Having the best action combat in gacha wasn't enough. They just went ahead and made it better with new features like Dream Link. These devs never stop working.
The best Action Combat have Honkai Impact, Wuwa is Slow, Honkai Impact is faster and have more Combos und real Team Ults and Air Fights, Time Fracture, Qte and more, Wuwa Combat is Honkai Light Version. Wuwa is good, but you are Not objektive, i Like Wuwa but i Like Honkai Impact too and i Play all Games
Before WuWa's launch, I told my friends that KURO's biggest advantage was how much they could improve a game from patch to patch. As a Day 1 PGR player, I knew that even if WuWa's launch was mediocre, the future would get crazy pretty fast. This is just the beginning of at least 10 years of service. It will blow people's minds. Can't wait for 2.0, 3.0, 4.0..... I love this game
Does it matter if they are spying on us? It just benefits us in the long run as they develop and expand on the story to be better and improve the game overall.
Its weird because i litterally posted something in a comment above so ignore the copy paste "It's weird that you posted about the coping cause there's this channel called gatcha enjoyer, a hoyo bot, that called out that ultimate mechanism. It's sad because they forget that genshin took it's core exploration mechanism from botw and the set bonuses from artifacts have been popularized in many titles like monster hunter. They literally told you what they took inspiration from or they planned to take inspiration from in their survays.... this patch was a sluggish version of subway surfers." It seem the main thing they use the survays is to decide what to ste... I mean take inspiration from.
Ive been a Kuro 'shill' since i downloaded PGR when it launched globally and realized that not every gacha game dev sees its playerbase as an infinite atm machine. So when Kuro announced WuWa i was 100% on board since i knew theyd not only deliver what they promised but i knew Kuro would also go way, way, (way) above and beyond even that. The funny part is ive spent more $ on PGR and WuWa than any other gacha i play/played simply because i feel like they earned my financial support instead of feeling forced to spend just to get a few thngs I want in the game. Plus in PGR ive never spent $ for units or their weapons but strictly spent it on skins and im not even a big cosmetics guy but again i did it to support the devs and their games
To date, I should have spent more on WuWa than I did on LoveLive for over 6 years I played it. And I have spent on it more than the average I've paid for my games on Steam or GOG. So, I understand where you're coming from.
The Most Major Improvement KURO has done that's different from other Gacha Games are The Filler Patches which are not so much of a Filler cause its packed with Fun Events and Rewards. Love This Game... ❤️
And i love how the characters introduced in those patches are not a one-off thing and can appear in future patches as well like zhezhi and yinlin coming in 1.4 😊😊
@@statecapitoloftexas9652 yea, unlike a certain gacha game that certain character may take up to 400+ days after DEBUT to even rerun and to never see the light again I hope they implement the gacha system like PGR where you can select which banner character you want when they had a lot more character like maybe after jiyan's 2nd rerun or later
No one is going to mention the game itself in development aspect. As a game dev I have to say KURO has built their game foundation really well. Their fast implementation in fixing bugs and adding new contents really shows how organized their game is. At this point I'm not suprised if animations and character designs take up most of the development time.
Of course. For Genshin, character development starts a good 6 months or more before release. Same with PGR. Their initial concepts are created even before that, especially for important characters. I expect WW uses the same development pipeline. For open world games like Genshin and WW you also have the new regions to release every other patch along with all the content within them. Development on them often starts at least 2 years before they are even teased. Black shore development was already in its final phase before the game was even released. Internal testing was happening in 1.1 before the closed beta testing in 1.2. The amount of planning and work done on these mobile gacha games will put even in the most proficient AAA game devs to shame. It's insane
@@dreadfulman5191 I'm aware of the fact that things are done beforehand, the contents I'm referring to is exploration and new mechanisms. Again, the hightlight is their fast implementation in fixing bugs.
@@vandergrift5557 I play both AAA and gachas and speak from observation and experience. I'm very impressed with what I have seen in the high budget gacha game market. Please go ahead and prove me wrong if I am.
@@slembaby yea. That's one of the benefits of a live service game with a sizable playerbase. You have constant reports and telemetry coming in. Set up a bunch of trace points and you know exactly where things went bad. And that's like most of the battle done. With a competent dev team, and their reputation on the line, it's only a matter of fixing it within a week or few months, depending on how significant the bug is
We have a sanhua skin and jinhsi skin coming. Sanhua is free, jinhsi is with BP, great way to support devs instead of having to directly buy it at the cost of another BP or even higher
@@MSanzSH-0 Agreed, you get the skins + tons of other rewards which you can use on characters. Of course, the skin would be available in the shops too, from what I'm hearing, but Idk the exact details
@@ROMVS I'm 99% sure you could call your bank and ask them to give your money back but then your acc will end up with negative gems(which if you don't play the game anymore it should not matter to you).
Kuro did good job in 1.3, and now 1.4 look so promising by what they show in the trailer. That dreamlink is one of the feature that interest me the most. But beside that, I really hope Kuro add setting in the future to disable camera highlight during Resonace Liberation, since I planning to pull Camellya and *possibly* Yinlin (for Yao). I can't imagine someone entering my room while liberation animation (on spesific resonator) playing on my desktop. That gonna be really akward.
