Track was great, but some of those heatseeking rocks were a bit too excessive :D Also, I do prefer builds that are given more polish, but so far the 15 min tracks have made some cool designs, so maybe somewhere in the middleground would be the sweetspot!
I agree that the middle ground would be nice. A bit of both. Also despite how annoying this looks, first track warcans couldn't get first or 2nd lol. Though this was more luck then skill.
My advice is: announce the theme or topic one or two days in advance so you can prepare and test ideas and then have the build off over 15 to 30 minutes.
I think this is definitely my favorite of the three of this round. I’m really digging the choose your own line style of track! Would be interested to see more like it.
i think you guys should do a solid mix of both, i think i can speak for everyone when i say we would love to see how you guys build under the pressure of time and how you build with no time pressure
Great track, I think it fits to MXC since the boulders are meant to be impossible. Building separately gives the time you need for extreme ideas but the time crunch eps shouldn't go away entirely
Idea... Each has 15m to build a section of track about a min run time. Then connect them for an awesome track. Each section must begin and end on a somewhat basic section to make connection possible
Possible idea for new tracks? - Rock slides - In the mines - Uphill - Space/low gravity? (is this possible in Zeepkist?) - Jungle - Skydiving (could just be a super steep track) - Troll levels? 30 minutes, I feel, would be a better time limit. Still keeps the tracks short, but allows a bit more care in the track/decoration.
That track looks like so much fun. I love these where you have to choose your path, i think its a lot more entertaining than a big long single track thats really challenging
I prefer the extra time spent on the levels. Gives you ample time to design and test how you want it and its just more enjoyable watching the effort you have put into it. The limited built times suits Scrap Mechanic much more.
Track evolution would be cool. 1 person builds a base track, no scenery or anything. Then each person can edit it however they want, adding scenery and moving tracks. Or each person gets 10 mins to build, 1 person starts it, next person does the middle, last person does the finish. So many ideas so little time 😂
I think over all mixing it up is great sometimes a 15 minute, sometimes a 30 minute, sometimes on your own time. Switching it up can lead to pressure and alot of fun different ideas. As always another great video kosmo!
But I want them to build on each others maps after the 15min and then again for total build time 45min 🤤 just don't know how ez kt wiuld be to share the map with each other? And ofc they have to validate their maps...
Hey Kosmo! with the update that came out today I had an idea for a challenge for you guys, with the new fans upside down tracks are VERY possible and was thinking maybe you guys could do a challenge around an upside down track like Dapper attempted to do a while back!
I like the tracks built on your own time personally, but occasionally having a face off can be fun with some themes. Either way you go I will be watching!
not gonna lie, whenever i watch one of your guys' videos be it zeepkist, trailmakers, or scrap mechanic, I always skip over the build montage because I want to be surprised by the end result at the same time everyone else is. I vote build tracks in your own time and in order to get the adjusted time frame for youtube videos just run the track twice
maybe once of them playing it then some highlights from having it as an open lobby and just spectating of the community. This why they can decide how much they want to add and how long they want to have it open for others playing but don't need everyone there for each race for every track.
That was definitely an interesting track to watch. My 2₵ for build times is vary it based on the concept. That way some tracks are built under crunch; some have a decent amount of time, but are still built on a fixed schedule where you can all communicate; and some are completely free form.
Again the same idea: Everyone takes 15min to build a Track. Then exchance the tracks and build 15min next map. Then exchance the tracks second tume and build 15min the third map. Exchance last time, you have to validate it in 15min. If you can't you are allowed to edit bear minimum to get validation. Rules: Everyone picks THEIR theme which THEIR track focuses. After you swap you have to follow the THEME the map has. You are allowed to chance, degorate, lengthen, shorten or anytjing you wan as longnit is within the theme and you don't just rebuild the track 😆 Basically depending how you exchance the tracks it should take around +1h if validation is hard. Sounds good? I hope so. I think habing combination of each players touch on all maps wiuld be neat. Last thing: You make videonabout the map you started, made theme for and validated ... But talk if you guys will "borrow" feed from each other to show the map beem build 😉 it would be interesting to see the change overall rather than seeing you build 3 different maps but that could work too "a sneak peak" which is why you guys should talk about it.
