If anyone wants to do non-pixel art game art, affinity photo (like photoshop) and affinity designer (like illustrator) are on sale for $25 right now. I use designer, and it's the best vector-based art/design software I've ever used, would recommend!
Mariana Teixeira you can see what it looks like in some of his development vlogs. i also use trello, and i usually split the groups up into different days and use the labels to know how important they are and when i've completed each task
@@sydneyarrowood3632 ill rewatch some of his dev vlogs; i often struggle with organisation, but ill be trying your method as well; thank you very much!
@@marianateixeira9251 i started using trello a few days ago and the way i organize my project is (like he pointed out in the video) having 4 lists: backlog, to-do, in progress and done, i separate my cards with labels like, animation, artwork, programming, bugs etc..... since i have a bug label i added another list called "fixed" exclusive for the bug cards
I'd love to see more detail on how you use Trello for planning out your game. One of my problems is organization and planning and I think a dedicated video could be extremely helpful.
Ok? I feel like you're trying to make some grand point here, but if you are going to take game development seriously, a reliable computer is the one absolute necessity. You don't have to have a Macbook or a $1000 gaming pc, but you definitely need something more than the bare minimum. Especially if you're working in 3D, because most budget PCs won't run Unity smoothly.
What's your point, people can buy whatever they want. At the end of the day it doesn't matter what computer you use to make games. Even so DevDuck probably got the laptop from his job.
It was really cool to see what you use and some of your suggestions! I had actually never even heard of visual studio code! I would definitely like to see how you utilize trello for game development, the way I'm using trello right now is like virtual sticky tabs so I don't have to keep everything on my mind all the time.
I would love to see a video talking about your Trello organization! I've been using Trello for a long time and I love it, but I have a hard time organizing my projects. Thanks Ducky!
I'd love to see more trello stuff! I currently use spreadsheets to track my progress, and I used trello in the past, but it's nice to always learn more
Really informative video, thank you! I feel it's quite important to mention that the cross-platform applications brought up in the video (Aseprite, Audacity, VS Code, Unity), are not only great because they're available on Windows and macOS, but also because they're supported on Linux!
I am also a sw engineer and was looking into developing games on the side. Your videos are of sooo much help and encouragement. Your games look great too!
Three cheers for Trello! It really is a fantastic tool since it's highly configurable to however you want to use it, and thus can be used for multiple things, such as task tracking (like shown here), in-depth character/plot/feature boards with their own card/list structure, trip planning in different stages, even speech or event planning. If you're the planning type and starting to get the hang of using it, I recommend creating "template" boards with their list, example cards, labels etc all set up to copy and rename for different purposes when you need them. I've planned out three small games, eight novels, and countless iOS apps and Rails sites this way. Highly recommended to anyone else who works at/with a digital device regularly and needs a good planning tool.
I would love to see an in depth trellis guide with how you plan and separate what you're doing and honestly just your thought process in the structure of your game design journey!
If you're writing a lot of code for Unity, or just C# in general, I strongly recommend you try JetBrains Rider. It's a full featured IDE with native Unity integration, meaning it understands the Unity ecosystem, features JetBrains award winning intellisense/autocomplete, and still manages to feel dramatically more lightweight than VS. It's only $10/mo. and there is a trial. Everyone I've ever heard of who has tried Rider for Unity has been blown away and never gone back to VS or VS Code.
Gerald Christie also, if you’re a student, you can sign up for Github’s Student Developer Pack thingy (i don’t know what it’s actually called). It gives you free access to i think all (if not, most) of JetBrains programs. it’s super awesome and helpful for students trying to get into programming.
@@iamstruck You dont even need the github student thingy, if I remember right, I made my student account directly in JetBrains web page. (couple months after that i enrolled in the github)
Love seeing the development side of things. I'd love to make a game at some point, so it's cool seeing how you do things. Side note, as a musician and producer, I'd love to offer tips on the music side if you need. First one that comes to mind is that you can record straight into Garageband with your mic. Just eliminates an extra step - streamlines things a bit. Other great free DAWs out there for PC as well.
