How to Design a Cycloidal Disk in Fusion 360

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  • Опубликовано: 28 окт 2024

Комментарии • 123

  • @garysimmons1631
    @garysimmons1631 3 года назад +2

    When I heard you say it took you 2 years to arrive at this point it made me feel better because that's the amount of time I estimated just to get to this point myself. Thank you for your hard work.

  • @smellycat249
    @smellycat249 2 года назад +2

    I just finished this tutorial and got it printing. I’m excited about the possibilities with this gear reduction. Thank you very much for teaching what you have learned.

  • @lowen74s
    @lowen74s 3 года назад +2

    Nice and detailed, thank you.
    Designs like this are a good example of using parameters too to help prevent mistakes or update designs easier.

  • @mateussousa3639
    @mateussousa3639 8 месяцев назад

    That's the best practical tutorial that I've seen. Thank you so much.

  • @MatchaMakesThings
    @MatchaMakesThings 6 месяцев назад

    Exactly the video i was looking for great information. Not just showing how to do it once but how to do it in the future for other options.

  • @dekutree64
    @dekutree64 4 года назад +58

    I think this equation will produce the same curve without having to go through the process of setting up the circles and plotting points one by one:
    x = R * cos(t) + e * cos(N * t)
    y = R * sin(t) + e * sin(N * t)
    R = ring radius
    N = number of pins
    e = eccentricity
    t = 0...2pi
    Then offset by pin radius, same as in the video around 9:00.

    • @ScootymcpuffSr
      @ScootymcpuffSr 4 года назад +1

      Thanks for this comment saved me the trouble of having to figure anything out for myself ;)

    • @raymondcandiotes4639
      @raymondcandiotes4639 4 года назад

      Could you define what t, e, N are please. Other than that looks so more simple. Could perhaps then write a script to draw the profile.

    • @noahboursier
      @noahboursier 4 года назад +8

      I ended up using:
      x(t) = (bR + sR)*cos(t) - sR*cos((sR + bR)*(t/sR))
      y(t) = (bR + sR)*sin(t) - sR*sin((sR + bR)*(t/sR))
      z(t) = 0
      where:
      bR = radius of larger circle on which the smaller spins
      sR = radius of smaller circle (pin radius)
      t = 0 to 2*PI

    • @bitp1mp
      @bitp1mp 4 года назад +1

      Is there a way to enter this equation into Fusion 360 to have it draw the spline to extrude?

    • @tecks7044
      @tecks7044 4 года назад +5

      @@bitp1mp There is an add-in for equation driven curves

  • @artantme
    @artantme 5 лет назад +5

    Man, thanks for breaking everything down, i'll try this (hopefully) in january and give some feedback and thoughts!

    • @mprotec1
      @mprotec1 4 года назад

      what happened? Did covid got hold of you??? now is the end of june???

  • @daleballance4964
    @daleballance4964 4 года назад +2

    Love your way of doing it and will be using it to design a star tracker. Thank for your help I've been looking all over for advice

    • @rubarb0406
      @rubarb0406 3 года назад

      Dale, how is your star tracker coming? Are you using pins or cylinders with tangent (friction) contacts?

  • @macaion897
    @macaion897 4 года назад +3

    Thank you very much from Japan for sharing this great job.

  • @ddegn
    @ddegn 4 года назад +3

    Thank you, thank you, thank you for making this video!
    I like to build robots myself and I have a 3D printer on order. A cycloidal gear system is one of the things I want to try to build. This video should help a lot.

  • @coolpratheesh
    @coolpratheesh 5 лет назад +1

    great job explaining such a complex concept so easily.

  • @gppl77
    @gppl77 4 года назад

    Man, right after yours utube shows a tutorial for same thing but in solidworks. Theirs is twice longer and not understandable at all. Just a video of someone silently designing something for unclear reason. So, great work! Thanks for sharing, it's very useful indeed :)

  • @ivangutowski
    @ivangutowski 3 года назад

    the 'point' tool is in the sketch>create menu.
    I also found I had to draw the lines and dimensions in the exact order and start/end point as he did, or my model did not react.
    Got there in the end, thank you

  • @anandpatidar1566
    @anandpatidar1566 4 года назад

    Thank you levi for bringing such an easy uproach. This Video was really help and very easy to understand.