if its possible to import tracks into the editor, maybe you guys can do a relay-build track where each person builds a section and then passes it off to next when they’re finished, would be cool if its possible but i understand it could be hard to format for a video
the rocks probably spawning in as soon as you start the track you should see if you can make like a large check point that activates the rock spawners as you pass it.
The 15 minute builds are good maybe try and 15 minute build then after playing in a public lobby make adjustments to the track off camera and revisit a couple of weeks later
I think you guys should do it in ya’ll’s own time that way you aren’t rushed and can let the creative juices flow sorry for the weird thing about the juices
I don't have the game but I always think "I could drive that better" but I don't know for sure. I've competed* in several race games from trackmania to Forza motorsport and moto gp but it's all on console. My point is I'd love it if you guys could ask the dev if it's possible to put this on console at some point. I'd really really really love to challenge Warcans.
I think you guys shouldn't try make death tracks. it's more fun to set a time and then refine and get faster rather than make the goal to try to set a time. It's a little frustrating watching 100 deaths with one good run
Dapper's Track: ruclips.net/video/vZa7XlqSWfk/видео.html
kAn's Horsecrap: ruclips.net/video/Em979sUT_n0/видео.html
Lmao no one liked kAn's track
@@miningflame9847 still love ‘im tho
Kan horsecrap 🤣
@@nobody7442 horsecrap
@@hacke_dty
Track was great, but some of those heatseeking rocks were a bit too excessive :D
Also, I do prefer builds that are given more polish, but so far the 15 min tracks have made some cool designs, so maybe somewhere in the middleground would be the sweetspot!
I agree that the middle ground would be nice. A bit of both.
Also despite how annoying this looks, first track warcans couldn't get first or 2nd lol. Though this was more luck then skill.
My advice is: announce the theme or topic one or two days in advance so you can prepare and test ideas and then have the build off over 15 to 30 minutes.
The fun of the build is to make it in 15 minutes tho.
It would be fun to have some special challenges every once in a while, with more complex tracks
2:05 "And here we have some waves, I like to call this the waves section"
Kosmo is so original
On own time looks like you can get the most out of your idea. So I think it is a good idea to do on own time
I agree
I agree too
Definitely build on your own time
16:00 Kosmo just pulled a Jorge of the Jungle.
7:45 that was a sick landing though
I think this is definitely my favorite of the three of this round. I’m really digging the choose your own line style of track! Would be interested to see more like it.
Wow, Warcans got last place... you definitely made a tough track
i think you guys should do a solid mix of both, i think i can speak for everyone when i say we would love to see how you guys build under the pressure of time and how you build with no time pressure
7:40 he doesn't even say anything about the triple barrel roll
Great track, I think it fits to MXC since the boulders are meant to be impossible. Building separately gives the time you need for extreme ideas but the time crunch eps shouldn't go away entirely
Right you are Ken.
@@Wico90YT Who is Ken? The world has questions, or just me maybe?
Idea... Each has 15m to build a section of track about a min run time. Then connect them for an awesome track. Each section must begin and end on a somewhat basic section to make connection possible
Possible idea for new tracks?
- Rock slides
- In the mines
- Uphill
- Space/low gravity? (is this possible in Zeepkist?)
- Jungle
- Skydiving (could just be a super steep track)
- Troll levels?
30 minutes, I feel, would be a better time limit. Still keeps the tracks short, but allows a bit more care in the track/decoration.
I’ve been thinking about making a track that glues you to the ceiling with an absurd amount of boosters
@@gunpowder7777 One of the crew (Kosmo, I think) tried this already, but couldn't make it work.
