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I've been paying for a yearly subscription to Adobe Acrobat for the longest time. Either get a decent job or ask your parents for money if you can't afford it. If you think it's acceptable to pirate digital property, it's only a matter of time before you end up in one of those police cam videos for trying to steal deodorant and mouthwash from CVS.
Didn't ask. My content is far superior and has more value than anything this youtuber has ever produced so get over itDidn't ask. My content is far superior and has more value than anything this youtuber has ever produced so get over it
Unless Ubisoft starts making better games, this is like someone you aren't attracted to telling you that you better get used to not having sex with them. Ubisoft has no room to try to tell gamers what to do when they haven't made a good game in like a decade. I'll not own their games, and I won't give them money. Win win.
@@Robloxgod4 Yeah, literally they suck your wallet dry, and the services are shit, you can just enter a torrents page and download a movie in 3 minutes, and the virus shit is not a problem, just don't be stupid and check what you are downloading.
Anyone else remember when Nintendo took down a Mario 64 Manual from 1995 PDF upload the other year? Even though they dont sell that manual and probably never will?
Man I miss manuals so much. I remember when I bought a switch game for the first time and before the Switch my last console was the PS3 and was so surprised when nothing was in the box. The game I got was Super Mario Odyssey, like seriously? In the game the map is pamphlet, with picture and game lore on the side. Why not have that pamphlet style on a manual? The work was already there too, just copy and paste very basic stuff from the game like how to do certain moves and basic game information and lore
They would have to make these manuals, and that creates extra cost. Don't make manuals equals less cost equals more profit. I love manuals too, sucks so hard that you only get these and other little goodies nowadays in Box from Indie Games, first party doesnt have anything today...
This is exactly the way I go by. Piracy makes games more accessible to me, there have been multiple cases where a game doesn't look interesting enough, but it's just enough for me to want to pirate it, and try it, from which I then bought it. Rabi-Ribi is the biggest example. The Steam page for it doesn't really say much, I only pirated it because I saw "bullet hell" and "metroidvania" in one sentence. Guess what was my next step? I bought the game with all DLCs unbundled without any sales as to pay the most possible. Rabi-Ribi is a masterpiece and my new favourite game, and I haven't had a new favourite game in ages, I wouldn't have found out about it if it wasn't for piracy Same is the case with a few other games too, notably Soundodger 2
Piracy was incredibly common in the early 2000s when most people bought physical media. The excuse was price. Thieves will always make excuses for why they're stealing shit
I only buy new video games, books, movies, date chaste young women, etc. There's nothing tackier than shopping at a thrift store when you have the money and power to buy new products.
The point about preserving games is a really important one. There was a game I played over a decade ago, Stella Glow, but it's pretty much vanished since it wasn't very popular. I could only find a couple japanese versions for over $200. But I managed to find a pirated version buried in an abandoned archive, and I was finally able to play it again. It was very nostalgic
My old favorite was the game "Sid Meier's Pirates!" Came out in 2004, played the hell out of it on disc. Opted to find a workable version recently and decided it was much more worth my time to sail the Digital Seven Seas both in-game and out of game, especially considering I still have the original disc.
Remember folks, if its: - Over 10 years old - Not being sold by the original manufacturer - Not supported by the original manufacturer - Megamind 2 (they dont deserve money for it) Then its probably justified
Not supported software is usually not available for purchase. Also, _pirated_ version of 10+ years old software has little chances to run properly on modern systems. And it is definitely very unsecure to use (old cryptographic algorithms used, big vulnerabilities like Hearthbleed or Meltdown or Log4Shell not fixed, etc).
What frustrates me most is that as a paying customer, I ALWAYS get a worse experience than a pirate. As the paying customer, I'm the one that has to deal with the crappy DRM system, bugs, issues, hoops to jump through, ads, pre-rolls, etc. whereas as a pirate I just get a working unintrusive version of the thing I've paid for and its mine that I get to keep. Its absolutely insane and is a symptom of just excessive, egregious and unfettered greed.
I love how Charlie is creative. "it might suck shit through a crazy straw" had me giggling for a full minute. I can't express how much this channel helped me learn expressions in English, since it is a second language for me. Thank you, Charie
@@kubakowalczyk3442 It's amazing. English is my second language too and when I started actually caring about the language and trying to learn it fully I came across Charlie's videos, which, suffice to say, helped me a lot to practice and for a while I would talk very similarly to him. It was pretty fun!
3:30 Something I’d like to mention is that I saw a video about a switch emulator that actually had mods to make Pokemon Scarlet and Violet 60fps, it’s not just preservation at this stage, it’s literally just making a better version for free
Hearing Charlie's story about Godslap piracy reminds me of a game called Darkwood. The devs put the game on the Pirate Bay themselves for people who didn't want to/couldn't buy it yet. Whether the game would've done better without this is beyond me, but the game still ended up selling over 1.5 million copies and plenty of people reached out to the devs and said that they pirated it originally, but then decided to go out and buy it moral of the story: play darkwood
Pirating is often a good option if you want just to try a game/series/comic, and if product is to their liking a lot of people will purchase legal copy just to support the dev/author. I myself had pirated stardew valley back in the day, but grew to love it so much, I bought the game legally. But in case of companies like Ubisoft deciding that purchasing a game doesn't give you ownership over your copy, pirating is correct route to go. If I enjoy a game I will support a dev, but if dev sucks I will not support them and will pirate it
I think the most helpful thing I’ve ever heard about piracy, was a developer lowered the price of his games in the places in the world where piracy was higher, and it started to become a non problem
@@Rileythepigeonsure it does, as a big proponent of piracy I am far more likely to buy something if the price is lower. That’s just common sense, the less something costs the more likely people will buy it. Unless it seems like some suspicious knockoff, most consumers are going to want it more. Especially if I’m skeptical of the quality of something, if someone is sure they’ll love something they’ll be more willing to pay more or full price. Obviously. I’d think this is all simple logic. I suppose they’re also people that like things just because they’re more expensive, but I can’t imagine that that’s most consumers, which are majority not upper class.
Yep, i'll pirate first, then if i like the product, i'll buy physical copies of it. One example is Mushoku Tensei, i started reading the light novels that i pirated, and now i'm finishing off the series buying physical or digital copies and trying to get the whole series physically just to have them and support the author.
The AAA games industry hates emulators for 2 reasons. 1. It proves that older games can run on current day PC hardware with minimal effort 2. It proves it can be achieved at no extra cost to the customer The first point they find frustrating. The second point they find unforgivable. Edit: 'Minimal effort' meaning that a AAA studio with the resources they have at their disposal could easily do it.
Don't forget the 3rd reason: 3. Companies don't want to compete with their own past games that are often times superior and the reason an IP became famous, they want you to consume new product even if mediocre when compared to the gameplay older games See Nintendo/Gamefreak having never released Pokemon Emerald version in any capacity since its release, and also intentionally excluding all quality of life and post-game content updates in Platinum version when they went to release the Diamond/Pearl remakes. They now want you to buy game, play game, put the game down when the story is over due to there being no more content and nothing else to do, then be ready to buy next product
For the last time, Nintendo owns a minority of the Pokémon IP, and they only have the international publishing rights. Game Freak and Creatures can do whatever they want and Nintendo can’t tell them what to do.
the thing about piracy is that you can't stop them, only slow them down. the best way to combat piracy is to make people not want to pirate your software in the first place
Another good example: Mario kart wii Nintendo shut down the official online servers, effectively removing worldwide lobbies from the game. But with emulators and community-made servers, etc, it is possible to still play online with people worldwide. And since they’re selling this 16 year old game still for $60, if they’re selling it all, a lot of people just find the rom online for free..
The line about piracy being an ease of access comment was 100% on point. I try to watch things I'm interested in through official channels, but I am also not able nor willing to pay five different streaming services to watch every show I want access to. Plus the PS2 games, absolutely. I have an emulator for the discs I've held onto since childhood, but the console is on its last legs and I don't want to lose access to these games forever when it finally kicks the bucket.
When you really think about it, buying digital media is basically 'renting the product until your account disappears or gets banned or something happens to the storefront' sometimes
Yup. That's why I don't enjoy buying Kindle books. Amazon in the past has lost the rights or something else for an ebook and it gets removed from your kindle!
To me the most frustrating thing is how platforms just casually add and delete shows all the time, or have them available but not in my country. It's so frustrating to pay for a service only to find out the show I want is on there only in Japan, and now I have to pay for a VPN which might not work for this situation and go through 20 extra steps. I'd rather put up with casino ads on pirate websites.
"Yo Valve, your game collections is somewhere 100 dollars. Im sorry but i gotta pirate your games" Valve: "Idc bruh, btw i be sellin the collections only 9.99$ on christmas which is 2 weeks from here." "Yo Valve, i bought your games that means it mine right?" Valve: "Yeah bro, it yours" "Yo Valve, can i emulate your games thru my other devices?" Valve: "Sure bro, it literally yours. Do whatever you do" "Yo Valve, can i mods your games without getting any trouble?" Valve: "Checkout the steamworkshop m8" 🗿🗿🗿
As a software developer myself, I have to admit I sometimes pirate software and sometimes even spend extra to support the developers. It's all about the product/service.
For most cases with Piracy, the reason people pirate it is because it isn't accessible enough for them to be able to play, view, or access it legally. Be that it's not sold anymore, not sold in your region, or just too expensive (localized prices can fix this btw). So if you just make it more accessible, less people would pirate it. Also, just because someone pirated your game, it doesn't mean that they would have bought it if there was no way to pirate it, it's not a lost sale.
I think the worst thing about the Yuzu situation is Citra catching a stray for it, Citra emulates a soon to be discontinued console with games that are not on the market anymore, this one hurts
Just look at the eb and flow of piracy. Music piracy took off when albums started to cost $20 or more then died completely when services like Spotify made it easy to find any music you wanted for a fair price. Movies and TV were heavily pirated until streaming services made it easy and affordable with no commercials, but now that streaming has tripled in price and splintered into 40 different services and brought back commericals, piracy of shows is back. Hell, even if a streaming service I have, like Hulu, has a show I want, most of the time I'll end up pirating it instead just so I don't have to be constantly interrupted by commercials.
real and true, i live in the 3rd world and theres no fucking way we are paying for music, but now i have been subscribed for Spotify for yeaaaars, its all about price, and some other stuff ofc
@@Gorrash here here, buying one Modern COD game can bankrupt most people in my country. Here's the exchange rate: $1 = K 25 $70 = K1200 This is food and rent here, so yeah I have no gripe with pirating games.
