Cofounder of Westwood Reveals Crunch Stories on The Lion King | TITANS OF THE INDUSTRY

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  • Опубликовано: 3 янв 2025

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  • @patjenkins8744
    @patjenkins8744 4 дня назад +4

    I must congratulate you for this top-notch Louis Castle interview. Louis hired me to work at Westwood in 1996 and I left there in 2001. His technical and artistic knowledge runs deep, but you were keeping pace with every detail. He often got way over my head leaving me more confused than a blind lesbian on a tuna boat! Again, great interview and I tip my hat to you.

  • @joeblack8897
    @joeblack8897 14 дней назад +21

    Greatest boss ever!!! Lou taught me everything I still use today about building a fun and productive work culture.

    • @scottprelewicz6792
      @scottprelewicz6792 14 дней назад +3

      I worked with him briefly too. He is a very great guy.

    • @Phlakaton88
      @Phlakaton88 День назад +1

      Hey Joe. Kearns here. Agreed. Best boss ever is right. Class act and a wonderful experience working at Westwood. Fond memories for sure.

  • @LarixusSnydes
    @LarixusSnydes День назад +1

    Wow, what an interview! 35:34 "Studied all the permutations of sand" - Wow, so that's the mindset made their games look incredible. Thank you Louis and your entire team at Westwood Associates/ Studios for providing me with a fantasy escape during my difficult teenage years with Dune II and the incredibly immersive Eye of the Beholder I + II games. Later, I got some relief during University with the underappreciated Nox.

  • @perafilozof
    @perafilozof 11 дней назад +9

    Dam... I almost cried because of his face and look when he explained about the 2.5 TB studio archive being lost. Such an amazing person and one of the game developers who really moved mountains to produce these games. Hat's off to your sir! Love forever, your C&C fan!

    • @HumanInteract
      @HumanInteract  11 дней назад +3

      Yeah. I noticed he laughed at the end but deep inside I know it hurts. Sometimes we just have to laugh at tragedy because the alternative is much worse.

    • @Alex06CoSonic
      @Alex06CoSonic 11 дней назад +1

      @@perafilozof oh yeah, I had heard the story as well. Apparently the drives were on a RAID array or something and once taken out and thrown around, well, it was pretty much game over. It’s a real shame. A lot of (I assume) really cool stuff that was developed and never used for the C&C franchise (they had been working on 3 projects before their closure: Incursion (C&C3), Continuum (C&C Online) and Battlegrounds (Renegade 2)) was probably lost right then and there (I think Continuum was stopped before Earth & Beyond, though). All that work meant to guarantee the IP’s future…Just…Gone.
      We’re lucky some people convinced EA to continue with the IP for a few more years. C&C3/KW was really fun and RA3’s gameplay was great, as well.

    • @perafilozof
      @perafilozof 10 дней назад

      @@Alex06CoSonic I think my soul will suffer less if I am kept in the dark about those projects. Less stuff to be sorry about.

  • @NTayls80
    @NTayls80 8 дней назад +4

    This was a great production! What a ride. I grew up playing all of the C&C games and I was devastated when I found out that Westwood was no more. I still remember the glee and excitement for the release of C&C Tiberian Sun in particular... man those were truly the golden days of gaming. *sigh. Thanks for making this! All the best

  • @CNC_CURATOR
    @CNC_CURATOR 10 дней назад +3

    He eyes are bright and full of nostalgia. It is clear that he would be happy to return to the starting point.
    Sometimes he can't resist telling you something new about the past.
    Well done, he's holding up cheerfully!

  • @danielmackey7186
    @danielmackey7186 5 дней назад

    AWESOME! After seeing you on the AmigaBill stream today, (29-Dec-2024) I just HAD to watch this. I love hearing from the folks who created games that I love. I still have my ORIGINAL copy of Blade Runner that I purchased the day it was released. Thank you so much.

  • @Phlakaton88
    @Phlakaton88 День назад

    Thank you for this. My favorite game job ever. My first and I owe Lou a lot for giving me that experience. A good man and I’m proud to have been in that era of gaming. Lou was fun to play golf with too! 😊

  • @WrestlingWithGaming
    @WrestlingWithGaming 12 дней назад +4

    This was fantastic, particularly the Blade Runner segment.

  • @f1lupo
    @f1lupo 2 дня назад

    Amiga Bill sent me! Thanks for this vid...Dune II on Amiga changed my life !!!