I have to give credit to Hoyo for being the market leader though and acting as the "working prototype" for other competitors to follow and improve upon. PGR, Aether Gazer and WuWa are modeled after HI3 and Genshin. The latter are my first gachas, but I still prefer PGR as my favorite gacha with WuWa being a close second. Kuro, at least to me personally, improves upon its predecessors on aspects that I value. I just hope Kuro's next game won't be another gacha.
I heard their next game is a dungeon crawler, but idk if its gacha or not but I also hope its not a gacha. I want them to follow ShiftUp route and make a paid game as high quality as Wukong from Game Science.
@Gheniel_ Is that the rumored Project Nami something? I sure hope they pull off a Stellar Blade, BMW, or Gran Blue Fantasy Relink. I just wanna see them try to develop a fully-paid non-gacha considering the quality of their games especially the combat.
Indeed so. It is a first widely known game with some quality content there. It brought so many things thought not possible. For a mobile game. Still mediocre for a mediocre PC game.
Kuro is doing "copying" the right way, they see a feature from another game that is good? They figure out a way and then applies it to WuWa properly integrating it to their system for everyone to enjoy Meanwhile other game/s out there sees something good from other games decides to copy it but locks it into limited characters they sell
I still experience massive whiplash coming from Hoyo's games to WuWa & Kuro. I normally don't shill companies or devs, but in Kuro's & WuWa's case, I just can't help myself! They generate so much goodwill with how well they handle their game, feedback and their playerbase in general, it just makes me wanna cheer for them! This is night and day compared to how Hoyoverse handles their games & especially their players who are clearly just walking ATM machines to them. After a rocky launch, I'm so happy that Kuro is successful with WuWa now and that I'm part of the ride now, too! I love this game and Kuro as its devs~
It's true. Honestly, I didn't hear about Kuro Games until Wuwa launch global. From what I heard from PGR players, they really listen to the players, even always give a lot of free rewards. Then Wuwa launched to global. Man... This game is awesome!! These dev listen to feedback unlike certain game, and I'm not a whaler or anyhting, but I immediately spend to monthly and battle pass which is where I usually only buy 1 monthly every patch on any games. It's worth it to spend money on this game! 😂
I've never been a big fan of having only 1 character out at a time, so this momentary team full attack is going to be much desired breath of fresh air. Im still hoping to hear about world bosses being manually respawnable.
0:55 holy shit, death stranding! I fucking knew it, when I saw the enemy falling from the air thing I knew it was referring to BT and all HOLY SHIT BASED KUBO! They took inspiration from the best. Nier automata, Death stranding and DMC. What a day.
Kuro is the Fromsoft of mobile games, Convince me of any other company like WuWa that executes games like fromsoft so good, that the fans will get excited for their next projects just purely from the PREVIOUS projects and they actually listen!
If you guys don't know how big the invisible skin is? If it can be sold in player shop it automatically always at the highest price in MMO if they can be sold. In PSO2 you can grind 1m per hour in some area but the invisible skin is like... 30-500m... Yeah lol In every game invisible skin is something anyone would even pay real money to get.
One thing wuwa and genshin will never do is to add any sort of unending game mode. Like. I have all these cool characters. Once in 2 weeks I can do tower in 30 mins. Every event there is new things to do with a huge limit. One stage a day. Which u finish in 5mins each.
The lack of controller support is seriously the most annoying thing, genshin will never give controller support to android because they want you to spend money on a GeForce now subscription, astronomical levels of greediness
Great video. I can see why you're listed as the #1 in WuWa's Content Creator program for 1.2. One thing I'd say needs improvement is well, tone down the shade? I think now WuWa can stand up on its own without bringing other games down. I believe that like WuWa, other game has their own advantage/ specialty.
My first Kuro game. Rough start but I am so happy I stuck around. All I had to do was move the game to an SSD; I had no problem ever since. Game constantly been enjoyable from there.
This is dope QoL updates. Maybe once they got all the mechanics down. They can fix facial expression for characters during story. It be weird that, Alto is smiling and has a cheerful voice while there is an earthquake.
As much as I enjoy the character guides you make, this series of "this thing is RUINED for everyone because Kuro Games pulled it off way too well" feels very tiring and clickbait-y.
Ah yes, I sure would love to play this game, sure would be a shame if it took 10 minutes to launch, gets lag spikes every 5-12 seconds for 30 minutes, and struggles to load anything
2:43 There was that one thing in the Illusive Realm wherein every character can fight at once. It was a path that I forgot the name of. I think it was in 1.2.
Kuro game must have their employee playing all kind of different games and ask them if there's anything cool that they can bring into their game, not because they want to copy but want their player to enjoy what a triple A game could feel like 👌
the dream link mechanic could be intresting if they bring it out of the combat mode depending on its activation condition. like if it is on enemy break and is actually considered worth, yuanwu could see more intresting setups because of his vibration strength reduction from his inherent skill
bro the way they bringing new waifus that is wanted everytime too i dont mind breaking my f2p status. i never broke it on genshin but wont mind breaking it to wuwa, they deserve it :)
the transparent skins are so good because it wont feel like im coping with a weapon, not to mention the disguising blue color on changli when using the standard banner sword.
i hope in open world multiplayer , kuro put the dream link base on player gauge , soo when other player gauge full , it will show on their ui with bursting of energy , but sheshh , i will look foward for this update 😁
I was actually asking for them to iterate on the Illusive Realms party gimmick where you call in on your party members but not actually swap to them. Seeing a Granblue style team burst banner animation in the trailer was definitely not on my bingo list but something I'll happily take over my relatively simply request.