  • @BrianBoniMakes
    @BrianBoniMakes 5 лет назад +1

    I just followed your method and it worked. On the points that looked too far apart I just added a few more points between the ones that were there to make it look smoother. It was nice to find this tutorial but all the deleting of constrains is a recipe for errors. I want to experiment making more cycloidal gearboxes in Fusion 360 but there must be a better way, there should be some way to do this automatically like the parametric function in Solidworks where you just plug in the trigonometric function and it plots the line. Keep up the interesting work, I subscribed!

    • @LeviJanssen
      @LeviJanssen  5 лет назад +2

      I don’t think fusion 360 has any of those fancy functions, I’ve looked pretty thoroughly, but I guess it’s possible. I guess I’ve grown used to the tedium of this design method. it’s great to hear that someone found this useful!

    • @BrianBoniMakes
      @BrianBoniMakes 5 лет назад +3

      @@LeviJanssen Got it. You can add a SCRIPT that will plot the points, here's a demo and it's already pretty close to what we need.
      capolight.wordpress.com/2018/07/02/how-to-sketch-equation-curves-in-fusion-360/

    • @BrianBoniMakes
      @BrianBoniMakes 5 лет назад +3

      Here's the math to draw the gear.
      community.ptc.com/t5/Part-Modeling/wavy-circle-by-equation/m-p/563286#M30034

    • @muggzzzzz
      @muggzzzzz 4 года назад

      @@LeviJanssen There is a cool software, its called Gearotic Motion. It can generate several types of gears, including cycloidal gears. All you need is just to choose some main parameters and gear ratios. You can find demonstration videos of it on youtube.

  • @laurentbreyer
    @laurentbreyer 4 года назад +2

    This is genius! Fantastic work! I can’t wait to see more!

  • @hamnavoeper
    @hamnavoeper 3 года назад +1

    Thank you! I've been looking for something like this and this was perfect!

  • @brittond14
    @brittond14 4 года назад +2

    Now that was a pleasure to watch!

  • @DEtchells
    @DEtchells 2 года назад

    Wow, incredibly useful and well-presented, thanks!!

  • @janibizjak9966
    @janibizjak9966 Год назад

    What I needed!!! very good tutorial!!

  • @orlandovillat
    @orlandovillat Год назад

    Very well explained. Thank you for sharing!

  • @Benutzername0000
    @Benutzername0000 4 года назад +4

    I don't understand how at 9:26 you get additional offset half circles, that just don't appear when i do the offset. Care to explain?

    • @chriss1914
      @chriss1914 4 года назад +2

      i had to do the offset twice, once neg the pos and combine the two

  • @lambsauce5445
    @lambsauce5445 2 года назад

    to be clear, offset is the rightmost button in the *modify* menu. when you press O, you'll see it become blue ;)

  • @weetzinng2217
    @weetzinng2217 4 года назад +1

    Thank you so much for the detail explanation!

  • @Posiviata93
    @Posiviata93 4 года назад +1

    Hey Levi, how well is the x360 handling fusion? It seems to do pretty well based on this video.

  • @cheungpaul9483
    @cheungpaul9483 4 года назад

    Thank you very much. I've looking to learn how to design this type of gear in fusion 360

  • @leotheperegrine
    @leotheperegrine 9 месяцев назад

    I saw videos where there is a cycloid on the outside instead of pins, and where the output pins are kept in place. How do you design the outer cycloid relative to the inner one in that case?

  • @gafil001
    @gafil001 3 года назад

    I love what you did, thanks. By the way I tryed a different way plotting the equation whitout succès. I'll keep trying.

  • @pezgallo2406
    @pezgallo2406 Год назад

    Great job and presented well...

  • @ananthkulkarni9478
    @ananthkulkarni9478 5 лет назад +1

    Thanks sharing such a valuable data.

  • @PaulGouldRobotics
    @PaulGouldRobotics 5 лет назад +1

    Very good explanation.

  • @Grzzs
    @Grzzs 4 года назад

    Great job! Thank you for sharing your knowledge that you earned! Well done!

  • @andyrodrigoalvarado118
    @andyrodrigoalvarado118 5 лет назад +1

    is true, it's not perfect, but it is extremely useful, congratulations dude, thanks a lot

  • @drewh0208
    @drewh0208 3 года назад

    Awesome! Thanks!
    Yea funny how it can take so long to figure something simple out, not just in engineering.

  • @Richard-rk1ru
    @Richard-rk1ru Год назад

    Would the little edge that appeared at the transition point between the semicircle and the curve after doing the negative offset disappear if you'd have traced the points in smaller increments?