And Spotify still "safe" with their bad practice, if you search how much they repassed for band, somehow it's way worst than youtube or even twitch, it's like you have 50k of played music in the platform this year? Great, here one dollar and don't spend too much.
that story is like stardew valley. so many people who pirated the game came forward and said they ended up buying cause they loved it so much and wanted to support the dev.
yep pirated bg3 and 40k rogue trader (I was poor and when i pirate it more so to see if i enjoy the game genre both games are turn based rp games) Ended up purchasing both cause i loved them and i don't have to worry about the down side of having to download an updated version and risk of losing all progress if you mess up.
@@TheHill347hey man! just wanted to say it's super cool to see someone who enjoys CRPGs so much, I loved both of those games especially rogue trader (despite the bugs) I never hear anyone mention RT. Hope you enjoy it to its fullest!
I remember when ACNH RUclipsrs were comparing it to The Sims and were saying that Animal Crossing would have the same longevity as The Sims if they allowed custom content/ piracy of things and that because they don’t the game died out after two years vs the sims that can release a new game every like 10 years and slowly release expansions because the game really relies on people creating things for them
I genuinely don't understand how there is no CEO like Gabe Newell, it's just so mind boggling there's only one SANE person in the corporate world of gaming.
I'm sorry about the bots responding. Anyway, Gabe Newell is majority shareholder of Valve so he get to decide the direction of the company by himself. The only way he can forcefully be removed is if the other shareholders conspire to sue him and prove that he was not trying to increase Valve's share price.
When it comes to pirating games, I always think it’s fine to pirate older games because they aren’t as easily available like a Switch game but I think it’s a bit much to emulate a modern game that is readily available at all times
I don’t mind pirating anything from nintendo because they’re a scummy company as they copyright fangames and don’t release any games on other consoles and the switch is 10 year old hardware literally weaker than a ps3, couldn’t play me to pay on a switch. By pirating switch games I can play them on pc with good fps and graphics and also not support a bad company.
A lot of studios and developers got rid of localized pricing and are charging full minimal wages for a AAA game. If you add that to the fact that those regions' internet and copyright laws are basically inexistent, you get millions of people resorting to piracy.
"buy lethal company/helldivers, its fun and not expencive" Cool, now I just need to get a job só i can afford a 500 game. Yeah imma just keep being a pirate.
Yea. That stuff blows. A month worth of groceries for a game lol, no way. Unless it has hundreds of hours worth of gameplay or it’s in a huge sale, i ain’t buying. I’ll still play them though
to add on to that we no longer see demos any more its rare bow to see a game with a free demo version now so if your unsure if you will like the game and don’t want to commit to paying full price piracy is the only option
This happened with the Steam recently. Normally I would try to buy any game I could until they removed regional pricing out of it. Entire Steam market became 5 to 10 times more expensive overnight, I wouldnt even be able to afford much if I didnt pirate. Their greed pushed me into this.
This game costs somewhat like 1/2 of the average wage in my country 💀. The regional prices for the new games are ABSOLUTELY INSANE@@heartlessnobody1143
I don't know how many times big studios have to be shown that piracy isn't about people not wanting to pay for something before they finally realize that their consumers are not their enemies, they're the reason the business exists.
There is also the part where Nintendo apparently was in Yuzu's discord channel and has records of them monetizing different things, including early access to games and ripping them so they could modify Yuzu and stuff. Once they settled a bunch of stuff came out that mainly showed why they went after them and not all the others so far.
Piracy was almost completely dead. Now they're putting in fucking commercials and STILL charging you 20 dollars a month and not even giving you the whole show. It's like they're just asking people to pirate at this point. I'm glad Kaya on the OP actually has the balls to openly support piracy, you literally get a better service when you don't pay now.
When ‘Invincible’ S1 came out I loved it so much I wanted to read the books, but wasn’t willing to save up to spare the money to buy something (a subscription or whatever) to read them. I read them for free online, but then loved them so much I saved up for *months* to buy the 12 volumes (all 144 issues+) costing me somewhere around $750 AUD. Had that piracy site never hosted the full comics, I never would have dropped the better part of $1K on the franchise. This is why I have so much respect for Charlie for doing this himself. I’m sure I’ll love ‘Godslap’ and ‘Plague seeker’ when I get around to reading them, but even so I only buy hardcovers if I’ve already read and loved something to collect it.
Companies don’t want to have to make something good for people to want to support it. They want to force everyone to pay for everything regardless of quality and use their underpaid workers (while the ceos give themselves raises every other week) as an excuse for you to not pirate
"companies don't want to have to make something good for people to want to support it" let me help you with that: "*corporations* don't want to be held accountable for offering poor quality products, they want you to accept whatever they deem acceptable and can even be bothered to make in the first place, nickle and diming and cutting quality and costs at every opportunity for shot term profits - while harming everyone involved in the longer term"
It's weird when it comes to Nintendo because they constantly show that they are the nicest company when it comes to their workers. Their ceo took a pay cut to keep paying workers. But then they attack emulation and hurt content creators
The easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s better than what they’re receiving from the pirates. - Daddy Gabe Newell
Well anti piracy tech doesn't even seem to be a option for Nintendo. They seem to really really suck at it. I think all of their consoles have been "cracked" and had high quality emulation in short time.
Not really though. Gaming DRM has gotten 'that' good. There was a single person cracking denouvo (A very unhinged one) and they've vanished off the face of the earth. Unless there's one of those fuck ups where a denouvo game is uploaded without the DRM, pirates aren't getting games that come out with it until the devs themselves wanna stop paying the license.
@@uberness77well, this isn't entirely true. The queen dipped because she wouldn't share her method and other crackers hated her for it, she also acted as a queen would. And, her cracking it is proof enough that it will be cracked, nothing is uncrackable after all, it's why new security systems are constantly being developed
@@sean8102 The stupid thing is they can easily end piracy by forcing you to constantly be online and then doing a product ID check. I am genuinely shocked this hasn't become the norm yet.
@@uberness77 Not really. The funny thing about denuvo is that they update it every once in a while, so every cycle starts with it taking months to crack and ends with cracks getting released on release day of a game and it's always been that way. The only thing I don't get is why companies still utilize denuvo, they're hurting their own sales more than anything - there's tons of people that don't even pirate games that specifically don't buy games that got denuvo.
Which activision didn't like, because it made their old (and better) games playable and even improved upon them. Why would people buy the newer, shit games when they can play the old ones and not spend $70 a year on garbage. I'm still pissed off with that situation. Those games are still super pricey on steam (i think BO2 is still $60 on steam despite being over 10 years old), and they aren't even safe to play without leaking your IP address (and maybe the possibility of viruses?? whatever the case, the official servers aren't safe) and running into cheaters. iw4x and plutonium were way safer and had less cheaters
Great points brought up, especially about the role of emulators in preserving old games. There's definitely a lot more nuance to the piracy issue than most companies would like to admit.
Activision is the WORST about taking away what YOU had from you. You can play games from 1980's but you can't play a game we had in 2020/2021 (Warzone Verdansk etc) Also, a point not mentioned is how sometimes there's almost no possible way to legally buy the game in certain countries, forcing players to ONLY play cracked/pirated ones or find someone off shore to somehow buy it to them.
Another point that frustrates me when they try to argue the point of "You SHOULD only be playing our games officially!" when the official means of playing games from you is no longer possible as easily. The Gamecube isn't made and Supported, The PS2 isn't made and supported, and the like. If you want me to play Twilight Princess "legally", then port the damn game over. If you want me to play Sly Cooper "Legally", then either port the games over or make the PS3 and earlier Backwards compatible. jfc.
This, but with streaming platforms too. I bet it's lovely that "Hulu" has shows on it, but there is no "Hulu" in my country, and because they are sitting on a show, other streaming services from North America won't have it either. Disney+ came to my country in the middle of the pandemic for the first time, before that, I have no idea how watching anything Disney legally was even possible. I guess I can probably buy Amazon Prime here too, but they do not ship here, so why would I bother? They are a delivery company that doesn't deliver. Edit: I have to get this out of my system. Netflix refuses to let me watch movies in most available languages. I can watch them in French, even though no one here speaks French, but can't in Russian in an ex-Soviet country. In Germany they allow Russian. Netflix is an insanely out of touch platform.
The Licensed games is the worst part. All the Spider-Man games that released during the 2010's? Or the cool Transformer games that came out at the same time? (War For Cybertron, Fall of Cybertron, Devastation). Gone.
Another thing to keep in mind: the original creators of a piece of content get paid for the work they do. It's rare for them to see additional revenue from sales, especially after the initial release period. So you're not stealing from the creators, you're stealing from the publishers who take in the cash for other peoples' work simply by giving it a signal boost. Indie media is obviously different, which is why they're usually much, much cheaper, which drastically reduces piracy since more people are willing to pay for something that's cheaper. The more publishers and other 3rd party companies involved, the more money a product has to make to keep everyone happy, so the more money it'll cost for consumers.
I'm 28 years old and I just started pirating for the first time. For he last decade I've been paying for streaming services. I started with Netflix, then Hulu, then Disney+ then eventually even HBO all at the same time. Progressively we've seen these streaming sites make their services worse by removing shows, offering low bitrate streams while advertising 4k, banning password sharing, and more. Eventually when I found myself paying $20+/mo for Netflix, along with nearly &50 to other servies, they ban password sharing so my family can't enjoy my content with me no matter where they are. I got sick of it, and decided to look into piracy for specific shows and movies. Well as it turns out, is so much easier, higher quality, and cheaper! Wow, it wasn't always like that, but it sure is now. There's a reason I never saw the need to pirate until recently, and here we are.
@@DooverLackey r/Piracy and r/PiratedGames has some good masterposts that teach you how to sail safely and links to safe sites! i learned from there years ago and havent had any issues :)
It’s very funny to me the parallels there are between digital piracy today and actual piracy during the golden age of piracy. Fundamentally, piracy back then was a response to low wages, brutal treatment of sailors, dangerous working conditions, and the like. Sailors became pirates because they realized that they were getting screwed over by their captains and that they could fare better outside of the system. It’s the same with consumers today realizing they’re getting screwed over by companies and turning to digital piracy. History doesn’t repeat, but it does rhyme I suppose.
Who know, maybe the first community on internet called themselves as pirates by the same parallel, or even early than that, or just change the technology but the piracy continue the same.
So I'm fully willing to admit that I actually did pirate god slap at first and then loved it and am now a full supporter. I didn't pirate it in the traditional sense. Someone was sharing your comic on one of my discords and I read the first few comics you released. Loved the heck out of it.
This might be less relevant than I believe, but in class (I'm following a graduate about information, archive and library management) we talked about ways to preserve digital files (under which I also imagined games) and one way that was mentioned was emulating them. So even for something that seems it has nothing to do with games and gaming, going after emulaters could have some consequences.