@@clarktherencebadilla6097 Not always especially the weapons implementations I think some of hoyo weapons have a unique and great design but you won't hear that from a guy who throws jabs at hoyoverse games in every video. In hsr and zzz, lightcones and w engines arent really visible. W engines are like small balls you can buy to upgrade your weapons and make them stronger and lightcones are crystalized memories. These items would be similar to magic items from mmorpgs or other fantasy games. Weapons can be your normal sword, knives or guns/something weird but unique like a pizza cutter, a cane etc. I'm not really sure how hsr and zzz supposed to make their weapons visible where especially hsr where they're not "awkward" to look at in battle and it's apart of their core gameplay. Now genshin I don't really see it tbh especially when it already stands out. Gauntlets not so much which is why I think this point is a bit irrelevant to Kuro's implement this is just an excuse to throw jabs at hoyoverse games. Seems like wuwa creators can't praise a game accomplishments without dragging other games into it to prove a point and this is why wuwa will never get away from Genshin's shadow because of creators like Saintontas.
@@simmereenplays not really tho, Hoyo fans is already did mentioning Wuwa as a genshin rip off since it's first Reveal a couple years ago, not just Wuwa tbh even the new Zelda game too. Another thing is When Lucia crimson weave newest outfit release Hoyo fans accused it that it's copying Acheron design while in fact Lucia Crimson weave newest skin is just upgraded version of her Base design, Lucia CW is released before HSR even exist. Most of Gacha game community is already tired of Hoyo fans especially Genshin fans, But they just ignored it, And thus making them more and more dominant, If there is no fans that Will make a move, Hoyo will always dominating the Gacha genre and the fans could be more wild towards newest game big or smaller Game. At least that's what I see.
@@Zen-mc6yb genshin is a rip off of the legend of Zelda the world, exploration etc it's just gacha instead I do like wuwa and pgr designs better I like a lot of fantasy especially dark stuff and Lucia is my favorite character in PGR and Watanabe. Hoyo games have some things that they're good at and that their players like but I don't really see how invisible weapons is a good thing in genshin or other hoyo games Hoyo fans can be toxic especially against wuwa and every time about the stupid gacha revenue that is made up they do the same for another game I like r1999 and like the game is dying
2:40 wuwa isn't a game where you see your three characters at the same time on the field...... Me pulling anime level swap cancels to have my three resonators and trial resonator on the screen at the same time while my roommates look at the pretty numbers on the screen
"When developers take great features from other games and adapts them to their own, that's not copying. It takes a ton of innovation to make those new mechanics work well and actually improve the game as a whole. Kuro is a master at that craft." This was my initial thought, then I read it and I thought: exactly!
Kuro always listens, so I'm hoping that Kuro will become the first gacha game company that actually listens to the female players too, because we always get ignored in other games for being "not the target audience"
wdym by glazing? cant u see that how much kura has improved wuwa? even if you see the cutscenes in version 1.3 u have to accept that they are well polished and almost perfectly animated with the highest quality in gacha verse, and they are still improving, nobody is saying that wuwa is a genshin killer or something, i play both of these games and can clearly say that the improvement that kuro has made is far more compared to other gacha games❤🔥❤🔥
I'm just joking cus saintontas vids can sound like glazing, I'm not bashing on it. I also play hoyo games but wuwa still personally appeal more to me. It has been improving alot indeed and thats why I have faith on it.
@@jimmythepug6959 yeah I forgot to put the laugh emoji there, my comment was supposed to take the "glazing" lightly like how you take a joke, not a critique.
Looking by the 1.4 video, its possible that the dreamlink activates after all characters use their ultimate in a short ammount of time which would be similar to the one that granblue has. also apparently (since i havent seen the info myself) it will be locked for the few select characters (likely all from the upcomming event)
More doesn't always mean better. I love the game a lot, and I've even got the occasion to play it way before the launch. The improvements are amazing and follow the needs of the players. I am worried that going on like this for long will eventually cause them to add features like Auto-Play in the future, just because players wanted it. Here's hope they won't add too many time-saving features, making the game a button clicker simulator. They should also focus on optimizing the game as well. Many people have reported huge lag spikes on high-end PCs, me included. One last thing is slowing down the updates. People will expect every update to have some kind of new mechanic otherwise. Slowing down the updates will not only give them time to properly decide what to add/change and what not but it will also mean that people will have more time to get used to new features and content. Let's take Fortnite for example: It was a simple game, with a relatively simple world. You drop, you loot and you shoot, with the peculiarity being that you can build as well. Then they started adding this and that and slowly it became a real mess. Maps full of random drones, and NPCs and people flying with swords... To not talk about all the cross-overs that added game-breaking and unfair "features". This game is beautiful and as I said in the beginning, I really love it. I just hope it won't become a mess, and the devs know how to keep things in balance.