Love all of your Zeepkist videos!
That track looks like so much fun. I love these where you have to choose your path, i think its a lot more entertaining than a big long single track thats really challenging
I prefer the extra time spent on the levels. Gives you ample time to design and test how you want it and its just more enjoyable watching the effort you have put into it. The limited built times suits Scrap Mechanic much more.
Track evolution would be cool. 1 person builds a base track, no scenery or anything. Then each person can edit it however they want, adding scenery and moving tracks. Or each person gets 10 mins to build, 1 person starts it, next person does the middle, last person does the finish. So many ideas so little time 😂
I think over all mixing it up is great sometimes a 15 minute, sometimes a 30 minute, sometimes on your own time. Switching it up can lead to pressure and alot of fun different ideas. As always another great video kosmo!
But I want them to build on each others maps after the 15min and then again for total build time 45min 🤤 just don't know how ez kt wiuld be to share the map with each other? And ofc they have to validate their maps...
Hey Kosmo! with the update that came out today I had an idea for a challenge for you guys, with the new fans upside down tracks are VERY possible and was thinking maybe you guys could do a challenge around an upside down track like Dapper attempted to do a while back!
I like the tracks built on your own time personally, but occasionally having a face off can be fun with some themes. Either way you go I will be watching!
7:44 super spinnnn
8:08 Kan you know smoking anything in rock form is extremely unhealthy... Ja. XD
7:43 wow!!!
with enough rng and obstacles even warcans can be beaten!
Warcans was in the final place on the leader board.....astonishing
Those tree crashes are brutal! Ya really feel ‘em in your bones!
not gonna lie, whenever i watch one of your guys' videos be it zeepkist, trailmakers, or scrap mechanic, I always skip over the build montage because I want to be surprised by the end result at the same time everyone else is.
I vote build tracks in your own time and in order to get the adjusted time frame for youtube videos just run the track twice
maybe once of them playing it then some highlights from having it as an open lobby and just spectating of the community. This why they can decide how much they want to add and how long they want to have it open for others playing but don't need everyone there for each race for every track.
7:43 perfect triple barrel roll
You should do a marble race theme map.
Wait. What? Warcans ended up at 10th place? GG Kosmo, you cracked the Warcans code
I'd like to see a mix of both time limited builds at the same time as well as independent builds without a time limit
You guys should try and find a way to do a track together like everyone gets 1 section to work on then race the full final build
That was definitely an interesting track to watch.
My 2₵ for build times is vary it based on the concept. That way some tracks are built under crunch; some have a decent amount of time, but are still built on a fixed schedule where you can all communicate; and some are completely free form.
Again the same idea:
Everyone takes 15min to build a Track.
Then exchance the tracks and build 15min next map.
Then exchance the tracks second tume and build 15min the third map.
Exchance last time, you have to validate it in 15min. If you can't you are allowed to edit bear minimum to get validation.
Rules:
Everyone picks THEIR theme which THEIR track focuses.
After you swap you have to follow the THEME the map has.
You are allowed to chance, degorate, lengthen, shorten or anytjing you wan as longnit is within the theme and you don't just rebuild the track 😆
Basically depending how you exchance the tracks it should take around +1h if validation is hard.
Sounds good?
I hope so. I think habing combination of each players touch on all maps wiuld be neat.
Last thing:
You make videonabout the map you started, made theme for and validated ...
But talk if you guys will "borrow" feed from each other to show the map beem build 😉 it would be interesting to see the change overall rather than seeing you build 3 different maps but that could work too "a sneak peak" which is why you guys should talk about it.