Today, I was trying to play my legally owned copy of GTA IV through Steam on my Steam Deck. After pressing Play, I had to endure several updates for their shitty launcher that barely works just to be prompt to login. I tried 2 or 3 different emails because one of them is supposed to be linked to the Steam account but I honestly couldn't remember which one. After all the hassle, remembering the password was awful, but I managed to anyway. "Please, enter the verification code we sent to your email". My f. phone is all the way in the other side of my room and now I had to get up my bed, get my stupid phone, enter my email and use the virtual keyboard to type it on the launcher. More bullshit and a couple of "Ok"s later I'm finally starting the game that is now completely offline. I felt like a clown for having an worse experience than a non paying player.
One thing that always bothered me from that show is that they always said "Good pirates never steal", except IN ALL OF PIRATE HISTORY THEY ALWAYS STOLE SHIT.
This is why I have a nearly unlimited respect for Paizo (Creators of Pathfinder and Pathfinder 2e). On Archives of Nethys, you find all Pathfinder 2e rules for 100% free, and Paizo endorses it, because they understand it's good business
To be fair and help correct something here: Paizo doesn't merely endorse Archives of Nethys - AoN is *partnered* with Paizo specifically so that they can receive new books' rules and such at an earlier date than the average consumer, allowing them to provide these rules around the same timeframe as consumer release. This also allows them to publish texts from the book that are exclusive to Paizo's IP (Specific Golarion lore and artworks from the company and such). It's more than simple magnanimity - Paizo actively supports the "play for free, pay for physical product or digital convenience" mindset through this partnership. For an example of Paizo still flexing their rights over their Intellectual Property despite this: Pathbuilder 2e, a fairly popular character builder app, is *not* partnered with nor sponsored by Paizo, and so they use rules and names which are altered to not include Paizo's specific IP - for example, many of the faction-specific dedication feats simply list a "faction requirement" or that you must be "from a specific region of the world", like the Pathfinder Agent archetype being renamed to the Guild Agent archetype. So don't get it twisted, here - Paizo is *not* a benevolent company who is being humanitarian for the sake of being good- they certainly still are mostly looking out for their own interests, as all business entities do. The difference is that they understand the importance that customer satisfaction HAS on their success as a business - which is A LOT, especially if you don't have an overwhelmingly large market share to waste.
Hey! That’s pretty cool! I actually just gave this emulator speech a few days ago. I own a physical copy of anything I emulate but getting old hardware to function with new ones and also getting the software to work properly is a PAIN.
In a perfect world, there would be no piracy, but not because the companies are SOO good at keeping the pirates at bay, that's never gonna happen, but because the service and product they offer are genuinely better than the pirated version to pirate it.
"but not because the companies are SOO good at keeping the pirates at bay, that's never gonna happen, " Sure as shit not Nintendo. Every console of theirs has been cracked and had pretty good emulation up and running pretty quick. While the consoles life cycle is still active. And considering the Switch 2 will most likely use a newer Nvidia Tegra SoC, I'll be surprised if Switch 2 emulation isn't a thing pretty quick.
No matter how much product is better, piracy is free. The only reason i buy shit off steam is a) I can't find it on torrents or bother scurrying through the loads of shit b) It requires multiplayer c) It has encrypted resources which pirated version didn't decrypt (e.g. sound files in Silent Storm)
@@casusbelli9225 To each their own. I'm willing to buy a game when it's good. That's what I did with Darkwood. Downloaded the torrent. Played ~1 hour. And bought it because I enjoyed it so much. Plus they are a tiny like 4 person team. Also I like getting patches automatically, cloud saves (yes you can set them up your self with onedrive etc), knowing I can re download the game (and know it will download at speeds that take advantage of my gigabit fiber) whenever I want.
@@casusbelli9225that is morally wrong tbh. If you play a game that you genuinely enjoy buy it. You don't have to, but you're a dickhead if you don't imo. I do the same but if I do enjoy the game I buy it, if not I delete it and forget about it
The Irony of the Anti-Piracy Commercial is the Commercial uses a copyrighted song that they were sued is why those who claim to be against Piracy actually support Piracy.
Any foreign transactions from my country is EXPENSIVE, $60 is a week worth of groceries and extra expenses here, I do support Indie games but I’m NOT paying $60-$70 for AAA games💀
The problem with yuzu was that there are records of the devs sharing dumps of leaked games prior to their release and privately encouraging piracy. They caved in to save themselves. If they were more professional, I doubt nintendo would have had a case against the emulator.
Yeah. And didn't they put builds or patches that let Yuzu play Zelda behind a Patreon paywall as well? Beyond stupid of them. Though Yuzu isn't dead by any means like people seem to think. It was open source. Their are already 100+ forks on GitHub. And of course it can still be easily downloaded.
Yuzu is very hard to defend. Besides the very strong points you brought up, some of their practices wore more for-profit than not. Plus, the ungodly amounts of user telemetry they kept was unethical and it's now in Nintendo's hands, which is a worst case scenario. I don't see Nintendo as a victim. Despite pre-release leaks, they make obscene amounts of profit from their games while being anticonsumer (stealing access to digital content from paying customers) and selling mediocre hardware. I am pro emulators, 100%. I also understand Yuzu's owners had the right to choose to settle and not ruin their lives. They don't owe us their lives. But they made some bad decisions in promoting game leaks internally, in the way they accepted money and in the huge and unnecessary user data collection. And now the emultion and gaming community is paying for those bad decisions.
The problem with Yuzu is that they were making millions of the emulator instead of it being an underground hacker space where everyone is anonymous and piracy is openly encouraged. Then let Nintendo try to sue random Russians hosts for hosting the website while they move to the next domain. That's how it should be.
Allowing free digital uploads of your comic is like letting someone read it in a book store before checking out Edit: I mean this in a positive way, like how Charlie said, if you read a chapter or two and you like what you see you're more likely to buy it then or in the future
And the smart thing is to have ad pages for associated merch somewhere in there too. (Stuff the fans might actually be interested in. Get your T-shirts, fridge magnets, and pillows or whatever.) The "free" pirated mag pays for itself that way, and some artists that work like that would even encourage re-distribution provided those pages remain in there.
@@gneiss5302if I ever read some comic or manga online, i always end up buying a volume/merch to support the creators. Otherwise it just feels wrong lol
That's exactly the way that piracy overall benefits every industry- when people can sample as many songs, books, games, or movies as they want, they will buy the good ones. The games industry wants piracy dead because with piracy as a factor, players can find out whether or not a game is ass and only pay for the worthwhile ones.
I literally found one of my favorite artists of all time because their work was pirated. It was posted on a free fantasy art site, I tracked it down to their Patreon, and I've been paying for a subscription to their art for 6yrs. I would not have done that if I didn't see the uncensored work before hand.
Going back to what you said about your own comic, that’s exactly how I got into the walking dead comics. I got a pdf of the first volume and loved it so much that i bought all 4 compendiums.
Yeah! My sibling gave me a copy of Hades on a memory stick, but I loved the game, plus it was an older version, so when I encountered a bug resetting my progress, I figured why not? I love the studio and wanted to support them properly for the product I enjoyed, so bought the game.
same, especially when there's no trial version and you have non standard hardware. there was one game I 100% pirated version of, then bought the entire series not even to play but to support the devs and for a friend to try@@lazerrhino
I’ve seen that Godslap method work before. This might be a controversial example, but as someone who was once a 14 year old girl with a Wattpad account, I thought Anna Todd leaving her book free on the website while publishing a hard copy would backfire. But apparently it really helped her sales. It’s such an unexpectedly effective way of advertising.
If people like a product and can afford it, they will buy it. For me, games are so expensive and I'm not an avid gamer so I always DL a pirated version, if its good ill buy it after.
Yup yup,I think it's the same to a game too I once download ilegal version of some farming game,in the end I love the game and I decide to buy the game after 10 hours of play
It's not just for archival purposes either, emulation also provides better & newer experiences with Glitch & Bug fix patches, Romhacks that redesign a game to add replayability, along with randomizers to also add more replayability. It also makes it possible to play games not released outside of Japan, like Terranigma & Bahamut Lagoon for the SNES, Pokemon TCG 2 for the GBC, etc. It's certainly revolutionized retro gaming.
The Super Mario romhacks are downright amazing and has such an incredible community of creative and talented people. I am able to relive my childhood with all the amazing romhacks they've made. That community makes better mario games than Nintendo does
@@MrBdog1021Have you tried Pokémon Rogue Emerald?! It's incredible they turned Pokémon into a roguelike and it actually works really well and is a lot of fun
The best example for that is Dead Cells, people buy their DLCs as a way to thank the developers, same goes for Hollow Knight. If you develope a good game and sell it at a reasonable price people are going to show appreciation
Definitely, I first played the game by pirating it, but now I've bought the base game and DLC on multiple platforms, mainly to support the developers. Good practices from developers and companies leads to good practices from consumers - crazy concept!
I don't think Hollow Knight anymore. Since Void heart addition, which added all DLCs included for only $14 (or 17, I can't remember). But that could just be for me. But I completely agree with you.
When companies started getting rid of physical media to promoting streaming services, passes, and subscriptions, I started pirating everything I possibly could.
I have seen many people saying piracy is dying which is just a huge lie, piracy will never die until unless someone makes a huge revolution in this industry
It will die. AI will become capable of impossibly encrypting games, movies, music, etc. to the point where other AI would still take years if it not decades to crack them.
The "huge revolution" was denuvo, it has been a huge pain in the ass for the ppl who buy games and the ones who pirate them. Piracy isn't dying but its 100% not even close to what it was before denuvo and it will never be like it was ever again.
I rarely pirate, but I remember back in 2014-2016 I pirated the DLC for a game called Borderlands 2. Literally just downloaded the files off the interwebs, put them on a USB, and stuck it into my Xbox 360. Definitely solidified my love for the series. (I own it legitimately now lol.) Also, I pirate anime. Pretty self-explanatory.
Not relevant to the comment but I find it really funny how you referred to BL2 as "a game called Borderlands 2", as if 1. Borderlands 2 wouldn't be recognized as the name of a game in this context and 2. Borderlands isn't one of the most influential and thereby popular game series of all time
I pirated GTA: San Andreas version 1.00 It has all the songs and cut content the updated versions don't have. It also has the unlockable Hot Coffee Mod
Oh man, I do not know how, but in elementary school we had a GameBoy emulator and a fan translated copy of Pokemon Gold. You couldn't save your progress and the dialogue was immature swearing every sentence, but it was still great fun seeing how far we could progress before having to turn it off and later restart. Same computer had Nickelodean Movie Studio Maker and a NES emulator with working multiplayer LAN with three of the computers connected to it.