I love both Genshin and WuWa. Wuwa is the better in terms of combat and player experience. But I have to admit that the game as a whole, the genshin experience feels better, especially in open world.
After playing wuwa in my pc, I couldn't play ANY other gacha rpg game. I tried a lot of other games, but none catched me like wuwa did, the gameplay, the map, the lore.. geez. I just hope they add more male charactars lol
The glazing this guy does in really on another level LOL even die hard Hoyo fans complain about their games which has been around for so many more years and are of much higher quality🤣🤣
I think the only thing they're lacking is the graphics and optimisation, as in older devices can't really run the game smoothly even at the lowest graphics. But besides that it's peak
We still got Everness to Neverness, Duet Night Abyss, Project Mugen, Azur Promilia and Breakers: Unlock the World. The True Genshin Killers. Tower of Fantasy didn't live up because it's actually an MMO.
Having the best action combat in gacha wasn't enough.
They just went ahead and made it better with new features like Dream Link. These devs never stop working.
The best Action Combat have Honkai Impact, Wuwa is Slow, Honkai Impact is faster and have more Combos und real Team Ults and Air Fights, Time Fracture, Qte and more, Wuwa Combat is Honkai Light Version.
Wuwa is good, but you are Not objektive, i Like Wuwa but i Like Honkai Impact too and i Play all Games
Pgr is better than honkai@@Fun4Dmc
@@Fun4Dmc HI3 felt like a cutscene simulator when I was playing it.
@@saintontas Oh Sorry, too much Story for Generation TikTok.
Tolat vergessen das Leute von heute mit einer großen Story überfordert sind
@@omeganoelf.6173 Both Games are Good 😉
Before WuWa's launch, I told my friends that KURO's biggest advantage was how much they could improve a game from patch to patch. As a Day 1 PGR player, I knew that even if WuWa's launch was mediocre, the future would get crazy pretty fast. This is just the beginning of at least 10 years of service. It will blow people's minds. Can't wait for 2.0, 3.0, 4.0..... I love this game
If they keep it up like that ill play till EOS years later or i die
i regret not playing PGR especially with the Collabs they doing
PGR is not even available in my region 😭
@@Hejin123 hope they do collabs like that in wuwa!
@@GeshuLin_WW mobile?
We promise, we deliver is literally their motto now.
Especially after Solon Lee gave that speech about his principles
Kuro went from listening to us to spying on us 😂
DEV LISTEN 😂
@@markleebatiquin9179 They do listen😂 now waiting for the 100000 Starites for the compensation ❤
Love it
I don't think spying. I've outlined a lot of these in great detail in multiple feedbacks, only makes sense I wasn't the only one.
Does it matter if they are spying on us? It just benefits us in the long run as they develop and expand on the story to be better and improve the game overall.
The channel is pure kuro worship, and im all up for it. Kuro is just amazing.
more like, appreciation rather than worship.
Worship Kuro better than worship Crying Dawei😂
Yeah it's kinda starting to feel less objective. I started feeling like that when I saw him being positive about things that genuinely aren't allat
Meanwhile the other gacha game keeps sending survey but rarely listens…
Of course they don't, they did that just for a player count check & nothing else.
Its weird because i litterally posted something in a comment above so ignore the copy paste
"It's weird that you posted about the coping cause there's this channel called gatcha enjoyer, a hoyo bot, that called out that ultimate mechanism.
It's sad because they forget that genshin took it's core exploration mechanism from botw and the set bonuses from artifacts have been popularized in many titles like monster hunter. They literally told you what they took inspiration from or they planned to take inspiration from in their survays.... this patch was a sluggish version of subway surfers."
It seem the main thing they use the survays is to decide what to ste... I mean take inspiration from.
@hi7293
Congratulations, or I'm sorry that happened 🥱
Ya I stopped filling those
Hoyoshills : hey they listened(after 4 year and wuwa launched)😂
Ive been a Kuro 'shill' since i downloaded PGR when it launched globally and realized that not every gacha game dev sees its playerbase as an infinite atm machine.
So when Kuro announced WuWa i was 100% on board since i knew theyd not only deliver what they promised but i knew Kuro would also go way, way, (way) above and beyond even that.
The funny part is ive spent more $ on PGR and WuWa than any other gacha i play/played simply because i feel like they earned my financial support instead of feeling forced to spend just to get a few thngs I want in the game. Plus in PGR ive never spent $ for units or their weapons but strictly spent it on skins and im not even a big cosmetics guy but again i did it to support the devs and their games
@@rayman17420 Same here! Day 1 global player o7
@@rayman17420 Same! Started PGR during the end of Luna Laurel's patch. I was honestly surprised especially coming from Hoyo games first.
thank you for supporting our fave game ❤️
Bro pgr is so nice that as f2p i can gacha the bianca skin and still got all characters.
To date, I should have spent more on WuWa than I did on LoveLive for over 6 years I played it.
And I have spent on it more than the average I've paid for my games on Steam or GOG.
