Combat in RuneScape just got a Massive Upgrade: Everything You Need To Know!
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- Опубликовано: 7 сен 2024
- In this video, let's cover all of combat updates introduced into RuneScape on March 4th 2024. I'm really excited about all of these massive changes, and I think this update has the potential to make RuneScape much more accessible to new players in the future! So much of it just makes sense...
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I would love to see a guide on Melee, Magic and Ranged similar to the necromancy guide you did a few months ago.
This would be huge, we could really use this with such a big shakeup, to borrow on a much more experienced player's understanding.
can we sue jagex yet for false advertisement a bond is not free membership when 10 hours gets you 7$ free for who bots
@@roxaskinghearts idk about you but I can make a lot more than 100m in 10 hrs.
@@KodiHammon buying bonds cool story bro or do you mean the wikis top gear requirements that shows why runescape is a ponzi scheme and why everyone still moves to osrs or ffxiv 2 games that still shows why mmorpg are done and why no one respects you your community like you right now sound like brain dead influiner bros while they ignore everything around the man child points they keep making
@@roxaskinghearts lol
So glad you're covering this update so early. I was hoping to see more people on RUclips talking about it.
Melee feels incredible. The damage values are more consistent, the new cool down timers are clean and work wonderfully.
And the event they released with the update is INSANE. Free hour long elder salves! No death costs, and instant aura refresh. This week is the week to learn new bosses!
Does it? Still feels pre-change unless you're rocking absolute best gear. Shouldn't need to sweat so much to get over 20k hits. It's disappointing when necro was easier for the average player
@@kroberts88krshould we hit 20k with a bronze sword ?
@@kroberts88kr Well endgame was kind of what the update was focused towards so everyone didn't just use necro. Obviously they weren't going to hand you bis melee gear?
Jagex really hyping up the rework and pumpin gear prices lol
@KodiHammon no, but old t90 should feel like t80 post change. But all they've done is change it for the top 1%. The other 99% won't feel any difference and are just getting a nerf to necro. Why do they never balance it for the bottom 20%. Make it accessible, not sweaty. Doing it wrong constantly.
"Make fun of them for button mashing." Damn, went for the throat!
I dont play RS3 anymore, but I always love watching your videos. Thank you for making clear explanations on all the changes!
its time to return
This video was awesome. I'm new to PvM and combat overall in runescape 3 so reading patch notes regarding combat information sometimes feels like hieroglyphics to me. This video was quick, easy to understand, and I don't feel like im missing anything with the update. Thank you.
if you need a hand or sum1 to boss with hmu, Da Dope Pope
Took a long break after burning out from Rasial, but these changes make me very excited to play again. Thank you for summarizing it so nice and concise!
time to do more rasials 😊
Bro fuck rasial almost at 2k kc have 4 plus of all his items have needed gloves since 500ish kc but he just keeps taking his pants off in front of me ffs 🙄😒
@@arthurzeth6020 id take other loot over gloves anytime after log. money over log lol
can we sue jagex yet for false advertisement a bond is not free membership when 10 hours gets you 7$ free for who bots
Can't wait to see players using different combat styles now!
I never stopped being a range camp haha!
I also never stopped using magic i love it
With the conjures and blood siphon and AOE it's likely to still dominantly see necro...
Top 5% of player will use different style
Bottom 5% will use different styles
The 90% in between will use necro only.
Are special hitcaps on certain bosses like Nex still a thing? Going from having a 75% damage reduction above 2k damage on the last phase to being able to hit anything might be a bit powerful and I'm hoping this mechanic is still intact.
Nex should still have her hitcap on Zaros phase
Can't wait to test it out on PC, just tested it on mobile and it feels so good to use range again!
Awesome!
This honestly makes me want to pick up RS3 again but I'm so god damn wary because of their track record
Nicely done, thanks for this! Might be time to learn a new style.
IT THE NUZZ NUZZ!!!
BRING BACK THE DAMN CONTENT YA FUCKER lol love your vids nuzz nuzz
As a returning player thank you this was very informative and clear
Great video, like always ! Although necro got a slight nerf my kill times at hm vorkath kinda remained similar
So hyped to get in and check out stuff over the next few days
Critting in RS felt too different from other RPGs and glad they fixed it. But I didn't like the changes on accuracy. A miss is intended to be a miss. Changing it to damage potential makes attack little different from strength, for example.