  • @ytjho
    @ytjho 7 дней назад +2

    I welled up a little listening to him describe the loss of all the data after the closure. I hope he knows how much his and his teams' work inspired others to create games and other creative works in gaming.

  • @johnnyxp64
    @johnnyxp64 13 дней назад +4

    I will dedicate 2 hours of my life for this

  • @GammaRayTech
    @GammaRayTech 9 дней назад +1

    That Compaq 7600 is my primary center monitor that is on 1:05:51.. I love CRTs.. I got an OLED to the left. CRT in middle, CRT to the right and two 4K Monitors on a stand abover the CRTs. Loving this video so far! I miss Westwood Studios!

    • @HumanInteract
      @HumanInteract  9 дней назад

      I was fortunate to find this monitor as new old stock. It’s incredibly sharp and great for filming.

    • @GammaRayTech
      @GammaRayTech 9 дней назад

      @@HumanInteract Same here! Found it on Ebay. Well mine was open box, but never used. It was exciting pulling the plastic off of it and so forth!... But for real - loved the video! I've always wonderd why Westwood disappeared after EA bought them, I legit always blamed EA (because it seemed to be everything EA bought disappeared). But when he says why, it actually makes a bit of since. I really miss W3D. They are the reason I'm into game dev now. Discovered modding during Tiberian Sun times as a kid and been doin it since. I really appreciate this video man.

  • @CanalesMonterrey
    @CanalesMonterrey 9 дней назад +1

    First time I´ve watched a so long video, just wanted to hear the C&C part but the whole interview was just amazing. One could only wonder what could´ve happened have they gone the Microsoft way, phew. I´m one of those hating EA for what they´ve done to C&C but I guess everything he said makes totally sense, I´m speechless.

  • @johncardussi
    @johncardussi 13 дней назад +5

    When I worked at Westwood, I talked with the video people and tried to get them to save the video in a format that could be usable in the future. I was told that no one will want to play the games in 20 years. They were wrong.
    Management was worried a lot about the source code getting stolen. There were rumors that Blizzard had stolen some source to make Warcraft. So the long run saving of source code was not a priority. Security was the focus.

    • @aapaap8595
      @aapaap8595 12 дней назад +4

      If only they did safekeep it. In the end, the source code for TD and RA to be remastered somehow was found. I have hopes for the same thing happening to TS and RA2.

    • @HumanInteract
      @HumanInteract  11 дней назад +1

      I will always advocate for companies to save source files. The IP you’re building with successful games will always be valuable.

  • @Lunak-89
    @Lunak-89 12 дней назад +2

    The Legend - nice interview

    • @HumanInteract
      @HumanInteract  11 дней назад +1

      Thank you. I took time to make this one good.

  • @BryanBanfield
    @BryanBanfield 14 дней назад +3

    Dune 2 was the title that changed everything for me!

    • @Scotifer
      @Scotifer 13 дней назад

      Me too, because it was my first game I worked on!

  • @destroyer4416
    @destroyer4416 8 дней назад

    What a legend i would personally back up their archive if any of it is left

  • @Alex06CoSonic
    @Alex06CoSonic 11 дней назад

    12:53 This is exactly what happened with me as well! Ironically enough, my interest in video games and game design started with Command & Conquer.
    Shame that WW went down under. Seemed like a great place to work at, filled with amazing and creative people. I'm so happy and thankful for WW Studios and the team behind it. If any former WW folks ever read this - Thank you, all of you!

  • @Cozzmolot
    @Cozzmolot 15 дней назад +1

    This is the content I need.

  • @greggleswong
    @greggleswong 15 дней назад +2

    This is such an incredible video

  • @denzillong9878
    @denzillong9878 11 дней назад

    Brings back lots of memories. Fun to hear it from the business side.

    • @HumanInteract
      @HumanInteract  11 дней назад

      I saw so little video game business content online I just wanted to make things I wanted to watch.

  • @Flac_the_Wave
    @Flac_the_Wave 15 дней назад +1

    Can't wait to watch this, Westwood Studios made one of my favorite games that not a lot of people know about: Monopoly (1995). Yes, they made a version of Monopoly and they poured all of their love into the game, elevating it to a level no iteration since ever has. The music was actually beautiful (for midi), every token had its own personality, movement style and reactions to the board, and every space had an FMV tied to it that changed depending on the state of that space but actually let you live in the world of that board space for a few seconds. Phenomenal game, absolutely standout.
    Oh yeah and they made Command & Conquer too I guess.