So, I understand where you're coming from.
haters : Its Copying
but in fact it's called Inspiration
I BET YOU WONT SAYA THE SAME ABOUT HOYO GAMES
@jude508.3 tho Genshin did get some inspiration on some games but its kinda boring tbh for me atleast
Copying means doing the exact same thing while expecting a different outcome,
and i’d tell those haters: *wuwa is not a copy of genshin. it’s the f^cking upgrade.*
@@skyhart9926homelander to soldier boy 😂
The Most Major Improvement KURO has done that's different from other Gacha Games are The Filler Patches which are not so much of a Filler cause its packed with Fun Events and Rewards. Love This Game... ❤️
And i love how the characters introduced in those patches are not a one-off thing and can appear in future patches as well like zhezhi and yinlin coming in 1.4 😊😊
@@statecapitoloftexas9652 yea, unlike a certain gacha game that certain character may take up to 400+ days after DEBUT to even rerun and to never see the light again
I hope they implement the gacha system like PGR where you can select which banner character you want when they had a lot more character like maybe after jiyan's 2nd rerun or later
Don't forget the massive lore drops as well.
No one is going to mention the game itself in development aspect. As a game dev I have to say KURO has built their game foundation really well. Their fast implementation in fixing bugs and adding new contents really shows how organized their game is. At this point I'm not suprised if animations and character designs take up most of the development time.
Of course. For Genshin, character development starts a good 6 months or more before release. Same with PGR. Their initial concepts are created even before that, especially for important characters. I expect WW uses the same development pipeline. For open world games like Genshin and WW you also have the new regions to release every other patch along with all the content within them. Development on them often starts at least 2 years before they are even teased. Black shore development was already in its final phase before the game was even released. Internal testing was happening in 1.1 before the closed beta testing in 1.2. The amount of planning and work done on these mobile gacha games will put even in the most proficient AAA game devs to shame. It's insane
@@dreadfulman5191 I'm aware of the fact that things are done beforehand, the contents I'm referring to is exploration and new mechanisms. Again, the hightlight is their fast implementation in fixing bugs.
@@vandergrift5557 I play both AAA and gachas and speak from observation and experience. I'm very impressed with what I have seen in the high budget gacha game market. Please go ahead and prove me wrong if I am.
@@slembaby yea. That's one of the benefits of a live service game with a sizable playerbase. You have constant reports and telemetry coming in. Set up a bunch of trace points and you know exactly where things went bad. And that's like most of the battle done. With a competent dev team, and their reputation on the line, it's only a matter of fixing it within a week or few months, depending on how significant the bug is
“I wish somebody would make Waves.”
Wuthering:
true....
Players :- "excuse me thanks for the update..."
Kuro :- "sorry about that we will fix it soon... Here is free 10 pull" 😂😂😂😂
Literally 🤣🤣
at this point, character skins is sure to be introduced in 2.0 the way kuro is pumping out these updates.
We have a sanhua skin and jinhsi skin coming. Sanhua is free, jinhsi is with BP, great way to support devs instead of having to directly buy it at the cost of another BP or even higher
@@MSanzSH-0 sorry, don't get it you mean battle pass?
@@Lewis-Di yea he probably meant battle pass
@@MSanzSH-0 Agreed, you get the skins + tons of other rewards which you can use on characters. Of course, the skin would be available in the shops too, from what I'm hearing, but Idk the exact details
@@GeshuLin_WWafter the battle pass is over they'll probably go to the shop for premium currency
Kurt went from being in the walls to being in your neuralink
WUWA DEVS LISTENED SO HARD, I DON'T NEED A THERAPIST ANYMORE
I'm sad I spent money on Genshin, I should've waited for my beloved Kuro Games.
Ya wish I could take it back and spend it on this game
Sell your account for the money back easy as that👍
Im sad to , how i spend money on genshin
@@ROMVS I'm 99% sure you could call your bank and ask them to give your money back but then your acc will end up with negative gems(which if you don't play the game anymore it should not matter to you).
I sold my genshin account and use the money to fund wuwa 😂
Kuro did good job in 1.3, and now 1.4 look so promising by what they show in the trailer. That dreamlink is one of the feature that interest me the most.
But beside that, I really hope Kuro add setting in the future to disable camera highlight during Resonace Liberation, since I planning to pull Camellya and *possibly* Yinlin (for Yao).
I can't imagine someone entering my room while liberation animation (on spesific resonator) playing on my desktop. That gonna be really akward.
I have to give credit to Hoyo for being the market leader though and acting as the "working prototype" for other competitors to follow and improve upon. PGR, Aether Gazer and WuWa are modeled after HI3 and Genshin. The latter are my first gachas, but I still prefer PGR as my favorite gacha with WuWa being a close second.
Kuro, at least to me personally, improves upon its predecessors on aspects that I value. I just hope Kuro's next game won't be another gacha.
I heard their next game is a dungeon crawler, but idk if its gacha or not but I also hope its not a gacha. I want them to follow ShiftUp route and make a paid game as high quality as Wukong from Game Science.
@Gheniel_ Is that the rumored Project Nami something? I sure hope they pull off a Stellar Blade, BMW, or Gran Blue Fantasy Relink.
I just wanna see them try to develop a fully-paid non-gacha considering the quality of their games especially the combat.
