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7 Non-Suspicious Setups in Super Mario Maker 2
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- Опубликовано: 12 апр 2020
- Here are 7 Non-Suspicious Setups in Super Mario Maker 2.
CarlSagan42 is doing a contest on these kind of levels, so I tried not to use them and use older ones. This way he can showcase his contest without spoilers, ...
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Basically, contraption that hides a pipe,enter the pipe into a travel on a vehicle,touch the cp1 and die, start the level from that checkpoint and finish the level
theyre all bland, the only good ones are the unique ones
Samuel Clark they’re amazing for troll levels
the first one shown aren't quite good as you can tell what is the color of the pipe before you enter it.
the last one makes the dev exit obvious
nah, it can be a door as well, you can do it more than once in the level, the cp must just be unavoidable and lethal. (all in a comedic fashion)
1:01 what the-
Your profile picture fits so well
Like your profile picture 🤣😂
Me when I go to taco bell
@@JuicySteak223 I WAS JUST GOING TO SAY THAT :)
@@kissandre55 I KNOW RIGHT XD
These levels make me wonder: where's the dev exit?
They hide it pretty well
Kev XYZ thats the skip button
@Flash _ but its super small and hard too see
Raven Strahd
?
100th liker 💯
1:01 my minecraft horse after i leave it without a leash for 0.0001 seconds
LOL 🤣
Maybe because it hates leashes 🤔
@@ihavebraindamage7967 ok boomer
@@helptheresacockroachinmyba1939 ok boomer
@Jacob Worthing ok boomer
so a "suspicious setup" is basically where you're thrown into a simple or impossible situation, you try to go through with it but *uh-oh* hidden pipe takes you on a wild rollercoaster that leads to your checkpoint and death!!!!!!!!!!!!!!
Harvo Spoon
No, It’s a nonsuspicious setup.
J Dawg 25o Harvo Spoon Was Sarcastic.
I think
Uh oh buster
mhm
usually utilized in troll levels for cp1-ing
Hackerbub [GD] I’m pretty sure J Dawg was the one being sarcastic here...
7:55 the pipe entry sound is lined up with the music!
It took me four looks at to actually recognize that your comment makes sense
saying non-suspicious is just another way of saying “totally suspicious”
Agreed... let's give this guy 30 likes!
I got the 30th like lol
No shit sherlock
It's the whole point of the whole "non-suspicious levels" challenge
well obviously do you think everyone here is dumb???
4:56 This is like an auto level without the mercy of an actual auto level
I agree, Moon. It's slow and pretty painful to sit in this "fun ride".
Well time to make an auto level like that.
The Nintendo 64 music makes it even better
Also it's clown car abusement
Dude I see you everywhere
1:00 Redstone rocket launch colorized circa 1969
How are they broken?
A red rocket? 🤔
BooMan red stone from minecraft
3:53 how did 1 person die in a different spot
Totally not suspicious.
Lol
They were dumb.
I don't know about this level, but if I know that I've messed up and need to die, I try to die in an unusual spot away from the majority of the Xs
@@albond but you enter this room in that "machine" that moves you in it
4:56 why does this feels like the dvd screensaver?
Haha
I wish this could be my DVD screensaver.
Because it is? It’s bouncing around like one
It never goes where you want it to
imagine getting these levels in versus
Oh no...
@@ryqueezy6327 I'm done for...
They wouldn’t work.
Sebastian Henkins
Because of the way versus works.
I found the Tonk
1:20
Sorry what
pp
Your profile pic fits perfectly with your comment
@@WeegeepieYT NANI WHAT ARE YOU DOING HERE?
@@WeegeepieYT lmao
PENIS
7:55 perfect sync
1:20 Why... why is that there?!
The Super Mario Gamer penis time
*Shows the “Guess I’ll die” meme but with no text*
PP
MrBlakeBoy
Did you just describe a meme?
What a madlad!
Mario maker 'family friendly" :v
Slider: *Plays*
Every SMM2 player in earshot: My time has come.
No Wigglers were harmed in the making of the first level...
*All Wigglers were harmed*
All wigglers were harmed, just not in the making.
Hey brother again
Harmed? No
Killed? Yes
You've only done like 30 comments yet I'm seeing u everyware
"its alright, i just got a stomach bug last time, i can have some chipotle"
3 hours later
1:01
The worker of the month is:
WilfredBos ! Congratulations for doing nothing important!
