This is a great idea. Tinkercad is an excellent starting point and I still use it today. It’s capable of more than people realise when used properly and effectively and is a great way to start learning. I wish you had made this back when I was first learning.
I’ve been doing a lot of learning of TinkerCad lately since I got a 3D printer. And nowhere have I seen anything talking about importing vectors!! I’m blown away by how efficient that is! Thanks for the tutorial :)
Wow! This is amazing! It's incredible what you can make with Tinkercad once you stop thinking about what it can't do and what it can and how you can use them to accomplish what you want. I had started learning InkScape mostly to add some layers to 2D images in order to get them to print in 3D but never occurred to it could be used like this. If you had told me you created that AT-ST in Fusion or Blender I wouldn't have doubted that at all. Looks good. Looking forward to the rest of your tutorials.
I'm so happy it's helpful!! I just published episode 9 of my tutorial series. It's using this same principle except using it on curved shells to create topography on compound curves. It's wild. Check it out. TInkercad to the next level: ruclips.net/video/WPWX1TDPndU/видео.html
Appreciate that you share this but a bit dissapointing that you have to use another software. Thought it was supposed to be all in tinkercad. Anyaway.. nice work!
Thank you very much! New to CAD and am more familiar with vector graphics like Illustrator/Inkscape. I'm hoping to design (among other things) a ring that got some tricky isometric stuff going on and I think this may help. Just curious from your experience if there's anyway to anchor one face of a shape like a box tube and twist the other end/face of it without the anchored face moving? Thank you again; great tutorial! God Bless you and yours!
THANKS! OK. Using paint to get the jpeg is a PITA, but it does work. Thanks so much for the fundamentals in this video. It allowed me to get my project done. I have a complex curve (5 point curve fit) into tinkercad and have printed it. Very happy. BTW, I had to use two different jpeg-svg converters to get mine to work. First one digitized the background and left my line image as a hole. Very weird.
This is an awesome tinkercad hack! One issue I'm having though is I'm having troubles figuring out how to turn what I draw in inkscape into an object like you do in your vector drawing app. Also do you know if I can turn what I draw in inscape into solid tubes? I'm attempting to make objects in tinkercad as if you were to take a steel rod and add bends to them
In inkscape you should be able to export your drawings as SVG That's the format tinkercad recognizes. For bent tubes, there is a shape called BENT TUBE that's native to tinkercad. It allows you to program in bends, etc... try it out.
on native tinker cylinders you can control bevels but on custom shapes you can't really do it in that program. There are a few manual ways though if you can create a new shape and extract edges. I'd have to see the shape to give more advice. There's also a way to round objects in programs like meshmixer that might give you the effect you want.
Thanks for the video. But I have a question. What you show seems good for free form modeling shapes but I don't really see how you can model to exact dimensions and angles using this approach. You appear to be just winging the shape profile & size with bezier curves when creating the svg's. If I need to model something with more precision, is there a way to do that usung this approach? Or how would you approach something like this? Appreciate any help. Thanks.
OK. I did the curve I wanted in paint and converted jpeg to svg with an online free program. Imported into tinkercad and got garbage. Can't use Corel Draw because its too expensive. Ideas?
I'm using coreldraw but you can do the same with freeware out there. INKSCAPE does the same thing and its free. New tutorial using these principals. ruclips.net/video/WPWX1TDPndU/видео.html
This doesn't work for me. I made a simple shape, just a trapezoidal rectangle (rectangle with one end longer than the other) and Tinkercad will not accept it.
This is a great idea. Tinkercad is an excellent starting point and I still use it today. It’s capable of more than people realise when used properly and effectively and is a great way to start learning. I wish you had made this back when I was first learning.
You thought that was cool? This one will melt your face off ruclips.net/video/WPWX1TDPndU/видео.html
I’ve been doing a lot of learning of TinkerCad lately since I got a 3D printer. And nowhere have I seen anything talking about importing vectors!! I’m blown away by how efficient that is! Thanks for the tutorial :)
glad it was helpful!!
AMAZING! Thank you.. Just browsing to figure out how to align (snap) edges of shapes, and found this. Watched it through! love it. lol thanks!
TinkerCAD is good for getting into 3D but these workflows are why its good to learn Blender next
Wow!!!! Never in a million years I would thought of this. Thank you taking the time to shows us. Just made my life 10 D’Souza easier. Thank you!!!
Glad it was helpful!
Wow! This is amazing! It's incredible what you can make with Tinkercad once you stop thinking about what it can't do and what it can and how you can use them to accomplish what you want. I had started learning InkScape mostly to add some layers to 2D images in order to get them to print in 3D but never occurred to it could be used like this. If you had told me you created that AT-ST in Fusion or Blender I wouldn't have doubted that at all. Looks good. Looking forward to the rest of your tutorials.
You thought that was cool? This one will melt your face off ruclips.net/video/WPWX1TDPndU/видео.html
That is very clever and has also introduced me to vector drawings and importing from other apps. Brill 👍🏴
I'm so happy it's helpful!! I just published episode 9 of my tutorial series. It's using this same principle except using it on curved shells to create topography on compound curves. It's wild. Check it out. TInkercad to the next level: ruclips.net/video/WPWX1TDPndU/видео.html
Appreciate that you share this but a bit dissapointing that you have to use another software. Thought it was supposed to be all in tinkercad. Anyaway.. nice work!