@@hijodelsoldeoriente yeah the project nami is rumored to be dungeon crawler rpg
Indeed so. It is a first widely known game with some quality content there. It brought so many things thought not possible. For a mobile game.
Still mediocre for a mediocre PC game.
@@Gheniel_ its main inspiration is gravity rush.
Kuro is doing "copying" the right way, they see a feature from another game that is good? They figure out a way and then applies it to WuWa properly integrating it to their system for everyone to enjoy
Meanwhile other game/s out there sees something good from other games decides to copy it but locks it into limited characters they sell
People forgot that those devs also play other gatcha games and knows how much pain they feel. So they make sure not to give the same pain
Your titles are amazing! Love the vids only getting better by the day!
I love relink so much I’m glad it could possibly get more attention
I still experience massive whiplash coming from Hoyo's games to WuWa & Kuro. I normally don't shill companies or devs, but in Kuro's & WuWa's case, I just can't help myself! They generate so much goodwill with how well they handle their game, feedback and their playerbase in general, it just makes me wanna cheer for them! This is night and day compared to how Hoyoverse handles their games & especially their players who are clearly just walking ATM machines to them. After a rocky launch, I'm so happy that Kuro is successful with WuWa now and that I'm part of the ride now, too! I love this game and Kuro as its devs~
It's true. Honestly, I didn't hear about Kuro Games until Wuwa launch global. From what I heard from PGR players, they really listen to the players, even always give a lot of free rewards. Then Wuwa launched to global. Man... This game is awesome!! These dev listen to feedback unlike certain game, and I'm not a whaler or anyhting, but I immediately spend to monthly and battle pass which is where I usually only buy 1 monthly every patch on any games. It's worth it to spend money on this game! 😂
“Wuwa ruined your chance at touching grass”
Keep working hard on your videos man, we love to see it :)
we feedback, they delivered 🔥💓
cant wait for illusive realm & main event in 1.4
I've never been a big fan of having only 1 character out at a time, so this momentary team full attack is going to be much desired breath of fresh air.
Im still hoping to hear about world bosses being manually respawnable.
almost forgot kuro's mascot doesn't have the acutal glasses cus they're so gigachad
0:55 holy shit, death stranding! I fucking knew it, when I saw the enemy falling from the air thing I knew it was referring to BT and all HOLY SHIT BASED KUBO!
They took inspiration from the best. Nier automata, Death stranding and DMC. What a day.
So that's why they have "We promise, we deliver" for the Lollo Logistics
I hope they will show gacha industry -how should all these update stuff done correctly.They are doing their job very well,wish best for kuro ❤❤
a lot more people neeed to play this game. like they're literally blind if not
Soon, they're gonna plant a chip inside of everyone's brains to extract every single one of our thoughts in regards ro this game
6:59 nice timing on that thumbs up. I agree wholeheartedly with the message.
Kuro is the Fromsoft of mobile games, Convince me of any other company like WuWa that executes games like fromsoft so good, that the fans will get excited for their next projects just purely from the PREVIOUS projects and they actually listen!
hoyoshills will say it's just copying other games
If you guys don't know how big the invisible skin is? If it can be sold in player shop it automatically always at the highest price in MMO if they can be sold.
In PSO2 you can grind 1m per hour in some area but the invisible skin is like...
30-500m...
Yeah lol
In every game invisible skin is something anyone would even pay real money to get.
Ear on the Door..??
They are inside my home 😂😂😂
One thing wuwa and genshin will never do is to add any sort of unending game mode. Like. I have all these cool characters. Once in 2 weeks I can do tower in 30 mins. Every event there is new things to do with a huge limit. One stage a day. Which u finish in 5mins each.
"Love yourself, love your game, and love your players"
Solon Lee CEO of Kuro games
Next video: KURO RUINS GAMING 🗣️🗣️🗣️🔥🔥🔥
It would be so cool if they could make an Event that is similar to Tft. The Echo system has so much potential to dive in other Genres
Before watching this video, Genshin released its developers discussion. Still no artifact loadout and controller support for android 😂
The lack of controller support is seriously the most annoying thing, genshin will never give controller support to android because they want you to spend money on a GeForce now subscription, astronomical levels of greediness
@eladiel7749 that's unfortunate. Like how they advertise before the Nintendo Switch.
@@GOREgasm1226speaking of Nintendo Switch it's been four years still no information about that platform.
@rboygamer6668 it's just a myth buddy hahaha
Kuro aren`t just listening. They are in our walls.
it was leaked that the ps5 version will release on 2.0, so when that day come, being subscribed to this channel will finally have an utility to me.
Wuwa devs love their job and it shows!!
Great video. I can see why you're listed as the #1 in WuWa's Content Creator program for 1.2. One thing I'd say needs improvement is well, tone down the shade? I think now WuWa can stand up on its own without bringing other games down. I believe that like WuWa, other game has their own advantage/ specialty.
THEY IN OUR WALLS
Saintontas, How to be you? Youre the biggest WuWanker out here. Im your biggest fan and i aspire to be you, Great Job WuWanking our Perfect Game.
My first Kuro game. Rough start but I am so happy I stuck around. All I had to do was move the game to an SSD; I had no problem ever since. Game constantly been enjoyable from there.