    • @HumanInteract
      @HumanInteract  15 дней назад +2

      Yes the monopoly part surprised me. I played it after talking to Louis about it. And… It’s great! I can’t believe I missed it. It outsold games like quake and descent which I was definitely obsessed with at that time.

  • @Nyerguds
    @Nyerguds 12 дней назад +4

    23:06 I know that's how the Command & Conquer multiplayer games were synchronised - they just synchronised the random number generators on each side and only sent through the actual user interactions with the games, and that was enough to keep them synchronised.

  • @Masonicon
    @Masonicon 5 дней назад

    as a C&C fan, it also comes to play on making anything I use in my fanstories deviates from official canon even in crossovers

  • @familiasouza889
    @familiasouza889 5 дней назад

    wonderful interview just forgot "Lands Of Lore" Franchise. One of the first FPS/dugeon crawlers the first with cd real voices

  • @asiff6000fx
    @asiff6000fx 12 дней назад +3

    Command & Conquer, Command & Conquer: Red Alert, Dune 2000, Command & Conquer: Tiberian Sun, Command & Conquer: Red Alert 2 , Emperor: Battle for Dune, Command & Conquer: Renegade......ALL Fantasict GAMES!

    • @v4skunk739
      @v4skunk739 8 дней назад +1

      Generals and C&C3 Tiberium Wars / Kanes Wrath are good too.

    • @asiff6000fx
      @asiff6000fx 8 дней назад

      ​@@v4skunk739 Affirmative but its EA Los Angeles games some of the people from Westwood worked there too as far as I remember

  • @HiFiASMR
    @HiFiASMR 12 дней назад

    How'd you contact him to get interview

    • @HumanInteract
      @HumanInteract  11 дней назад +2

      I’ve been in the industry for a while. I know a guy or two.

  • @dosnostalgic
    @dosnostalgic 14 дней назад

    This was wonderful. 👍

  • @Zaptagious
    @Zaptagious 14 дней назад +2

    Legend.

  • @WiLLiW_oficial
    @WiLLiW_oficial 4 дня назад

    Please do a Kenneth Alan Lobb (ken lobb) interview! ❤

  • @RyanMacKinnon01
    @RyanMacKinnon01 8 часов назад

    The publisher Deep Silver should outsource the Geo Mod engine to the next studio that works on a new Red Faction game if it happens.

  • @Alex06CoSonic
    @Alex06CoSonic 11 дней назад

    35:47 Oh, wow, even back then, strategy games were niche.
    Well, hopefully the cycle isn't strategy games going from being niche to being niche again x)

    • @HumanInteract
      @HumanInteract  11 дней назад +1

      I think with League of Legends cemented the MOBS genre with over 140 million monthly active users. StarCraft 2 has over 0.5 million monthly active users. Both are large enough numbers for this genre to produce a healthy amount to employ teams.

  • @johnnyxp64
    @johnnyxp64 8 дней назад +2

    Damn...if Microsoft got them C&C would be thriving probably now like AoE does! 😢

    • @HumanInteract
      @HumanInteract  7 дней назад

      Possibly, but We recently played C&C Remastered on our stream last week, and it was easy and fun to jump into. You just need to start the community of players yourself and be consistent if you want a game to stay alive.

    • @johnnyxp64
      @johnnyxp64 7 дней назад

      @HumanInteract EA killed the C&C franchise even if he tried not to blame anyone it is true. They do nothing with the I.P for years now. Shame

  • @deadso
    @deadso 10 дней назад

    Westwood wasn't the kind of studio to produce to EA AAA standards, "freedom with their exceptions" is really what it came down to be instead of full creative controll. They probably would've been better of with Microsoft (but who knows, I didn't even know MS was even in the race untill I saw this). It's sad that Virgin chose to sell in the first place, and EA didn't sell (but chose to shut Westwood down instead) in second place I guess.
    Tib Sun and RA2 Remasterd when ? ;)

    • @HumanInteract
      @HumanInteract  10 дней назад +1

      Louis admitted that Microsoft would have been better in the long run but it was hard to have that kind of visibility during the sale.

  • @Slayer-x4j
    @Slayer-x4j 12 дней назад

    저 아저씨 이제 뭐하고 산대요?