  • @brianweighill6371
    @brianweighill6371 3 года назад

    absolutely fabulous video

  • @kristofpucejdl
    @kristofpucejdl 5 лет назад +1

    Hello. Great job explaining the procedure! It sure isn't easy to convey something like this without confusion. I am wondering (and mind you it might be a premature question given I didn't go the trouble studying the cycloidal gears very much) concerns that sharp edge where the offset cycloid curve meets the circular arc at each side of the lobe. Doesn't it prevent a smooth action? Isn't it likely that this edge is going to get ground off by the time, increasing the gaps in the fit? I did browse through some images of cycloidal discs and most of them seem to have a smooth curve, though they might be approximations.

    • @LeviJanssen
      @LeviJanssen  5 лет назад +2

      Some cycloids have these points, some don’t. If you simulate a continuous input rotation and a directly proportional slower rotation on the cycloidal disk, you can see that the point naturally follows the edge of the pin perfectly. No matter what position it’s in, the disk will never try to push through a pin. Additionally, load should be balanced on all of the lobes, so the points shouldn’t take any more strain. It’s quite the fascinating thing.

    • @kristofpucejdl
      @kristofpucejdl 5 лет назад

      @@LeviJanssen Right, it definitely looks proper in motion. The thing is, or at least my vague idea is, that in the end it's supposed to transmit torque. So there will be forces on either side of the lobe pushing it against the pin (or vice versa). And there my concern is that even though the theoretical motion is ideal, with the torque it will have the tendency to smooth out that ridge. But it really could be a negligible effect - I was just curious about your insight in this.
      Did you by any chance see the recent installment by NYC CNC about cycloidal gear? ruclips.net/video/Eds48L4cJjM/видео.html They share the gearbox file, but I have no idea what method they used to design their discs and/or whether they are theoretically correct like yours. They seem to avoid the ridges, though.

  • @FilterYT
    @FilterYT 5 лет назад +1

    Thanks for sharing, it is a great resource.

  • @akshaypadmanabuni2075
    @akshaypadmanabuni2075 7 месяцев назад

    I am trying to di this for a 20:1 but it isnt working out, the line on the smaller circle doesnt move when the angle is changed

  • @i-make-robots
    @i-make-robots 4 года назад

    Any tips on designing teeth for a strain wave/harmonic gear?

  • @magokeanu
    @magokeanu 3 года назад

    Very nice tutorial, thanks a lot !!

  • @Zarundo
    @Zarundo 3 года назад

    If we have a sturdy bearing at the center, is there a point in having the out "teeth" ob the cycloidal disk touch the pins?

  • @TheMrGreenie
    @TheMrGreenie Год назад

    Thanks. This is great!

  • @-makina8977
    @-makina8977 3 года назад

    Thanks ur video really helped me alot

  • @thebeginnerelectronicattac8320
    @thebeginnerelectronicattac8320 2 года назад

    Great video.

  • @mikefyfe7068
    @mikefyfe7068 3 года назад +1

    I can draw and assemble all the part for the cycloidal drive, and get the cycloidal disk to turn right.
    How do you get the Output rollers and shaft to turn with the cycloidal disk?

    • @FeartheLess
      @FeartheLess 3 года назад

      hey, did you ever figure this out? im trying to do the same thing, thank you

    • @mikefyfe7068
      @mikefyfe7068 3 года назад +1

      @@FeartheLess Yes I did. I used this www.tec-science.com/mechanical-power-transmission/planetary-gear/construction-of-the-cycloidal-disc/
      To set the inner pins to turn with the cycloidal disk, set your joints, go to edit feature first angle set at 360, Second set at 36

    • @FeartheLess
      @FeartheLess 3 года назад

      @@mikefyfe7068 thank you very much

  • @YamShargil
    @YamShargil 5 лет назад +1

    Great explanation! Thanks :)

  • @witheredways4198
    @witheredways4198 2 года назад

    myyy guy , thanks so much

  • @tadashi_hamada
    @tadashi_hamada 4 года назад

    Hello Levi, the content is great on this channel. You got a new subscriber. How would you alter the dimensions for the tolerances of 3d printing? Do you simply use offset on the entire boundry of the cycloidal gear?

    • @LeviJanssen
      @LeviJanssen  4 года назад +2

      That’s exactly what I do.

    • @tadashi_hamada
      @tadashi_hamada 4 года назад

      @@LeviJanssen Thanks for the quick respond!

  • @swannschilling474
    @swannschilling474 4 года назад

    Great tutorial! Thanks a lot!!

  • @lambsauce5445
    @lambsauce5445 2 года назад

    I've got the gaps on my cycloids. What do I do????