Kuro games is in your wall, hearing your every complaints
your vids on WuWa are always so good, thank you so much
This is dope QoL updates. Maybe once they got all the mechanics down. They can fix facial expression for characters during story. It be weird that, Alto is smiling and has a cheerful voice while there is an earthquake.
WE PROMISE, WE DELIVER
As much as I enjoy the character guides you make, this series of "this thing is RUINED for everyone because Kuro Games pulled it off way too well" feels very tiring and clickbait-y.
Kuro ruined company principles
"Love yourself along with your players, love the game and love your own team"
Ah yes, I sure would love to play this game, sure would be a shame if it took 10 minutes to launch, gets lag spikes every 5-12 seconds for 30 minutes, and struggles to load anything
2:43 There was that one thing in the Illusive Realm wherein every character can fight at once. It was a path that I forgot the name of. I think it was in 1.2.
I'm happy to have chosen this game two weeks ago from a list of similar games
Kuro game must have their employee playing all kind of different games and ask them if there's anything cool that they can bring into their game, not because they want to copy but want their player to enjoy what a triple A game could feel like 👌
the dream link mechanic could be intresting if they bring it out of the combat mode depending on its activation condition. like if it is on enemy break and is actually considered worth, yuanwu could see more intresting setups because of his vibration strength reduction from his inherent skill
This made me smile :)
bro the way they bringing new waifus that is wanted everytime too i dont mind breaking my f2p status. i never broke it on genshin but wont mind breaking it to wuwa, they deserve it :)
that shooter thingy can break rocks OMG
the transparent skins are so good because it wont feel like im coping with a weapon, not to mention the disguising blue color on changli when using the standard banner sword.
I like how you critise when you have to and give credit whe you have to. You are not a fanboy who just see the good like apple fan boys does.
i hope in open world multiplayer , kuro put the dream link base on player gauge , soo when other player gauge full , it will show on their ui with bursting of energy , but sheshh , i will look foward for this update 😁
I was actually asking for them to iterate on the Illusive Realms party gimmick where you call in on your party members but not actually swap to them. Seeing a Granblue style team burst banner animation in the trailer was definitely not on my bingo list but something I'll happily take over my relatively simply request.
The auto battle function is a god-send tbh to skip the daily grind...
Bro cant stopp throwing shade at hoyo games even if it's uncalled for 😂
it's true tho😂
@@clarktherencebadilla6097 Not always especially the weapons implementations
I think some of hoyo weapons have a unique and great design but you won't hear that from a guy who throws jabs at hoyoverse games in every video. In hsr and zzz, lightcones and w engines arent really visible. W engines are like small balls you can buy to upgrade your weapons and make them stronger and lightcones are crystalized memories. These items would be similar to magic items from mmorpgs or other fantasy games. Weapons can be your normal sword, knives or guns/something weird but unique like a pizza cutter, a cane etc. I'm not really sure how hsr and zzz supposed to make their weapons visible where especially hsr where they're not "awkward" to look at in battle and it's apart of their core gameplay. Now genshin I don't really see it tbh especially when it already stands out. Gauntlets not so much which is why I think this point is a bit irrelevant to Kuro's implement this is just an excuse to throw jabs at hoyoverse games. Seems like wuwa creators can't praise a game accomplishments without dragging other games into it to prove a point and this is why wuwa will never get away from Genshin's shadow because of creators like Saintontas.
@@simmereenplays not really tho, Hoyo fans is already did mentioning Wuwa as a genshin rip off since it's first Reveal a couple years ago, not just Wuwa tbh even the new Zelda game too.
Another thing is When Lucia crimson weave newest outfit release Hoyo fans accused it that it's copying Acheron design while in fact Lucia Crimson weave newest skin is just upgraded version of her Base design, Lucia CW is released before HSR even exist.
Most of Gacha game community is already tired of Hoyo fans especially Genshin fans, But they just ignored it, And thus making them more and more dominant, If there is no fans that Will make a move, Hoyo will always dominating the Gacha genre and the fans could be more wild towards newest game big or smaller Game.
At least that's what I see.
Dyg 😂
@@Zen-mc6yb genshin is a rip off of the legend of Zelda the world, exploration etc it's just gacha instead
I do like wuwa and pgr designs better I like a lot of fantasy especially dark stuff and Lucia is my favorite character in PGR and Watanabe.
Hoyo games have some things that they're good at and that their players like but I don't really see how invisible weapons is a good thing in genshin or other hoyo games
Hoyo fans can be toxic especially against wuwa and every time about the stupid gacha revenue that is made up they do the same for another game I like r1999 and like the game is dying
2:40 wuwa isn't a game where you see your three characters at the same time on the field...... Me pulling anime level swap cancels to have my three resonators and trial resonator on the screen at the same time while my roommates look at the pretty numbers on the screen
My long term financial support for you ,WuWa 🙌
"When developers take great features from other games and adapts them to their own, that's not copying. It takes a ton of innovation to make those new mechanics work well and actually improve the game as a whole. Kuro is a master at that craft." This was my initial thought, then I read it and I thought: exactly!