Amazing. Totally different way of thinking about building an object!
Glad you found it helpful. I have two more tinkercad episodes coming up: Introducing textures and using the cruise tool.
Useful tinkercad tutorial video! Thank you very much!
Thank you for this Cris! I'm just learning to design my own 3D stuff and would love any tutorials you'd provide.
Thanks for your support, William!!
William, get ready for the next level: episode 9 is here: ruclips.net/video/WPWX1TDPndU/видео.html
Thank you very much! New to CAD and am more familiar with vector graphics like Illustrator/Inkscape. I'm hoping to design (among other things) a ring that got some tricky isometric stuff going on and I think this may help. Just curious from your experience if there's anyway to anchor one face of a shape like a box tube and twist the other end/face of it without the anchored face moving? Thank you again; great tutorial! God Bless you and yours!
THANKS! OK. Using paint to get the jpeg is a PITA, but it does work. Thanks so much for the fundamentals in this video. It allowed me to get my project done. I have a complex curve (5 point curve fit) into tinkercad and have printed it. Very happy. BTW, I had to use two different jpeg-svg converters to get mine to work. First one digitized the background and left my line image as a hole. Very weird.
I was thinking TINKERCAD was for children.
Then, I found your video.
I was so wrong.
Thank you!
Very nice job
@@CiasnyWiesiekk thanks
Game changer. And I already thought I was pushing it...
very useful to know this opens up tinker cad to a new level
You thought that was cool? This one will melt your face off ruclips.net/video/WPWX1TDPndU/видео.html
Thanks! I will use this on the ipad with tinkercad and designer2.
This is an awesome tinkercad hack! One issue I'm having though is I'm having troubles figuring out how to turn what I draw in inkscape into an object like you do in your vector drawing app.
Also do you know if I can turn what I draw in inscape into solid tubes? I'm attempting to make objects in tinkercad as if you were to take a steel rod and add bends to them
In inkscape you should be able to export your drawings as SVG That's the format tinkercad recognizes. For bent tubes, there is a shape called BENT TUBE that's native to tinkercad. It allows you to program in bends, etc... try it out.
U R really genius man, Thanks a lot
Clever! Thank you!
Ingenious!
Liked the series and have a question. Have you been able to create beveled/fillets on curved shapes? thanks
on native tinker cylinders you can control bevels but on custom shapes you can't really do it in that program. There are a few manual ways though if you can create a new shape and extract edges. I'd have to see the shape to give more advice. There's also a way to round objects in programs like meshmixer that might give you the effect you want.
So you also needed another program?
inkscape is free I(for drawing simple vectors) not sure what more you can ask for =)
LOVE IT!!! Thank you!!!!!
Brilliant, thanks
Thanks for the video. But I have a question. What you show seems good for free form modeling shapes but I don't really see how you can model to exact dimensions and angles using this approach. You appear to be just winging the shape profile & size with bezier curves when creating the svg's. If I need to model something with more precision, is there a way to do that usung this approach? Or how would you approach something like this? Appreciate any help. Thanks.
Thank you this really helped me
Can you do a on making mlp models the way to you do it?
What's a mip model?
@@chaucer44 my little pony
thank you i love it
Userfull!!!!!!!!!!!!!!!!!!!! Thanks
How do you convert outline to object?
Very helpful, thanks
You're welcome!
So you're not really creating these in Tinkercad
Excellent video, thanks for sharing!
I am puzzled as to the purpose of the Shield2 object. Please explain.
it's just a random part from a past project.
Cool 👍
OK. I did the curve I wanted in paint and converted jpeg to svg with an online free program. Imported into tinkercad and got garbage. Can't use Corel Draw because its too expensive. Ideas?
download INKSCAPE It's free. designbundles.net/design-school/how-to-make-an-svg-in-inkscape
What’s the music at the beginning of the video
@chaucer44 Do you have a link to whatever vector application you're using please? As I'm very unsure which one is it. Thank you
He is using Corel draw app
I'm using coreldraw but you can do the same with freeware out there. INKSCAPE does the same thing and its free. New tutorial using these principals. ruclips.net/video/WPWX1TDPndU/видео.html
A fellow CorelDraw user!
Corel is the best!! I use Illustrator from time to time but my go-to is always Corel!
Which software you use?
this tutorial is using the free program:TINKERCAD
👍
Ok, when i import it, the edges connect. Why?
You must make sure your vector path is fully closed (grouped with all vertices connected)
...hello Master @chaucer43 can You help me ? ...it's a little double curve, in tinkercad, please 🙏🏻
yeah www.goldenarmor.com/3dmodels
Can you give a quick coreldraw vector tutorial 😂
possibly, I believe there's already some corel tutorials on youtube. There's also some free vectorize websites now. www.vectorizer.io/
This doesn't work for me. I made a simple shape, just a trapezoidal rectangle (rectangle with one end longer than the other) and Tinkercad will not accept it.
Be sure the vectors are svg format
@@chaucer44 I did. I ended up just using Blender ultimately.
You thought that was cool? This one will melt your face off ruclips.net/video/WPWX1TDPndU/видео.html