I always used a virtual machine for garageband. I wrote a lot of my first songs with it. Truth be told, I wish I still had it but, Ive gotten use to using LMMS. The interface is similar so I feel at ease using the software.
If by chance you do not have a macbook for garageband another great option for music composition is LMMS, which is available for Windows, MacOS, and Linux. Its capable of a lot of stuff, and its free!
Oh man, I had no clue you could configure Unity to use VSC as an editor. I've been trying to make Visual Studio 2019 feel like VSC these last few weeks but it just isn't the same. Thanks a lot for this video !
For art at 0:56, there is also this really good free app I use called PixelArt Maker(or at least that what you search to find it) it’s really good and I use it almost daily, the ads are only at the bottom and do not pop up and the app also works offline
Great list of free tools! If you are on Windows and are looking for a good alternative to GarageBand, look no further than Sonar's Cakewalk. Cakewalk is probably the most fully-fledged free to use DAW I have ever used! Not only can you use midi, but you can also record audio too, this is something even the lowest price FL Studio doesn't even allow you to do. For pixel art, please remember that you can also do pixel art in Illustrator. If you don't have Illustrator, you can download Inkscape for free, which is a very good alternative!
A couple great sound tools I use for game jams are Bosca Ceoil and famitracker. The latter takes a while to get used to, but it also covers sound effects really well and they're both free
Nice! I was looking for that animation software. I used piksel for my game which is on the web for free, but it's kinda slow to use. Thanks man! And I love the new game you are making. Mine is also on the coast. Cheers
Thanks a lot, you're doing a fantastic job! Your devlogs are so inspiring! I would really be interested in knowing how you break up your tasks in a roadmap, that's one big issue I'm facing atm
Great video! I just subbed. My channel is focussing on C# tutorials at the moment (currently developing an advanced course). I love Unity and hope to do more vids on Unity in the future myself. I didn't know about Trello or Pixaki. I'm looking forward to checking out those tools. Thanks!
Totally would like to see a video about how you use Trello! Have you considered using Notion? It's also a free, cross platform tool that has a bunch of features. You can write things like a documentation/wiki and have a variety of tools i really like.
Hi Devduck ! I really appreciate watching all of your videos as a "Future" game dev. I was wondering if you had a discord for your youtube chanel ? It could be great to have a place where discussions could happen about game dev. Thanks again for your videos and see you next week !
I have the hardest time planning or making a workflow to follow, i would love some in depth looks into how you use trello! think that would help. its the bigger projects im most intrested in! love your videos and keep up the good work!
No joke, if you're making a pixel art game and aren't using Aseprite, you're doing yourself a HUGE disservice. I know, I know - you've been using "Program_X" for years and can do pixel art just fine in that, I get it - I felt the same way at first. But Aseprite is a proper revelation. The tools you have for making and saving palettes, the tiling functionality for making, well, tiles, and the animation tools are out of this world. The best part is, both Unity and Godot and free plugins to easily import the animations you make in Aseprite to the engine, so you don't have to piece them back together once they're finished. Skip a fast food run this month and grab Aseprite. You'll be very happy you did!
For non iOS users, you can manage your sound in either FL studio or Reaper. Both, if i recall correctly, are free for personal use and can get the job done with creating sounds. FL is, in my opinion, better to do this, cuz its made for sound design, but Reaper, although intimidating at first, has GREAT library of plugins and has great possibilities if you learn it.
Hey, I know it's been a while since you posted this, but I think it would be really cool to see a video on staying organized and how you use trello / other tools to do that, thanks!
I know this is kind of off topic to your channel, but could you do a breakdown on that tank? Your plants are so beautifully vibrant and I recognize a few in there that I've only ever managed to turn into mush.