I had the same experience with Pokémon red and I liked playing over and over every time I restarted so much that I bought a real copy and got hooked on the next few too. In the end Nintendo GAINED money by my pirating initially
@@whyamihereeeePiracy is free advertising, novelists are the biggest advocates for this. There's a famous writer on the tier of Stephen King who was having a lul in his book sales until people started pirating them, sharing them, and getting tons of new people interested and buying his books in the tens of thousands who otherwise never would have even heard of his books unless the friend who recommended the books originally pirated them to begin with.
It is ALWAYS morally correct to pirate Nintendo products you already own. They'll end up taking the legal method of purchasing it away in 5 years anyways.
Nintendo isn't even in the same stratosphere as Sony or MicroSoft. When EA revives the NCAA Football series, we going to be on PS5 all summer long, neglecting our jobs and families.
i often think back to when i've read how some people pirated Stardew Valley when it first came out and then felt bad because it was such a good game that clearly had a lot of love and passion put into it, so they'd go and actually purchase it to support the developer. if a product is that good, people _will_ buy to support.
If buying isn't ownership, then piracy isn't theft. They know what they are doing. The goal is to make sure you don't own anything, but that you rent it. It's about printing money, not making a good product. Consumers are viewed as an obstacle to the money the company rightfully deserves by their mere existence. They are not an audience to be entertained, they are an inconvenient barrier to the money.
So I take you pirated for the past 15 years? Because if not then you've quite literally confirmed them with each purchase that you're fine with not owning anything as they haven't sold you anything for that period of time already.
I bought Doom Eternal several months ago and every time I try to start the game, it always give me a pop up that said “There was an error saving your game”. Was looking for a solutions on reddit today and saw a guy who have the same problem as me said “I decided to just pirate the game, works fine.” I was like “yeah, that’s a good idea.”
thats really a shame cause i loved doom eternal as many did and would say its definitely worth the purchase assuming it works. never had any gamebreaking issues on xbox or the pc. although current day bethesda really doesnt seem worth giving money to. just gonna waste it rereleasing skyrim in its many forms. or perhaps use it to slap another legendary composer in the face.
Even though nintendo is not selling old consoles anymore, after playing a lot of old games on emulators such as mario 64 or smash melee I actually bought both consoles (the Nintendo 64 and the Gamecube) and now own them in a sort of collection style. Just goes to prove Charlie's point even farther.
When I was homeless and broke. I pirated godslap. Once I was stable I made sure to go and purchase them for real. Not something Id normally do but stealing from Charlie felt wrong
Piracy helped instill my love for YuYu Hakusho in college. I had just went through the worst breakup of my life, I needed something in my down time to get my mind off things, and I remembered I'd never got to fully watch the show since my parents couldn't afford to have Cartoon Network, I only got to watch a handful of episodes. Well, the DVDs hadn't released yet , no streaming service had it; but my roommate showed me a place to watch the full show. So I did, now 10 years later, I own the DVDd, anniversary edition blu-rays , multiple merch items, and I rewatch the show every year. I even rewatch the show on Hulu, even though I have it in blu-ray, just in hopes they'll continue to leave YuYu on streaming for someone else to find.
Love YYH! I only got into anime through piracy. I also don’t think there would’ve been as much attention on anime without piracy. Without CR in their pirate days and other pirates showing there was a demand for anime. I think the industry here in the US in its current state only exists because of that. Otherwise we’d probably still be without legal options.
Best example was persona. Never allowing people to play their games caused a lot of people (who would be willing to buy the product) gave up on waiting for re-releases and decided to just pirate.
@@theunknown7441 Most of these people don''t actually know anything about (video game) piracy. They don't realize that the one person actively cracking denouvo up and vanished (And also hated japanese shit, was mega racist, transphobic, and so on), they also likely think there's perfomance boosts even though the DRM is bypassed, not removed, and is still there doing shit.
Never understood why companies don't make official emulators. It would be a great way to preserve old games while still offering the chance for company to make money
sega does this they sell their entire genesis library for like $70 normally but because its on steam it just goes on sale for like $15 quite often you can even take the roms from their emulator and use it in your own
@@ambervanraak and they don't do anything with it. People have been begging for Pokemon titles to be released on NSO, and they never do. The game selection is terrible. They have a few good titles, but if it's a franchise game( ex: MegaMan, MegaMan 2,3 ECT) they'll only have one or two of the games. Not worth $50/year. I have 2 emulators that work just as well without an annual fee.
Literally everyone pirates Adobe products. I am NOT paying 20 bucks a month for an editing program. 💀
Pfp checks out
Gold pfp
I've been paying for a yearly subscription to Adobe Acrobat for the longest time. Either get a decent job or ask your parents for money if you can't afford it. If you think it's acceptable to pirate digital property, it's only a matter of time before you end up in one of those police cam videos for trying to steal deodorant and mouthwash from CVS.
@@RobbieStacks90when did we ask?
@@RobbieStacks90Wildly inaccurate assumption you have here bud, but you believe what you want.
Ubisoft said we should "get comfortable with not owning our games," so why should we pay them for something we don't own?
Didn't ask. My content is far superior and has more value than anything this youtuber has ever produced so get over itDidn't ask. My content is far superior and has more value than anything this youtuber has ever produced so get over it
@@Jen-henis this how we get views ? Interesting. Try harder
Unless Ubisoft starts making better games, this is like someone you aren't attracted to telling you that you better get used to not having sex with them. Ubisoft has no room to try to tell gamers what to do when they haven't made a good game in like a decade. I'll not own their games, and I won't give them money. Win win.
Ubisoft should get comfortable with me not buying their games, I would pirate them but honestly I don't even want the slop they put out for free
Ubisoft should “get comfortable with us not paying for our games”
I saw the perfect quote somewhere...
*_"If buying doesn't mean owning... Then piracy doesn't mean stealing"._*
put that on a plaque or shirt
Louis Rossman here on RUclips.....
@@hopelessdecoy Nah, I heard it long before he said it.
Now that, is the words I live by every day.
It's not, it's copyright infringement.
you said Nintendo three times now they will appear in the mirror and sue you
They are going to shoot an arrow through Charlie’s window with a note that unveils, “We will be there in three days.”
@@Star_Mans_Legacy Way, way, way worse. They'll write it on a white shirt. Nintendo truly sends their regards.
200th like.
Here's your gold medal 💩. Oh wait that's my fresh scat@@Goz969
@@brightbeyonddarkness Gotta get the gold shirt then.
I love that streaming services initially fixed a large part of the piracy problem . Then caused it again about a decade later
It’s crazy what being money hungry does to them
“If pirating something is easier and cheaper then you will never stop the piracy” - (I don’t remember)
@@Robloxgod4gabe newell
Steam
@@Robloxgod4 gaben
@@Robloxgod4 Yeah, literally they suck your wallet dry, and the services are shit, you can just enter a torrents page and download a movie in 3 minutes, and the virus shit is not a problem, just don't be stupid and check what you are downloading.
Honestly, we have reached a point where "piracy" does more for media preservation than the actual companies producing the content ever could.
Often the pirated version is unedited and in its original form. Not cut apart by todays woke snowflake society
@@bradistooheatwoke and snowflake together l o l
@@bradistooheat Can't something just be bad without being "woke"?
@@bradistooheat ????
@@bradistooheatJesse what the fuck are you talking about?
Anyone else remember when Nintendo took down a Mario 64 Manual from 1995 PDF upload the other year? Even though they dont sell that manual and probably never will?
I didn't, I wonder hope that one slipped by.
Man I miss manuals so much. I remember when I bought a switch game for the first time and before the Switch my last console was the PS3 and was so surprised when nothing was in the box. The game I got was Super Mario Odyssey, like seriously? In the game the map is pamphlet, with picture and game lore on the side. Why not have that pamphlet style on a manual? The work was already there too, just copy and paste very basic stuff from the game like how to do certain moves and basic game information and lore
They would have to make these manuals, and that creates extra cost. Don't make manuals equals less cost equals more profit. I love manuals too, sucks so hard that you only get these and other little goodies nowadays in Box from Indie Games, first party doesnt have anything today...
@@alexjustalexyt1144 the next best thing we get now is inside art.... some is actually cool. some is just white.
tiyuri, the CEO of chucklefish said “pirate it! like it? buy it, if not delete it” and this is incredibly profound.
He is based
This is exactly the way I go by. Piracy makes games more accessible to me, there have been multiple cases where a game doesn't look interesting enough, but it's just enough for me to want to pirate it, and try it, from which I then bought it. Rabi-Ribi is the biggest example. The Steam page for it doesn't really say much, I only pirated it because I saw "bullet hell" and "metroidvania" in one sentence. Guess what was my next step? I bought the game with all DLCs unbundled without any sales as to pay the most possible. Rabi-Ribi is a masterpiece and my new favourite game, and I haven't had a new favourite game in ages, I wouldn't have found out about it if it wasn't for piracy
Same is the case with a few other games too, notably Soundodger 2
@@volcano.mitchellyea except the starbound situation ::(
Piracy is becoming more common especially when companies are saying that you dont even really own the product you bought
@@ShesGoodNuff Ubisoft???
Piracy was incredibly common in the early 2000s when most people bought physical media. The excuse was price. Thieves will always make excuses for why they're stealing shit
@@ShesGoodNuff Ubisoft literally said that people should get used to not owning the games they buy.
i see you live under a rock, ubisoft is your answer@@ShesGoodNuff
@@DeathTheTeen Tell me did you ever shared something you bought
"This is the greatest piracy of all time"
Didn't ask. My content is far superior and has more value than anything this youtuber has ever produced so get over it
I only buy new video games, books, movies, date chaste young women, etc. There's nothing tackier than shopping at a thrift store when you have the money and power to buy new products.
@@RobbieStacks90 lol
Based
buying is owning buddy
That move Charlie did by making godslap digitally available is a god tier move.
Theres a pun somewhere in this
The point about preserving games is a really important one. There was a game I played over a decade ago, Stella Glow, but it's pretty much vanished since it wasn't very popular. I could only find a couple japanese versions for over $200. But I managed to find a pirated version buried in an abandoned archive, and I was finally able to play it again. It was very nostalgic
My old favorite was the game "Sid Meier's Pirates!"
Came out in 2004, played the hell out of it on disc.
Opted to find a workable version recently and decided it was much more worth my time to sail the Digital Seven Seas both in-game and out of game, especially considering I still have the original disc.
Remember folks, if its:
- Over 10 years old
- Not being sold by the original manufacturer
- Not supported by the original manufacturer
- Megamind 2 (they dont deserve money for it)
Then its probably justified
Damn straight!
Pirate everything except small creators!!!
@@FizzNimbus pirate everything.
@@grogcito If you like the product you pirated, it is also a good idea to support the original creator.