And considering how the current combat system is intended to feel more dynamic in comparison to OSRS, this change sets a dissonance as well, making it play like an idler would (at least on terms of DMG calculations)
Sounds good!
Small part of me, though, is slightly disappointed that they didn't also change movement abilities to not break your pathing. I know there was a mod that showed it off as a game jam project. This rework would've been an awesome time to add it
Necro got me into high level pvm, now I cant wait to branch out into other skills with this update! 😎
Good to know I was gaslit about bleeds rolling weirdly forever
When you're fighting Nex on the old system in t90 sitting riiight around that 90-98% accuracy mark bleeds would so often be the thing splashing and you could just feeeeeel something weird
I want to get back into the game one day, but I'm completely overwhelmed by all the new things... I believe I quit a bit after the mining and smiting rework. As a revolution player, I couldn't kill any of the endgame bosses or mechanical bosses. But these new updates make me believe I can try. Any updated guides out there for returning/new players?
Ive had so much fun messing around with lengs at different bosses. It just feels so fun absolutely love it
I like how necromancy isn't nerfed that much, as I really like that style. I actually got a pb on hm zuk just now. So it doesn't really seem to affect that much :)
Mage is BIS at zuk now, 30k hit cap + zerker aura. Necro no zerker
Did they fix the pizza phase being invisible yet on hm zuk
@@arthurzeth6020what was invisible? Can't find any videos to show it haha
@shauns28 the flames during pizza phase are invisible for me
@@shauns28 don’t think there is a video because it is a recent issue. I thought I was the only one with that issue. Also with the flame curtain Zuk does during waves, the particles that fall from the sky are invisible.
I AFK bound skeletons in my POSD because you don't need any pots with the right set up, full 15 minute afk. My exp/hr pre update was about 460k/hr, with no revo bar changes after the update its 530k/hr. Meele feels a lot better now.
I'm curious about the new best rotations for magic/range/melee ^^ Thanks for the video!
I’ve been always been on the sidelines looking in with higher level PvM, I think this is going to massively help my progression 😬
This update is edging me to return, looking good. Thank you for the video!
I can’t wait to try out melee and see how it feels! I’m just an average PvM guy but these changes look to make it much easier to course correct and get better while bossing.
Busy month so I cancelled my subscription to RS, but I’m excited for these changes whenever I can start playing again. Thanks for keeping us in the loop.
New revo guide to account for the buffs?
Honestly cannot wait to try it again as soon as they fix an issue with my char dc'ing every few mins. Shame they couldnt also fix the alt - a, also presses a, kind of oddness, but looks way smoother now.
Slayer task at the DKS was smooth and quick.
Good test for all 3 styles.
Just wanted to say thanks for these summary/update videos that you release. I'm busy most of the year so these make getting back in to rs3 so much easier.
game is so smooth now. Love how revo is now efficient without delays.
I haven't really played RuneScape since Diablo 4 dropped. And played other games since. Came back to test this out and it is absolutely amazing.
Sponge and Ryan need more resources to do whatever they want. They will save this game.
I've been waiting years for melee changes of this caliber, might actually make me play again
LOVE the vid but the way you said "equilibrium" is going to die with me 😂
Glad to see this makes some of the quirks that made revolution do less damage fixed. How do these ability rebalances effect revolution priority?
Will revolution+ EVER be equal to full manual to level the field for those with low keyboard skills or handicaps? Or. Will Hooray for ME and the He77 with you continue to dominate.
Imo that would never make since why reward equal damage for afk combat to those that manually learn ability rotations not trying to be rude or anything but I hope that never happens
@@arthurzeth6020 Maybe Jagex should try an experiment.
Remove revolution and legacy for an unannounced period of time (at least two months). For the purpose of determining what type of impact it has on its player base and revenue.
At the very least players that choose (for whatever reason) to use revo or legacy should pay less for membership as their choice of gameplay gives less results.
I'm still kind of a noob at bossing, but I didn't really like necromancy. I just want to melee everything for the most part. I kinda stopped playing during the necro meta, but this update has brought me back.
I'm just surprised they didn't manage to create a third mass extinction with an update like this.
Lord knows how EoC and 12/10/07 went
Old School Runescape 3 incoming 😂😂
looks really good! also when will we get 120 div, wcing, fishing, or construction XD would love more variety when grinding to 200m lol so boring afking the skills, except construction.