My list is: Engine: Unity Code editor: Visual Studio Art: Piskelart (this is actually a great free pixel art tool) Music: Garageband SFX: Whatever I can find online or voice memos Hotel: Trivago
For animations I also recommend Pyxel Edit. I use both Aseprite and Pyxel, depending on what I'm doing, as they both have somewhat different strengths.
At work we use Jira for tracking rather than Trello and our columns are "Pointing, prioritizing, on deck, in progress, blocked, QA, User Acceptance, demo, ready to release and released" I think for personal projects I like the way your board is setup. Can you go deeper into how you have it organized?
What I was looking for is: How big/fast is your PC, what monitor you using and why? What’s that microphone u have? What is the keyboard your using? And what would be your dream set up if you had a realistic budget of £5000- £10,000
I know others have said it, but I, too, wouldn't be against seeing how you organize your game into milestones in Trello. It would be interesting to see your thought process on how to cut your game into milestones.
Timestamps!
Art: 0:56
Sound: 2:27
Code: 3:38
Planning: 5:20
Engine: 6:26
Hope this helps!
The art and sounds help heaps for me thanks man 👍
You should look into bosca ceoil
You should do one on hardware
what chair do you have?
Great vid. Can you talk more about your computer(s), keyboard, and monitor next?
It's pretty impressive your total toolkit cost came in at 15$ bucks, what a time to be alive bois
Hello 🥛🥛
Plus the entire Apple Ecosystem...
Het dani!!!
@@Kibinai_ what where you on when you wrote that comment?!?!
@@ivanvoirol7639 yep...
so basically $15 + a few grand for a room heater
Thanks for the shutout pal
there he is
The man,the myth,the legend
If anyone wants to do non-pixel art game art, affinity photo (like photoshop) and affinity designer (like illustrator) are on sale for $25 right now. I use designer, and it's the best vector-based art/design software I've ever used, would recommend!
EYY SAM!!!!!!
EYY SAM!!!!!!
I'd like to see how you manage your games with Trello. Or the different ways you've used Trello for games.
Mariana Teixeira you can see what it looks like in some of his development vlogs.
i also use trello, and i usually split the groups up into different days and use the labels to know how important they are and when i've completed each task
@@sydneyarrowood3632 ill rewatch some of his dev vlogs;
i often struggle with organisation, but ill be trying your method as well; thank you very much!
@@marianateixeira9251 i started using trello a few days ago and the way i organize my project is (like he pointed out in the video) having 4 lists: backlog, to-do, in progress and done, i separate my cards with labels like, animation, artwork, programming, bugs etc..... since i have a bug label i added another list called "fixed" exclusive for the bug cards
Yes,please!
trello is just a bunch of cards with more details on the task at hand, everyone uses slightly different.
You seem like a really genuine guy, i'll be sticking around
I'd love to see more detail on how you use Trello for planning out your game. One of my problems is organization and planning and I think a dedicated video could be extremely helpful.
Free/open source software running on a very expensive hardware.
As it should
^^^
Ok? I feel like you're trying to make some grand point here, but if you are going to take game development seriously, a reliable computer is the one absolute necessity. You don't have to have a Macbook or a $1000 gaming pc, but you definitely need something more than the bare minimum. Especially if you're working in 3D, because most budget PCs won't run Unity smoothly.
What's your point, people can buy whatever they want. At the end of the day it doesn't matter what computer you use to make games. Even so DevDuck probably got the laptop from his job.
It was really cool to see what you use and some of your suggestions! I had actually never even heard of visual studio code! I would definitely like to see how you utilize trello for game development, the way I'm using trello right now is like virtual sticky tabs so I don't have to keep everything on my mind all the time.
When will part two come🤔😀
I would love to see a video talking about your Trello organization! I've been using Trello for a long time and I love it, but I have a hard time organizing my projects. Thanks Ducky!
I'd love to see more trello stuff! I currently use spreadsheets to track my progress, and I used trello in the past, but it's nice to always learn more
Really informative video, thank you!
