I Built a Perfectly Invisible Maze to Troll my Friends!
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- Опубликовано: 23 май 2022
- Hey everyone back again with more Scrap Mechanic! Today we are competing in another maze building challenge and this time I've built a perfect invisible maze to troll my friends!
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About Scrap Mechanic:
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#scrapmechanic #kangaming - Игры
actually the hand rule ("maze trick") works in any maze under the conditions that the entrance and exit are on the outer wall and its only 1 level. you do get stuck on circles in the center, but you will never reach such a circle using hand rule since you are going along outer walls
You also need to mention that it doesn't work in a maze that has portals that lead to loops. (Just in case)
@@Thepopmario that's just fancy levels, functionally portals are the same as a ladders
There's a way to flatten these multi-level mazes to make them work with the hand rule.
Strictly speaking a number 8 shaped maze with a staircase in the middle of the two 8s to force you to use the interior wall defeats the outer wall rule.
And if you leave a few loops in the trail within? Even touching the initial inner wall at the start is no surefire way to get out
@@glenmcgillivray4707 exactly, it only works if you start on the outer wall and end there aswell, with no change in elevation
Moonbo definitely had the coolest maze imo, saw it and it immediately remembered the hours of time id spend spinning around a sphere to get the little marble to climb some stairs without falling to the bottom
Those yes what are those called again
@@rshtg2019 they were always called marbleplex but there's probably more brands
@@rshtg2019 The one I'm thinking of is perplexus, I think. Somebody should verify that though.
@@circuitgamer7759 I used to have a Perplexus, so I can verify.
I find Moonbo's has a lot of potential. He said he didn't make each face have different exits to make it easier. Imagine if he did. Also he could've made holes somewhere that would lead the ball to the other sides.
Ye. I really want a second version of that. Imagine a second level on each side with glass so you can see through. :o
In this version you could just follow the path from the exit on each path and find the path instantly.
If they were sabotage holes that just reset progress and only activated once you got past so they couldn't be used as skips, you could look at the maze from the bottom and have the ball on the ceiling to counter it
You know how you always talk about trackmania when playing zeepkist I think it would be really cool if you did a trackmania video maybe making a press forward map or doing cup of the days
that would be nice
main assembly?
agreed
put me in the screenshot!
press forward maps are likely to be pretty inconsistent on zeepkist due to it not being deterministic physics, and a cup of the day isnt possible without a LOT of coordination (you'd have to knock out people from playing midround which cant be easily done, and a lot of the time finishing some maps consistently can be hard)
Not gonna lie, I say Kan won with the green switch. That was a dub whether the creator failed or not. Kan's maze was just savage, but that cube maze is DOPE!!
The goal is to get through the door not flip the switch.
Should totally revisit some challanges from the earliest days of multiplayer monday. Itd be interesting to see how differently some of them go now that the game has changed so much and been optimised a little more
If you nested your sensor square in another square you could use pistons to make the walls jump up in front of their face. You could also make a switch to have the walls stay or go back down.
31:46 “DONT YOU WANNA GO TO YOUR HOME BALL?!” lol my man kAN out here quoting Happy Gilmore XD
I wanna see more marble mazes! This was awesome!
You could probably use logic gates to make it so there can be multiple maze paths that go on the same square. That way the whole marking the edges of the path can backfire.
That's amazingly confusing and I love it. You could simulate multiple floors and do that within the floors too. You could even have one-way doors just to make it more complicated. This deserves it's own whole set of challenge mode levels.
I just love these, all so creative but how did Moonbo even think of that? What about a "Pass the Torch" Challenge? A maze, track or vehicle challenge, you switch at a designated time and start building on the others creation from where they left off, once everyone is has contributed to each persons build, you play. Interpret that as you will, you guys are all so ingenious!
The first puzzle is the most challenging in terms of navigating a maze.
The last puzzle is the most impressive mechanically.