Kuro always listens, so I'm hoping that Kuro will become the first gacha game company that actually listens to the female players too, because we always get ignored in other games for being "not the target audience"
"we promise we deliver"
Insane update Wuthering Waves that genshin could never, daym why I even play that game I feel like clowned 3 years 3 wish.
Next vid gonna be: "Kuro games RUINED my relationship with my wife."
The waifus in wuwa is better than real life females lol 🤣
lmao the glazing is getting to another level😂
but I agree that Camellya gameplay looks fun and kinda creative
(Its a joke, yall snowflakes)
wdym by glazing? cant u see that how much kura has improved wuwa? even if you see the cutscenes in version 1.3 u have to accept that they are well polished and almost perfectly animated with the highest quality in gacha verse, and they are still improving, nobody is saying that wuwa is a genshin killer or something, i play both of these games and can clearly say that the improvement that kuro has made is far more compared to other gacha games❤🔥❤🔥
I'm just joking cus saintontas vids can sound like glazing, I'm not bashing on it. I also play hoyo games but wuwa still personally appeal more to me. It has been improving alot indeed and thats why I have faith on it.
@@VaibhavSingh-co6eh don't take it too seriously the dudes videos are another form of glazing u can't even lie
@@VaibhavSingh-co6eh chill man. I do agree but you need to chill 😂
@@jimmythepug6959 yeah I forgot to put the laugh emoji there, my comment was supposed to take the "glazing" lightly like how you take a joke, not a critique.
Looking by the 1.4 video, its possible that the dreamlink activates after all characters use their ultimate in a short ammount of time which would be similar to the one that granblue has.
also apparently (since i havent seen the info myself) it will be locked for the few select characters (likely all from the upcomming event)
I always thought rectifire shouldn’t be visible
I can’t be the only one a little tired of these titles 😭
Can't wait they add babel tower on wuwa
More doesn't always mean better.
I love the game a lot, and I've even got the occasion to play it way before the launch. The improvements are amazing and follow the needs of the players.
I am worried that going on like this for long will eventually cause them to add features like Auto-Play in the future, just because players wanted it.
Here's hope they won't add too many time-saving features, making the game a button clicker simulator. They should also focus on optimizing the game as well. Many people have reported huge lag spikes on high-end PCs, me included.
One last thing is slowing down the updates. People will expect every update to have some kind of new mechanic otherwise. Slowing down the updates will not only give them time to properly decide what to add/change and what not but it will also mean that people will have more time to get used to new features and content.
Let's take Fortnite for example: It was a simple game, with a relatively simple world. You drop, you loot and you shoot, with the peculiarity being that you can build as well.
Then they started adding this and that and slowly it became a real mess. Maps full of random drones, and NPCs and people flying with swords... To not talk about all the cross-overs that added game-breaking and unfair "features".
This game is beautiful and as I said in the beginning, I really love it. I just hope it won't become a mess, and the devs know how to keep things in balance.
Its also clear they play there own game
They love their player, and we love them, i would 1000% drop genshin just for wuwa
I love both Genshin and WuWa. Wuwa is the better in terms of combat and player experience. But I have to admit that the game as a whole, the genshin experience feels better, especially in open world.
Dream Link has me going like "SHINE AS ONE!"
Meanwhile, in Aether Gazer, who has linked ult animations:
Are we a joke to you?
I believe Aether Gazer players play the game with one hand😂 that's just how hardcore they are
i married Thoth and Sekhmet.....we do ultimate every night🥵🥵🥵🥵
Not just Aether Gazer, PGR also has it with Cerberus, and HI3. But it looks like WuWa's primary inspiration is Gran Blue Fantasy Relink.
@@hijodelsoldeoriente are you talking about HI3 part 2? Because Aether Gazer got it before that
Aether Gazer is such an underrated action game truth be told
At this point, I'm pretty sure their business model is in the back burner but instead they want us to really play the game and enjoy it.
Istg they're in my walls but yet THEY AREN'T ADDING MORE MALE CHARACTERS 😭
@@ZaniWuwa FACTS MY SISTER, SPEAK YOUR SHT INDEED!!
Thats great because I would really like different glider skins in the future
After playing wuwa in my pc, I couldn't play ANY other gacha rpg game.
I tried a lot of other games, but none catched me like wuwa did, the gameplay, the map, the lore.. geez.
I just hope they add more male charactars lol
The glazing this guy does in really on another level LOL even die hard Hoyo fans complain about their games which has been around for so many more years and are of much higher quality🤣🤣
I think the only thing they're lacking is the graphics and optimisation, as in older devices can't really run the game smoothly even at the lowest graphics. But besides that it's peak
5:03 DEAR HYPRGRPYH, ARKNIGHTS DEV, TAKE A NOTE HERE. PLEASE DO THIS TOOO
damn, what is that encore build at 5:16
I love your series of "Wuwa ruined:..." ❤😂
We still got Everness to Neverness, Duet Night Abyss, Project Mugen, Azur Promilia and Breakers: Unlock the World. The True Genshin Killers. Tower of Fantasy didn't live up because it's actually an MMO.
duet night abyss gunfight clunky
If they give us character skins and echo loadouts/pre-sets I’m gonna pee my pants