So after some testing tonight on berserker combo top heavy, a 900ms attack with a "200ms" feint window, we found that the move was 90%+ reactable to parry after the feint window. This was on a good connection, i was able to consistently parry and deflect lights beforehand. Considering that the reaction is made at a static point on all heavies, reacting to that point passing on a 900ms or more attack seems very doable. It also it seems like you can parry later than the parry indicator... indicates. I'd like to test on warden and lawbringer top heavy and warlord side heavies tomorrow. All of these are also 900ms attacks. Maybe ill test highlander heavies too but i bet they're even easier.
Hey freeze , i think these type of videos are a good direction for your channel , Appreciate the work you do . As a note it would be dope if you could provide the ms timing of attacks as well as the feintable window w/ maybe text or something would help alot for people like me who try to calculate how much lag im dealing with so i can adjust parry timing to suit my opponent until dedicated servers :) THNX AGAIN :D
Could you be able to show if people can react to the "Lawbringer emote tech"? I have the downpour effect with pony, and people say that emoting into a shove makes it faster and is "bullshit." I don't believe so, and I use it for mindgames. Also, the shinobi "2 1/2" dash? I use that alot too, and people try to claim that it's unreactable if I'm going to kick or do one more single dodge for a gb.
IMO, Raider combo zone is the perfect storm of bad game design starting with the parry indicator being that busted and ending with the bs tracking, 50 damage and ability to feint into the stun cycle.
I thought that once the centurion / shigokis heavy became unblockable it was too late to feint, but clearly not.. Is this a glitch/lag or is it intended
Julian Lawrie I think I know what you mean. Sometimes because Centurion can delay his heavies for different lengths the unblockable symbol will prock during a feint, that one is the bug. Then there are times where if you don’t cancel it into a grab early enough, the guard break symbol shows up right before the unblockable one does, that one I’ve seen happen once in a regular match and a few more times when I play duels late at night, that’s also bug. Then there are times where if the connection is bad, the unblockable symbol procks during the guardbreak cancel, that one is because of lag.
Julian Lawrie its not lag its a glitch shugoki also has another bug where he can make the gb symbol appear after he has blocked an attack and quickly do a heavy after
don't use the unblock-able sign as a queue to parry. Instead use the attack indicator itself. When it turns read you know the attack is coming, but the indicator will flash white as soon as the attack commits. It not only does this for unblockable but all attacks.
Any chance of you doing a video on wardens SB as a warden main I think it's totally reactable but at times the timing for when they can't soft feint it into gb feels weird
Good advice but kensei, zerker, and gladiator are still really hard to predict or react to imo. Honestly they might want to cut kensei feint to guard break on at least the second top heavy. First to pommel strike is well and good and even 3rd to gb, but my god is it a lot to keep track of when he can do literally anything at any time. Also not a fan of how highlander can throw out relatively fast unblockable without even starting a combo. It's cheesy and abusible especially ganking
Aug Alfonso I beat her all the time lol not even broken. Every character has small things that need to be changed but none are OP. Stop complaining lmfao
So after some testing tonight on berserker combo top heavy, a 900ms attack with a "200ms" feint window, we found that the move was 90%+ reactable to parry after the feint window. This was on a good connection, i was able to consistently parry and deflect lights beforehand. Considering that the reaction is made at a static point on all heavies, reacting to that point passing on a 900ms or more attack seems very doable. It also it seems like you can parry later than the parry indicator... indicates. I'd like to test on warden and lawbringer top heavy and warlord side heavies tomorrow. All of these are also 900ms attacks. Maybe ill test highlander heavies too but i bet they're even easier.
You can parry highanders lights easily if you're good enough.
Can we all just talk about what happened at 1:00
Dustin Schubert Right, though?!! Like, are we just not going to talk about that? XD
Hey freeze , i think these type of videos are a good direction for your channel , Appreciate the work you do .
As a note it would be dope if you could provide the ms timing of attacks as well as the feintable window w/ maybe text or something would help alot for people like me who try to calculate how much lag im dealing with so i can adjust parry timing to suit my opponent until dedicated servers :)
THNX AGAIN :D
Thumbs up just for the info about the dot and comma frame by frame information for youtube. HOLY SHIT I've been wanting that forever.
Raider's fury is definitely somewhat unreactable. Even when he feints he does half of a forward swing
''you can use dot and comma keys to go frame by frame''
Thank you so much for this
Could you be able to show if people can react to the "Lawbringer emote tech"?
I have the downpour effect with pony, and people say that emoting into a shove makes it faster and is "bullshit."
I don't believe so, and I use it for mindgames.
Also, the shinobi "2 1/2" dash?
I use that alot too, and people try to claim that it's unreactable if I'm going to kick or do one more single dodge for a gb.
emote tech might be worth a video.