I feel it's quite important to mention that the cross-platform applications brought up in the video (Aseprite, Audacity, VS Code, Unity), are not only great because they're available on Windows and macOS, but also because they're supported on Linux!
I am also a sw engineer and was looking into developing games on the side.
Your videos are of sooo much help and encouragement. Your games look great too!
Thank you for that visual code tip ! Didn’t know we could do that. Definitely going to try it out
Loved the tip for VSCode! Thanks for sharing the tools, Ben!
Awesome video! I just bought aseprite a week ago so now I'm all set! :)
I'm working more on my own games given world events, so your channel has been super awesome, thanks!
this man has everything that starts with "i" - an entire apple ecosystem
Harsht except the keyboard, but it’s the same one I use in my Apple eco system. Mechanical switches are more rewarding in the long run
@@epion33 i am just too poor for that uwu
HHOOW ARE YOU TOP COMMENT IN EVERYTHING I SEE.
@@ibra.h 😂😂😂
I do all my pixelart on a 300 dollar n5000 laptop. Godot runs like a beast, dont need a macbook pro. A drawtablet doesnt have to be expensive either.
0:40 You have a freakin' Majora's Mask?!
+100 respect
Three cheers for Trello! It really is a fantastic tool since it's highly configurable to however you want to use it, and thus can be used for multiple things, such as task tracking (like shown here), in-depth character/plot/feature boards with their own card/list structure, trip planning in different stages, even speech or event planning.
If you're the planning type and starting to get the hang of using it, I recommend creating "template" boards with their list, example cards, labels etc all set up to copy and rename for different purposes when you need them. I've planned out three small games, eight novels, and countless iOS apps and Rails sites this way.
Highly recommended to anyone else who works at/with a digital device regularly and needs a good planning tool.
Such a nice and lovely workplace ! Nice video, thanks.
Great video man. I’ve always been more into full stack/back end dev but this video makes game dev seem approachable.
After seeing you use Trello in earlier videos, I tried it out, and have been really liking it. Thanks!
Really enjoy your videos, keep it up!
I would love to see an in depth trellis guide with how you plan and separate what you're doing and honestly just your thought process in the structure of your game design journey!
If you're writing a lot of code for Unity, or just C# in general, I strongly recommend you try JetBrains Rider. It's a full featured IDE with native Unity integration, meaning it understands the Unity ecosystem, features JetBrains award winning intellisense/autocomplete, and still manages to feel dramatically more lightweight than VS. It's only $10/mo. and there is a trial. Everyone I've ever heard of who has tried Rider for Unity has been blown away and never gone back to VS or VS Code.
Gerald Christie also, if you’re a student, you can sign up for Github’s Student Developer Pack thingy (i don’t know what it’s actually called). It gives you free access to i think all (if not, most) of JetBrains programs. it’s super awesome and helpful for students trying to get into programming.
@@iamstruck You dont even need the github student thingy, if I remember right, I made my student account directly in JetBrains web page. (couple months after that i enrolled in the github)
I love seeing how much progress you're making in each episode. It's really inspiring and motivational. Keep em' coming!
Love seeing the development side of things. I'd love to make a game at some point, so it's cool seeing how you do things.
Side note, as a musician and producer, I'd love to offer tips on the music side if you need. First one that comes to mind is that you can record straight into Garageband with your mic. Just eliminates an extra step - streamlines things a bit. Other great free DAWs out there for PC as well.
Thanks for sharing about Pixaki! It’s great to see it as part of your process. - Luke
Yes, Trello dev workflow guide would be awesome!
I love this video, it was a huge help. A good follow up to this would be a here's what you need to learn to develop a game
Yes, please, more about your approach to Trello!
I would love to see a Trello tutorial. Thank you. Keep up the good work!!!
that keyboard looks nice AF
Yes, please explain your Trello setup and workflow!
I always used a virtual machine for garageband. I wrote a lot of my first songs with it. Truth be told, I wish I still had it but, Ive gotten use to using LMMS. The interface is similar so I feel at ease using the software.
