic doesn't even comment about your race
• Vehicle damage details not available
@@Victor_2000s
can you make for Tintin on Android/iOS vs ps3/360 next? man I really love that mobile version of that game
psp is awesome
Good psp and PS2 👍
De verdad es PSP parece xbox, tiene esfectos y texturas muy vivas
Actually no, the Xbox version have more graphical effects.
@@Victor_2000strue
PS2 looks better, there is no rain yet the road looks like it's covered in water on PSP, I HATE that in games.
PSP version, you can't even see the rain or snow.
Справа эмулятор ps2,слева ppsspp эмулятор, так что картинка радикально отличается от той что есть на самом деле...
One thing I never noticed as a kid, because I had nothing to compare it to, the God damn street lights and how they blur and beam and make streaks on the screen is absolutely UGLY and terrible. You can see the PSP side does not have that. And it looks much cleaner. Just recently been emulating these games and I thought something was wrong in my settings. Nope. The light poles just make God awful streaks and I'm gonna have to deal with it if I wanna play the "prettier" ps2 version. Why Rockstar?! WHY?!
Also I always thought the two games. Psp and ps2 were the same. A direct port if you will. You can really see with the side by side that the PSP version, while it's the exact same game is slightly different. I'd really like to know how they got the PSP version so close to the original and so perfect and if they used the PS2 version's code or if they started from scratch because if they started from scratch. They did an amazing job doing a "remake" of sorts.
The lights tracers was a common effect used in the early and mid 2000s PS2 games, the PSP version was a directly port from the PS2 version using the same assets, engine and codes, with feel differences to downgrade the graphics, opponent numbers to make the game optimized to the PSP hardware.