Been away from the game for a while, but a lot of these updates look sick, especially the UI bar for channels :O
this might get me back into rs3 again....once i finish all my other games. :)
Been hunting for an answer for this all over, but haven't gotten a consistent answer, so hoping you might know -
Which is the better magic EoF now, Ibans or ABS?
I haven't tested magic yet, but off the top of my head it would be
Gstaff > Ibans > ABS
Im sure theres already been requests- but please make a magic guide… im using this opportunity to take off the necro training wheels for HM Zuk on mobile.
While im able to survive, im finding it hard to figure out dps.
I started scrambling to setup a new combat style 2 days ago when this update dropped and it all feels so overwhelming to try and figure out before the grace period ends.
Not sure if you gonna read this, i am happy whit most of the changes, but i wish they would remade basic attack for other styles as they initially advertised. Also stacking crit buss was not removed as far as i know. Not to menshion 4taa bug.
Perhaps that 75% Crit Damage will return when all combat styles scale up to 120.
Damage over time being more consistent is great for strategising compared to RNG damage over time.
Dungeoneering is still broken, btw. 38-44% damage potential on bosses with t99s, praesul curses, and specced into Kinship. It is very difficult to kill Kal'ger the Warmonger in hard mode without dying, even if you spend more time than it takes to clear the entire floor gathering potions and food.
Actually getting similar kill times at kerapac with magic to what they were before they nerfed fractured staff last year, everything feels fantastic overall, but i thought they were going to buff camping the fractured staff? I thought it was going to get one free hit like the special attack grants once every 5 seconds whilst not in the special , or did they just drop that idea entirely? Also noticed i'm hitting close to 10k greater sonic waves.. seems fairly decent now.
Afaik they still want to give the FSOA a passive, but couldn't get something they liked in time for this update.
Reducing randomness is exactly what the combat in rs needed. Almost everything in this is good. Good job rs and keep it up after u get sold or we’ll hate u again ✊🏽
When Meleeing, how do I choose whether to use Hurricane or Destroy? I was so used to using both, now idk which one to choose
I wonder how "T97" items are changed with hit chance changes.
Now we need from every boss a new, most revo and AFK way method guide videos from you, @TheRSGuy 🥰. Challenge accepted?
thanks for explaining the changes, excited to see how some of it feels in game :)
Necro got the early bird bonus and slowly killed the game. Jagex turns around and brings the rest of the combat styles up to date. Damage has been done IMO but its nice that they still finally leveled the playing field. I haven't played in over a year but your videos are always a nice showcase if people decide to return 👍
Ohhhh I'm so excited can't wait to get home from work and slap some glacor! I got home from work I'm easily pushing enrages I struggled with before I low-key love this
congrats playboy
I wish we had gotten basic attack for each style like necro has and a reduction in the bloat of lower end basic abilities
Great vid man, getting solid 2:20s Raksha now with melee,almost breaking my pb haha😂
Does this update mean i can melee any of the new bosses since necro came out?
And what about vorago solos
Tbh I don't play RS3, but love your smooth voice and style of videos, cant wait for the next ironman vid!
I didn't even know updates still come out for rs3. I thought the playerbase dwindled to a handful
Im someone who quit because learning the combat was way to confusing with cancelling, 4taa, etc, is it easier to come back? if so could you create a coming back to rs3 combat guide, beginner to veteran series maybe? i was just finally getting the hang of completing ed1 or 2 myself. did 3 solo once but its a heavy struggle
I am glad they released it now I was sceptical if they manage to get it out during March. That being said necro will still dominate most of the average player pvm content because it is cheaper and simpler.
Also wen anima went from 1-2gp to 144gp ea sell now.
I feel like necro shouldn’t have been a 120 skill. Hardly content past 99 anyway. Good update and video!
Great vid, thanks for the clarity. Wil this affect bis perks?
havent played in about 4 years but its good to see things that annoyed me getting fixed, albeit it did take a long time
runescape man, wish death upon me
lengs in my eye dawg and I can't eat
I'm trying to deeps all of these enemies
And ryan’s tryna to take my life away
I put a hole in zammy for teleing me
in the abyss, now you gon' see
Better watch how you tank, when you tanking with me
'Cause i won’t ‘cept and cade the beef
Did fifty took SGB spec in the face back in the day?
english not my mother's tongue either
I really liked your Revo bars when necro released any plans for looking into doing the same with the other styles now?