5:40 “this level is cool in my opinion”
Wr
“Ok boomer”
I think you mean “opiniom”
@@mcswashbuckler3833 I don't get the joke.
To Me look at the level description
people: haha funny
me: 3:49 who tf died on the left
1:55 mario goes down the pipe **Ad plays**
We'll Be Right Back
No I'm actually meaning the advertisement would end returning to the actual video, not the meme
1:01 I’ve heard of poppin’ the pork cannon, but THIS IS RIDICULOUS! **Seinfeld Music Plays**
The situation:
You see an illusion. You approach it and you ride a vehicle, hit a checkpoint and die. Start from checkpoint and finish the level.
I have no idea if I should be proud of what I’ve created at this point
You totally should be.
9:06 Absolutely blew my mind! And then the music to top it off right when you see the hero! That is, hands down, my new favorite subversion of expectations in MM2.
Update: Edited time from 9:25 to 9:06 to show turnaround in full glory. I wish I could experience the sudden shock again, it was just so beautiful.
1:01 WHAT THE HELL WAS THAT
Imagine Dashie having to go through 1:01
You’ll never catch me, Krabs!
Not when I shift into MAXIMUM OVERDRIVE!
HIYAH 1:01
1:06
I knew I should’ve gotten the turbo...
2:23
Mario is the epicentrum
First off, why big word
Second, yep he is
New favorite word
Ow
Oops
Yay, I'm here before christhopher moon!
Link Light lol
That was fun 8 minutes don’t you think, but now it’s over
Lol he hearted this comment
Yay
No, you're not
I don't understand the meaning or the novelty of these levels, feel like i'm missing something here
Why the oddly specific set of circumstances? Force the player into an enclosed space, suprise them with a chaotic auto sequence, and lastly, force the player to lose a life after hitting the checkpoint.
Sure, you can troll the player like this, but you can't fool them twice, the player will just continue from the checkpoint or look for an alternate route, so what's the point of making a level like this?
CP1
“Non-sus”
Wait I thought this was family friendly
Even though the pipe wasn't completely hidden, the last level was my favorite due to the part emidiatly after
giving them a mushroom so they at least consider damage boosting thru the wigglers makes sense, was initially going to say a star but that might restrict what you can do later.
I just wanna know how they beat these levels without hitting the checkpoint. The start to finish clear check.
Dave's gonna love these thing.
Gran Antonion that’s what i was thinking lol
8:51 Sonic drowning theme!
It is amazing, seeing the amount of people who don’t know what CP1 is
1:19 ☻☻☻☻☻☻☻☻☻☻☻😂
P E N I S
☻
thumb: exists
me: SISTEMA ÚNICO DE SAÚDE
(yeah, i am from braSil
IS WITH S, NOT Z)
Viní Zueira People spell it with a ‘z’?
@@extralongbaguette8880 because that was the old way
but the current one is with "s"
Viní Zueira oh cool
Me: *searching for YTP reference*
Also me: *sees thumbnail*
I mean they're not wrong (Non- *SUS* )
6:26 did anyone else here that death music? Was that always there?
Maybe it's the Superball flower death music
It is the Superbowl death sound
6:47 the guy with the wr is in a smm2 team discord server with me
No cares
@@pixel1374 5 people did
All of these except the first one I think were all in Carl's video. Thanks for the new video tho.
How did he even upload them???
I obviously have no idea...
Dev exits
Invisible block with vine and door
If this thumbnail isn’t suspicious, then the fact that my dad disappeared after going to buy milk is not either.
1:19
nice
Ok ngl those were pretty fkn sus, but the actual CP1s were beautiful.
I like putting in an extra pipe or door in my levels next to the one your supposed to go down. I'll put arrows telling you to use the correct door, but if you go in the other one, elaborate death sequence.
All of these go the same way:
Go to the door
Something is blocking a pipe
Something about a bob-omb
You are trapped
Going to a checkpoint and your death
You somehow get to somewhere
Then you get a rude ending
Everyone gangsta till the Mario 64 slide music starts playing.
Hello there !
General kenobi
Hello
As the wise Happy the McDonalds Happy Meal once said,
“Wow! Ayayayay OOooOoOOooo!!! Ki Ki BAAAA bOOOOoOoom!!!! WawA!”
Hmm... Seems suspicious.
No.... REALLY??
No
No, you mean this? 🙃😉
1:20 mario is not looking to those simple canons thingies....hold up...
Me after the first stage: *HMMMMMMM*
Shhhhhh
oIo
These are actually genius!