Warcans didn't get the podium, WooHoo
Oh, He was literally ON the podium 🤯
Anyone else reminded intimately of making it down to the sneapeak ruins in Twilight Princess? That was a damn good game
prob give the theme a day before so u can plan a bit and a day after build time is 20 min or 30 min so we could see amazing tracks
25 mins to build the track and 20 mins to play it sounds good and not too overkill
if its possible to import tracks into the editor, maybe you guys can do a relay-build track where each person builds a section and then passes it off to next when they’re finished, would be cool if its possible but i understand it could be hard to format for a video
Deffinately going to say your track was thr best. Looks super sick and fun to play, except thr Grass part.
What about a series playing community made tracks?
the rocks probably spawning in as soon as you start the track you should see if you can make like a large check point that activates the rock spawners as you pass it.
Damn that looks cool
Also if you lose all wheels your rocket turns into a sled
9:33 Godly sync
if you build on your time, then you make really awesome tracks
U people should get Beam NG and go do some Carkour maps...Im making one awesome looking should be ready in couple of days xd
The 15 minute builds are good maybe try and 15 minute build then after playing in a public lobby make adjustments to the track off camera and revisit a couple of weeks later
Hey I remember watching MXC I have dvds too ^^
You built the centre to stop people going there but accidentally made it line up perfectly in single player.
I prefer the builds without the time limit; gives more polished results. :)
My internet cut out at the perfect time for me to just hear "This week's Zeepkist track theme is slippery and boy do we have regrets"
Lmao everyone was so pissed at kAn
7:43 pro moves
for the first time warcans didn't get a time, this moment shall be remembered
No he did get a 56s time, timestamp 14:02
@@LucasL512 oh, thank you, i didn't realize
i probably meant he didn't get podium
can we please have some episodes of that survival water thing?
Kosmo please do 30 mins or 15 mins cause I'd like to see the build process
I must find the Avatar to return my honor. 11:16 There is no honor in Ba Sing Se.
This reminds me of that one scene from the prowler express
I think you guys should do it in ya’ll’s own time that way you aren’t rushed and can let the creative juices flow sorry for the weird thing about the juices
The first part reminds me of pulaki new york wich is right next to one of the great lakes
Nice intro
Getting strong BeamNG vibes off this track.
Very cool
7:17 my country playing your level noice
Hey kosmo can u tell me if zeepkist is on Xbox and Nintendo?
Warcans in 10th place? Something's wrong with the universe :D
Yeah....build offs!
should do a upside down race with the new fans
It's like a pachinko machine
Hi
I mean just like spinning traps do not reset in the multiplayer, neither do rocks, they just have expiration time.
Mxc it's an awesome show by the way.
7:42 he jast keep on going and he don't bother of telling them what happened
Nice
Warcans in 10th!
Your track by far
I don't have the game but I always think "I could drive that better" but I don't know for sure. I've competed* in several race games from trackmania to Forza motorsport and moto gp but it's all on console. My point is I'd love it if you guys could ask the dev if it's possible to put this on console at some point. I'd really really really love to challenge Warcans.
Fiets if you're reading this, it's that possible? I don't care what price it is I'll buy it.
Make a pikes peak looking track
slip and slide, more like pachinko
😊😊
Fifteenth :D
Loved the video man, zeipkist looks like a game I need to get
tbf, it looks like a typical fiets33 map.
The dev should make a switch to despawn/not despawn the rocks that stopped moving for the rock launcher
You know what ima bout to ask you.
Clears throat*
I think you guys shouldn't try make death tracks. it's more fun to set a time and then refine and get faster rather than make the goal to try to set a time. It's a little frustrating watching 100 deaths with one good run
what is rng ??
random number generation :)
It suprises me that he can say the word zeepkist right seeing as it is a dutch word
Yeet!
He was rushing the outro cause Warcans wasn't on podium yet.
4 hr 21 min 9 sec challenges
fall guys
woo
Theme: skate park
Own time is better in my opinion.
Can we point out that Warcans came in 10th?
i was editing this clip but added the subway surfers music
I think you mean REGERTS
cant you just drive on the wall?
Build on you on Time but record