S1E6: Pixel Mapping - How to Create Interactive Lighting
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- Опубликовано: 1 авг 2024
- Whether it's virtual or conventional, today’s data driven lighting set-ups demand a level of communication and versatility that the Rainbow Series has in spades.
In this episode of The Science, we explore pixel mapping - the process of mapping a video or photo on to a light or an array or lights to create interactive lighting.
Chapters
00:025 What is pixel mapping
00:43 The 3 steps of pixel mapping
01.15 DMX profiles
03:00 Global parameters
03:23 Media assets
04:45 Patching media assets
05.30 Building your array
06:30 Sending media to lights
07:50 Pixel mapping example
𝗧𝗼𝗼𝗹𝘀 𝘂𝘀𝗲𝗱 𝗶𝗻 𝘁𝗵𝗶𝘀 𝘃𝗶𝗱𝗲𝗼
▪️ Mbox Media Server
▪️ Planar CLI 1.9-M2 LED Wall
▪️ Road Hog 4 Desk
▪️ Hog4 HPU
Credits:
Ben Dynice - Lighting Programmer/Writer/Himself
Steven Strong - Director
Tim Kang - Director of Photography
Tom Hand - Producer/Camera Operator
Jeff Maroun - Writer
Ray Gonzales - Gaffer
Triston Strong - Editor
Jeremy Stramaglio - Art Department
DMX Profiles Optimized for Pixel Mapping
help.quasarscience.com/r2-rr/...
Parameter Channel Groups
help.quasarscience.com/rr-r2/...
Global Parameters
help.quasarscience.com/rr-r2/...
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Thanks to our friends at Planar for supporting this series. Learn more about their LED Wall solutions: www.planar.com/
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Music:
artlist.io - Кино
Love it! Was able to set up my own double rainbows yesterday to run some IBL. Already have the DP's in the Denver market excited for the possibilities!!
That's awesome to hear. Great work!
Don’t understand yet how to connect my light with the computer?
great
awesome stuff! what software are you using for pixel mapping? what hardware?
Hey CJ, here's the list tools used in this video
▪️ Mbox Media Server
▪️ Planar CLI 1.9-M2 LED Wall
▪️ Road Hog 4 Desk
▪️ Hog4 HPU
Let us know if you'd like to discuss anything else
@@QuasarScience Thanks!