Not supported software is usually not available for purchase. Also, _pirated_ version of 10+ years old software has little chances to run properly on modern systems. And it is definitely very unsecure to use (old cryptographic algorithms used, big vulnerabilities like Hearthbleed or Meltdown or Log4Shell not fixed, etc).
What frustrates me most is that as a paying customer, I ALWAYS get a worse experience than a pirate. As the paying customer, I'm the one that has to deal with the crappy DRM system, bugs, issues, hoops to jump through, ads, pre-rolls, etc. whereas as a pirate I just get a working unintrusive version of the thing I've paid for and its mine that I get to keep. Its absolutely insane and is a symptom of just excessive, egregious and unfettered greed.
yeah
Lol yeah DRM destroys steam deck compatability for owned-games.
Very based multiclass honest consumer/jolly pirate
LITERALLY THIS. Make it easier/better to not be a pirate, and fewer people will pirate
As a pirate, can confirm, every time I ever bought game i ended up suffering more than if i pirated it
I love how Charlie is creative. "it might suck shit through a crazy straw" had me giggling for a full minute.
I can't express how much this channel helped me learn expressions in English, since it is a second language for me. Thank you, Charie
1:34 "To put your titties where my mouth is" HUH??? 😭 that's such an insane sentence
Or “to put your titties where my mouth is” got me chucklin’
I can only imagine the way you talk and it makes me happy
also "to put your titties where my mouth is"
@@kubakowalczyk3442 It's amazing. English is my second language too and when I started actually caring about the language and trying to learn it fully I came across Charlie's videos, which, suffice to say, helped me a lot to practice and for a while I would talk very similarly to him. It was pretty fun!
3:30 Something I’d like to mention is that I saw a video about a switch emulator that actually had mods to make Pokemon Scarlet and Violet 60fps, it’s not just preservation at this stage, it’s literally just making a better version for free
Yeah I’ve been playing TOTK in 2k 60fps and holy shiy it’s so beautiful
Hearing Charlie's story about Godslap piracy reminds me of a game called Darkwood. The devs put the game on the Pirate Bay themselves for people who didn't want to/couldn't buy it yet. Whether the game would've done better without this is beyond me, but the game still ended up selling over 1.5 million copies and plenty of people reached out to the devs and said that they pirated it originally, but then decided to go out and buy it
moral of the story: play darkwood
So true. The data has proven piracy helps good products sell better.
lol, got this one for free on Epic
Pirating is often a good option if you want just to try a game/series/comic, and if product is to their liking a lot of people will purchase legal copy just to support the dev/author. I myself had pirated stardew valley back in the day, but grew to love it so much, I bought the game legally. But in case of companies like Ubisoft deciding that purchasing a game doesn't give you ownership over your copy, pirating is correct route to go. If I enjoy a game I will support a dev, but if dev sucks I will not support them and will pirate it
Same@@maxmetalknight
True@@occorner2502 , but for me i wanted the pirated full game instead of giving money.
I think the most helpful thing I’ve ever heard about piracy, was a developer lowered the price of his games in the places in the world where piracy was higher, and it started to become a non problem
It doesn't work very well at all
@@Rileythepigeononly it did work
@@Rileythepigeonsure it does, as a big proponent of piracy I am far more likely to buy something if the price is lower. That’s just common sense, the less something costs the more likely people will buy it. Unless it seems like some suspicious knockoff, most consumers are going to want it more. Especially if I’m skeptical of the quality of something, if someone is sure they’ll love something they’ll be more willing to pay more or full price.
Obviously. I’d think this is all simple logic. I suppose they’re also people that like things just because they’re more expensive, but I can’t imagine that that’s most consumers, which are majority not upper class.
Wasn't this Pirate Software, and the country Brazil?
Make regional pricing mandatory! There should be a law for this, its super greedy charging 2x more because your currency is weak to USD.
you are so right about comic books, I used to read entire series or major arcs online before buying them physically when I had the money
Yep, i'll pirate first, then if i like the product, i'll buy physical copies of it. One example is Mushoku Tensei, i started reading the light novels that i pirated, and now i'm finishing off the series buying physical or digital copies and trying to get the whole series physically just to have them and support the author.
There was once a man named Gold Roger. He was king of the pirates...
One piece is dog sh*t
He acquired everything money,fame and power
@@whywhywhy22620 and Breathe of the Wild on Yuzu
His last words at the execution stand sent people from all over the world out to sea.
You want my treasure? You can have it! I left everything I gathered together in one place! Now you just have to find it!
The AAA games industry hates emulators for 2 reasons.
1. It proves that older games can run on current day PC hardware with minimal effort
2. It proves it can be achieved at no extra cost to the customer
The first point they find frustrating. The second point they find unforgivable.
Edit: 'Minimal effort' meaning that a AAA studio with the resources they have at their disposal could easily do it.
Don't forget the 3rd reason:
3. Companies don't want to compete with their own past games that are often times superior and the reason an IP became famous, they want you to consume new product even if mediocre when compared to the gameplay older games
See Nintendo/Gamefreak having never released Pokemon Emerald version in any capacity since its release, and also intentionally excluding all quality of life and post-game content updates in Platinum version when they went to release the Diamond/Pearl remakes. They now want you to buy game, play game, put the game down when the story is over due to there being no more content and nothing else to do, then be ready to buy next product
3. it also offers a game for a gamer to play instead of locking them into microtransaction games.
For the last time, Nintendo owns a minority of the Pokémon IP, and they only have the international publishing rights. Game Freak and Creatures can do whatever they want and Nintendo can’t tell them what to do.
Well said @@user-lq5qi8nr8t
@@MissTwister12Meh, as like 90% of shitmon's games are on craptendo's consoles, it's pretty much as if craptendo owns shitmon as well
the thing about piracy is that you can't stop them, only slow them down. the best way to combat piracy is to make people not want to pirate your software in the first place
Insert gabe valve quote here
If you put your product everywhere as well it helps a lot
And that's how we got always online games
Another good example: Mario kart wii
Nintendo shut down the official online servers, effectively removing worldwide lobbies from the game.
But with emulators and community-made servers, etc, it is possible to still play online with people worldwide. And since they’re selling this 16 year old game still for $60, if they’re selling it all, a lot of people just find the rom online for free..
The line about piracy being an ease of access comment was 100% on point. I try to watch things I'm interested in through official channels, but I am also not able nor willing to pay five different streaming services to watch every show I want access to. Plus the PS2 games, absolutely. I have an emulator for the discs I've held onto since childhood, but the console is on its last legs and I don't want to lose access to these games forever when it finally kicks the bucket.
When you really think about it, buying digital media is basically 'renting the product until your account disappears or gets banned or something happens to the storefront' sometimes
Yup. That's why I don't enjoy buying Kindle books. Amazon in the past has lost the rights or something else for an ebook and it gets removed from your kindle!
not sometimes. all the time! digital media is on some bullshit
What's your profile picture? Genuine question
@@lefttwix2899bouta copy and paste that shit into r34 for sure 😂
@@lefttwix2899if you mean the OP comment it’s from an anime called Slayers
To me the most frustrating thing is how platforms just casually add and delete shows all the time, or have them available but not in my country. It's so frustrating to pay for a service only to find out the show I want is on there only in Japan, and now I have to pay for a VPN which might not work for this situation and go through 20 extra steps. I'd rather put up with casino ads on pirate websites.
Zues 888 is one of the ads of all time
*Zeus
@@habilterserah4075 What in the Fresh Prince of Bel-Air does this have to do with Zeus
@@HerrscherofMeep one of the gambling website
@@HerrscherofMeep nice pfp btw
"Yo Valve, your game collections is somewhere 100 dollars. Im sorry but i gotta pirate your games"
Valve: "Idc bruh, btw i be sellin the collections only 9.99$ on christmas which is 2 weeks from here."
"Yo Valve, i bought your games that means it mine right?"
Valve: "Yeah bro, it yours"
"Yo Valve, can i emulate your games thru my other devices?"
Valve: "Sure bro, it literally yours. Do whatever you do"
"Yo Valve, can i mods your games without getting any trouble?"
Valve: "Checkout the steamworkshop m8"
🗿🗿🗿
best example of how a good product benefits from piracy - MINECRAFT
What about Roblox?
It's free@@M64bros
@m64 roblox is a game platform, and free to play.. minecraft is paid.
@@EpicFurbynerd76YO oh okay
Even tho most of the sales of that game come from the console versions
As a software developer myself, I have to admit I sometimes pirate software and sometimes even spend extra to support the developers. It's all about the product/service.
Heh he said Pirate Software
Funny deep voice hacker man
as u should. u r a human
are u high bro@@HarryLLC
@@waltuhwaltuhwhitewhiteIt's a streamer
@@HarryLLC 😂😂😂
For most cases with Piracy, the reason people pirate it is because it isn't accessible enough for them to be able to play, view, or access it legally. Be that it's not sold anymore, not sold in your region, or just too expensive (localized prices can fix this btw). So if you just make it more accessible, less people would pirate it. Also, just because someone pirated your game, it doesn't mean that they would have bought it if there was no way to pirate it, it's not a lost sale.
I think the worst thing about the Yuzu situation is Citra catching a stray for it, Citra emulates a soon to be discontinued console with games that are not on the market anymore, this one hurts
Just look at the eb and flow of piracy. Music piracy took off when albums started to cost $20 or more then died completely when services like Spotify made it easy to find any music you wanted for a fair price. Movies and TV were heavily pirated until streaming services made it easy and affordable with no commercials, but now that streaming has tripled in price and splintered into 40 different services and brought back commericals, piracy of shows is back. Hell, even if a streaming service I have, like Hulu, has a show I want, most of the time I'll end up pirating it instead just so I don't have to be constantly interrupted by commercials.
real and true, i live in the 3rd world and theres no fucking way we are paying for music, but now i have been subscribed for Spotify for yeaaaars, its all about price, and some other stuff ofc
@@Gorrash here here, buying one Modern COD game can bankrupt most people in my country. Here's the exchange rate:
$1 = K 25
$70 = K1200
This is food and rent here, so yeah I have no gripe with pirating games.
ebb*
@@stevenmaswabi-zz9ktMy country as well
$1= 1025 (the one we can buy)
$70= ~70000
Minimum wage= 200000
And Spotify still "safe" with their bad practice, if you search how much they repassed for band, somehow it's way worst than youtube or even twitch, it's like you have 50k of played music in the platform this year? Great, here one dollar and don't spend too much.
that story is like stardew valley. so many people who pirated the game came forward and said they ended up buying cause they loved it so much and wanted to support the dev.
yup.. im one of those people
Me but with Undertale.
oh my gosh so its not just me!? Its the first game I actually bought and prob the reason why I'm buying games now instead of pirating XD
yep pirated bg3 and 40k rogue trader
(I was poor and when i pirate it more so to see if i enjoy the game genre both games are turn based rp games)
Ended up purchasing both cause i loved them and i don't have to worry about the down side of having to download an updated version and risk of losing all progress if you mess up.