The second puzzle is... some sort of personal hell.
Pressuring balls to go with emotional damage is very effective
Nice Happy Gilmore reference at 31:48 lol
Almost 2 years later and the invisible wall maze is still my favourite maze build you guys have done!
When he walked past the opening at the hallway top floor of the maze and then got lost for a while it hurt my soul
What if you did a singleplayer Sunday where you spend like 20-30 minutes building the stuff for multiplayer Monday and then you can do more rounds
This episode
This was an a-maze-ing video.
I'd prank them and make the path return to the start so that they can't get to the end.
Error 404 sub count not found😂
I once build a maze pretty similar to the second one in minecraft using pressure plates. I added a few checkpoints and other gimmicks to prevent Pearling over it.
Haha "Get in the Hole!!" -happy Gilmore
Kan: “Wanna hear the most annoying maze in the world? EEEEEEEEEEEEEEEE!”
16:47, This is where there needed to be a Second floor above the maze with the Lines marked but NOT VISABLE below. Like Paint all Alarm lines White then paint a Second Color marking the correct path IF the color didnt transfer through.
Thanks for showing the content of the other guys in your video, I enjoy more your format of video
I absolutely love the creativity of all those, but Moonbo's maze is really good because it's a skill maze.
You can add so many ideas on that, for example advanced holes. You can collect the ball under every stage separately, but you can make hidden stage connections. For example if you fall through face 2 there's a one way spring door to face 1. You can also make oscillating holes that are covered and uncovered. There can be one way trap walls which activate on touch and rotate so it's unlikely that your ball will be getting out any time soon. You can make elevators, ramps or even pulling mechanisms that are supposed to either unlock you the path or press a button.
I think kAN’s was cool, but Moonbo’s is just awesome 👏
For your next multiplayer Monday, you guys should make rockets but with explosives instead of jets and see whose avatar can get the highest.
that was pretty cool guys! all 3 mazes were awesome
The alarm maze kinda reminds me of the Husband Store meme. They trust women with the Honor system to LEAVE if they go to the TOP floor which is only there to weed out people who's Expectations of a partner are Impossible to meet. But was fun watching two guys Adhere to the honor system Completing the maze.
Its always a good day when a kAN video comes out.
It would be super cool if you made a cardboard maze where there isn't a way to get through at the beginning but some walls are thicker than others and you have to get through as fast as possible with a spudgun! (probably not a spudling gun to keep people from just going straight without the walls having to be super thick) One of you could do this in the next maze video or you could all do it!
Good to see moonbo back
i just thought of a funny idea..
make the sensor maze again, and make a path on either leftmost/rightmost to be a straight line to finish. while the others are just dead ends it would be soo funny them going around in the wrong path from the start
On the last guy's maze (the "gyroscopic" one), having some multi-face dead ends plus warp points that take you to a different face would have been so great.
I think you should have allowed the spud gun then just had them complete the maze in the end to prove it’s the correct path. I cannot believe he made a maze cube toy though! Incredible! I’m aMAZEd!
That alarm noise is so annoying when you’re trying to sleep
With Kan's, mark the spots that DO set off the alarm on the gaps. It's all sensors based, right?
Your maze could be even multidimensional, meaning that crossing some paths could be like walking up and down a layer, allowing one walk in places they couldn't before
Evil(er) version of the alarm mase: it uses 2 barriers, so entering a tile from the left then going up sets it off, but entering from the right then going up doesn't.
6:20 lol false hopes
Scrapman is the smarter one. He makes a line and marks off the incorrect walls that’s smart thinking
Mambo screwed himself with using same color lmao
Moonbos is soo cool great Concept
Need a mix of the glass maze and alarm maze. Except no paint.
