Painting Townfolk NPCs for the Twilight Monk RPG! Dev Vlog

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  • Опубликовано: 22 апр 2024
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    Painting Townfolk NPCs for the Twilight Monk RPG! Dev Vlog
    Dev vlog for the twilight monk video game where I showcase the process of painting headshots for npc dialog such as the characters that you will encounter in Crescent Isle.
    #arttips #learntodraw #howtodraw
    Games I've worked on -
    CURRENTLY WORKING ON- Twilight Monk Metroidvania
    Fortnite (Environment concept art)
    Overwatch (Environment concept art + Sprays artwork)
    League of Legends (Character design + Environment concept art, UI + Icons)
    Diablo 3 (Character design + Environment concept art)
    Hearthstone (Illustration)
    Burning Crusade(Character design + Environment concept art)
    Wrath of the Lich King (Character design + Environment concept art)
    Indivisible (Environment concept art)
    Final Fight Streetwise (Voice Acting + Character Design + World Design + Cutscene Direction + Co writer on script)
    Ikeda: The Scrap Hunter (Programming + Art + Design)
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Комментарии • 43

  • @zack_feldman
    @zack_feldman 2 месяца назад +9

    Hey man, always appreciate your work and talks. It’s not because I have aspirations to do similar things, it’s because you are simply an authentic, honest man. Your tone is encouraging and real, and your demeanor is good company while working through my own art.

  • @lunarfifthstudios
    @lunarfifthstudios 2 месяца назад +7

    Great thing to study along with AND getting some extra TM behind-the-scenes?? Trent, you spoil us man.

  • @CastleClique
    @CastleClique 2 месяца назад +1

    Hey Trent, just wanted to say I love the aesthetic of this game! It's really impressive you were able to make that with such a small team.

  • @nicolasolguin2195
    @nicolasolguin2195 2 месяца назад +3

    The game is looking beautiful, Trent. I wonder what kind of music you're planning for that rainy, cozy scene. I bet seeing your story come to life bit by bit is incredibly fulfilling. It's inspiring to watch it from afar. Wish you the best on this project and with this amount of hard work it just has to be a hit.

  • @EldenLore
    @EldenLore 2 месяца назад +2

    Simplying the artstyle, yeah, I learned that lesson when I started doing animation, painfully realizing why pros never draw detailed characters in motion. 😅 It's really hard to give up on the details when you've done illustrations your whole life, but it's necessary if you're ever gonna get anything done. Especially as a one-man-team.

  • @stealthebackmask7292
    @stealthebackmask7292 2 месяца назад +1

    The chicken got eyelashes 💅👁️👄😂

  • @NACHTMERRIEFABRIEK
    @NACHTMERRIEFABRIEK 2 месяца назад +3

    So cool to see art that will be in a video game, thank you for sharing!

  • @SyedShahnabAliGillani
    @SyedShahnabAliGillani 2 месяца назад +3

    Localized into 12 languages, pretty neat. Best of luck with the project.

  • @bahamutaxiomx8706
    @bahamutaxiomx8706 2 месяца назад +2

    Cool! I'm nowhere near as far along as you, but I just happened to be sketching my NPCs when I found this video! I look forward to seeing more development!

  • @valkorey
    @valkorey 2 месяца назад +1

    Awesome Dev log! I love that boar, he looks fun

  • @reidmonninger1110
    @reidmonninger1110 2 месяца назад +1

    Dude I am so excited for your game!!! Totally looks incredible and gives me nostalgic feels to games like golden sun and jack and Daxter

  • @ochavezart
    @ochavezart 2 месяца назад +2

    "Simplified art style that I could do, that I 'enjoy' doing." 😮🤯 That says why I am pulled more towards cel-shade and pixel art. That phrase I will keep, it has started to serve a great purpose. Just like how your phrase of "Fall in love with drawing, the way you wan't to draw" has helped me. And helped me avoid bitterness.

  • @gregorywatine
    @gregorywatine 2 месяца назад +1

    Always motivating and inspiring to watch videos on your chanel! It's even better to see your game being alive step by step. Thank you for everything you share with us!! Can't wait to play this game!

  • @AZODi
    @AZODi 2 месяца назад

    Looks great Trent! Can't wait for this!