@@TheHill347hey man! just wanted to say it's super cool to see someone who enjoys CRPGs so much, I loved both of those games especially rogue trader (despite the bugs) I never hear anyone mention RT. Hope you enjoy it to its fullest!
People will gladly pay for something if they feel like they aren't being taken advantage of.
I remember when ACNH RUclipsrs were comparing it to The Sims and were saying that Animal Crossing would have the same longevity as The Sims if they allowed custom content/ piracy of things and that because they don’t the game died out after two years vs the sims that can release a new game every like 10 years and slowly release expansions because the game really relies on people creating things for them
Remember everyone, if buying isn’t owning, pirating isn’t stealing.
Didn't ask. My content is far superior and has more value than anything this youtuber has ever produced so get over it
Makes sense. If renting a house isn't owning it, living in it isn't squatting
Whatever helps you sleep at night
@@Jen-henok, be gone now loser
ubisoft
I genuinely don't understand how there is no CEO like Gabe Newell, it's just so mind boggling there's only one SANE person in the corporate world of gaming.
Didn't ask. My content is far superior and has more value than anything this youtuber has ever produced so get over it
Gabe Newell is just chilling at this point in life
Gabe Newell isn’t sane. He’s the one guy crazy enough to speak the truth.
I'm sorry about the bots responding. Anyway, Gabe Newell is majority shareholder of Valve so he get to decide the direction of the company by himself. The only way he can forcefully be removed is if the other shareholders conspire to sue him and prove that he was not trying to increase Valve's share price.
it's because Gabe isn't a suit. he's a based giga gamer who just happened to create the biggest online game store in the world
The best way to fight piracy is to have a better, safer, deal than the pirates.
Currently, that's not the tactic being used.....
When it comes to pirating games, I always think it’s fine to pirate older games because they aren’t as easily available like a Switch game but I think it’s a bit much to emulate a modern game that is readily available at all times
I don’t mind pirating anything from nintendo because they’re a scummy company as they copyright fangames and don’t release any games on other consoles and the switch is 10 year old hardware literally weaker than a ps3, couldn’t play me to pay on a switch. By pirating switch games I can play them on pc with good fps and graphics and also not support a bad company.
A lot of studios and developers got rid of localized pricing and are charging full minimal wages for a AAA game. If you add that to the fact that those regions' internet and copyright laws are basically inexistent, you get millions of people resorting to piracy.
"buy lethal company/helldivers, its fun and not expencive"
Cool, now I just need to get a job só i can afford a 500 game. Yeah imma just keep being a pirate.
Yea. That stuff blows. A month worth of groceries for a game lol, no way. Unless it has hundreds of hours worth of gameplay or it’s in a huge sale, i ain’t buying. I’ll still play them though
to add on to that we no longer see demos any more its rare bow to see a game with a free demo version now so if your unsure if you will like the game and don’t want to commit to paying full price piracy is the only option
This happened with the Steam recently. Normally I would try to buy any game I could until they removed regional pricing out of it.
Entire Steam market became 5 to 10 times more expensive overnight, I wouldnt even be able to afford much if I didnt pirate. Their greed pushed me into this.
This game costs somewhat like 1/2 of the average wage in my country 💀. The regional prices for the new games are ABSOLUTELY INSANE@@heartlessnobody1143
If netflix has season 1, 2 and 4 of a show AFTER raising prices, you better believe I'm sailing for season 3
100%!
If i pay $70 for a game, its mine. I didnt agree to a rental
Raise the sails matey
Yeah I pirated total drama island a few months ago when I wanted to see what the hype was about.
@@Diabolical420based
@@Diabolical420what they did to world tour was criminal
I don't know how many times big studios have to be shown that piracy isn't about people not wanting to pay for something before they finally realize that their consumers are not their enemies, they're the reason the business exists.
There is also the part where Nintendo apparently was in Yuzu's discord channel and has records of them monetizing different things, including early access to games and ripping them so they could modify Yuzu and stuff. Once they settled a bunch of stuff came out that mainly showed why they went after them and not all the others so far.
Trying to get rid of piracy doesn’t get another customer it just pisses off the ones you have.
Piracy was almost completely dead. Now they're putting in fucking commercials and STILL charging you 20 dollars a month and not even giving you the whole show. It's like they're just asking people to pirate at this point. I'm glad Kaya on the OP actually has the balls to openly support piracy, you literally get a better service when you don't pay now.
When ‘Invincible’ S1 came out I loved it so much I wanted to read the books, but wasn’t willing to save up to spare the money to buy something (a subscription or whatever) to read them.
I read them for free online, but then loved them so much I saved up for *months* to buy the 12 volumes (all 144 issues+) costing me somewhere around $750 AUD.
Had that piracy site never hosted the full comics, I never would have dropped the better part of $1K on the franchise.
This is why I have so much respect for Charlie for doing this himself. I’m sure I’ll love ‘Godslap’ and ‘Plague seeker’ when I get around to reading them, but even so I only buy hardcovers if I’ve already read and loved something to collect it.
the books can't be THAT good
@@Batman-ys2qy Not to you maybe, but this guy loves em
Did you know the second topic Charlie was gonna talk about is Invincible?
Dude it looks like alot of money but getting all thr volumes is alot to read lol. The franchise also is really good. @Batman-ys2qy
@ just one big coincidence
This man went from a great gaming channel to my no1 news outlet, my his pillow be always cold on both sides
Nintendo really needs to hear this.
And not just hear it, fully LISTEN.
Companies don’t want to have to make something good for people to want to support it. They want to force everyone to pay for everything regardless of quality and use their underpaid workers (while the ceos give themselves raises every other week) as an excuse for you to not pirate
nobody force you to buy the game
@@oldcowbbit's more like limit the game you can buy/ owned. Like Rockstar de-list their game because there is a new remake.
@@oldcowbbso if you want to play the old version you either pirate it or buy the new game with mediocre or bad quality
"companies don't want to have to make something good for people to want to support it" let me help you with that: "*corporations* don't want to be held accountable for offering poor quality products, they want you to accept whatever they deem acceptable and can even be bothered to make in the first place, nickle and diming and cutting quality and costs at every opportunity for shot term profits - while harming everyone involved in the longer term"
It's weird when it comes to Nintendo because they constantly show that they are the nicest company when it comes to their workers. Their ceo took a pay cut to keep paying workers. But then they attack emulation and hurt content creators
The easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s better than what they’re receiving from the pirates. - Daddy Gabe Newell
Well anti piracy tech doesn't even seem to be a option for Nintendo. They seem to really really suck at it. I think all of their consoles have been "cracked" and had high quality emulation in short time.
Not really though. Gaming DRM has gotten 'that' good. There was a single person cracking denouvo (A very unhinged one) and they've vanished off the face of the earth. Unless there's one of those fuck ups where a denouvo game is uploaded without the DRM, pirates aren't getting games that come out with it until the devs themselves wanna stop paying the license.
@@uberness77well, this isn't entirely true. The queen dipped because she wouldn't share her method and other crackers hated her for it, she also acted as a queen would. And, her cracking it is proof enough that it will be cracked, nothing is uncrackable after all, it's why new security systems are constantly being developed
@@sean8102 The stupid thing is they can easily end piracy by forcing you to constantly be online and then doing a product ID check. I am genuinely shocked this hasn't become the norm yet.
@@uberness77 Not really.
The funny thing about denuvo is that they update it every once in a while, so every cycle starts with it taking months to crack and ends with cracks getting released on release day of a game and it's always been that way.
The only thing I don't get is why companies still utilize denuvo, they're hurting their own sales more than anything - there's tons of people that don't even pirate games that specifically don't buy games that got denuvo.
iw4x or plutonium were the PERFECT example of this. They were an amazing version of cod that made it enjoyable again.
Which activision didn't like, because it made their old (and better) games playable and even improved upon them. Why would people buy the newer, shit games when they can play the old ones and not spend $70 a year on garbage. I'm still pissed off with that situation. Those games are still super pricey on steam (i think BO2 is still $60 on steam despite being over 10 years old), and they aren't even safe to play without leaking your IP address (and maybe the possibility of viruses?? whatever the case, the official servers aren't safe) and running into cheaters. iw4x and plutonium were way safer and had less cheaters
@@Xx0ME0xX big fax they’re so much better
2 seconds into the video and Charlie already presenting philosophical takes
Great points brought up, especially about the role of emulators in preserving old games. There's definitely a lot more nuance to the piracy issue than most companies would like to admit.
Activision is the WORST about taking away what YOU had from you. You can play games from 1980's but you can't play a game we had in 2020/2021 (Warzone Verdansk etc)
Also, a point not mentioned is how sometimes there's almost no possible way to legally buy the game in certain countries, forcing players to ONLY play cracked/pirated ones or find someone off shore to somehow buy it to them.
Another point that frustrates me when they try to argue the point of "You SHOULD only be playing our games officially!" when the official means of playing games from you is no longer possible as easily. The Gamecube isn't made and Supported, The PS2 isn't made and supported, and the like. If you want me to play Twilight Princess "legally", then port the damn game over. If you want me to play Sly Cooper "Legally", then either port the games over or make the PS3 and earlier Backwards compatible. jfc.
I hate watching the game industry crumble. Can't wait for the real gamers to make games not this cash out industry we have now
@@zacharyyoung9646 They remade Twilight Princess. overall better.
This, but with streaming platforms too.
I bet it's lovely that "Hulu" has shows on it, but there is no "Hulu" in my country, and because they are sitting on a show, other streaming services from North America won't have it either.
Disney+ came to my country in the middle of the pandemic for the first time, before that, I have no idea how watching anything Disney legally was even possible. I guess I can probably buy Amazon Prime here too, but they do not ship here, so why would I bother? They are a delivery company that doesn't deliver.
Edit: I have to get this out of my system. Netflix refuses to let me watch movies in most available languages. I can watch them in French, even though no one here speaks French, but can't in Russian in an ex-Soviet country. In Germany they allow Russian. Netflix is an insanely out of touch platform.
The Licensed games is the worst part. All the Spider-Man games that released during the 2010's? Or the cool Transformer games that came out at the same time? (War For Cybertron, Fall of Cybertron, Devastation). Gone.
“Sucked shit through a krazy straw” is a phrase I would love to incorporate into my daily vernacular
Another thing to keep in mind: the original creators of a piece of content get paid for the work they do. It's rare for them to see additional revenue from sales, especially after the initial release period. So you're not stealing from the creators, you're stealing from the publishers who take in the cash for other peoples' work simply by giving it a signal boost. Indie media is obviously different, which is why they're usually much, much cheaper, which drastically reduces piracy since more people are willing to pay for something that's cheaper. The more publishers and other 3rd party companies involved, the more money a product has to make to keep everyone happy, so the more money it'll cost for consumers.