All different maze's scrapman normal-ish maze kan trial and error maze and moonbo with the ball maze amazing vid tho i started getting sleepy
the perplexus maze (moonbo's) is my favorite mechanically but KaN's is my favorite masochistically
kan your alarms could be used to make some suspenseful horror music lol
Me getting infuriated by kAN not even looking for the blue button 😡
kAN actually just looking to cheese it to the end 😏
The mazes of this vid were very well designed
I think your maze is the best one.
Actually at the end, launching yourself up with explosives could be made into a parkour where you have to figure out how to get through holes at different heights
New maze idea: sensory deprivation, it’s all white or blue but you can use the sound of your steps to see if your actually moving
The three mazes were… amazing!
Scrapmans maze could have been worse. When you paint glass white in scrap mechanic it turns clear instead of cloudy.
kAN's maze the best thing would paint red in between the sensors
that way if you find a dead end later you know what directions you haven't been yet
ofcourse Scrapman starts doing exactly that after I comment xD
Kan made a MINE FIELD!
Now. To make it more interesting, instead of paint imagine using a knife or strong stick that you have to poke into the ground over and over, until your "probe" stopped just underneath the surface! Is it an explosive? Is it a rock?
would be funnyer if the walls would come out of the bottom
but cool idea
1:10 noticed this was a 2 story build
It would have been great if your maze had wheels for the floor, and every time they went the wrong path they would just launch the player back to the starting zone. Sensors in the starting zone could be used to turn off the wheels, so it would only spin the tires the exact amount of time it took to return the players to start.
Would have been so much easier if they had done walls red, center path green, or two separate colors, and started over from the start and stuck with the process. They kept changing the process, and the approach every time, and it was just messing them up.
A challenge idea could be a tnt launcher contest, so there is a map with targets and you have to destroy as many as possible with a tnt (or whatever the gas tanks are called) launching vehicle
You could have made the sensors directional making it so you can enter a square from one direction but not exit the same way
very very cool
The maze trick is scientifically proven. The fact you don't understand it and/or cant apply it properly doesn't mean it doesn't work.
Moonbo’s is so cool
I dint realize I was this early lol. I just saw and clicked
Lol kept turning my phone to try and make the ball roll to help.
I have a Death-Star version of this on my desk. I wonder if Moonbo is good enough to build that?
Ngl during kans maze, I thought scrapman was moonbo for like half the time
Maze trick is actually following the left wall
One: Yes.
Two: No, it doesn't matter which wall it is, you just have to follow one wall the whole way.
wassup gamers
howdy
hey kan! why not make crossout vehicle parts? like the ballon tyres for go on the water or the junkbow for launch every part
yo kan 3 mins ago love your vids man
This is aMazeing :D
Happy birthday kan
i noticed at 10:57 moonbo made a question mark
Moonbos maze was the best!
Now build mazes in Zepkist.
Hi kan
Did u know that if u turn off dynamic lighting night time will be a lot lighter, try it out
Hi
Hello
Scrapmans maze is so confuzing
next maze you make you should make the sound a rickroll
he didn't find the obvious stairs until later...
Its my first time i got on your chanel i came from scrap mans map
27:02 It looks like a QR code.
where was moonbo's reaction to scapman's painting
No pun's
Kan how come you didn't add your maze to the scrap mechanic workshop
Your both on the "right" path
Back to the cars you can get everything but hot wheels
Hello kAN
Weow
Love the cube maze, it reminds me of mazes i used to play with when i was a kid. Also love the other mazes, the concepts of each was absolutely awesome, well thought out and well done...the technical prowess of ghe sensor maze and the gyroscope were absolutely astounding...i think the technical side of the glass maze was a bit downplayed in regards to that you didnt have to have all of the other switches done to get to the end, making it more of that the other switches were just helpful hints along the way, still love it but i also think that it would be fun with just the glass that makes it so you can't really see what's going ^_^
they couldve just gone row by row and marked the ones with the music and the ones without
Where is the workshop upload for this?
Kan still didn’t upload this to the workshop…
can we have the maze link?
he could have made it so that they can just shoot the button rather than going back ang fort