Gallery PsyGan | Immersive AI Projection Mapping with Unreal Engine 5

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  • Опубликовано: 19 ноя 2024

Комментарии • 25

  • @trippy6158
    @trippy6158 2 года назад +14

    I would absolutely love a tutorial on this

  • @orbismworldbuilding8428
    @orbismworldbuilding8428 2 года назад +3

    I had an idea like a while ago, im amazed it has been done

  • @DirkTeucher
    @DirkTeucher 2 года назад +1

    This is a trippy effect. Love what you did here.

  • @emilerodriguez2376
    @emilerodriguez2376 2 года назад +1

    Unreal!

  • @ARTificialDreams
    @ARTificialDreams 2 года назад +1

    Wow. Super cool! Great Video!!

  • @EonSound
    @EonSound 2 года назад

    This is Wild

  • @GeometricPidgeon
    @GeometricPidgeon 2 года назад +3

    super cool, but would be even more interesting if the AI would utillize the Z-depth so it could understand the 3d space. Ofc thats a huge task but just spitballing here.

    • @thosesixfaces
      @thosesixfaces  2 года назад +3

      I did initially play with Photoshop's Neural Filters and tried to use it as a subtle displacement map on the projection decals but couldn't get any promising results.

    • @NOTORIOUS404
      @NOTORIOUS404 2 года назад

      I think Nvidia made a thing but I doubt it's usable for this scenario. Either way it's crazy where things are going.

  • @stuartwilson5827
    @stuartwilson5827 2 года назад +1

    this is really neat!

  • @MaxiCrows
    @MaxiCrows 2 года назад

    That spherical projection is really cool, Once i saw it. But now i cant remember how it works. Could you show us how to make it?

  • @orchidsasia
    @orchidsasia 2 года назад

    awesome work

  • @elotrosearch
    @elotrosearch 2 года назад

    this is loco man!!! Keep going

  • @jakestrange6111
    @jakestrange6111 2 года назад

    very cool

  • @2monochannels
    @2monochannels Месяц назад

    Any chance you do a tutorial on this?

  • @jamesmarcus2043
    @jamesmarcus2043 2 года назад +1

    I would love to know how you got the 360 renders and did the camera projection

    • @thosesixfaces
      @thosesixfaces  2 года назад +1

      Captures were done using a plugin called Panoramic Capture for Unreal.

    • @jamesmarcus2043
      @jamesmarcus2043 2 года назад

      @@thosesixfaces thank you so much. I look forward to trying to replicate this effect. It is really impressive. Did you use this plug-in to also project the images onto the environment?

    • @trippy6158
      @trippy6158 2 года назад +2

      @@jamesmarcus2043 I'd really appreciate it if you let me know if you figure out the steps

    • @DirkTeucher
      @DirkTeucher 2 года назад

      ​@@trippy6158 I just posted a video showing one way to do the light projection but I have no idea if this is the same technique as what thosesixfaces is using. I don't cover the panoramic capture either but there are videos on the UE channel that show how to use that plugin. And you would need to set up a proximity blueprint to adjust the lights intensity based on proximity with my method but that should be fairly easy to do too with an radial line trace.

  • @ukkusu
    @ukkusu 2 года назад

    @Tripadvisor yooo dan..

  • @MrGommpa
    @MrGommpa 2 года назад

    Is the projection done with decals or is it shader magic?

    • @miliv_eth
      @miliv_eth 2 года назад

      i think its with decals!

  • @keithprice1950
    @keithprice1950 Год назад

    Needs to be more subtle. It's a bit too much to navigate through.