I'm 28 years old and I just started pirating for the first time. For he last decade I've been paying for streaming services. I started with Netflix, then Hulu, then Disney+ then eventually even HBO all at the same time. Progressively we've seen these streaming sites make their services worse by removing shows, offering low bitrate streams while advertising 4k, banning password sharing, and more. Eventually when I found myself paying $20+/mo for Netflix, along with nearly &50 to other servies, they ban password sharing so my family can't enjoy my content with me no matter where they are. I got sick of it, and decided to look into piracy for specific shows and movies. Well as it turns out, is so much easier, higher quality, and cheaper! Wow, it wasn't always like that, but it sure is now. There's a reason I never saw the need to pirate until recently, and here we are.
Pay less, get more 😂
*coughs in piracy* SoaperTV
G'day there, how did you work out how to do it, advice on any vids or sites that offer advice?
@@DooverLackey r/Piracy and r/PiratedGames has some good masterposts that teach you how to sail safely and links to safe sites! i learned from there years ago and havent had any issues :)
i use hdtoday, usually it's the first pop up on google, just make sure you have an adblocker like unlock origin otherwise its a complete mess
It’s very funny to me the parallels there are between digital piracy today and actual piracy during the golden age of piracy. Fundamentally, piracy back then was a response to low wages, brutal treatment of sailors, dangerous working conditions, and the like. Sailors became pirates because they realized that they were getting screwed over by their captains and that they could fare better outside of the system. It’s the same with consumers today realizing they’re getting screwed over by companies and turning to digital piracy. History doesn’t repeat, but it does rhyme I suppose.
like pottery
Who know, maybe the first community on internet called themselves as pirates by the same parallel, or even early than that, or just change the technology but the piracy continue the same.
“History doesn’t repeat itself, but it does rhyme”
-Poster in my teacher’s classroom
None of what you said is effecting anyone to use as an excuse for piracy 😂
@@mikeuk666Suck up to the big corporations bro I’m sure they care
So I'm fully willing to admit that I actually did pirate god slap at first and then loved it and am now a full supporter. I didn't pirate it in the traditional sense. Someone was sharing your comic on one of my discords and I read the first few comics you released. Loved the heck out of it.
This might be less relevant than I believe, but in class (I'm following a graduate about information, archive and library management) we talked about ways to preserve digital files (under which I also imagined games) and one way that was mentioned was emulating them. So even for something that seems it has nothing to do with games and gaming, going after emulaters could have some consequences.
i have a tummyache too charlie
I'm very sorry to hear that 😢
life is one big tummyache
The Dark Horse really wants some subscribers
Weak beta male things, couldn’t be me 🗿
Op's farts are even better than yours@@p-__
*"Why the rum gone"*- captain jack Sparrow
why the rom gone
Today, I was trying to play my legally owned copy of GTA IV through Steam on my Steam Deck. After pressing Play, I had to endure several updates for their shitty launcher that barely works just to be prompt to login. I tried 2 or 3 different emails because one of them is supposed to be linked to the Steam account but I honestly couldn't remember which one. After all the hassle, remembering the password was awful, but I managed to anyway.
"Please, enter the verification code we sent to your email". My f. phone is all the way in the other side of my room and now I had to get up my bed, get my stupid phone, enter my email and use the virtual keyboard to type it on the launcher.
More bullshit and a couple of "Ok"s later I'm finally starting the game that is now completely offline.
I felt like a clown for having an worse experience than a non paying player.
Two companies to absolutely pirate from:
Ubisoft
Adobe
“One often meets his destiny on the road he takes to avoid it” -Master Oogway
I thought of this exact quote when watching this video. I am glad someone brought this up before me.
Just watched the trilogy and don’t remember that in the films
@@anthonylesley982first movie when oogway talks with shifu in the temple
Sounds like the plot summary to every episode of That's So Raven
"A good pirate never takes other peoples belongings"
- Jake from Neverland
One thing that always bothered me from that show is that they always said "Good pirates never steal", except IN ALL OF PIRATE HISTORY THEY ALWAYS STOLE SHIT.
I mean, since buying something isn’t owning, you’re not taking someone’s belongings by stealing
Lol yeah it was a bit odd
@@easiestcc6451
Ethical hackers never attack systems.
@@easiestcc6451have Disney executives never heard of ANY PIRATES?
This is why I have a nearly unlimited respect for Paizo (Creators of Pathfinder and Pathfinder 2e). On Archives of Nethys, you find all Pathfinder 2e rules for 100% free, and Paizo endorses it, because they understand it's good business
To be fair and help correct something here: Paizo doesn't merely endorse Archives of Nethys - AoN is *partnered* with Paizo specifically so that they can receive new books' rules and such at an earlier date than the average consumer, allowing them to provide these rules around the same timeframe as consumer release. This also allows them to publish texts from the book that are exclusive to Paizo's IP (Specific Golarion lore and artworks from the company and such). It's more than simple magnanimity - Paizo actively supports the "play for free, pay for physical product or digital convenience" mindset through this partnership.
For an example of Paizo still flexing their rights over their Intellectual Property despite this: Pathbuilder 2e, a fairly popular character builder app, is *not* partnered with nor sponsored by Paizo, and so they use rules and names which are altered to not include Paizo's specific IP - for example, many of the faction-specific dedication feats simply list a "faction requirement" or that you must be "from a specific region of the world", like the Pathfinder Agent archetype being renamed to the Guild Agent archetype.
So don't get it twisted, here - Paizo is *not* a benevolent company who is being humanitarian for the sake of being good- they certainly still are mostly looking out for their own interests, as all business entities do. The difference is that they understand the importance that customer satisfaction HAS on their success as a business - which is A LOT, especially if you don't have an overwhelmingly large market share to waste.
Hey! That’s pretty cool! I actually just gave this emulator speech a few days ago. I own a physical copy of anything I emulate but getting old hardware to function with new ones and also getting the software to work properly is a PAIN.
In a perfect world, there would be no piracy, but not because the companies are SOO good at keeping the pirates at bay, that's never gonna happen, but because the service and product they offer are genuinely better than the pirated version to pirate it.
"but not because the companies are SOO good at keeping the pirates at bay, that's never gonna happen, "
Sure as shit not Nintendo. Every console of theirs has been cracked and had pretty good emulation up and running pretty quick. While the consoles life cycle is still active. And considering the Switch 2 will most likely use a newer Nvidia Tegra SoC, I'll be surprised if Switch 2 emulation isn't a thing pretty quick.
No matter how much product is better, piracy is free.
The only reason i buy shit off steam is
a) I can't find it on torrents or bother scurrying through the loads of shit
b) It requires multiplayer
c) It has encrypted resources which pirated version didn't decrypt (e.g. sound files in Silent Storm)
@@casusbelli9225 To each their own. I'm willing to buy a game when it's good. That's what I did with Darkwood. Downloaded the torrent. Played ~1 hour. And bought it because I enjoyed it so much. Plus they are a tiny like 4 person team. Also I like getting patches automatically, cloud saves (yes you can set them up your self with onedrive etc), knowing I can re download the game (and know it will download at speeds that take advantage of my gigabit fiber) whenever I want.
We would still pay for the worse pirated version. Triple A games costs absurds amount of money, unless that is changed pirate is bound to exist.
@@casusbelli9225that is morally wrong tbh. If you play a game that you genuinely enjoy buy it. You don't have to, but you're a dickhead if you don't imo. I do the same but if I do enjoy the game I buy it, if not I delete it and forget about it
Pirates literally preserve games that were neglected by its creator and make them accessible to the average people.
The Irony of the Anti-Piracy Commercial is the Commercial uses a copyrighted song that they were sued is why those who claim to be against Piracy actually support Piracy.
Any foreign transactions from my country is EXPENSIVE, $60 is a week worth of groceries and extra expenses here, I do support Indie games but I’m NOT paying $60-$70 for AAA games💀
The problem with yuzu was that there are records of the devs sharing dumps of leaked games prior to their release and privately encouraging piracy. They caved in to save themselves. If they were more professional, I doubt nintendo would have had a case against the emulator.
Yeah. And didn't they put builds or patches that let Yuzu play Zelda behind a Patreon paywall as well? Beyond stupid of them. Though Yuzu isn't dead by any means like people seem to think. It was open source. Their are already 100+ forks on GitHub. And of course it can still be easily downloaded.
Yuzu is very hard to defend. Besides the very strong points you brought up, some of their practices wore more for-profit than not. Plus, the ungodly amounts of user telemetry they kept was unethical and it's now in Nintendo's hands, which is a worst case scenario. I don't see Nintendo as a victim. Despite pre-release leaks, they make obscene amounts of profit from their games while being anticonsumer (stealing access to digital content from paying customers) and selling mediocre hardware. I am pro emulators, 100%. I also understand Yuzu's owners had the right to choose to settle and not ruin their lives. They don't owe us their lives. But they made some bad decisions in promoting game leaks internally, in the way they accepted money and in the huge and unnecessary user data collection. And now the emultion and gaming community is paying for those bad decisions.
The problem with Yuzu is that they were making millions of the emulator instead of it being an underground hacker space where everyone is anonymous and piracy is openly encouraged. Then let Nintendo try to sue random Russians hosts for hosting the website while they move to the next domain. That's how it should be.
Hey @hiho9149, are you a writer by any chance?
Guy in replies asked you if you’re a writer so I’m asking so he gets his answer
Allowing free digital uploads of your comic is like letting someone read it in a book store before checking out
Edit: I mean this in a positive way, like how Charlie said, if you read a chapter or two and you like what you see you're more likely to buy it then or in the future
And the smart thing is to have ad pages for associated merch somewhere in there too. (Stuff the fans might actually be interested in. Get your T-shirts, fridge magnets, and pillows or whatever.) The "free" pirated mag pays for itself that way, and some artists that work like that would even encourage re-distribution provided those pages remain in there.
@@pauljs75marketing based off of good memories and strong emotions
comics are where i feel bad, because they do need the sales
@@gneiss5302if I ever read some comic or manga online, i always end up buying a volume/merch to support the creators. Otherwise it just feels wrong lol
That's exactly the way that piracy overall benefits every industry- when people can sample as many songs, books, games, or movies as they want, they will buy the good ones. The games industry wants piracy dead because with piracy as a factor, players can find out whether or not a game is ass and only pay for the worthwhile ones.
I literally found one of my favorite artists of all time because their work was pirated. It was posted on a free fantasy art site, I tracked it down to their Patreon, and I've been paying for a subscription to their art for 6yrs. I would not have done that if I didn't see the uncensored work before hand.