I've been on a long hiatus playing osrs eversince I got 120 necromancy, but this update makes me wanna get back into rs3.
Also wrack and ruin got buffed, ruin now adds extra combust hitsplats
Lovely video, definitely gonna point friends to it when they'll inevitably ask what was changed. :)
I wonder if the crit changes would trickle over to legacy mode users... And if this makes the Tuska outfit extra strong. 🎉
From the sounds of things making revo do as much damage as manual will make entry to pvm way easier
Revolution will NEVER be equal to full manual. The keyboard wizards will never allow it. The only way Jagex will equalize playing styles is if all the revolution users quit at the same time. At the very least revolution users should pay less for membership.
With the changes to zerk, do you know if this stacks with zgs spec?
Awesome summary, thank you!
While using ranged, did you find a replacement for Dark Bows adrenaline dumping, in the regular rotation? Handcannon, for example?
I don't think HandCannon is any good, but I'll do more testing later today
After not playing right before necromancy release. I can delete previous knowledge, learn new stuff again and itll be very fresh contents for me waiting.
Makes me want to jump on and try out melee again since Necro
So with these new changes, there's exactly *0 reasons* to go for 120 necromancy? There's no fourth conjure and the 75% critical cap is gone.
Well damn. I feel dumb now.
go to 120 mate, u get +4 for elder ovls at lvl 119 necro plus extra damage and acc, def worthed it to reach 120, pity from 107 to 120 theres nothing new
Now I’m just waiting for the devs to increase the level caps for melee magic and ranged to 120. You know it’s gonna happen at some point
Is there a point to unlocking double surge and escape anymore?
I'm okay with Necro getting a slight DPS decrease, it's already a way "simpler" combat to use and requires far less gp investment to get BIS. High-level play with other skills should be rewarded, which is what seems to have happened here.
Great video, thanks!
This should be a awesome change for Rs3 combat, thanks for the update Rs guy
No worries!
As long as we don't have 100% damage reduction protection prayers everything is good.
Ryan, are you going to take all the styles to most the high end bosses and give your opinions so that I don't have to? Thanks!
Yes
Definitely tempting to come back to playing. Combat always felt a little unintuitive to me, even when I was doing higher end PvM. Still wish there were more interesting “styles” within the styles themselves to fit a themetic play style. Like a melee rotation focused entirely around bleeds vs the current zerk focused play style, etc.
So, aside from being a damage boost for a single ability, is ingenuity of humans actually functional at all now?
to be fair, I'd call this EOC 2.5 because release of Lolgacy mode in 2014 changed EOC drastically and that would be the 2.0
hmmm, good changes, might look into playing again even tho idk what i would do
Was anything added to the Grim or just cap was removed ??
I stopped playing rs3 because I only played revolution ++...do you think this new system is a big enough buff to not feel like rev++ is a big disadvantage?
its about time to see some stuff changed
thanks for the great video, makes all the changes easy to understand even for pvm noobs like myself :)
Great video. Concise and to the point and informative.
Am I to understand that ruby bakriminal bolts are now only good at the start of fights and less good at the end, since the extra damage is based off remaining hp and not total hp?
Honestly, they're pretty bad in general
*Tries to use hurricane with dual wield
Damn you muscle memory
Sick changes, can't wait to play with them
Obviously this update is phenomenal. If I had a magic wand, I would like a "high-visibility" mode (setting) for the action bar input flashes.
I don't press inputs multiple times if I can help it, this means a viewer only sees one very short indicator and this is still likely somewhat difficult to track (less so if all of your bars are in a block in the center of your screen).
My proposed solution would be making the input flash (in high-vis mode) solid yellow and fade out over 0.25/0.5 seconds instead of almost instantly (idk exact fade out time, it needs to be slow enough that you can see it but fast enough that tracking the next input isn't confusing).
I think necro + the rework would be fair to call it EOC 2.0
As an OSRS player i didint understand 90% of this 😂
You're not supposed to
Tl:dr eoc of eoc
Maxed a long time before necromancy n stopped playin, now shit like this does not make me wana run back, id b confused af
@@lol_Rekt_Bro necro was to powerful compared to normal styles, so jagex did buffed old styles and nerfed necro a little. You can back without fear anything
I'm an osrs player and this was not confusing at all