Much needed in times like these. Thank you.
Awesome setup. I also use Aseprite, it's amazing.
If by chance you do not have a macbook for garageband another great option for music composition is LMMS, which is available for Windows, MacOS, and Linux.
Its capable of a lot of stuff, and its free!
extreeeeemly useful video, great job and thank you very much!!
Please do a Trello tutorial! Especially how you plan out your milestones. Thanks! Great vid as always!
Oh man, I had no clue you could configure Unity to use VSC as an editor. I've been trying to make Visual Studio 2019 feel like VSC these last few weeks but it just isn't the same. Thanks a lot for this video !
My man, you're so organized.
You make me feel messy.
THANK YOU THANK YOU THANK YOU!!!! THIS VIDEO WAS A BEACON OF LIGHT AMD HOPE!! AGGHHHHHHHHH
I think everyone would agree that a video on trello would be great, because its an all around great app for everyone
Ohhh I was looking for the name of those key caps in the description. Those are gorge.
I really like your game your developing. I'm a game dev myself. So I really like things you do here. Its quite an inspiration.
For art at 0:56, there is also this really good free app I use called PixelArt Maker(or at least that what you search to find it) it’s really good and I use it almost daily, the ads are only at the bottom and do not pop up and the app also works offline
It would be awesome to see how you approach Trello!
Great list of free tools! If you are on Windows and are looking for a good alternative to GarageBand, look no further than Sonar's Cakewalk. Cakewalk is probably the most fully-fledged free to use DAW I have ever used! Not only can you use midi, but you can also record audio too, this is something even the lowest price FL Studio doesn't even allow you to do. For pixel art, please remember that you can also do pixel art in Illustrator. If you don't have Illustrator, you can download Inkscape for free, which is a very good alternative!
Respect my friend i am 20 years old from greece and i want to be a gamedev i know its a little bit late but i will start!
Thank you!
Hey make a game from Greece history all the Greece iconic locations
As a side note your one of the buffest computer dudes I've seen.
Another free game dev stack is: Gimp, Audacity, Blender, Atom, ElectronJS, BabylonJS & NodeJS and GitHub for code version control. :-D Nice video!!
A couple great sound tools I use for game jams are Bosca Ceoil and famitracker. The latter takes a while to get used to, but it also covers sound effects really well and they're both free
This was great! :) Maybe a similar one about the tools and workflows you use to produce your devlog. :)
Nice! I was looking for that animation software. I used piksel for my game which is on the web for free, but it's kinda slow to use. Thanks man! And I love the new game you are making. Mine is also on the coast. Cheers
Love the chop sticks, very creative
Thanks a lot, you're doing a fantastic job! Your devlogs are so inspiring! I would really be interested in knowing how you break up your tasks in a roadmap, that's one big issue I'm facing atm
Hi, cool video, I love your dev vlogs.
great video my man!
VSCode is definitely the way to go for me too. The extension on it are limitless.
Great video! I just subbed. My channel is focussing on C# tutorials at the moment (currently developing an advanced course). I love Unity and hope to do more vids on Unity in the future myself. I didn't know about Trello or Pixaki. I'm looking forward to checking out those tools. Thanks!
Aseprite is the real thing when it comes to Pixel-Art! Definitely an investment thats worth it.
Thanks for the content you're producing! Informative and insightful.
Totally would like to see a video about how you use Trello! Have you considered using Notion? It's also a free, cross platform tool that has a bunch of features. You can write things like a documentation/wiki and have a variety of tools i really like.
PS: May i ask what chair you have?
You are an amazing person, thank you :)
Hi Devduck ! I really appreciate watching all of your videos as a "Future" game dev. I was wondering if you had a discord for your youtube chanel ? It could be great to have a place where discussions could happen about game dev. Thanks again for your videos and see you next week !
We would love to see a full guide on how to use Trello!