If buying games online doesn't mean owning them then piracy ain't stealing
Going back to what you said about your own comic, that’s exactly how I got into the walking dead comics. I got a pdf of the first volume and loved it so much that i bought all 4 compendiums.
There are alot of video games that I've pirated and thought they were soo good that I buy an official copy.
Yeah! My sibling gave me a copy of Hades on a memory stick, but I loved the game, plus it was an older version, so when I encountered a bug resetting my progress, I figured why not? I love the studio and wanted to support them properly for the product I enjoyed, so bought the game.
same, especially when there's no trial version and you have non standard hardware. there was one game I 100% pirated version of, then bought the entire series not even to play but to support the devs and for a friend to try@@lazerrhino
@@lazerrhinoyour pfp tricked me
I’ve seen that Godslap method work before. This might be a controversial example, but as someone who was once a 14 year old girl with a Wattpad account, I thought Anna Todd leaving her book free on the website while publishing a hard copy would backfire. But apparently it really helped her sales. It’s such an unexpectedly effective way of advertising.
If people like a product and can afford it, they will buy it. For me, games are so expensive and I'm not an avid gamer so I always DL a pirated version, if its good ill buy it after.
her cameos in the After movies tho
i remember back in the day when radiohead originally released their album in rainbows and you could pay whatever you wanted for it.
In other words, its a free shout out.
Yup yup,I think it's the same to a game too
I once download ilegal version of some farming game,in the end I love the game and I decide to buy the game after 10 hours of play
Piracy against Nintendo is the only kind of piracy I support.
It's not just for archival purposes either, emulation also provides better & newer experiences with Glitch & Bug fix patches, Romhacks that redesign a game to add replayability, along with randomizers to also add more replayability. It also makes it possible to play games not released outside of Japan, like Terranigma & Bahamut Lagoon for the SNES, Pokemon TCG 2 for the GBC, etc. It's certainly revolutionized retro gaming.
Pokémon Blaze Black 2 and Volt White 2 legit made Black 2/White 2 some of my favorite Pokémon games.
The Super Mario romhacks are downright amazing and has such an incredible community of creative and talented people. I am able to relive my childhood with all the amazing romhacks they've made. That community makes better mario games than Nintendo does
@@MrBdog1021Have you tried Pokémon Rogue Emerald?!
It's incredible they turned Pokémon into a roguelike and it actually works really well and is a lot of fun
The best example for that is Dead Cells, people buy their DLCs as a way to thank the developers, same goes for Hollow Knight.
If you develope a good game and sell it at a reasonable price people are going to show appreciation
Definitely, I first played the game by pirating it, but now I've bought the base game and DLC on multiple platforms, mainly to support the developers. Good practices from developers and companies leads to good practices from consumers - crazy concept!
I don't think Hollow Knight anymore.
Since Void heart addition, which added all DLCs included for only $14 (or 17, I can't remember).
But that could just be for me. But I completely agree with you.
Same for Factorio
@@thecollector6392 oh you are right thank you
@@PsionixYTfor sure! Heard that from a lot of people
When companies started getting rid of physical media to promoting streaming services, passes, and subscriptions, I started pirating everything I possibly could.
You wouldn't steal a car,
you wouldn't steal a handbag,
you wouldn't steal a television,
you wouldn't steal a movie.
I have seen many people saying piracy is dying which is just a huge lie, piracy will never die until unless someone makes a huge revolution in this industry
Didn't ask. My content is far superior and has more value than anything this youtuber has ever produced so get over it
Gabe Newell said that you have to give people a service better than what they are receiving from the pirates if you want to stop piracy
It will die. AI will become capable of impossibly encrypting games, movies, music, etc. to the point where other AI would still take years if it not decades to crack them.
The "huge revolution" was denuvo, it has been a huge pain in the ass for the ppl who buy games and the ones who pirate them. Piracy isn't dying but its 100% not even close to what it was before denuvo and it will never be like it was ever again.
The era where pirates dream of treasure, will never end
I rarely pirate, but I remember back in 2014-2016 I pirated the DLC for a game called Borderlands 2. Literally just downloaded the files off the interwebs, put them on a USB, and stuck it into my Xbox 360. Definitely solidified my love for the series. (I own it legitimately now lol.) Also, I pirate anime. Pretty self-explanatory.
My 360 used to be chipped. I remember in 2013 getting for BF4, COD:Ghosts and GTA 5 for R600. What a steal.
Not relevant to the comment but I find it really funny how you referred to BL2 as "a game called Borderlands 2", as if 1. Borderlands 2 wouldn't be recognized as the name of a game in this context and 2. Borderlands isn't one of the most influential and thereby popular game series of all time
@@liamn2030 just in case lol
@@liamn2030made me laugh
I pirated GTA: San Andreas version 1.00
It has all the songs and cut content the updated versions don't have.
It also has the unlockable Hot Coffee Mod
You know what they say, “Piracy is no party”.
Pov: pirating the 3ds version of flipnote becuase you LITERALLY CANNOT GET IT ANYMORE AND IT WAS AVAILABLE FOR LIMITED TIME
What the hell nintendo
Oh man, I do not know how, but in elementary school we had a GameBoy emulator and a fan translated copy of Pokemon Gold. You couldn't save your progress and the dialogue was immature swearing every sentence, but it was still great fun seeing how far we could progress before having to turn it off and later restart. Same computer had Nickelodean Movie Studio Maker and a NES emulator with working multiplayer LAN with three of the computers connected to it.
I had the same experience with Pokémon red and I liked playing over and over every time I restarted so much that I bought a real copy and got hooked on the next few too. In the end Nintendo GAINED money by my pirating initially
@@whyamihereeeePiracy is free advertising, novelists are the biggest advocates for this. There's a famous writer on the tier of Stephen King who was having a lul in his book sales until people started pirating them, sharing them, and getting tons of new people interested and buying his books in the tens of thousands who otherwise never would have even heard of his books unless the friend who recommended the books originally pirated them to begin with.
It is ALWAYS morally correct to pirate Nintendo products you already own. They'll end up taking the legal method of purchasing it away in 5 years anyways.
Didn't ask. My content is far superior and has more value than anything this youtuber has ever produced so get over it
I give em eleven minutes
Nintendo isn't even in the same stratosphere as Sony or MicroSoft. When EA revives the NCAA Football series, we going to be on PS5 all summer long, neglecting our jobs and families.
@@RobbieStacks90ok
@@RobbieStacks90 Didn't ask.
i often think back to when i've read how some people pirated Stardew Valley when it first came out and then felt bad because it was such a good game that clearly had a lot of love and passion put into it, so they'd go and actually purchase it to support the developer. if a product is that good, people _will_ buy to support.
It’s so wild because most piracy is just done to demo the items
If buying isn't ownership, then piracy isn't theft.
They know what they are doing. The goal is to make sure you don't own anything, but that you rent it. It's about printing money, not making a good product.
Consumers are viewed as an obstacle to the money the company rightfully deserves by their mere existence. They are not an audience to be entertained, they are an inconvenient barrier to the money.
So I take you pirated for the past 15 years?
Because if not then you've quite literally confirmed them with each purchase that you're fine with not owning anything as they haven't sold you anything for that period of time already.
I bought Doom Eternal several months ago and every time I try to start the game, it always give me a pop up that said “There was an error saving your game”. Was looking for a solutions on reddit today and saw a guy who have the same problem as me said “I decided to just pirate the game, works fine.” I was like “yeah, that’s a good idea.”
thats really a shame cause i loved doom eternal as many did and would say its definitely worth the purchase assuming it works. never had any gamebreaking issues on xbox or the pc. although current day bethesda really doesnt seem worth giving money to. just gonna waste it rereleasing skyrim in its many forms. or perhaps use it to slap another legendary composer in the face.
Even though nintendo is not selling old consoles anymore, after playing a lot of old games on emulators such as mario 64 or smash melee I actually bought both consoles (the Nintendo 64 and the Gamecube) and now own them in a sort of collection style. Just goes to prove Charlie's point even farther.
Companies are starting to take that Ferrari stance where *ANYTHING* you do with their product *HAS* to be approved by them...
When I was homeless and broke. I pirated godslap.
Once I was stable I made sure to go and purchase them for real. Not something Id normally do but stealing from Charlie felt wrong
Piracy helped instill my love for YuYu Hakusho in college. I had just went through the worst breakup of my life, I needed something in my down time to get my mind off things, and I remembered I'd never got to fully watch the show since my parents couldn't afford to have Cartoon Network, I only got to watch a handful of episodes. Well, the DVDs hadn't released yet , no streaming service had it; but my roommate showed me a place to watch the full show. So I did, now 10 years later, I own the DVDd, anniversary edition blu-rays , multiple merch items, and I rewatch the show every year. I even rewatch the show on Hulu, even though I have it in blu-ray, just in hopes they'll continue to leave YuYu on streaming for someone else to find.
nice
Love YYH! I only got into anime through piracy. I also don’t think there would’ve been as much attention on anime without piracy. Without CR in their pirate days and other pirates showing there was a demand for anime. I think the industry here in the US in its current state only exists because of that. Otherwise we’d probably still be without legal options.
dd2 just released, video aged like a fine wine
Pirating Ea and 2k games is not a crime it's justice
Best example was persona. Never allowing people to play their games caused a lot of people (who would be willing to buy the product) gave up on waiting for re-releases and decided to just pirate.
I love the Persona series, but ATLUS truly makes some of the most baffling marketing decisions I’ve ever seen in any gaming company
also all the games that are fan translated - the only way to play these games that were never released here is emulation.
@@dariyanvalentine3564 Mother 3 especially.
Atlus games are hard to pirate though, aside from p4g, p5 royal is still locked, for pc.
@@theunknown7441 Most of these people don''t actually know anything about (video game) piracy. They don't realize that the one person actively cracking denouvo up and vanished (And also hated japanese shit, was mega racist, transphobic, and so on), they also likely think there's perfomance boosts even though the DRM is bypassed, not removed, and is still there doing shit.
Never understood why companies don't make official emulators. It would be a great way to preserve old games while still offering the chance for company to make money
Yeah and sell old games for the emulator as well. They’re literally losing money by not doing that!
@@hizubiki25the switch literally has this though through Nintendo online.
sega does this
they sell their entire genesis library for like $70 normally but because its on steam it just goes on sale for like $15 quite often
you can even take the roms from their emulator and use it in your own
@@ambervanraak and they don't do anything with it. People have been begging for Pokemon titles to be released on NSO, and they never do. The game selection is terrible. They have a few good titles, but if it's a franchise game( ex: MegaMan, MegaMan 2,3 ECT) they'll only have one or two of the games. Not worth $50/year. I have 2 emulators that work just as well without an annual fee.
Blizzard does it, I think.