  • @LANMEE2
    @LANMEE2 2 месяца назад +2

    Love your work as always! Can't wait for the game to come out!
    Since I am working on my own metroidvania, with that kind of simplified cartoony style I noticed that all of your assets are done on a single layer. Is that just another example of streamlining the process?

  • @user-ck9ks4us9w
    @user-ck9ks4us9w 2 месяца назад +1

    The game feels good even just to watch 🔥

  • @paradoxvuim8562
    @paradoxvuim8562 2 месяца назад +2

    Ty for your great work 🎉

  • @BC-sh7en
    @BC-sh7en 2 месяца назад +2

    awesome.

  • @Gigson3
    @Gigson3 2 месяца назад +1

    1:45 this village really reminds me of "sandover village" from Jak and Daxter. Btw game looks pretty cool 💯

    • @Gigson3
      @Gigson3 2 месяца назад

      Especially those huts in the background

  • @parisulki729
    @parisulki729 2 месяца назад +2

    My dudes! This salsa give me energy to seize the day! Trent, you truly are a machine, doing consistent vids on top of managing a game developement!
    The game itself looks super cool, my only gripe is that it could use a little bit more vfx, like shiny effects to strikes. So far it looks a bit drab! But it is a active developement, so i don't know what i am talking about!

  • @mangArtist5
    @mangArtist5 2 месяца назад +2

    You the man Trent

  • @bretttheillustrator
    @bretttheillustrator 2 месяца назад +2

    The Dude!

  • @Pewsplosions
    @Pewsplosions 2 месяца назад +1

    Ah. The classic NPC conversation. Weather. :D

  • @timothyjoelgelbolingo7354
    @timothyjoelgelbolingo7354 2 месяца назад +2

    Hey Trent, just bought your Photoshop cheats tutorial. Have you checked out the art book for Dishonored?
    Also, is it all right to add both realistic photo bash concept art and stylized ones in 1 portfolio (I'm aiming to send it out to multiple studios)?
    Love your videos, they keep me going.

  • @Cc-oj8ev
    @Cc-oj8ev 2 месяца назад +2

    Cool make some NPC’s with Arabian nights style ♥️😍

    • @TrentKaniuga
      @TrentKaniuga  2 месяца назад +1

      If there is a region that requires it. Then yes.

  • @Markerton
    @Markerton 2 месяца назад

    btw Trent, there is plenty of plugins to make animation in PS easier.

  • @daveelliott1635
    @daveelliott1635 2 месяца назад +1

    Why are the portraits so small in the dialogue boxes? The dialogue boxes are big black capsules with the interesting portrait art squished in the corner. The art of this game is going to be a key selling point! I'm gonna be buying this game because I'm a fan of your art. Let me see the art!!!

    • @TrentKaniuga
      @TrentKaniuga  2 месяца назад

      As mentioned in the video, there are hundreds of portraits. I can either put my time into the game, or portraits.

  • @danielcalencar
    @danielcalencar 2 месяца назад

    I wonder... if you have drawn so much like this, could you potentially build a GPT model on your own data to generate more characters for you more quickly and then you could just do the final touch ups and customizations? 🤔

    • @TrentKaniuga
      @TrentKaniuga  2 месяца назад

      None of Twilight Monk is AI generated. We crafted our games with great care.

  • @EkaterinaSTADNIKOVA
    @EkaterinaSTADNIKOVA 2 месяца назад +1

    PIGGY 🐽🐷❤

  • @neki2213
    @neki2213 2 месяца назад +1

    Hey! hope u read this comment. is there a posibility that TM would have cc in spanish?

    • @TrentKaniuga
      @TrentKaniuga  2 месяца назад +3

      Yes. It will be in 9 languages including spanish.

  • @Cc-oj8ev
    @Cc-oj8ev 2 месяца назад

    The combat style need to be more varied

    • @TrentKaniuga
      @TrentKaniuga  2 месяца назад +1

      There will be 9 Mystic Art weapons/spells as well as summons.

  • @C4ManMike
    @C4ManMike 2 месяца назад

    Is that the unity engine? I cant quite tell

  • @BC-sh7en
    @BC-sh7en 2 месяца назад +1

    chicken