7:24 When Nintendo deletes the rave music so you delete their ear drums
Revenge on Nintendo
7:55 that timing tho
These levels legit give me anxiety anytime I see them.
I can not wait to see what people come up with in CARL’s contest.
Some I’ve seen on Carl’s channel, but they all still give great ideas regardless!
4:07 *oneway.exe has stopped working*
Uno Más is spanish for skip this level in endless challenge
Thx for telling me this i rly thought it was smth related to uno
non suspicious, *sees thumbnail*
DOUBT
1:01 imagine that on your last life🙃
GAME OVER!
I found two things these levels have in common.
All of them have masked pipes and after entering them the protagonists gets trapped in a flat area, then killed.
With the new update everything will be new and fresh, and that’s kind of scary.
1:20 PAINIS CANNON
When you eat Taco Bell. 1:01
So basically what I got from this is
Mario enters obscured pipe
Slider plays
So basically most of these "Non-suspicious setup" levels are:
- Usually starts a remote area with a door
- After you enter the door, it will collect so many enemies or things and put into one line, and they block the path to the goal
- Then you try go to the goal but instead you just enter the pipe you barely see because of the enemies stacking in a line
- Then you ride a vehicle that is impossible to escape and there a sign says "CP 1" or "UH-OH", or something like that.
- After one eternity later, you saw the checkpoint and once you grab it, you will die after couple of seconds.
- After you die, the CP1 area is changed just like double double. There's a door, and you go to it.
- After that, you get the goal.
Wow, these same contraptions makes this one suspicious when we encounter again, thanks to this WilfredBos and others who do levels just like that one.
Tbh Smashy, you wasted my time showing these same contraptions all over again, with five of them goes to this freaking WilfredBos. You could just pick the levels such that each of them has uniqueness to each other, or you could just pick this same contraption and show it only once. I'm sorry, but you wasted my time that I cannot get my precious minutes back... No offense...
Wilfred started the whole thing man
they all have the same concept, but the cp1 vehicles never get old
1:01
R O C K E T !
I'm pretty sure the non-questionable area one by BearWare was submitted to the contest
Carl already played it, so its fine
Yeah, I picked some he already showed as well as older ones.
@@bearwaresmm4069 Ok
Also hi BearWare
Literally the only way to upload these is to contain a hidden dev route. Because obviously you can't upload these without dying due to the clear checks.
Remember that elevator glitch from mm1 where if you place a note block and something on top next to a bullet bill you would clip inside and if you pressed jump you would shoot up to the top of the bill i used that in all my levels lmao but I couldn’t upload them because i bought the 3ds version (i was young and didn’t know it was on wiiU) I didn’t even know wiiU existed till it was too late to return 3ds ;(
Always hilarious! Nice showcase!
All these levels are the same. You find something at the beginning that makes you go “What the heck, how’d they do that?” Then you find a secret hidden pipe that leads to something that you’re forced to go in and then you get a checkpoint and die so when you go again you’re at the checkpoint and finish the level
I love this intro!
Can't wait to see DGR get trolled by some these set ups 😈
Yes! I would love to see his reaction to the last CP1 at 9:06. Seeing Mario rise up from the void absolutely blew my mind, and if I know DGR, he would completely lose it if he saw that.
I think 1:20 isnt very kid-friendly,when you see it,you can't unsee it
3:32 thats not needed for enemy riding anymore but if you dont want the player to move away it is needed
Suspicion
The best parts of these levels is the ridiculous ways they get you to CP1
CarlSagan42 has a non suspicious setup competition currently open so get to making and send hot garbo his way.
the classics
who at nintendo was like: we should give these people the power to create their own worlds that is a greaaat idea
1:00 when you get diarrhea
What a coincidence that 7 levels somehow perfectly get you over 10 minutes
1:00 cracked me up
Rule number one when playing SMM: Assume every level is a troll level.
is there a repository for all of these? or like a submissions place so carl can see them? I wanted to see all of them too but they're hard to find
Friend: I need to go shit.
Their shit: 1:01
_Non-suspicious_ definitely makes it extremely suspicious.
1:20 Magnum Dong
Very non-suspicious and very non-private. Well, maybe the end of the first level wasn't too non-private. :P
In that first level is that tall cannon and and those two short cannons next to it at the end of the level supposed to represent the old frank & beans, or are they just there for decoration.
Alt title: 7 ways to get Nintendo to delete your level