I'll look into whether I can drag the topic out a few minutes :)
thanks for the suggestions
Thanks, appreciate it :)
Kritlah theres more then just that, like warden zone emote tech
Dissapointed there is no Warden SB into GB...
Flavio Delhusza just unlock and walk away
Walk? I thought you had to roll....
Flavio Delhusza easy, it's because there's no reacting, there's just dying
antiXerum that would be a great answer if it didn't take up all your stamina.
Some looks way harder, and some seem easier if you knew the animations... Nice !
Noticed how shugoki's only glow when unfeinted ?
raider combo zone has like 1 frame after the feint before the parry indicator. yikes.
Literally 30 frames that the stunning tap from zone parry indicator is shown... which is about 15 on console...
And people wonder why console players complain
IMO, Raider combo zone is the perfect storm of bad game design starting with the parry indicator being that busted and ending with the bs tracking, 50 damage and ability to feint into the stun cycle.
High lander is a meme because he's just gotta hit you once to cripple you if your not lawbringer, conq or goki
I thought that once the centurion / shigokis heavy became unblockable it was too late to feint, but clearly not.. Is this a glitch/lag or is it intended
Julian Lawrie I think I know what you mean. Sometimes because Centurion can delay his heavies for different lengths the unblockable symbol will prock during a feint, that one is the bug. Then there are times where if you don’t cancel it into a grab early enough, the guard break symbol shows up right before the unblockable one does, that one I’ve seen happen once in a regular match and a few more times when I play duels late at night, that’s also bug. Then there are times where if the connection is bad, the unblockable symbol procks during the guardbreak cancel, that one is because of lag.
AHVB23 I had a feeling. It seems like in laggy lobbies shigokis can feint while the unblockable indicator appears very consistently
Julian Lawrie its not lag its a glitch shugoki also has another bug where he can make the gb symbol appear after he has blocked an attack and quickly do a heavy after
shugokis can hold their heavies for different times so maybe thats causing the problem?
don't use the unblock-able sign as a queue to parry. Instead use the attack indicator itself. When it turns read you know the attack is coming, but the indicator will flash white as soon as the attack commits. It not only does this for unblockable but all attacks.
6 am and my body is ready for this KNOWLEDGE
Any chance of you doing a video on wardens SB as a warden main I think it's totally reactable but at times the timing for when they can't soft feint it into gb feels weird
This all depends on connection, try these tests on Xbox and you’ll get significantly different results
Thanks for the vids good sir.
What about berzerkers unblocakble...
Oh
lol
Do ck's entire moveset plis?
So basically when the red bar start blinking they can't fake it out
Leon typically what i try to do is hit them with a light when you see the orange, usually a light is fast enough to hit them out of their unblockable
you won't be able to interrupt the unblockable if you are staggered from an attack.
But how about the twin vipers into light?
Good advice but kensei, zerker, and gladiator are still really hard to predict or react to imo. Honestly they might want to cut kensei feint to guard break on at least the second top heavy. First to pommel strike is well and good and even 3rd to gb, but my god is it a lot to keep track of when he can do literally anything at any time. Also not a fan of how highlander can throw out relatively fast unblockable without even starting a combo. It's cheesy and abusible especially ganking
thx man
A lot of this game is making predictions more than reactions. If you make a good read youll be able to react much sooner.
THE WHOLE FUCKING PK'S KIT IS UNREACTABLE
Why do you play for honor on low graphics?
because 144 frames
Warden shoulder bash into gb???
Unlock and roll away to counter it
I've seen Rep 0s consistently rolling away from SB how the fuck are people still struggling with SB.
SUIT UP! Rolling away takes a good chunk of stamina
Lost Comedy Do you rather lose HP or Stamina? I also disagree 50/50s, doesn't mean the game isn't riddled with those, you have to adapt.
But you can't punish it at all though...
You forgot blockable charged heavy to gb on cent. I think it is pretty unreactable
Özkan Öztürk just block
I know just talkin about parry
Özkan Öztürk lol what? you're just ass
Lol
Jesus trujillo lol what? Why be rude about everything.
Yes, but how do we react to shitty netcode?
we complain? :D
We cry...
*Hard*
I don’t understand the point of this video. You showed a lot of things that are reactable
james allee lol ikr
Showed highlander but not Peacekeeper lmao
valenesco45 the only thing you can’t react to from pk is zone feign
james allee fast lights, jump attack, mixups with feinted zone
valenesco45 um no. I can parry pk lights and always parry the dodge attacks.
Oh wow light attacking as pk I see
Aug Alfonso how would you prefer pk to be played? Please give me something the pk has thats reliable and not bitched about lmao.
I also zone... don't forget me zoning.
Stfu idiot
It’s called u don’t use him and use a non-broken player.
Aug Alfonso I beat her all the time lol not even broken. Every character has small things that need to be changed but none are OP. Stop complaining lmfao
fainting us such a bullshit mechanic. Good in theory, horrible in execution