Hi DevDuck i am your fan from brazil, i like your games a lot and i will also be a dev like you. Your aquarium is very beautiful! ☺
A video on Trello and task management would get you another like from me!
You are my inspiration for creating games! I made my RUclips channel inspired by you. Keep up the great work!
I have the hardest time planning or making a workflow to follow, i would love some in depth looks into how you use trello! think that would help. its the bigger projects im most intrested in! love your videos and keep up the good work!
Really nice video! I don't use garage band (android and windows user haha) but for the rest it's all the same for me!
No joke, if you're making a pixel art game and aren't using Aseprite, you're doing yourself a HUGE disservice. I know, I know - you've been using "Program_X" for years and can do pixel art just fine in that, I get it - I felt the same way at first. But Aseprite is a proper revelation. The tools you have for making and saving palettes, the tiling functionality for making, well, tiles, and the animation tools are out of this world. The best part is, both Unity and Godot and free plugins to easily import the animations you make in Aseprite to the engine, so you don't have to piece them back together once they're finished.
Skip a fast food run this month and grab Aseprite. You'll be very happy you did!
Quickly approaching 100K subs 💪
For non iOS users, you can manage your sound in either FL studio or Reaper. Both, if i recall correctly, are free for personal use and can get the job done with creating sounds. FL is, in my opinion, better to do this, cuz its made for sound design, but Reaper, although intimidating at first, has GREAT library of plugins and has great possibilities if you learn it.
Hi! Thank you for sharing your tools!
I also use Audacity. I don't have Mac computer but using Garageband on iPad is a good idea :)
I am quite intrigued by this "Trello", good sir 👀
Would definitely like to see your system for Trello!
That mav is making me drool. Plus your other stuff
Hey, I know it's been a while since you posted this, but I think it would be really cool to see a video on staying organized and how you use trello / other tools to do that, thanks!
I know this is kind of off topic to your channel, but could you do a breakdown on that tank? Your plants are so beautifully vibrant and I recognize a few in there that I've only ever managed to turn into mush.
My list is:
Engine: Unity
Code editor: Visual Studio
Art: Piskelart (this is actually a great free pixel art tool)
Music: Garageband
SFX: Whatever I can find online or voice memos
Hotel: Trivago
Thanks DevDuck. You really help me. really really thank you very much
Hey I'd love to see a video on how you stay organized, scope out features, and keep it on track using trello.
Only clicked because of the keyboard, it looks sick 👌👌
I want to hear more about trello and how to plan my next project !
Where can i find the same keybord? (like the one from thumbnail)
Have a look at varmilo keyboards, they are mechanical and on their website you can customize them down to the single keycap color
In the video description it shows amazon links for the keyboard and all of his
equipment
I subbed just because of what you said during the first min.
+1 For a more in depth view on how you utilize Trello
For animations I also recommend Pyxel Edit. I use both Aseprite and Pyxel, depending on what I'm doing, as they both have somewhat different strengths.
I'd love a Trello rundown
At work we use Jira for tracking rather than Trello and our columns are "Pointing, prioritizing, on deck, in progress, blocked, QA, User Acceptance, demo, ready to release and released" I think for personal projects I like the way your board is setup. Can you go deeper into how you have it organized?
I am interested in your approach to scrum in Trello!
What I was looking for is: How big/fast is your PC, what monitor you using and why? What’s that microphone u have? What is the keyboard your using? And what would be your dream set up if you had a realistic budget of £5000- £10,000
Mainly Emacs and command-line dev tools for coding, GIMP for art, Audacity and hand-written synthesizers for sound effects. I write my own engines.
I know others have said it, but I, too, wouldn't be against seeing how you organize your game into milestones in Trello. It would be interesting to see your thought process on how to cut your game into milestones.
Please please make a trello video! I'd love to see your workflow!
video about how you use trello as indie game dev ? Yes please!
For music for games, Bosca Ceoil is really good option.
Thanks for the heads-up on Aseprite o/