  • @smoovecee
    @smoovecee 4 года назад

    Very nice! Thank you.

  • @mmawad100
    @mmawad100 4 года назад

    Real man THANKS

  • @andrewjackson1511
    @andrewjackson1511 4 года назад

    Hey I am trying to follow this but when it comes to offsetting the splines, fusion won't let me select more than one spline. What am I doing wrong? great video BTW!

  • @akshaypadmanabuni2075
    @akshaypadmanabuni2075 4 месяца назад

    I got the cycloid right but it crashes into the housing, I don’t think the way to create the housing is correct

  • @bharathkumar1585
    @bharathkumar1585 Год назад

    I just started learning fusion this is my first project. Im not able to select multiple curves for offset,
    it is showing cannot offset a curve.
    Please help me guys.

  • @wei1224hf
    @wei1224hf 3 года назад

    how to design the center holes?

  • @lpjunction
    @lpjunction 3 года назад

    When the outer ring degenerates to just 3 pockets
    and the center ring became a 2 teeth gear.
    The structure became something like a Liquid-Piston.

  • @nilton61
    @nilton61 4 года назад

    Thank you

  • @nostamine2567
    @nostamine2567 3 года назад

    not all heroes wear a cape

  • @andreapregnolato920
    @andreapregnolato920 3 года назад

    without bearings?

  • @user-tk3wh1ud4r
    @user-tk3wh1ud4r 4 месяца назад

    Thank you for your tutorial!!
    9:29
    For my trying, it didn't work well :(
    It came out a different line from you.

  • @shanerussell7335
    @shanerussell7335 4 года назад

    Isn’t your plot of points part of an elliptical shape?

  • @manujain6582
    @manujain6582 4 года назад

    Can someone explain why he multiplied the diameter by 2/3? Thanks!

  • @adeelsultan9618
    @adeelsultan9618 4 года назад

    you legend you

  • @varunahlawat169
    @varunahlawat169 5 месяцев назад

    Or just fit a spline on the cycloidal equation using fusion360 API. I've almost finished it just a few more hours of debugging left hehe.

  • @frederiklueschen3105
    @frederiklueschen3105 3 года назад

    👍

  • @MichielvanderMeulen
    @MichielvanderMeulen 3 года назад +1

    Great explanation, but please don't use sketch patterns! Feature or body patterns are much better and easier to control.

  • @oeq0616
    @oeq0616 3 года назад

    umm no output drive ???

  • @JohanDegraeveAanscharius
    @JohanDegraeveAanscharius 3 года назад +1

    Great, prefer this way against the addins, which don't give you insight. Of course after making this, I will use the add-in...

  • @stephanc7192
    @stephanc7192 Год назад

    Wow

  • @jarisipilainen3875
    @jarisipilainen3875 4 года назад

    16:02 but still not get it.if all pin need contanct it allways. well there it is. do it. let it it spin and then boolean. it forms it? it will be perfect if it wobble correct ammount

  • @johnk2113
    @johnk2113 3 года назад +1

    Hi, I don't think it's a 10:1 reduction ratio. Because you have 11 pins and therefore each revolution moves the cycloidal plate by one tooth. So you need to rotate the shaft 11 times to get the plate to the starting position.

    • @KlockworXMusic
      @KlockworXMusic 2 года назад +1

      You're wrong, its 10:1. Each time the disk moves one peg, 1/11th of a turn, the input shaft doesn't make a full rotation, it makes 10/11th of a rotation from the previous peg for that same tooth on the disk. That means every time the disk has moved around all 11 pins, one full revolution, the input shaft has rotated (10/11) * 11pins = 10 times. 10 turns of the input for 1 turn of the output = 10:1

  • @flexo23dl
    @flexo23dl 3 года назад

    Спасибо за видео

  • @JoStienen-l3o
    @JoStienen-l3o 16 дней назад

    MMM

  • @flowerchild4499
    @flowerchild4499 4 года назад

    Wouldn't it be better to use a proper gear-creation tool? The scientific reason for the shapes of the teeth in gears is that there is no friction. Your design will rub and heat/wear ...

    • @BaldurNorddahl
      @BaldurNorddahl 3 года назад +1

      This is not a gear. You can use bearings for pins to avoid friction.

  • @pplpilot
    @pplpilot Год назад

    I wrote a python script to do this in a few seconds... just pump in the values.

    • @BrothernutSquash
      @BrothernutSquash 4 месяца назад

      Can we please have access to it?

    • @pplpilot
      @pplpilot 4 месяца назад

      @@BrothernutSquash no, write your own...